godot/modules/bmp
Rémi Verschelde 42d385b312
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 13:23:38 +02:00
..
config.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
image_loader_bmp.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
image_loader_bmp.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_types.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00