Commit graph

23650 commits

Author SHA1 Message Date
Rémi Verschelde 4ee8ecd3ef
Merge pull request #31989 from sparkart/revert-30833-fix_inspector_clear_remote_node
Revert "Fix Clearing Inspector for Remote Node"
2019-09-05 17:38:57 +02:00
Fabio Alessandrelli 768d637a1b
Merge pull request #31870 from JFonS/add_network_profiler
Add network profiler
2019-09-05 16:34:36 +02:00
Emmanuel Barroga 2bac4e1784
Revert "Fix Clearing Inspector for Remote Node" 2019-09-05 06:58:36 -07:00
J-Camilleri 892adf733c Input actions can be reordered by drag and drop. 2019-09-05 13:59:17 +02:00
jfons 8244f535cd Add network profiler 2019-09-05 09:48:36 +02:00
Rémi Verschelde 8bcf6ca953
Merge pull request #31979 from Eoin-ONeill-Yokai/bugfix-31973
CharFXTransform Type Hint Error
2019-09-05 09:46:34 +02:00
Yuri Roubinsky d1a062662f
Removed useless code from Switch in visual shader (#31984)
Removed useless code from Switch in visual shader
2019-09-05 09:21:32 +03:00
Chaosus89 c188c5597f Removed useless code from Switch in visual shader 2019-09-05 09:07:13 +03:00
Yuri Roubinsky c2de26822f
Fix formatting error for bool in resulted code of visual shader (#31983)
Fix formatting error for bool in resulted code of visual shader
2019-09-05 08:50:54 +03:00
Chaosus89 bd507739ea Fix formatting error for bool in resulted code of visual shader 2019-09-05 08:32:24 +03:00
Eoin O'Neill b85b2da988 Bug Fix 31973 Type Hint Error
Fixed a bug introduced in my previous PR involving CharFXTransform not
allowing the use of type hinting. Should now work properly. This should
also help with Godot Mono issues...
2019-09-04 16:42:51 -07:00
fhuya f2d203a8a4 Remove the jetbrains setup directory as it's now obsolete. 2019-09-04 16:21:55 -07:00
fhuya 7fabfd402f Split the Android platform java logic into an Android library module (lib) and an application module (app).
The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip').
2019-09-04 16:20:22 -07:00
Michael Alexsander Silva Dias e5f96a344a Small improvements to the inspector dock 2019-09-04 19:42:44 -03:00
Hugo Locurcio 789be6596b
Improve documentation pertaining to shadow atlas sizes
This partially addresses #27650.
2019-09-04 23:32:46 +02:00
Emmanuel Barroga f9821a5caf Fixes Subresource Showing While Unselected
The inspector would still display the subresource of the last selected node. This PR resolves that issue.
2019-09-04 14:30:03 -07:00
Michael Alexsander Silva Dias fd0dace4b5 Small fixes for the Tile/GridMap editors 2019-09-04 16:54:05 -03:00
Rémi Verschelde e205cbbd06
Merge pull request #31967 from nekomatata/fix-builtin-script-scene
Load scene if needed when editing recent built-in script
2019-09-04 21:23:12 +02:00
Juan Linietsky c8e92b802c
Delete ISSUE_TEMPLATE.md
Deleted old style issue template.
2019-09-04 15:29:49 -03:00
Juan Linietsky 083bb0242d Update issue templates 2019-09-04 15:29:05 -03:00
HaSa1002 bbcf26b7bf Fix out of range crash on remapping files 2019-09-04 19:48:32 +02:00
PouleyKetchoupp ad499f234f Load scene if needed when editing recent built-in script
Fixes #31966
2019-09-04 19:14:47 +02:00
Yuri Roubinsky aadbb66dc2
Merge pull request #31926 from Chaosus/vs_switch
Some improvements for Switch node in visual shaders
2019-09-04 19:21:54 +03:00
PouleyKetchoupp b01d07e049 Fixed switching back to animation player editor with no animation to select
Fixes #31959
2019-09-04 18:18:25 +02:00
Yuri Roubinsky 038d19988d
Added missing OUTPUT_IS_SRGB and FRONT_FACING inputs to visual… (#31960)
Added missing OUTPUT_IS_SRGB and FRONT_FACING inputs to visual shaders
2019-09-04 18:40:53 +03:00
skyace65 1a8b537970 [Docs] Clarify VisibilityEnabler2D description 2019-09-04 11:38:35 -04:00
