godot/platform/x11
Ibrahn Sahir c27f44f525 Check project settings live before lookup in crash handler
In x11, windows and osx crash handlers, check project settings exists
before looking up the crash handler message setting.
Avoids crashing the crash handler when handling a crash outside project
settings lifetime. Instead omitting the configurable message and
continuing with trace dump.

(cherry picked from commit 63068e2ccd)
2019-07-03 17:02:13 +02:00
..
export Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
context_gl_x11.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
context_gl_x11.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
crash_handler_x11.cpp Check project settings live before lookup in crash handler 2019-07-03 17:02:13 +02:00
crash_handler_x11.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
detect.py Don't use -ffast-math or other unsafe math optimizations 2019-07-03 15:53:22 +02:00
godot_x11.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
joypad_linux.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
joypad_linux.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
key_mapping_x11.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
key_mapping_x11.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_x11.cpp Fix X11 running a project with fullscreen setting on and resizable off with multiple screens 2019-07-03 15:07:21 +02:00
os_x11.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
platform_config.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
power_x11.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
power_x11.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
SCsub PEP3101 applied with changing old type string formatting as new ones 2018-02-19 22:25:41 +01:00