godot/modules/modules_builders.py

28 lines
810 B
Python

"""Functions used to generate source files during build time
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
"""
from platform_methods import subprocess_main
def generate_modules_enabled(target, source, env):
with open(target[0].path, "w") as f:
for module in env.module_list:
f.write("#define %s\n" % ("MODULE_" + module.upper() + "_ENABLED"))
def generate_modules_tests(target, source, env):
import os
import glob
with open(target[0].path, "w") as f:
for name, path in env.module_list.items():
headers = glob.glob(os.path.join(path, "tests", "*.h"))
for h in headers:
f.write('#include "%s"\n' % (os.path.normpath(h)))
if __name__ == "__main__":
subprocess_main(globals())