Rémi Verschelde
89a38b1b22
Merge pull request #22269 from willnationsdev/fix-draw-call-editor-setting-saves
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Fix EditorSettings saving on draw calls
2018-09-20 08:53:22 +02:00
Rémi Verschelde
1800439997
Merge pull request #22234 from DualMatrix/favorites_not_saved
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Fixed favorite nodes list not being saved
2018-09-20 08:51:20 +02:00
Aaron Franke
5f4f9ca4a5
Fix: Strip integer part in "decimals"
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Note: Core only.
2018-09-19 23:47:33 -04:00
willnationsdev
fa271e4870
Fix EditorSettings saving on draw calls
2018-09-19 21:37:55 -05:00
Michael Alexsander Silva Dias
c0c567add7
Properly setup EditorProperties in arrays and dictionaries
2018-09-19 20:23:09 -03:00
Rémi Verschelde
e20a28a7db
Merge pull request #22260 from JFonS/add_noise_textures
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Replace "persistance" with "persistence"
2018-09-19 22:04:42 +02:00
JFonS
4faa5acaa7
Replace "persistance" with "persistence"
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Replace "persistance" with "persistence" in the simplex code.
Also made some minor fixes to the docs.
2018-09-19 21:00:10 +02:00
Rémi Verschelde
2306ec211c
Merge pull request #22257 from AndreaCatania/fixes
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Daily physics Fixes
2018-09-19 20:41:37 +02:00
Rémi Verschelde
0de6514806
Merge pull request #22259 from Calinou/improve-simplexnoise-doc
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Improve SimplexNoise documentation and fix typos
2018-09-19 20:28:34 +02:00
Hugo Locurcio
a386af67ec
Improve SimplexNoise documentation and fix typos
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Spaces were added after code blocks to ensure correct rendering
on the online class reference.
2018-09-19 20:25:09 +02:00
Rémi Verschelde
7adaad1c64
Merge pull request #22255 from guilhermefelipecgs/fix_label_min_size
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Fix Label::get_minimum_size not updating cache size for autowrap
2018-09-19 20:04:11 +02:00
Andrea Catania
0a2c154c8e
Added automatically set velocity when rigid is kinematic
2018-09-19 19:46:07 +02:00
Guilherme Felipe
b0b88df016
Fix Label::get_minimum_size not updating cache size for autowrap
2018-09-19 14:05:44 -03:00
Andrea Catania
42f2ff2f8d
Added check to prevent contact signal to happen too early
2018-09-19 19:01:59 +02:00
George Marques
b1187b9a2f
GDScript: Revert extra deletion when creating instance
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Revert part of e4af39cbc0
that was causing
a crash.
2018-09-19 11:17:47 -03:00
George Marques
825e85ab23
GDScript: Error on empty blocks at the end of file
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Fix #15415
2018-09-19 11:17:46 -03:00
George Marques
02acb07d81
GDScript: Fix autocompletion inference after is
check
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Fix #21915
2018-09-19 11:17:46 -03:00
George Marques
726e836cd9
GDScript: Fix infinite loop in autocomplete
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It happened when the definition of the variable contained the variable
itself.
2018-09-19 11:17:46 -03:00
George Marques
e6a6ea65c7
GDScript: Forbid enum values to shadow constants
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- Don't allow constants to shadow parent members.
- Fix a spelling mistake.
Fix #13175
2018-09-19 11:17:46 -03:00
George Marques
6c70c4c358
GDScript: Fix autocomplete crash when searching default values
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Fix #21700
2018-09-19 11:17:46 -03:00
George Marques
b530031442
GDScript: Allow Object constants to be used with qualifier
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Fix #15125
2018-09-19 11:17:46 -03:00
George Marques
4907a1cd28
GDScript: Fix stack address test in compiler
2018-09-19 11:17:45 -03:00
Ibrahn Sahir
bff864818f
Fixed an access after free in ShaderLanguage::_reduce_expression.
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Passing an element reference of a vector to a push_back call to
that same vector can cause an access after free. This is because push_back
will resize the vector, reallocating if necessary, leaving the reference
referring to the freed memory.
Removed an instance of this usage here.
2018-09-19 14:28:19 +01:00
Rémi Verschelde
9c2986abda
Merge pull request #22247 from groud/fix_polygon_editor
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Fixes polygon editor blocking other editor actions (move, scale...)
2018-09-19 14:55:43 +02:00
groud
c3e66536cc
Fixes polygon editor blocking other editor actions (move, scale...)
2018-09-19 14:26:04 +02:00
DualMatrix
aa32a9f22d
Fixed Objects no longer showing ID in debugger.
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Fixed Objects no longer showing ID in debugger.
