godot/main/tests
Pedro J. Estébanez 4c710780d4 Implement async shader compilation plus caching for GL ES 3
Async. compilation via ubershader is currently available in the scene and particles shaders only.

Bonus:
- Use `#if defined()` syntax for not true conditionals, so they don't unnecessarily take a bit in the version flagset.
- Remove unused `ENABLE_CLIP_ALPHA` from scene shader.
- Remove unused `PARTICLES_COPY` from the particles shader.
- Remove unused uniform related code.
- Shader language/compiler: use ordered hash maps for deterministic code generation (needed for caching).
2021-11-09 12:19:12 +01:00
..
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test_astar.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
test_astar.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_basis.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
test_basis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_crypto.cpp Backport HMac crypto to 3.x 2021-05-20 13:29:38 +03:00
test_crypto.h Backport HMac crypto to 3.x 2021-05-20 13:29:38 +03:00
test_gdscript.cpp Use modules_enabled.gen.h to improve inter dependency checks 2021-07-14 23:36:38 +02:00
test_gdscript.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_gui.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
test_gui.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_main.cpp Fix Transform::xform(Plane) functions, add Transform unit tests 2021-08-07 08:05:39 +01:00
test_main.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_math.cpp Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
test_math.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_oa_hash_map.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
test_oa_hash_map.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_ordered_hash_map.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
test_ordered_hash_map.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_physics.cpp Replace QuickHull with Bullet's convex hull computer. 2021-05-22 08:16:43 +02:00
test_physics.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_physics_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
test_physics_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_render.cpp Replace QuickHull with Bullet's convex hull computer. 2021-05-22 08:16:43 +02:00
test_render.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_shader_lang.cpp Implement async shader compilation plus caching for GL ES 3 2021-11-09 12:19:12 +01:00
test_shader_lang.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_string.cpp Use modules_enabled.gen.h to improve inter dependency checks 2021-07-14 23:36:38 +02:00
test_string.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
test_transform.cpp Fix Transform::xform(Plane) functions, add Transform unit tests 2021-08-07 08:05:39 +01:00
test_transform.h Fix Transform::xform(Plane) functions, add Transform unit tests 2021-08-07 08:05:39 +01:00
test_xml_parser.cpp Add support for numeric XML entities to XMLParser 2021-06-03 11:44:47 +02:00
test_xml_parser.h Add support for numeric XML entities to XMLParser 2021-06-03 11:44:47 +02:00