godot/editor/editor_file_system.cpp
Rémi Verschelde 5f314c54ff Prevent crash when we can't write to editor cache or config path
This can happen if users somehow got wrong user permissions assigned to
their Godot cache, config or data paths (e.g. `~/.config/godot`).

The error messages should give them a hint as to what the issue may be.

Fixes #33199.

There may be other situations that still lead to a crash, we need to
review all uses of `FileAccess::open` with `FileAccess::WRITE` mode to
ensure that proper pointer validation is done.

(cherry picked from commit 565f7183aa)
2019-11-08 13:13:55 +01:00

1875 lines
51 KiB
C++

/*************************************************************************/
/* editor_file_system.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_file_system.h"
#include "core/io/resource_importer.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "core/variant_parser.h"
#include "editor_node.h"
#include "editor_resource_preview.h"
#include "editor_settings.h"
EditorFileSystem *EditorFileSystem::singleton = NULL;
//the name is the version, to keep compatibility with different versions of Godot
#define CACHE_FILE_NAME "filesystem_cache5"
void EditorFileSystemDirectory::sort_files() {
files.sort_custom<FileInfoSort>();
}
int EditorFileSystemDirectory::find_file_index(const String &p_file) const {
for (int i = 0; i < files.size(); i++) {
if (files[i]->file == p_file)
return i;
}
return -1;
}
int EditorFileSystemDirectory::find_dir_index(const String &p_dir) const {
for (int i = 0; i < subdirs.size(); i++) {
if (subdirs[i]->name == p_dir)
return i;
}
return -1;
}
int EditorFileSystemDirectory::get_subdir_count() const {
return subdirs.size();
}
EditorFileSystemDirectory *EditorFileSystemDirectory::get_subdir(int p_idx) {
ERR_FAIL_INDEX_V(p_idx, subdirs.size(), NULL);
return subdirs[p_idx];
}
int EditorFileSystemDirectory::get_file_count() const {
return files.size();
}
String EditorFileSystemDirectory::get_file(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, files.size(), "");
return files[p_idx]->file;
}
String EditorFileSystemDirectory::get_path() const {
String p;
const EditorFileSystemDirectory *d = this;
while (d->parent) {
p = d->name + "/" + p;
d = d->parent;
}
return "res://" + p;
}
String EditorFileSystemDirectory::get_file_path(int p_idx) const {
String file = get_file(p_idx);
const EditorFileSystemDirectory *d = this;
while (d->parent) {
file = d->name + "/" + file;
d = d->parent;
}
return "res://" + file;
}
Vector<String> EditorFileSystemDirectory::get_file_deps(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, files.size(), Vector<String>());
return files[p_idx]->deps;
}
bool EditorFileSystemDirectory::get_file_import_is_valid(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, files.size(), false);
return files[p_idx]->import_valid;
}
String EditorFileSystemDirectory::get_file_script_class_name(int p_idx) const {
return files[p_idx]->script_class_name;
}
String EditorFileSystemDirectory::get_file_script_class_extends(int p_idx) const {
return files[p_idx]->script_class_extends;
}
String EditorFileSystemDirectory::get_file_script_class_icon_path(int p_idx) const {
return files[p_idx]->script_class_icon_path;
}
StringName EditorFileSystemDirectory::get_file_type(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, files.size(), "");
return files[p_idx]->type;
}
String EditorFileSystemDirectory::get_name() {
return name;
}
EditorFileSystemDirectory *EditorFileSystemDirectory::get_parent() {
return parent;
}
void EditorFileSystemDirectory::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_subdir_count"), &EditorFileSystemDirectory::get_subdir_count);
ClassDB::bind_method(D_METHOD("get_subdir", "idx"), &EditorFileSystemDirectory::get_subdir);
ClassDB::bind_method(D_METHOD("get_file_count"), &EditorFileSystemDirectory::get_file_count);
ClassDB::bind_method(D_METHOD("get_file", "idx"), &EditorFileSystemDirectory::get_file);
ClassDB::bind_method(D_METHOD("get_file_path", "idx"), &EditorFileSystemDirectory::get_file_path);
ClassDB::bind_method(D_METHOD("get_file_type", "idx"), &EditorFileSystemDirectory::get_file_type);
ClassDB::bind_method(D_METHOD("get_file_script_class_name", "idx"), &EditorFileSystemDirectory::get_file_script_class_name);
ClassDB::bind_method(D_METHOD("get_file_script_class_extends", "idx"), &EditorFileSystemDirectory::get_file_script_class_extends);
ClassDB::bind_method(D_METHOD("get_file_import_is_valid", "idx"), &EditorFileSystemDirectory::get_file_import_is_valid);
ClassDB::bind_method(D_METHOD("get_name"), &EditorFileSystemDirectory::get_name);
ClassDB::bind_method(D_METHOD("get_path"), &EditorFileSystemDirectory::get_path);
ClassDB::bind_method(D_METHOD("get_parent"), &EditorFileSystemDirectory::get_parent);
ClassDB::bind_method(D_METHOD("find_file_index", "name"), &EditorFileSystemDirectory::find_file_index);
ClassDB::bind_method(D_METHOD("find_dir_index", "name"), &EditorFileSystemDirectory::find_dir_index);
}
EditorFileSystemDirectory::EditorFileSystemDirectory() {
modified_time = 0;
parent = NULL;
verified = false;
}
EditorFileSystemDirectory::~EditorFileSystemDirectory() {
for (int i = 0; i < files.size(); i++) {
memdelete(files[i]);
}
for (int i = 0; i < subdirs.size(); i++) {
memdelete(subdirs[i]);
}
}
void EditorFileSystem::_scan_filesystem() {
ERR_FAIL_COND(!scanning || new_filesystem);
//read .fscache
String cpath;
sources_changed.clear();
file_cache.clear();
String project = ProjectSettings::get_singleton()->get_resource_path();
String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(CACHE_FILE_NAME);
FileAccess *f = FileAccess::open(fscache, FileAccess::READ);
bool first = true;
if (f) {
//read the disk cache
while (!f->eof_reached()) {
String l = f->get_line().strip_edges();
if (first) {
if (first_scan) {
// only use this on first scan, afterwards it gets ignored
// this is so on first reimport we synchronize versions, then
// we dont care until editor restart. This is for usability mainly so
// your workflow is not killed after changing a setting by forceful reimporting
// everything there is.