2018-09-19 12:06:34 +02:00
DualMatrix
54286e1711
Fixed error spam in remote debugger
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Fixed error spam in remote debugger.
2018-09-19 11:32:11 +02:00
Rémi Verschelde
6f1513545b
Merge pull request #22242 from groud/fix_set_as_toplevel_in_editor
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Fixes selection of toplevel CanvasItems in the editor
2018-09-19 11:30:18 +02:00
groud
e1c92e32e6
Fixes selection of toplevel CanvasItems in the editor
2018-09-19 11:05:24 +02:00
Chaosus
a3fdaa4f21
Disconnect previous visual shader node connection before new connect
2018-09-19 10:30:45 +03:00
Rémi Verschelde
197a3b2924
Merge pull request #22044 from Faless/uwp_miniupnpc
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Update miniupnpc to use UWP compatible APIs.
2018-09-19 09:30:16 +02:00
Rémi Verschelde
0274ded34c
Merge pull request #22070 from capnm/fix_Input.set_default_cursor_shape_take2
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Fix set_default_cursor_shape interaction with Control nodes
2018-09-19 09:26:21 +02:00
Rémi Verschelde
d3e24581b9
Merge pull request #22150 from Calinou/editor-theme-improved-checkboxes
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Improve checkboxes in the default editor theme
2018-09-19 09:23:44 +02:00
Rémi Verschelde
ca2ecf70a0
Merge pull request #22219 from akien-mga/color-float-to-8bit
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Color: Fix rounding error converting from float to 8-bit
2018-09-19 09:09:54 +02:00
Rémi Verschelde
58c8c05012
Merge pull request #22096 from elasota/fix-visual-shader-colors
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Fix visual shader color constants not retaining edits
2018-09-19 08:40:49 +02:00
DualMatrix
edd93b7608
Fixed favorite nodes list not being saved
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Fixed favorite nodes list not being saved
2018-09-19 00:30:01 +02:00
JFonS
8f4f79c767
Fix lighting of rotated particles in 2D
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Custom instance transform was not taken into account for normal map
calculation. Also renamed `extra_matrix2` to `extra_matrix_instance` for
more clarity.
2018-09-18 22:58:13 +02:00
groud
5172642c32
Fixes drawing of the 2D plugins on the 3D view
2018-09-18 20:00:07 +02:00
Rémi Verschelde
c4f14e091c
Color: Fix rounding error converting from float to 8-bit
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Fixes #16736 .
2018-09-18 17:11:15 +02:00
groud
76b2ae8dc6
Fixes favorites not updating and rename favorite_dirs to favorites
2018-09-18 14:02:59 +02:00
Rémi Verschelde
f148e8eede
SCons: Fix ARVR can_build arity
2018-09-18 08:56:44 +02:00
Rémi Verschelde
05fbe415bd
Merge pull request #22200 from DualMatrix/not_set_focus
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Fixed clicking on Find/Replace doesn't set the focus on the text field
2018-09-18 08:50:20 +02:00
DualMatrix
e10ca7b824
Fixed clicking on Find/Replace doesn't set the focus on the text field
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Fixed clicking on Find/Replace doesn't set the focus on the text field
2018-09-18 00:10:23 +02:00
Ignacio Etcheverry
fe7c6be08d
Merge pull request #22199 from neikeq/branch1
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Regression: Fixed missing mono internal call
2018-09-18 00:01:10 +02:00
Ignacio Etcheverry
e463834a8b
Fix missing mono internal call
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- Also fixed uninitalized variable in buildscript
2018-09-17 22:54:47 +02:00
Alexandre LittleWhite Laurent
3aa82c524f
Clear textures before setting new textures ( #21718 )
2018-09-17 20:52:45 +02:00
Ignacio Etcheverry
a4e4dd3966
Merge pull request #22193 from neikeq/idontlikesanditscoarseandroughandirritatinganditgetseverywhere
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Mono: Build and external editor improvements for OSX
2018-09-17 20:22:05 +02:00
Ignacio Etcheverry
50f6dbff87
Mono: Fix opening code editors in OSX and cleanup
2018-09-17 20:00:19 +02:00
Ignacio Etcheverry
9610bc9580
Merge pull request #22151 from 999eagle/monoexe
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Check for mono binary when finding version
2018-09-17 19:55:43 +02:00
Ignacio Etcheverry
b032738a51
Add some mono root dir hints to the build script
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This enhancement is specially noticeable in OSX, since it includes Mono's install location (both official and homebrew). This makes it possible to build Godot with Mono on OSX without pkg-config (pkg-config is bundled with Mono, but it's not added to PATH, so finding it would require finding the Mono root directory first).
2018-09-17 19:34:35 +02:00