godot/doc/classes/TileSetSource.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="TileSetSource" inherits="Resource" version="4.0">
<brief_description>
Exposes a set of tiles for a [TileSet] resource.
</brief_description>
<description>
Exposes a set of tiles for a [TileSet] resource.
Tiles in a source are indexed with two IDs, coordinates ID (of type Vector2i) and an alternative ID (of type int), named according to their use in the [TileSetAtlasSource] class.
Depending on the TileSet source type, those IDs might have restrictions on their values, this is why the base [TileSetSource] class only exposes getters for them.
You can iterate over all tiles exposed by a TileSetSource by first iterating over coordinates IDs using [method get_tiles_count] and [method get_tile_id], then over alternative IDs using [method get_alternative_tiles_count] and [method get_alternative_tile_id].
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_alternative_tile_id" qualifiers="const">
<return type="int" />
<argument index="0" name="atlas_coords" type="Vector2i" />
<argument index="1" name="index" type="int" />
<description>
Returns the alternative ID for the tile with coordinates ID [code]atlas_coords[/code] at index [code]index[/code].
</description>
</method>
<method name="get_alternative_tiles_count" qualifiers="const">
<return type="int" />
<argument index="0" name="atlas_coords" type="Vector2i" />
<description>
Returns the number of alternatives tiles for the coordinates ID [code]atlas_coords[/code].
For [TileSetAtlasSource], this always return at least 1, as the base tile with ID 0 is always part of the alternatives list.
Returns -1 if there is not tile at the given coords.
</description>
</method>
<method name="get_tile_id" qualifiers="const">
<return type="Vector2i" />
<argument index="0" name="index" type="int" />
<description>
Returns the tile coordinates ID of the tile with index [code]index[/code].
</description>
</method>
<method name="get_tiles_count" qualifiers="const">
<return type="int" />
<description>
Returns how many tiles this atlas source defines (not including alternative tiles).
</description>
</method>
<method name="has_alternative_tile" qualifiers="const">
<return type="bool" />
<argument index="0" name="atlas_coords" type="Vector2i" />
<argument index="1" name="alternative_tile" type="int" />
<description>
Returns if the base tile at coordinates [code]atlas_coords[/code] has an alternative with ID [code]alternative_tile[/code].
</description>
</method>
<method name="has_tile" qualifiers="const">
<return type="bool" />
<argument index="0" name="atlas_coords" type="Vector2i" />
<description>
Returns if this atlas has a tile with coordinates ID [code]atlas_coordinates[/code].
</description>
</method>
</methods>
</class>