filesystem_settings_version_for_import = l.strip_edges();
if (filesystem_settings_version_for_import != ResourceFormatImporter::get_singleton()->get_import_settings_hash()) {
revalidate_import_files = true;
}
}
first = false;
continue;
}
if (l == String())
continue;
if (l.begins_with("::")) {
Vector<String> split = l.split("::");
ERR_CONTINUE(split.size() != 3);
String name = split[1];
cpath = name;
} else {
Vector<String> split = l.split("::");
ERR_CONTINUE(split.size() != 7);
String name = split[0];
String file;
file = name;
name = cpath.plus_file(name);
FileCache fc;
fc.type = split[1];
fc.modification_time = split[2].to_int64();
fc.import_modification_time = split[3].to_int64();
fc.import_valid = split[4].to_int64() != 0;
fc.script_class_name = split[5].get_slice("<>", 0);
fc.script_class_extends = split[5].get_slice("<>", 1);
fc.script_class_icon_path = split[5].get_slice("<>", 2);
String deps = split[6].strip_edges();
if (deps.length()) {
Vector<String> dp = deps.split("<>");
for (int i = 0; i < dp.size(); i++) {
String path = dp[i];
fc.deps.push_back(path);
}
}
file_cache[name] = fc;
}
}
f->close();
memdelete(f);
}
String update_cache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file("filesystem_update4");
if (FileAccess::exists(update_cache)) {
{
FileAccessRef f2 = FileAccess::open(update_cache, FileAccess::READ);
String l = f2->get_line().strip_edges();
while (l != String()) {
file_cache.erase(l); //erase cache for this, so it gets updated
l = f2->get_line().strip_edges();
}
}
DirAccessRef d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
d->remove(update_cache); //bye bye update cache
}
EditorProgressBG scan_progress("efs", "ScanFS", 1000);
ScanProgress sp;
sp.low = 0;
sp.hi = 1;
sp.progress = &scan_progress;
new_filesystem = memnew(EditorFileSystemDirectory);
new_filesystem->parent = NULL;
DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
d->change_dir("res://");
_scan_new_dir(new_filesystem, d, sp);
file_cache.clear(); //clear caches, no longer needed
memdelete(d);
if (!first_scan) {
//on the first scan this is done from the main thread after re-importing
_save_filesystem_cache();
}
scanning = false;
}
void EditorFileSystem::_save_filesystem_cache() {
String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(CACHE_FILE_NAME);
FileAccess *f = FileAccess::open(fscache, FileAccess::WRITE);
if (f == NULL) {
ERR_EXPLAIN("Cannot create file '" + fscache + "'. Check user write permissions.");
ERR_FAIL();
}
f->store_line(filesystem_settings_version_for_import);
_save_filesystem_cache(filesystem, f);
f->close();
memdelete(f);
}
void EditorFileSystem::_thread_func(void *_userdata) {
EditorFileSystem *sd = (EditorFileSystem *)_userdata;
sd->_scan_filesystem();
}
bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_imported_files) {
if (!reimport_on_missing_imported_files && p_only_imported_files)
return false;
if (!FileAccess::exists(p_path + ".import")) {
return true;
}
if (!ResourceFormatImporter::get_singleton()->are_import_settings_valid(p_path)) {
//reimport settings are not valid, reimport
return true;
}
Error err;
FileAccess *f = FileAccess::open(p_path + ".import", FileAccess::READ, &err);
if (!f) { //no import file, do reimport
return true;
}
VariantParser::StreamFile stream;
stream.f = f;
String assign;
Variant value;
VariantParser::Tag next_tag;
int lines = 0;
String error_text;
List<String> to_check;
String source_file = "";
String source_md5 = "";
Vector<String> dest_files;
String dest_md5 = "";
while (true) {
assign = Variant();
next_tag.fields.clear();
next_tag.name = String();
err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true);
if (err == ERR_FILE_EOF) {
break;
} else if (err != OK) {
ERR_PRINTS("ResourceFormatImporter::load - " + p_path + ".import:" + itos(lines) + " error: " + error_text);
memdelete(f);
return false; //parse error, try reimport manually (Avoid reimport loop on broken file)
}
if (assign != String()) {
if (assign.begins_with("path")) {
to_check.push_back(value);
} else if (assign == "files") {
Array fa = value;
for (int i = 0; i < fa.size(); i++) {
to_check.push_back(fa[i]);
}
} else if (!p_only_imported_files) {
if (assign == "source_file") {
source_file = value;
} else if (assign == "dest_files") {
dest_files = value;
}
}
} else if (next_tag.name != "remap" && next_tag.name != "deps") {
break;
}
}
memdelete(f);
// Read the md5's from a separate file (so the import parameters aren't dependent on the file version
String base_path = ResourceFormatImporter::get_singleton()->get_import_base_path(p_path);
FileAccess *md5s = FileAccess::open(base_path + ".md5", FileAccess::READ, &err);
if (!md5s) { // No md5's stored for this resource
return true;
}
VariantParser::StreamFile md5_stream;
md5_stream.f = md5s;
while (true) {
assign = Variant();
next_tag.fields.clear();
next_tag.name = String();
err = VariantParser::parse_tag_assign_eof(&md5_stream, lines, error_text, next_tag, assign, value, NULL, true);
if (err == ERR_FILE_EOF) {
break;
} else if (err != OK) {
ERR_PRINTS("ResourceFormatImporter::load - " + p_path + ".import.md5:" + itos(lines) + " error: " + error_text);
