godot/modules/mono/utils
Ignacio Roldán Etcheverry 50b603c7dc C#: Begin move to .NET Core
We're targeting .NET 5 for now to make development easier while
.NET 6 is not yet released.

TEMPORARY REGRESSIONS
---------------------

Assembly unloading is not implemented yet. As such, many Godot
resources are leaked at exit. This will be re-implemented later
together with assembly hot-reloading.
2021-09-22 08:27:12 +02:00
..
macros.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
osx_utils.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
osx_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
path_utils.cpp Merge pull request #49511 from akien-mga/core-diraccess-fileaccess-io 2021-06-11 16:51:10 +02:00
path_utils.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
string_utils.cpp C#: Move marshaling logic and generated glue to C# 2021-08-20 10:24:56 +02:00
string_utils.h C#: Move marshaling logic and generated glue to C# 2021-08-20 10:24:56 +02:00