Michael Alexsander Silva Dias 5f3a55acb7 Add informational messages to various editors 2019-09-04 12:37:11 -03:00
Chaosus89 bf3024c172 Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders 2019-09-04 18:24:44 +03:00
Yuri Roubinsky b25b1fb600
Fix parsing array indexing symbol in visual shader expression (#31958)
Fix parsing array indexing symbol in visual shader expression
2019-09-04 17:18:06 +03:00
Rémi Verschelde 1046a9d143
Merge pull request #31927 from willnationsdev/csv-import
Add CSV import without translation.
2019-09-04 16:02:39 +02:00
Chaosus89 54f0889f20 Fix parsing array indexing symbol in visual shader expression 2019-09-04 16:01:41 +03:00
Rémi Verschelde 604dc426d5
Merge pull request #31957 from nekomatata/fix-editor-preview-cache
Fixed order of parameters when updating resource cache file
2019-09-04 14:55:40 +02:00
Rémi Verschelde 3d76eb8938
Merge pull request #23658 from Eoin-ONeill-Yokai/rich-text-plus
RichTextLabel - New Real Time Text Effects and Custom BBCode Extensions
2019-09-04 14:49:55 +02:00
Rémi Verschelde 56123ece32
Merge pull request #31955 from nekomatata/fix-caret-blink-timer
TextEdit & LineEdit caret blink timers run only when focused
2019-09-04 14:48:38 +02:00
Rémi Verschelde 855a465c87
Merge pull request #31956 from IronicallySerious/add-vcs-copyright
Add copyright headers to VCS integration
2019-09-04 14:48:13 +02:00
Bojidar Marinov b397bcf4a1
Run doctool after overridden properties changes 2019-09-04 15:26:08 +03:00
Bojidar Marinov 6c4407bae4
Add overriden properties to the documentation
Fixes #31855
2019-09-04 15:21:40 +03:00
PouleyKetchoupp c6ddaacf59 Fixed order of parameters when updating resource cache file (fixes #31930) 2019-09-04 13:35:06 +02:00
Twarit 444ba61aac Add copyright headers to vcs integration 2019-09-04 16:47:26 +05:30
Rémi Verschelde 3e469655a9
Merge pull request #31947 from sparkart/fixes_inspector_displaying_unselected_info
Fixes Inspector Showing Unselected Info
2019-09-04 13:06:34 +02:00
PouleyKetchoupp 5fdea32622 TextEdit & LineEdit caret blink timers run only when focused (fixes #31936) 2019-09-04 13:06:15 +02:00
Rémi Verschelde b679f622d8
Merge pull request #31618 from fjordyo0707/fix_mesh_edges
Fix the edges of the mesh vertex
2019-09-04 08:53:29 +02:00
Emmanuel Barroga 47065f0c3e Fixes Inspector Showing Unselected Info
When deselecting a node, the inspector would show the name of the last thing selected.
2019-09-03 23:41:49 -07:00
willnationsdev 7ac0239afa Add CSV import without translation. 2019-09-03 19:37:20 -05:00
Rémi Verschelde 75cbcb596a
Merge pull request #30982 from iwek7/feature/skip_breakpoints
Adds skip-breakpoints feature
2019-09-04 01:31:08 +02:00
Rémi Verschelde 5d162798cd
Merge pull request #31619 from Calinou/assetlib-improve-sort-fields
Improve sorting options in the asset library
2019-09-04 01:26:15 +02:00
Rémi Verschelde 9bd35a5a4b
Merge pull request #31908 from 64epicks/master
Implemented `ord` function in VisualScript
2019-09-04 01:19:05 +02:00
Rémi Verschelde fede9ba52e
Merge pull request #31942 from Calinou/improve-delete-node-confirmation
Improve the node deletion confirmation message
2019-09-04 01:13:34 +02:00
Rémi Verschelde 4967f303f5
Merge pull request #31461 from IronicallySerious/add-vcs-integration
VCS integration for Godot Editor
2019-09-04 01:09:24 +02:00
Eoin O'Neill feedd6c615 Update RichTextLabel to support real time effects and custom BBCodes.
Added a new ItemFX type to RichTextLabel which supports dynamic text
effects.

RichTextEffect Resource Type was added which can be extended for more
real time text effects.
2019-09-03 15:36:19 -07:00