memdelete(md5s);
return false; // parse error
}
if (assign != String()) {
if (!p_only_imported_files) {
if (assign == "source_md5") {
source_md5 = value;
} else if (assign == "dest_md5") {
dest_md5 = value;
}
}
}
}
memdelete(md5s);
//imported files are gone, reimport
for (List<String>::Element *E = to_check.front(); E; E = E->next()) {
if (!FileAccess::exists(E->get())) {
return true;
}
}
//check source md5 matching
if (!p_only_imported_files) {
if (source_file != String() && source_file != p_path) {
return true; //file was moved, reimport
}
if (source_md5 == String()) {
return true; //lacks md5, so just reimport
}
String md5 = FileAccess::get_md5(p_path);
if (md5 != source_md5) {
return true;
}
if (dest_files.size() && dest_md5 != String()) {
md5 = FileAccess::get_multiple_md5(dest_files);
if (md5 != dest_md5) {
return true;
}
}
}
return false; //nothing changed
}
bool EditorFileSystem::_update_scan_actions() {
sources_changed.clear();
bool fs_changed = false;
Vector<String> reimports;
Vector<String> reloads;
for (List<ItemAction>::Element *E = scan_actions.front(); E; E = E->next()) {
ItemAction &ia = E->get();
switch (ia.action) {
case ItemAction::ACTION_NONE: {
} break;
case ItemAction::ACTION_DIR_ADD: {
int idx = 0;
for (int i = 0; i < ia.dir->subdirs.size(); i++) {
if (ia.new_dir->name < ia.dir->subdirs[i]->name)
break;
idx++;
}
if (idx == ia.dir->subdirs.size()) {
ia.dir->subdirs.push_back(ia.new_dir);
} else {
ia.dir->subdirs.insert(idx, ia.new_dir);
}
fs_changed = true;
} break;
case ItemAction::ACTION_DIR_REMOVE: {
ERR_CONTINUE(!ia.dir->parent);
ia.dir->parent->subdirs.erase(ia.dir);
memdelete(ia.dir);
fs_changed = true;
} break;
case ItemAction::ACTION_FILE_ADD: {
int idx = 0;
for (int i = 0; i < ia.dir->files.size(); i++) {
if (ia.new_file->file < ia.dir->files[i]->file)
break;
idx++;
}
if (idx == ia.dir->files.size()) {
ia.dir->files.push_back(ia.new_file);
} else {
ia.dir->files.insert(idx, ia.new_file);
}
fs_changed = true;
} break;
case ItemAction::ACTION_FILE_REMOVE: {
int idx = ia.dir->find_file_index(ia.file);
ERR_CONTINUE(idx == -1);
_delete_internal_files(ia.dir->files[idx]->file);
memdelete(ia.dir->files[idx]);
ia.dir->files.remove(idx);
fs_changed = true;
} break;
case ItemAction::ACTION_FILE_TEST_REIMPORT: {
int idx = ia.dir->find_file_index(ia.file);
ERR_CONTINUE(idx == -1);
String full_path = ia.dir->get_file_path(idx);
if (_test_for_reimport(full_path, false)) {
//must reimport
reimports.push_back(full_path);
} else {
//must not reimport, all was good
//update modified times, to avoid reimport
ia.dir->files[idx]->modified_time = FileAccess::get_modified_time(full_path);
ia.dir->files[idx]->import_modified_time = FileAccess::get_modified_time(full_path + ".import");
}
fs_changed = true;
} break;
case ItemAction::ACTION_FILE_RELOAD: {
int idx = ia.dir->find_file_index(ia.file);
ERR_CONTINUE(idx == -1);
String full_path = ia.dir->get_file_path(idx);
reloads.push_back(full_path);
} break;
}
}
if (reimports.size()) {
reimport_files(reimports);
}
if (first_scan) {
//only on first scan this is valid and updated, then settings changed.
revalidate_import_files = false;
filesystem_settings_version_for_import = ResourceFormatImporter::get_singleton()->get_import_settings_hash();
_save_filesystem_cache();
}
if (reloads.size()) {
emit_signal("resources_reload", reloads);
}
scan_actions.clear();
return fs_changed;
}
void EditorFileSystem::scan() {
if (false /*&& bool(Globals::get_singleton()->get("debug/disable_scan"))*/)
return;
if (scanning || scanning_changes || thread)
return;
_update_extensions();
abort_scan = false;
if (!use_threads) {
scanning = true;
scan_total = 0;
_scan_filesystem();
if (filesystem)
memdelete(filesystem);
//file_type_cache.clear();
filesystem = new_filesystem;
new_filesystem = NULL;
_update_scan_actions();
scanning = false;
emit_signal("filesystem_changed");
emit_signal("sources_changed", sources_changed.size() > 0);
_queue_update_script_classes();
first_scan = false;
} else {
ERR_FAIL_COND(thread);
set_process(true);
Thread::Settings s;
scanning = true;
scan_total = 0;
s.priority = Thread::PRIORITY_LOW;
thread = Thread::create(_thread_func, this, s);
//tree->hide();
//progress->show();
}
}
void EditorFileSystem::ScanProgress::update(int p_current, int p_total) const {
float ratio = low + ((hi - low) / p_total) * p_current;
progress->step(ratio * 1000);
EditorFileSystem::singleton->scan_total = ratio;
}
EditorFileSystem::ScanProgress EditorFileSystem::ScanProgress::get_sub(int p_current, int p_total) const {
ScanProgress sp = *this;
float slice = (sp.hi - sp.low) / p_total;
sp.low += slice * p_current;
sp.hi = slice;
return sp;
}
void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess *da, const ScanProgress &p_progress) {
List<String> dirs;
List<String> files;
String cd = da->get_current_dir();
p_dir->modified_time = FileAccess::get_modified_time(cd);
da->list_dir_begin();
while (true) {
bool isdir;
String f = da->get_next(&isdir);
if (f == "")
break;
if (isdir) {
if (f.begins_with(".")) //ignore hidden and . / ..
