godot/core/math
Hein-Pieter van Braam 73fa1470b3 Remove faces in in QuickHull::build() that we don't need anymore
We delete the faces for consideration in this loop but we can still
sometimes find an edge that connects to this face. We now interate over
all edges and disconnect edges connecting to this face.

This fixes #16560 and fixes #17569

(cherry picked from commit 33669a8bca)
2019-07-03 13:58:27 +02:00
..
a_star.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
a_star.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
aabb.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
aabb.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
audio_frame.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
audio_frame.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
bsp_tree.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
bsp_tree.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
camera_matrix.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
camera_matrix.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
face3.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
face3.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
geometry.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
geometry.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
math_2d.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
math_2d.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
math_defs.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
math_funcs.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
math_funcs.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
matrix3.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
matrix3.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
octree.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
plane.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
plane.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
quat.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
quat.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
quick_hull.cpp Remove faces in in QuickHull::build() that we don't need anymore 2019-07-03 13:58:27 +02:00
quick_hull.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
transform.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
transform.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
triangle_mesh.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
triangle_mesh.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
triangulate.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
triangulate.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
vector3.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
vector3.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00