godot/drivers/pulseaudio/SCsub
Hein-Pieter van Braam-Stewart 09f82fa6ea Dynamically load libpulse.so.0 and libasound.so.1 on Linux
By generating stubs using https://github.com/hpvb/dynload-wrapper we
can dynamically load libpulse and libasound on systems where it is available.
Both are still a build-time requirement but no longer a run-time dependency.

For maintenance purposes the wrappers should not need to be re-generated
unless we want to bump pulse or asound to an incompatible version. It is
unlikely we will want to do this any time soon.

This closes #20978
2021-02-16 20:31:49 +01:00

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Python

#!/usr/bin/env python
Import("env")
if "pulseaudio" in env and env["pulseaudio"]:
env.add_source_files(env.drivers_sources, "pulse-so_wrap.c")
env.add_source_files(env.drivers_sources, "*.cpp")