continue;
if (FileAccess::exists(cd.plus_file(f).plus_file("project.godot"))) // skip if another project inside this
continue;
if (FileAccess::exists(cd.plus_file(f).plus_file(".gdignore"))) // skip if another project inside this
continue;
dirs.push_back(f);
} else {
files.push_back(f);
}
}
da->list_dir_end();
dirs.sort_custom<NaturalNoCaseComparator>();
files.sort_custom<NaturalNoCaseComparator>();
int total = dirs.size() + files.size();
int idx = 0;
for (List<String>::Element *E = dirs.front(); E; E = E->next(), idx++) {
if (da->change_dir(E->get()) == OK) {
String d = da->get_current_dir();
if (d == cd || !d.begins_with(cd)) {
da->change_dir(cd); //avoid recursion
} else {
EditorFileSystemDirectory *efd = memnew(EditorFileSystemDirectory);
efd->parent = p_dir;
efd->name = E->get();
_scan_new_dir(efd, da, p_progress.get_sub(idx, total));
int idx2 = 0;
for (int i = 0; i < p_dir->subdirs.size(); i++) {
if (efd->name < p_dir->subdirs[i]->name)
break;
idx2++;
}
if (idx2 == p_dir->subdirs.size()) {
p_dir->subdirs.push_back(efd);
} else {
p_dir->subdirs.insert(idx2, efd);
}
da->change_dir("..");
}
} else {
ERR_PRINTS("Cannot go into subdir: " + E->get());
}
p_progress.update(idx, total);
}
for (List<String>::Element *E = files.front(); E; E = E->next(), idx++) {
String ext = E->get().get_extension().to_lower();
if (!valid_extensions.has(ext)) {
continue; //invalid
}
EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
fi->file = E->get();
String path = cd.plus_file(fi->file);
FileCache *fc = file_cache.getptr(path);
uint64_t mt = FileAccess::get_modified_time(path);
if (import_extensions.has(ext)) {
//is imported
uint64_t import_mt = 0;
if (FileAccess::exists(path + ".import")) {
import_mt = FileAccess::get_modified_time(path + ".import");
}
if (fc && fc->modification_time == mt && fc->import_modification_time == import_mt && !_test_for_reimport(path, true)) {
fi->type = fc->type;
fi->deps = fc->deps;
fi->modified_time = fc->modification_time;
fi->import_modified_time = fc->import_modification_time;
fi->import_valid = fc->import_valid;
fi->script_class_name = fc->script_class_name;
fi->script_class_extends = fc->script_class_extends;
fi->script_class_icon_path = fc->script_class_icon_path;
if (revalidate_import_files && !ResourceFormatImporter::get_singleton()->are_import_settings_valid(path)) {
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_TEST_REIMPORT;
ia.dir = p_dir;
ia.file = E->get();
scan_actions.push_back(ia);
}
if (fc->type == String()) {
fi->type = ResourceLoader::get_resource_type(path);
//there is also the chance that file type changed due to reimport, must probably check this somehow here (or kind of note it for next time in another file?)
//note: I think this should not happen any longer..
}
} else {
fi->type = ResourceFormatImporter::get_singleton()->get_resource_type(path);
fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->modified_time = 0;
fi->import_modified_time = 0;
fi->import_valid = ResourceLoader::is_import_valid(path);
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_TEST_REIMPORT;
ia.dir = p_dir;
ia.file = E->get();
scan_actions.push_back(ia);
}
} else {
if (fc && fc->modification_time == mt) {
//not imported, so just update type if changed
fi->type = fc->type;
fi->modified_time = fc->modification_time;
fi->deps = fc->deps;
fi->import_modified_time = 0;
fi->import_valid = true;
fi->script_class_name = fc->script_class_name;
fi->script_class_extends = fc->script_class_extends;
fi->script_class_icon_path = fc->script_class_icon_path;
} else {
//new or modified time
fi->type = ResourceLoader::get_resource_type(path);
fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->deps = _get_dependencies(path);
fi->modified_time = mt;
fi->import_modified_time = 0;
fi->import_valid = true;
}
}
p_dir->files.push_back(fi);
p_progress.update(idx, total);
}
}
void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const ScanProgress &p_progress) {
uint64_t current_mtime = FileAccess::get_modified_time(p_dir->get_path());
bool updated_dir = false;
String cd = p_dir->get_path();
if (current_mtime != p_dir->modified_time || using_fat32_or_exfat) {
updated_dir = true;
p_dir->modified_time = current_mtime;
//ooooops, dir changed, see what's going on
//first mark everything as veryfied
for (int i = 0; i < p_dir->files.size(); i++) {
p_dir->files[i]->verified = false;
}
for (int i = 0; i < p_dir->subdirs.size(); i++) {
p_dir->get_subdir(i)->verified = false;
}
//then scan files and directories and check what's different
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
da->change_dir(cd);
da->list_dir_begin();
while (true) {
bool isdir;
String f = da->get_next(&isdir);
if (f == "")
break;
if (isdir) {
if (f.begins_with(".")) //ignore hidden and . / ..
continue;
int idx = p_dir->find_dir_index(f);
if (idx == -1) {
if (FileAccess::exists(cd.plus_file(f).plus_file("project.godot"))) // skip if another project inside this
continue;
if (FileAccess::exists(cd.plus_file(f).plus_file(".gdignore"))) // skip if another project inside this
continue;
EditorFileSystemDirectory *efd = memnew(EditorFileSystemDirectory);
efd->parent = p_dir;
efd->name = f;
DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
d->change_dir(cd.plus_file(f));
_scan_new_dir(efd, d, p_progress.get_sub(1, 1));
memdelete(d);
ItemAction ia;
ia.action = ItemAction::ACTION_DIR_ADD;
ia.dir = p_dir;
ia.file = f;
ia.new_dir = efd;
scan_actions.push_back(ia);
} else {
p_dir->subdirs[idx]->verified = true;
}
} else {
String ext = f.get_extension().to_lower();
if (!valid_extensions.has(ext))
continue; //invalid
int idx = p_dir->find_file_index(f);
if (idx == -1) {
//never seen this file, add actition to add it
EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
fi->file = f;
String path = cd.plus_file(fi->file);
fi->modified_time = FileAccess::get_modified_time(path);
fi->import_modified_time = 0;
fi->type = ResourceLoader::get_resource_type(path);
fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->import_valid = ResourceLoader::is_import_valid(path);
{
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_ADD;
ia.dir = p_dir;
ia.file = f;
ia.new_file = fi;
scan_actions.push_back(ia);
}
if (import_extensions.has(ext)) {
//if it can be imported, and it was added, it needs to be reimported
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_TEST_REIMPORT;
ia.dir = p_dir;
ia.file = f;
scan_actions.push_back(ia);
}
} else {
p_dir->files[idx]->verified = true;
}
}
}
da->list_dir_end();
memdelete(da);
}
for (int i = 0; i < p_dir->files.size(); i++) {
if (updated_dir && !p_dir->files[i]->verified) {
//this file was removed, add action to remove it
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_REMOVE;
ia.dir = p_dir;
ia.file = p_dir->files[i]->file;
scan_actions.push_back(ia);
continue;
}
String path = cd.plus_file(p_dir->files[i]->file);
if (import_extensions.has(p_dir->files[i]->file.get_extension().to_lower())) {
//check here if file must be imported or not
uint64_t mt = FileAccess::get_modified_time(path);
bool reimport = false;
if (mt != p_dir->files[i]->modified_time) {
reimport = true; //it was modified, must be reimported.
