Commit graph

13139 commits

Author SHA1 Message Date
Rémi Verschelde d5daaa72fa
Merge pull request #15306 from poke1024/item-list-draw-speed
Boost drawing speed of ItemLists with many items
2018-02-19 21:53:59 +01:00
Rémi Verschelde 37a6ce5a42
Merge pull request #15563 from poke1024/gdscript-shuffle
Add shuffle() method to Array
2018-02-19 21:53:08 +01:00
Rémi Verschelde 5933cf867a
Merge pull request #15780 from volzhs/emoji
Support colored font
2018-02-19 21:51:53 +01:00
Rémi Verschelde 7455244866
Merge pull request #15852 from poke1024/color_hsv
Add Color.from_hsv()
2018-02-19 21:51:04 +01:00
Chris Bradfield a5688ccd90 Improve CollisionObject/CollisionObject2D warning message 2018-02-19 21:48:31 +01:00
Stephen Traskal e790ca084d Fixing folder/file case sensitive renaming issue
Example:
Could not rename "Objects" to "objects" or vice versa
2018-02-19 21:46:58 +01:00
Rémi Verschelde 43de4eb4d2
Merge pull request #15933 from x1212/fix_preload_in_exports
fix spurious error messages during autocomplete and validate
2018-02-19 21:46:26 +01:00
Rémi Verschelde a41c45c335
Merge pull request #16060 from sdfgeoff/apply_torque
Exposed apply_torque_impulse to gdscript
2018-02-19 21:38:33 +01:00
Rémi Verschelde aeed774fef
Merge pull request #16173 from vnen/gdscript-arguments
Add argument count check for some GDScript functions
2018-02-19 21:35:53 +01:00
Rémi Verschelde f163b0e4b4
Merge pull request #16241 from Chaosus/zoomlabel
Added zoom label to code editor
2018-02-19 21:35:11 +01:00
Rémi Verschelde 3564895b63
Merge pull request #16430 from dragmz/download_tpl_to_file
Download export templates to a file (instead of memory) using separate thread
2018-02-19 21:31:26 +01:00
Rémi Verschelde 2a723519c0
Merge pull request #16491 from Chaosus/update_status_bar_font
Make status bar label fonts updateable
2018-02-19 21:28:55 +01:00
Bojidar Marinov ea57a19b34
Fix a rendering bug with screen_texture 2018-02-19 22:07:38 +02:00
Andrea Catania ffc3ef8677 Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
Rémi Verschelde 691d5d807c
Merge pull request #16583 from ShyRed/obj-import-scale
Add import option "scale_mesh" to obj file importer
2018-02-19 20:55:23 +01:00
Rémi Verschelde 2b7037b148
Merge pull request #16675 from Iskustvo/improved_error_detectioin_in_move-to-trash_for_Linux
[X11] Improving error detection in move_to_trash
2018-02-19 20:50:58 +01:00
Rémi Verschelde 3925e6a543
Merge pull request #16696 from BTaskaya/master
PEP3101 applied with changing old type string formatting as new ones
2018-02-19 20:38:37 +01:00
Rémi Verschelde 5efbb08a7a
Merge pull request #16697 from ianb96/script_list_no_sort
Add Option to disable sort in script list
2018-02-19 20:37:15 +01:00
Rémi Verschelde 48850d4077
Merge pull request #16738 from YeldhamDev/rigidbodies_descriptions
Made modifications to the RigidBody(2D) descriptions
2018-02-19 20:29:53 +01:00
Alexander Alekseev 66c39b1426 Fixes OptionButton selection index being reset to zero at instanciation
Bug: engine tries to set selected item before items were added during save scene/run project, because of wrong properties order.
Fixes #10213.
2018-02-19 20:25:34 +01:00
Rémi Verschelde be67f2e4ba
Merge pull request #16751 from AndreaCatania/moreAPIs
Added Physics state APIs
2018-02-19 20:22:18 +01:00
Hein-Pieter van Braam 6d99975707
Merge pull request #16763 from RandomShaper/improve-fullscreen
Remove window decorations for fullscreen on X11
2018-02-19 20:21:43 +01:00
Rémi Verschelde b93d6a001b
Merge pull request #16566 from groud/gui_input_rework
2D Editor GUI input rework
2018-02-19 20:05:35 +01:00
Rémi Verschelde 959b3e6d8c
Merge pull request #16752 from Yanpas/dellines
Delete all selected lines using the "delete line" shortcut in script editor
2018-02-19 19:54:24 +01:00
Michael Alexsander Silva Dias 50e6b3c005 Made modifications to the RigidBody(2D) descriptions. 2018-02-19 14:40:00 -03:00
Rémi Verschelde 9130770ec5
Merge pull request #16794 from Chaosus/new_shader_funcs
Adds some missing shader built-in functions
2018-02-19 18:30:16 +01:00
Rémi Verschelde d9f26af533
Merge pull request #16803 from lethiandev/fix-remove-shape2d
Fix 2d collision body update on shape remove
2018-02-19 18:22:21 +01:00
Rémi Verschelde b2bdfaded3
Merge pull request #16825 from akien-mga/projectsettings-setup
Improve error reporting of ProjectSettings::setup()
2018-02-19 17:57:09 +01:00
Rémi Verschelde 52f45122ae
Merge pull request #16822 from Noshyaar/timefmt
Fix timer second not zero padded when < 10
2018-02-19 17:14:12 +01:00
Rémi Verschelde 7839076f95 Improve error reporting of ProjectSettings::setup()
And use it to better report errors in the console and project manager
when a project.godot file is corrupted.

