godot/platform/iphone/ios.mm
Rémi Verschelde 49646383f1
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆

(cherry picked from commit b5334d14f7)
2021-01-13 16:17:06 +01:00

85 lines
3.7 KiB
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/*************************************************************************/
/* ios.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "ios.h"
#import "app_delegate.h"
#import "view_controller.h"
#import <UIKit/UIKit.h>
#include <sys/sysctl.h>
void iOS::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_rate_url", "app_id"), &iOS::get_rate_url);
};
void iOS::alert(const char *p_alert, const char *p_title) {
NSString *title = [NSString stringWithUTF8String:p_title];
NSString *message = [NSString stringWithUTF8String:p_alert];
UIAlertController *alert = [UIAlertController alertControllerWithTitle:title message:message preferredStyle:UIAlertControllerStyleAlert];
UIAlertAction *button = [UIAlertAction actionWithTitle:@"OK"
style:UIAlertActionStyleCancel
handler:^(id){
}];
[alert addAction:button];
[AppDelegate.viewController presentViewController:alert animated:YES completion:nil];
}
String iOS::get_model() const {
// [[UIDevice currentDevice] model] only returns "iPad" or "iPhone".
size_t size;
sysctlbyname("hw.machine", NULL, &size, NULL, 0);
char *model = (char *)malloc(size);
if (model == NULL) {
return "";
}
sysctlbyname("hw.machine", model, &size, NULL, 0);
NSString *platform = [NSString stringWithCString:model encoding:NSUTF8StringEncoding];
free(model);
const char *str = [platform UTF8String];
return String(str != NULL ? str : "");
}
String iOS::get_rate_url(int p_app_id) const {
String app_url_path = "itms-apps://itunes.apple.com/app/idAPP_ID";
String ret = app_url_path.replace("APP_ID", String::num(p_app_id));
printf("returning rate url %ls\n", ret.c_str());
return ret;
};
iOS::iOS(){};