} else if (!FileAccess::exists(path + ".import")) {
reimport = true; //no .import file, obviously reimport
} else {
uint64_t import_mt = FileAccess::get_modified_time(path + ".import");
if (import_mt != p_dir->files[i]->import_modified_time) {
reimport = true;
} else if (_test_for_reimport(path, true)) {
reimport = true;
}
}
if (reimport) {
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_TEST_REIMPORT;
ia.dir = p_dir;
ia.file = p_dir->files[i]->file;
scan_actions.push_back(ia);
}
} else if (ResourceCache::has(path)) { //test for potential reload
uint64_t mt = FileAccess::get_modified_time(path);
if (mt != p_dir->files[i]->modified_time) {
p_dir->files[i]->modified_time = mt; //save new time, but test for reload
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_RELOAD;
ia.dir = p_dir;
ia.file = p_dir->files[i]->file;
scan_actions.push_back(ia);
}
}
}
for (int i = 0; i < p_dir->subdirs.size(); i++) {
if (updated_dir && !p_dir->subdirs[i]->verified) {
//this directory was removed, add action to remove it
ItemAction ia;
ia.action = ItemAction::ACTION_DIR_REMOVE;
ia.dir = p_dir->subdirs[i];
scan_actions.push_back(ia);
continue;
}
_scan_fs_changes(p_dir->get_subdir(i), p_progress);
}
}
void EditorFileSystem::_delete_internal_files(String p_file) {
if (FileAccess::exists(p_file + ".import")) {
List<String> paths;
ResourceFormatImporter::get_singleton()->get_internal_resource_path_list(p_file, &paths);
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
for (List<String>::Element *E = paths.front(); E; E = E->next()) {
da->remove(E->get());
}
da->remove(p_file + ".import");
memdelete(da);
}
}
void EditorFileSystem::_thread_func_sources(void *_userdata) {
EditorFileSystem *efs = (EditorFileSystem *)_userdata;
if (efs->filesystem) {
EditorProgressBG pr("sources", TTR("ScanSources"), 1000);
ScanProgress sp;
sp.progress = &pr;
sp.hi = 1;
sp.low = 0;
efs->_scan_fs_changes(efs->filesystem, sp);
}
efs->scanning_changes_done = true;
}
void EditorFileSystem::get_changed_sources(List<String> *r_changed) {
*r_changed = sources_changed;
}
void EditorFileSystem::scan_changes() {
if (scanning || scanning_changes || thread)
return;
_update_extensions();
sources_changed.clear();
scanning_changes = true;
scanning_changes_done = false;
abort_scan = false;
if (!use_threads) {
if (filesystem) {
EditorProgressBG pr("sources", TTR("ScanSources"), 1000);
ScanProgress sp;
sp.progress = &pr;
sp.hi = 1;
sp.low = 0;
scan_total = 0;
_scan_fs_changes(filesystem, sp);
if (_update_scan_actions())
emit_signal("filesystem_changed");
}
scanning_changes = false;
scanning_changes_done = true;
emit_signal("sources_changed", sources_changed.size() > 0);
} else {
ERR_FAIL_COND(thread_sources);
set_process(true);
scan_total = 0;
Thread::Settings s;
s.priority = Thread::PRIORITY_LOW;
thread_sources = Thread::create(_thread_func_sources, this, s);
}
}
void EditorFileSystem::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
call_deferred("scan"); //this should happen after every editor node entered the tree
} break;
case NOTIFICATION_EXIT_TREE: {
if (use_threads && thread) {
//abort thread if in progress
abort_scan = true;
while (scanning) {
OS::get_singleton()->delay_usec(1000);
}
Thread::wait_to_finish(thread);
memdelete(thread);
thread = NULL;
WARN_PRINTS("Scan thread aborted...");
set_process(false);
}
if (filesystem)
memdelete(filesystem);
if (new_filesystem)
memdelete(new_filesystem);
filesystem = NULL;
new_filesystem = NULL;
} break;
case NOTIFICATION_PROCESS: {
if (use_threads) {
if (scanning_changes) {
if (scanning_changes_done) {
scanning_changes = false;
set_process(false);
Thread::wait_to_finish(thread_sources);
memdelete(thread_sources);
thread_sources = NULL;
if (_update_scan_actions())
emit_signal("filesystem_changed");
emit_signal("sources_changed", sources_changed.size() > 0);
_queue_update_script_classes();
first_scan = false;
}
} else if (!scanning) {
set_process(false);
if (filesystem)
memdelete(filesystem);
filesystem = new_filesystem;
new_filesystem = NULL;
Thread::wait_to_finish(thread);
memdelete(thread);
thread = NULL;
_update_scan_actions();
emit_signal("filesystem_changed");
emit_signal("sources_changed", sources_changed.size() > 0);
_queue_update_script_classes();
first_scan = false;
}
}
} break;
}
}
bool EditorFileSystem::is_scanning() const {
return scanning || scanning_changes;
}
float EditorFileSystem::get_scanning_progress() const {
return scan_total;
}
EditorFileSystemDirectory *EditorFileSystem::get_filesystem() {
return filesystem;
}
void EditorFileSystem::_save_filesystem_cache(EditorFileSystemDirectory *p_dir, FileAccess *p_file) {
if (!p_dir)
return; //none
p_file->store_line("::" + p_dir->get_path() + "::" + String::num(p_dir->modified_time));
for (int i = 0; i < p_dir->files.size(); i++) {
String s = p_dir->files[i]->file + "::" + p_dir->files[i]->type + "::" + itos(p_dir->files[i]->modified_time) + "::" + itos(p_dir->files[i]->import_modified_time) + "::" + itos(p_dir->files[i]->import_valid) + "::" + p_dir->files[i]->script_class_name + "<>" + p_dir->files[i]->script_class_extends + "<>" + p_dir->files[i]->script_class_icon_path;
s += "::";
for (int j = 0; j < p_dir->files[i]->deps.size(); j++) {
if (j > 0)
s += "<>";
s += p_dir->files[i]->deps[j];
}
p_file->store_line(s);
}
for (int i = 0; i < p_dir->subdirs.size(); i++) {
_save_filesystem_cache(p_dir->subdirs[i], p_file);
}
}
bool EditorFileSystem::_find_file(const String &p_file, EditorFileSystemDirectory **r_d, int &r_file_pos) const {
//todo make faster
if (!filesystem || scanning)
return false;
String f = ProjectSettings::get_singleton()->localize_path(p_file);
if (!f.begins_with("res://"))
return false;
f = f.substr(6, f.length());
f = f.replace("\\", "/");
Vector<String> path = f.split("/");
if (path.size() == 0)
return false;
String file = path[path.size() - 1];
path.resize(path.size() - 1);
EditorFileSystemDirectory *fs = filesystem;
for (int i = 0; i < path.size(); i++) {
if (path[i].begins_with("."))
