godot/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp

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/*************************************************************************/
/* gpu_particles_collision_sdf_editor_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gpu_particles_collision_sdf_editor_plugin.h"
void GPUParticlesCollisionSDFEditorPlugin::_bake() {
if (col_sdf) {
if (col_sdf->get_texture().is_null() || !col_sdf->get_texture()->get_path().is_resource_file()) {
String path = get_tree()->get_edited_scene_root()->get_scene_file_path();
if (path == String()) {
path = "res://" + col_sdf->get_name() + "_data.exr";
} else {
String ext = path.get_extension();
path = path.get_basename() + "." + col_sdf->get_name() + "_data.exr";
}
probe_file->set_current_path(path);
probe_file->popup_file_dialog();
return;
}
_sdf_save_path_and_bake(col_sdf->get_texture()->get_path());
}
}
void GPUParticlesCollisionSDFEditorPlugin::edit(Object *p_object) {
GPUParticlesCollisionSDF *s = Object::cast_to<GPUParticlesCollisionSDF>(p_object);
if (!s) {
return;
}
col_sdf = s;
}
bool GPUParticlesCollisionSDFEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("GPUParticlesCollisionSDF");
}
void GPUParticlesCollisionSDFEditorPlugin::_notification(int p_what) {
if (p_what == NOTIFICATION_PROCESS) {
if (!col_sdf) {
return;
}
const Vector3i size = col_sdf->get_estimated_cell_size();
String text = vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z);
int data_size = 2;
const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
text += " - " + vformat(TTR("VRAM Size: %s MB"), String::num(size_mb, 2));
if (bake_info->get_text() == text) {
return;
}
// Color the label depending on the estimated performance level.
Color color;
if (size_mb <= 16.0 + CMP_EPSILON) {
// Fast.
color = bake_info->get_theme_color(SNAME("success_color"), SNAME("Editor"));
} else if (size_mb <= 64.0 + CMP_EPSILON) {
// Medium.
color = bake_info->get_theme_color(SNAME("warning_color"), SNAME("Editor"));
} else {
// Slow.
color = bake_info->get_theme_color(SNAME("error_color"), SNAME("Editor"));
}
bake_info->add_theme_color_override("font_color", color);
bake_info->set_text(text);
}
}
void GPUParticlesCollisionSDFEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
bake_hb->show();
set_process(true);
} else {
bake_hb->hide();
set_process(false);
}
}
EditorProgress *GPUParticlesCollisionSDFEditorPlugin::tmp_progress = nullptr;
void GPUParticlesCollisionSDFEditorPlugin::bake_func_begin(int p_steps) {
ERR_FAIL_COND(tmp_progress != nullptr);
tmp_progress = memnew(EditorProgress("bake_sdf", TTR("Bake SDF"), p_steps));
}
void GPUParticlesCollisionSDFEditorPlugin::bake_func_step(int p_step, const String &p_description) {
ERR_FAIL_COND(tmp_progress == nullptr);
tmp_progress->step(p_description, p_step, false);
}
void GPUParticlesCollisionSDFEditorPlugin::bake_func_end() {
ERR_FAIL_COND(tmp_progress == nullptr);
memdelete(tmp_progress);
tmp_progress = nullptr;
}
void GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake(const String &p_path) {
probe_file->hide();
if (col_sdf) {
Ref<Image> bake_img = col_sdf->bake();
if (bake_img.is_null()) {
EditorNode::get_singleton()->show_warning(TTR("Bake Error."));
return;
}
Ref<ConfigFile> config;
config.instantiate();
if (FileAccess::exists(p_path + ".import")) {
config->load(p_path + ".import");
}
config->set_value("remap", "importer", "3d_texture");
config->set_value("remap", "type", "StreamTexture3D");
if (!config->has_section_key("params", "compress/mode")) {
config->set_value("params", "compress/mode", 3); //user may want another compression, so leave it be
}
config->set_value("params", "compress/channel_pack", 1);
config->set_value("params", "mipmaps/generate", false);
config->set_value("params", "slices/horizontal", 1);
config->set_value("params", "slices/vertical", bake_img->get_meta("depth"));
config->save(p_path + ".import");
Error err = bake_img->save_exr(p_path, false);
ERR_FAIL_COND(err);
ResourceLoader::import(p_path);
Ref<Texture> t = ResourceLoader::load(p_path); //if already loaded, it will be updated on refocus?
ERR_FAIL_COND(t.is_null());
col_sdf->set_texture(t);
}
}
void GPUParticlesCollisionSDFEditorPlugin::_bind_methods() {
}
GPUParticlesCollisionSDFEditorPlugin::GPUParticlesCollisionSDFEditorPlugin(EditorNode *p_node) {
editor = p_node;
bake_hb = memnew(HBoxContainer);
bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
bake_hb->hide();
bake = memnew(Button);
bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon(SNAME("Bake"), SNAME("EditorIcons")));
bake->set_text(TTR("Bake SDF"));
bake->connect("pressed", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_bake));
bake_hb->add_child(bake);
bake_info = memnew(Label);
bake_info->set_h_size_flags(Control::SIZE_EXPAND_FILL);
bake_info->set_clip_text(true);
bake_hb->add_child(bake_info);
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake_hb);
col_sdf = nullptr;
probe_file = memnew(EditorFileDialog);
probe_file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
probe_file->add_filter("*.exr");
probe_file->connect("file_selected", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake));
get_editor_interface()->get_base_control()->add_child(probe_file);
probe_file->set_title(TTR("Select path for SDF Texture"));
GPUParticlesCollisionSDF::bake_begin_function = bake_func_begin;
GPUParticlesCollisionSDF::bake_step_function = bake_func_step;
GPUParticlesCollisionSDF::bake_end_function = bake_func_end;
}
GPUParticlesCollisionSDFEditorPlugin::~GPUParticlesCollisionSDFEditorPlugin() {
}