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godot
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3.1
godot
/
drivers
/
pulseaudio
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zwostein
0f0016bb75
Explicitly set a channel map when initialising the Pulseaudio stream.
...
(cherry picked from commit
9fa2e07588
)
2019-11-12 13:09:35 +01:00
..
audio_driver_pulseaudio.cpp
Explicitly set a channel map when initialising the Pulseaudio stream.
2019-11-12 13:09:35 +01:00
audio_driver_pulseaudio.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00