return false;
int idx = -1;
for (int j = 0; j < fs->get_subdir_count(); j++) {
if (fs->get_subdir(j)->get_name() == path[i]) {
idx = j;
break;
}
}
if (idx == -1) {
//does not exist, create i guess?
EditorFileSystemDirectory *efsd = memnew(EditorFileSystemDirectory);
efsd->name = path[i];
efsd->parent = fs;
int idx2 = 0;
for (int j = 0; j < fs->get_subdir_count(); j++) {
if (efsd->name < fs->get_subdir(j)->get_name())
break;
idx2++;
}
if (idx2 == fs->get_subdir_count())
fs->subdirs.push_back(efsd);
else
fs->subdirs.insert(idx2, efsd);
fs = efsd;
} else {
fs = fs->get_subdir(idx);
}
}
int cpos = -1;
for (int i = 0; i < fs->files.size(); i++) {
if (fs->files[i]->file == file) {
cpos = i;
break;
}
}
r_file_pos = cpos;
*r_d = fs;
if (cpos != -1) {
return true;
} else {
return false;
}
}
String EditorFileSystem::get_file_type(const String &p_file) const {
EditorFileSystemDirectory *fs = NULL;
int cpos = -1;
if (!_find_file(p_file, &fs, cpos)) {
return "";
}
return fs->files[cpos]->type;
}
EditorFileSystemDirectory *EditorFileSystem::find_file(const String &p_file, int *r_index) const {
if (!filesystem || scanning)
return NULL;
EditorFileSystemDirectory *fs = NULL;
int cpos = -1;
if (!_find_file(p_file, &fs, cpos)) {
return NULL;
}
if (r_index)
*r_index = cpos;
return fs;
}
EditorFileSystemDirectory *EditorFileSystem::get_filesystem_path(const String &p_path) {
if (!filesystem || scanning)
return NULL;
String f = ProjectSettings::get_singleton()->localize_path(p_path);
if (!f.begins_with("res://"))
return NULL;
f = f.substr(6, f.length());
f = f.replace("\\", "/");
if (f == String())
return filesystem;
if (f.ends_with("/"))
f = f.substr(0, f.length() - 1);
Vector<String> path = f.split("/");
if (path.size() == 0)
return NULL;
EditorFileSystemDirectory *fs = filesystem;
for (int i = 0; i < path.size(); i++) {
int idx = -1;
for (int j = 0; j < fs->get_subdir_count(); j++) {
if (fs->get_subdir(j)->get_name() == path[i]) {
idx = j;
break;
}
}
if (idx == -1) {
return NULL;
} else {
fs = fs->get_subdir(idx);
}
}
return fs;
}
void EditorFileSystem::_save_late_updated_files() {
//files that already existed, and were modified, need re-scanning for dependencies upon project restart. This is done via saving this special file
String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file("filesystem_update4");
FileAccessRef f = FileAccess::open(fscache, FileAccess::WRITE);
if (!f) {
ERR_EXPLAIN("Cannot create file '" + fscache + "'. Check user write permissions.");
ERR_FAIL();
}
for (Set<String>::Element *E = late_update_files.front(); E; E = E->next()) {
f->store_line(E->get());
}
}
Vector<String> EditorFileSystem::_get_dependencies(const String &p_path) {
List<String> deps;
ResourceLoader::get_dependencies(p_path, &deps);
Vector<String> ret;
for (List<String>::Element *E = deps.front(); E; E = E->next()) {
ret.push_back(E->get());
}
return ret;
}
String EditorFileSystem::_get_global_script_class(const String &p_type, const String &p_path, String *r_extends, String *r_icon_path) const {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
if (ScriptServer::get_language(i)->handles_global_class_type(p_type)) {
String global_name;
String extends;
String icon_path;
global_name = ScriptServer::get_language(i)->get_global_class_name(p_path, &extends, &icon_path);
*r_extends = extends;
*r_icon_path = icon_path;
return global_name;
}
}
*r_extends = String();
*r_icon_path = String();
return String();
}
void EditorFileSystem::_scan_script_classes(EditorFileSystemDirectory *p_dir) {
int filecount = p_dir->files.size();
const EditorFileSystemDirectory::FileInfo *const *files = p_dir->files.ptr();
for (int i = 0; i < filecount; i++) {
if (files[i]->script_class_name == String()) {
continue;
}
String lang;
for (int j = 0; j < ScriptServer::get_language_count(); j++) {
if (ScriptServer::get_language(j)->handles_global_class_type(files[i]->type)) {
lang = ScriptServer::get_language(j)->get_name();
}
}
ScriptServer::add_global_class(files[i]->script_class_name, files[i]->script_class_extends, lang, p_dir->get_file_path(i));
EditorNode::get_editor_data().script_class_set_icon_path(files[i]->script_class_name, files[i]->script_class_icon_path);
EditorNode::get_editor_data().script_class_set_name(files[i]->file, files[i]->script_class_name);
}
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
_scan_script_classes(p_dir->get_subdir(i));
}
}
void EditorFileSystem::update_script_classes() {
if (!update_script_classes_queued)
return;
update_script_classes_queued = false;
ScriptServer::global_classes_clear();
if (get_filesystem()) {
_scan_script_classes(get_filesystem());
}
ScriptServer::save_global_classes();
EditorNode::get_editor_data().script_class_save_icon_paths();
// Rescan custom loaders and savers.