Fixes #14963.
2018-02-19 16:41:43 +01:00
Poommetee Ketson d2e3607fa0 Fix timer second not zero padded when < 10
Also RTR "Time Left:"
2018-02-19 21:53:39 +07:00
Rémi Verschelde 4faf81977d
Merge pull request #16819 from akien-mga/pm-setup
Prevent loading project-specific config in Project Manager
2018-02-19 14:41:26 +01:00
Rémi Verschelde 9707257aa1
Merge pull request #16816 from akien-mga/osx-remove-32-bit
OSX: Remove support for 32-bit and fat binaries
2018-02-19 14:20:12 +01:00
Rémi Verschelde f9b292b935 Prevent loading project-specific config in Project Manager
The Project Manager should share the same settings as the editor most of the time.
The whole init stuff with Main::setup and Main::start needs a good cleanup though.

Fixes #15199.
2018-02-19 13:31:15 +01:00
Rémi Verschelde f04958cd5d OSX: Remove support for 32-bit and fat binaries
Mac OS X is 64-bit only since 10.7 (Lion), which has reached End-Of-Life in October 2014.
Therefore it no longer makes sense to support exporting 32-bit binaries for Mac OS X,
and we can now default to 64-bit instead of bigger "fat" binaries.
2018-02-19 12:53:28 +01:00
Rémi Verschelde fee29570d0 doc: Sync classref with current source 2018-02-19 10:47:16 +01:00
Rémi Verschelde 3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
Rémi Verschelde fd92e571ac Readd VS.sync and VS.draw to keep compatibility
Those are deprecated as VS.force_sync and VS.force_draw do the same and more explicitly,
but we cannot remove them without marking them as deprecated before that.

Fixes issue introduced in #15892.
2018-02-19 10:43:07 +01:00
Rémi Verschelde 772eaf156f
Merge pull request #16755 from KidRigger/master
Gridmap editor now lists plane instead of floor when not horizontal
2018-02-19 09:44:43 +01:00
Poommetee Ketson 6db60c03a9
Merge pull request #16810 from isaacremnant/clip_content
Force controls to save rect_clip_content
2018-02-19 14:31:48 +07:00
isaacremnant cc902cf9ab Force controls to save rect_clip_content since they do not all default to false. 2018-02-18 22:24:05 -05:00
Unknown d002b7d24a Fix Automatic switch to viewport when playing a scene #16357 2018-02-18 23:37:30 +01:00
Konrad Nowakowski 3659df6624 Fix 2d collision body update on shape remove 2018-02-18 20:46:37 +00:00
George Marques 95f7879923
Fix infinite recursion with editor import plugins 2018-02-18 16:24:50 -03:00
Ignacio Etcheverry 6e200b1fe0
Merge pull request #16326 from NathanWarden/fix_basis_mono
[Mono] Basis values now marshalled in the correct order.
2018-02-18 19:54:53 +01:00
Ignacio Etcheverry dad47d8876
Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fix
Makes project manager never initialize mono debug.
2018-02-18 19:53:46 +01:00
Ignacio Etcheverry e380a98109
Merge pull request #16746 from PJB3005/18-02-16-fix-nodepath-pascalcase
Makes NodePath and RID follow PascalCase in C#.
2018-02-18 19:51:33 +01:00
Ignacio Etcheverry f4dcfa38f7
Merge pull request #16747 from PJB3005/18-02-16-nodepath-tostring
Give C# NodePath a ToString().
2018-02-18 19:50:45 +01:00
Rémi Verschelde ba0ec2ffd2
Merge pull request #16792 from Yanpas/md_maker
fixed md script
2018-02-18 17:46:34 +01:00
Rémi Verschelde bbd8f2c1b4
Merge pull request #16785 from Calinou/remove-android-debugging-prints
Remove some debugging prints on Android
2018-02-18 17:41:56 +01:00