Commit graph

12 commits

Author SHA1 Message Date
Rémi Verschelde 768e925271 GLEW: Define static + enabled and includes via SCons
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.

For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
2016-06-08 00:16:27 +02:00
eska a6c1a5c6d0 Fix pthread renaming in Open/FreeBSD 2016-01-09 15:56:31 +01:00
George Marques 5be9ff7b67 Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
Anton Yabchinskiy 52f1bab6d5 Include stdlib.h for alloca() on OpenBSD 2015-11-20 23:35:53 +03:00
Juan Linietsky dd09215c90 Revert "libao audio driver" 2015-11-19 20:05:26 -03:00
Anton Yabchinskiy dc8df8a91a Merge branch 'master' of github.com:okamstudio/godot 2015-07-29 23:01:36 +03:00
Juan Linietsky fdaa2920eb Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
Anton Yabchinskiy d6998995b5 Merge branch 'master' of github.com:okamstudio/godot
Conflicts:
	platform/x11/detect.py
2015-01-14 23:17:15 +03:00
Juan Linietsky 8997084831 2D Rewrite Step [1]
-=-=-=-=-=-=-=-=-=-

-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
2015-01-10 17:35:26 -03:00
Anton Yabchinskiy e136033e1c Include stdlib.h for alloca() on OpenBSD 2014-11-22 13:23:22 +03:00
Rob Messick 0109fb4295 alloca() lives in stdlib.h on FreeBSD 2014-02-23 12:18:11 -08:00
Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00