// Doing the following here because the `filesystem_changed` signal fires multiple times and isn't always followed by script classes update.
// So I thought it's better to do this when script classes really get updated
ResourceLoader::remove_custom_loaders();
ResourceLoader::add_custom_loaders();
ResourceSaver::remove_custom_savers();
ResourceSaver::add_custom_savers();
}
void EditorFileSystem::_queue_update_script_classes() {
if (update_script_classes_queued) {
return;
}
update_script_classes_queued = true;
call_deferred("update_script_classes");
}
void EditorFileSystem::update_file(const String &p_file) {
EditorFileSystemDirectory *fs = NULL;
int cpos = -1;
if (!_find_file(p_file, &fs, cpos)) {
if (!fs)
return;
}
if (!FileAccess::exists(p_file)) {
//was removed
_delete_internal_files(p_file);
if (cpos != -1) { // Might've never been part of the editor file system (*.* files deleted in Open dialog).
memdelete(fs->files[cpos]);
fs->files.remove(cpos);
}
call_deferred("emit_signal", "filesystem_changed"); //update later
_queue_update_script_classes();
return;
}
String type = ResourceLoader::get_resource_type(p_file);
if (cpos == -1) {
//the file did not exist, it was added
late_added_files.insert(p_file); //remember that it was added. This mean it will be scanned and imported on editor restart
int idx = 0;
for (int i = 0; i < fs->files.size(); i++) {
if (p_file < fs->files[i]->file)
break;
idx++;
}
EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
fi->file = p_file.get_file();
fi->import_modified_time = 0;
fi->import_valid = ResourceLoader::is_import_valid(p_file);
if (idx == fs->files.size()) {
fs->files.push_back(fi);
} else {
fs->files.insert(idx, fi);
}
cpos = idx;
} else {
//the file exists and it was updated, and was not added in this step.
//this means we must force upon next restart to scan it again, to get proper type and dependencies
late_update_files.insert(p_file);
_save_late_updated_files(); //files need to be updated in the re-scan
}
fs->files[cpos]->type = type;
fs->files[cpos]->script_class_name = _get_global_script_class(type, p_file, &fs->files[cpos]->script_class_extends, &fs->files[cpos]->script_class_icon_path);
fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file);
fs->files[cpos]->deps = _get_dependencies(p_file);
fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file);
// Update preview
EditorResourcePreview::get_singleton()->check_for_invalidation(p_file);
call_deferred("emit_signal", "filesystem_changed"); //update later
_queue_update_script_classes();
}
void EditorFileSystem::_reimport_file(const String &p_file) {
EditorFileSystemDirectory *fs = NULL;
int cpos = -1;
bool found = _find_file(p_file, &fs, cpos);
ERR_FAIL_COND(!found);
//try to obtain existing params
Map<StringName, Variant> params;
String importer_name;
if (FileAccess::exists(p_file + ".import")) {
//use existing
Ref<ConfigFile> cf;
cf.instance();
Error err = cf->load(p_file + ".import");
if (err == OK) {
if (cf->has_section("params")) {
List<String> sk;
cf->get_section_keys("params", &sk);
for (List<String>::Element *E = sk.front(); E; E = E->next()) {
params[E->get()] = cf->get_value("params", E->get());
}
}
if (cf->has_section("remap")) {
importer_name = cf->get_value("remap", "importer");
}
}
} else {
late_added_files.insert(p_file); //imported files do not call update_file(), but just in case..
}
Ref<ResourceImporter> importer;
bool load_default = false;
//find the importer
if (importer_name != "") {
importer = ResourceFormatImporter::get_singleton()->get_importer_by_name(importer_name);
}
if (importer.is_null()) {
//not found by name, find by extension
importer = ResourceFormatImporter::get_singleton()->get_importer_by_extension(p_file.get_extension());
load_default = true;
if (importer.is_null()) {
ERR_PRINT("BUG: File queued for import, but can't be imported!");
ERR_FAIL();
}
}
//mix with default params, in case a parameter is missing
List<ResourceImporter::ImportOption> opts;
importer->get_import_options(&opts);
for (List<ResourceImporter::ImportOption>::Element *E = opts.front(); E; E = E->next()) {
if (!params.has(E->get().option.name)) { //this one is not present
params[E->get().option.name] = E->get().default_value;
}
}
if (load_default && ProjectSettings::get_singleton()->has_setting("importer_defaults/" + importer->get_importer_name())) {
//use defaults if exist
Dictionary d = ProjectSettings::get_singleton()->get("importer_defaults/" + importer->get_importer_name());
List<Variant> v;
d.get_key_list(&v);
for (List<Variant>::Element *E = v.front(); E; E = E->next()) {
params[E->get()] = d[E->get()];
}
}
//finally, perform import!!
String base_path = ResourceFormatImporter::get_singleton()->get_import_base_path(p_file);
List<String> import_variants;
List<String> gen_files;
Variant metadata;
Error err = importer->import(p_file, base_path, params, &import_variants, &gen_files, &metadata);
if (err != OK) {
ERR_PRINTS("Error importing: " + p_file);
}
//as import is complete, save the .import file
FileAccess *f = FileAccess::open(p_file + ".import", FileAccess::WRITE);
ERR_FAIL_COND(!f);
//write manually, as order matters ([remap] has to go first for performance).
f->store_line("[remap]");
f->store_line("");
f->store_line("importer=\"" + importer->get_importer_name() + "\"");
if (importer->get_resource_type() != "") {
f->store_line("type=\"" + importer->get_resource_type() + "\"");
}
Vector<String> dest_paths;
if (err == OK) {
if (importer->get_save_extension() == "") {
//no path
} else if (import_variants.size()) {
//import with variants
for (List<String>::Element *E = import_variants.front(); E; E = E->next()) {
String path = base_path.c_escape() + "." + E->get() + "." + importer->get_save_extension();
f->store_line("path." + E->get() + "=\"" + path + "\"");
dest_paths.push_back(path);
}
} else {
String path = base_path + "." + importer->get_save_extension();
f->store_line("path=\"" + path + "\"");
dest_paths.push_back(path);
}
} else {
f->store_line("valid=false");
}
if (metadata != Variant()) {
f->store_line("metadata=" + metadata.get_construct_string());
}
f->store_line("");
f->store_line("[deps]\n");
if (gen_files.size()) {
Array genf;
for (List<String>::Element *E = gen_files.front(); E; E = E->next()) {
genf.push_back(E->get());
dest_paths.push_back(E->get());
}
String value;
VariantWriter::write_to_string(genf, value);
f->store_line("files=" + value);
f->store_line("");
}
f->store_line("source_file=" + Variant(p_file).get_construct_string());
if (dest_paths.size()) {
Array dp;
for (int i = 0; i < dest_paths.size(); i++) {
dp.push_back(dest_paths[i]);
}
f->store_line("dest_files=" + Variant(dp).get_construct_string() + "\n");
}
f->store_line("[params]");
f->store_line("");
//store options in provided order, to avoid file changing. Order is also important because first match is accepted first.
