godot/core/templates/bin_sorted_array.h
jfons 3a53ae5d9f Implement visibility range and dependencies.
This commit adds the following properties to GeometryInstance3D: `visibility_range_begin`,
`visibility_range_begin_margin`, `visibility_range_end`, `visibility_range_end_margin`.

Together they define a range in which the GeometryInstance3D will be visible from the camera,
taking hysteresis into account for state changes. A begin or end value of 0 will be ignored,
so the visibility range can be open-ended in both directions.

This commit also adds the `visibility_parent` property to 'Node3D'.
Which defines the visibility parents of the node and its subtree (until
another parent is defined).

Visual instances with a visibility parent will only be visible when the parent, and all of its
ancestors recursively, are hidden because they are closer to the camera than their respective
`visibility_range_begin` thresholds.

Combining visibility ranges and visibility parents users can set-up a quick HLOD system
that shows high detail meshes when close (i.e buildings, trees) and merged low detail meshes
for far away groups (i.e. cities, woods).
2021-06-14 12:17:11 +02:00

182 lines
5.3 KiB
C++

/*************************************************************************/
/* bin_sorted_array.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef BIN_SORTED_ARRAY_H
#define BIN_SORTED_ARRAY_H
#include "core/templates/local_vector.h"
#include "core/templates/paged_array.h"
template <class T>
class BinSortedArray {
PagedArray<T> array;
LocalVector<uint64_t> bin_limits;
// Implement if elements need to keep track of their own index in the array.
_FORCE_INLINE_ virtual void _update_idx(T &r_element, uint64_t p_idx) {}
_FORCE_INLINE_ void _swap(uint64_t p_a, uint64_t p_b) {
SWAP(array[p_a], array[p_b]);
_update_idx(array[p_a], p_a);
_update_idx(array[p_b], p_b);
}
public:
uint64_t insert(T &p_element, uint64_t p_bin) {
array.push_back(p_element);
uint64_t new_idx = array.size() - 1;
_update_idx(p_element, new_idx);
bin_limits[0] = new_idx;
if (p_bin != 0) {
new_idx = move(new_idx, p_bin);
}
return new_idx;
}
uint64_t move(uint64_t p_idx, uint64_t p_bin) {
ERR_FAIL_COND_V(p_idx >= array.size(), -1);
uint64_t current_bin = bin_limits.size() - 1;
while (p_idx > bin_limits[current_bin]) {
current_bin--;
}
if (p_bin == current_bin) {
return p_idx;
}
uint64_t current_idx = p_idx;
if (p_bin > current_bin) {
while (p_bin > current_bin) {
uint64_t swap_idx = 0;
if (current_bin == bin_limits.size() - 1) {
bin_limits.push_back(0);
} else {
bin_limits[current_bin + 1]++;
swap_idx = bin_limits[current_bin + 1];
}
if (current_idx != swap_idx) {
_swap(current_idx, swap_idx);
current_idx = swap_idx;
}
current_bin++;
}
} else {
while (p_bin < current_bin) {
uint64_t swap_idx = bin_limits[current_bin];
if (current_idx != swap_idx) {
_swap(current_idx, swap_idx);
}
if (current_bin == bin_limits.size() - 1 && bin_limits[current_bin] == 0) {
bin_limits.resize(bin_limits.size() - 1);
} else {
bin_limits[current_bin]--;
}
current_idx = swap_idx;
current_bin--;
}
}
return current_idx;
}
void remove(uint64_t p_idx) {
ERR_FAIL_COND(p_idx >= array.size());
uint64_t new_idx = move(p_idx, 0);
uint64_t swap_idx = array.size() - 1;
if (new_idx != swap_idx) {
_swap(new_idx, swap_idx);
}
if (bin_limits[0] > 0) {
bin_limits[0]--;
}
array.pop_back();
}
void set_page_pool(PagedArrayPool<T> *p_page_pool) {
array.set_page_pool(p_page_pool);
}
_FORCE_INLINE_ const T &operator[](uint64_t p_index) const {
return array[p_index];
}
_FORCE_INLINE_ T &operator[](uint64_t p_index) {
return array[p_index];
}
int get_bin_count() {
if (array.size() == 0) {
return 0;
}
return bin_limits.size();
}
int get_bin_start(int p_bin) {
ERR_FAIL_COND_V(p_bin >= get_bin_count(), ~0U);
if ((unsigned int)p_bin == bin_limits.size() - 1) {
return 0;
}
return bin_limits[p_bin + 1] + 1;
}
int get_bin_size(int p_bin) {
ERR_FAIL_COND_V(p_bin >= get_bin_count(), 0);
if ((unsigned int)p_bin == bin_limits.size() - 1) {
return bin_limits[p_bin] + 1;
}
return bin_limits[p_bin] - bin_limits[p_bin + 1];
}
void reset() {
array.reset();
bin_limits.clear();
bin_limits.push_back(0);
}
BinSortedArray() {
bin_limits.push_back(0);
}
virtual ~BinSortedArray() {
reset();
}
};
#endif //BIN_SORTED_ARRAY_H