Commit graph

19 commits

Author SHA1 Message Date
Bojidar Marinov b648d3e110
Fix TextureRegionEditorPlugin popping up even when explicitly hidden
Fixes #27468
2019-07-13 21:55:32 +03:00
LATRio 22030d4cc4 Fixing zooming in TextureRegion
Fixes #20710
2019-03-17 10:37:58 +09:00
Michael Alexsander Silva Dias f1cd587bbd Make the Texture Region Editor able to edit regions of Sprite3Ds 2019-01-21 16:52:57 -02:00
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Michael Alexsander Silva Dias e4d0ecce7a General enhancements to the Polygon2D, TextureRegion, and TileSet editors 2018-12-06 03:29:27 -02:00
Mariano Suligoy 1f4a891a9c Texture Region: Cache auto-slice information into the texture. Fixes #11503 2018-08-25 09:02:05 -03:00
Michael Alexsander Silva Dias 609d97b6d4 Changes to the TileSet and TextureRegion editors 2018-08-14 14:02:47 -03:00
MAriano Javier Suligoy ce87a30e45 New TileSet Editor 2018-08-09 20:38:02 -03:00
Juan Linietsky 4b5227ff77 -Ability to open resources in the same window
-Plenty of fixes and improvements to new inspector
-Fixes that were needed to make inspector work better
2018-05-17 18:03:05 -03:00
Damar Indra e69dd47501 Tileset Editor Improvement 2018-02-20 22:33:59 +07:00
Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde b50a9114b1 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Indah Sylvia 79dda1350d Finished transition of Patch9Rect to NinePatchRect 2017-10-24 13:01:45 +07:00
Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
Wilson E. Alvarez 428f03cf06 Updated function argument names 2017-08-12 15:12:49 -04:00
Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00
Rémi Verschelde 49c065d29c Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
2017-03-05 14:21:25 +01:00
Renamed from tools/editor/plugins/texture_region_editor_plugin.h (Browse further)