for (List<ResourceImporter::ImportOption>::Element *E = opts.front(); E; E = E->next()) {
String base = E->get().option.name;
String value;
VariantWriter::write_to_string(params[base], value);
f->store_line(base + "=" + value);
}
f->close();
memdelete(f);
// Store the md5's of the various files. These are stored separately so that the .import files can be version controlled.
FileAccess *md5s = FileAccess::open(base_path + ".md5", FileAccess::WRITE);
ERR_FAIL_COND(!md5s);
md5s->store_line("source_md5=\"" + FileAccess::get_md5(p_file) + "\"");
if (dest_paths.size()) {
md5s->store_line("dest_md5=\"" + FileAccess::get_multiple_md5(dest_paths) + "\"\n");
}
md5s->close();
memdelete(md5s);
//update modified times, to avoid reimport
fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file);
fs->files[cpos]->import_modified_time = FileAccess::get_modified_time(p_file + ".import");
fs->files[cpos]->deps = _get_dependencies(p_file);
fs->files[cpos]->type = importer->get_resource_type();
fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file);
//if file is currently up, maybe the source it was loaded from changed, so import math must be updated for it
//to reload properly
if (ResourceCache::has(p_file)) {
Resource *r = ResourceCache::get(p_file);
if (r->get_import_path() != String()) {
String dst_path = ResourceFormatImporter::get_singleton()->get_internal_resource_path(p_file);
r->set_import_path(dst_path);
r->set_import_last_modified_time(0);
}
}
EditorResourcePreview::get_singleton()->check_for_invalidation(p_file);
}
void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
{ //check that .import folder exists
DirAccess *da = DirAccess::open("res://");
if (da->change_dir(".import") != OK) {
Error err = da->make_dir(".import");
if (err) {
memdelete(da);
ERR_EXPLAIN("Failed to create 'res://.import' folder.");
ERR_FAIL_COND(err != OK);
}
}
memdelete(da);
}
importing = true;
EditorProgress pr("reimport", TTR("(Re)Importing Assets"), p_files.size());
Vector<ImportFile> files;
for (int i = 0; i < p_files.size(); i++) {
ImportFile ifile;
ifile.path = p_files[i];
ifile.order = ResourceFormatImporter::get_singleton()->get_import_order(p_files[i]);
files.push_back(ifile);
}
files.sort();
for (int i = 0; i < files.size(); i++) {
pr.step(files[i].path.get_file(), i);
_reimport_file(files[i].path);
}
_save_filesystem_cache();
importing = false;
if (!is_scanning()) {
emit_signal("filesystem_changed");
}
emit_signal("resources_reimported", p_files);
}
Error EditorFileSystem::_resource_import(const String &p_path) {
Vector<String> files;
files.push_back(p_path);
singleton->update_file(p_path);
singleton->reimport_files(files);
return OK;
}
void EditorFileSystem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_filesystem"), &EditorFileSystem::get_filesystem);
ClassDB::bind_method(D_METHOD("is_scanning"), &EditorFileSystem::is_scanning);
ClassDB::bind_method(D_METHOD("get_scanning_progress"), &EditorFileSystem::get_scanning_progress);
ClassDB::bind_method(D_METHOD("scan"), &EditorFileSystem::scan);
ClassDB::bind_method(D_METHOD("scan_sources"), &EditorFileSystem::scan_changes);
ClassDB::bind_method(D_METHOD("update_file", "path"), &EditorFileSystem::update_file);
ClassDB::bind_method(D_METHOD("get_filesystem_path", "path"), &EditorFileSystem::get_filesystem_path);
ClassDB::bind_method(D_METHOD("get_file_type", "path"), &EditorFileSystem::get_file_type);
ClassDB::bind_method(D_METHOD("update_script_classes"), &EditorFileSystem::update_script_classes);
ADD_SIGNAL(MethodInfo("filesystem_changed"));
ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist")));
ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources")));
ADD_SIGNAL(MethodInfo("resources_reload", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources")));
}
void EditorFileSystem::_update_extensions() {
valid_extensions.clear();
import_extensions.clear();
List<String> extensionsl;
ResourceLoader::get_recognized_extensions_for_type("", &extensionsl);
for (List<String>::Element *E = extensionsl.front(); E; E = E->next()) {
valid_extensions.insert(E->get());
}
extensionsl.clear();
ResourceFormatImporter::get_singleton()->get_recognized_extensions(&extensionsl);
for (List<String>::Element *E = extensionsl.front(); E; E = E->next()) {
import_extensions.insert(E->get());
}
}
EditorFileSystem::EditorFileSystem() {
ResourceLoader::import = _resource_import;
reimport_on_missing_imported_files = GLOBAL_DEF("editor/reimport_missing_imported_files", true);
singleton = this;
filesystem = memnew(EditorFileSystemDirectory); //like, empty
filesystem->parent = NULL;
thread = NULL;
scanning = false;
importing = false;
use_threads = true;
thread_sources = NULL;
new_filesystem = NULL;
abort_scan = false;
scanning_changes = false;
scanning_changes_done = false;
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->change_dir("res://.import") != OK) {
da->make_dir("res://.import");
}
// This should probably also work on Unix and use the string it returns for FAT32 or exFAT
using_fat32_or_exfat = (da->get_filesystem_type() == "FAT32" || da->get_filesystem_type() == "exFAT");
memdelete(da);
scan_total = 0;
update_script_classes_queued = false;
first_scan = true;
revalidate_import_files = false;
}
EditorFileSystem::~EditorFileSystem() {
}