godot/platform/iphone
fogine 6a4653f41c iOS>=11 platform - when handling gestures on screen edges, godot apps should have priority over OS
Solves an issue where iOS would steal InputEventTouch events when near
screen edges in order to handle system wide gestures.
Fixes #31503

(cherry picked from commit e0df9de0cb)
2019-11-12 13:09:36 +01:00
..
export Fix directory check when exporting project 2019-03-06 21:20:18 +09:00
app_delegate.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
app_delegate.mm Support vibration for Android and iOS 2019-08-22 00:05:11 +09:00
detect.py SCons: Keep exceptions and rtti on Android, iOS and HTML5 tools build 2019-11-08 15:48:19 +01:00
game_center.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
game_center.mm Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gl_view.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gl_view.mm Fix crash on exit or resume on iOS 13 2019-11-08 15:48:18 +01:00
godot_iphone.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
icloud.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
icloud.mm Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
in_app_store.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
in_app_store.mm Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
ios.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
ios.mm Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
main.m Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
os_iphone.cpp Add Input::get_current_cursor_shape 2019-11-12 11:10:53 +01:00
os_iphone.h Add Input::get_current_cursor_shape 2019-11-12 11:10:53 +01:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
platform_refcount.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
power_iphone.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
power_iphone.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
SCsub Remove unused imports 2019-04-20 20:15:44 +02:00
semaphore_iphone.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
semaphore_iphone.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
view_controller.h iOS>=11 platform - when handling gestures on screen edges, godot apps should have priority over OS 2019-11-12 13:09:36 +01:00
view_controller.mm iOS>=11 platform - when handling gestures on screen edges, godot apps should have priority over OS 2019-11-12 13:09:36 +01:00