godot/modules/gltf/doc_classes
Lyuma de93d48901 glTF: Fix override materials and non-empty arrays
Keep track of MeshInstance and GeometryInstance override materials in the GLTFMesh object.
Ensure all arrays are non-empty to conform with "minItems":1 in glTF spec.
2021-11-01 23:22:45 -07:00
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GLTFAccessor.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GLTFAnimation.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GLTFBufferView.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GLTFCamera.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GLTFDocument.xml Enable GLTFDocumentExtensionConvertImporterMesh only in games. 2021-10-04 09:47:34 -07:00
GLTFDocumentExtension.xml GLTF for game templates. 2021-10-03 12:37:52 -07:00
GLTFDocumentExtensionConvertImporterMesh.xml GLTF for game templates. 2021-10-03 12:37:52 -07:00
GLTFLight.xml Fix GLTF light import 2021-09-26 21:57:25 -05:00
GLTFMesh.xml glTF: Fix override materials and non-empty arrays 2021-11-01 23:22:45 -07:00
GLTFNode.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GLTFSkeleton.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GLTFSkin.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GLTFSpecGloss.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GLTFState.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
GLTFTexture.xml Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00