godot/thirdparty/icu4c/common/ulist.h

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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
******************************************************************************
* Copyright (C) 2009-2016, International Business Machines
* Corporation and others. All Rights Reserved.
******************************************************************************
*/
#ifndef ULIST_H
#define ULIST_H
#include "unicode/utypes.h"
#include "unicode/uenum.h"
struct UList;
typedef struct UList UList;
U_CAPI UList * U_EXPORT2 ulist_createEmptyList(UErrorCode *status);
U_CAPI void U_EXPORT2 ulist_addItemEndList(UList *list, const void *data, UBool forceDelete, UErrorCode *status);
U_CAPI void U_EXPORT2 ulist_addItemBeginList(UList *list, const void *data, UBool forceDelete, UErrorCode *status);
U_CAPI UBool U_EXPORT2 ulist_containsString(const UList *list, const char *data, int32_t length);
U_CAPI UBool U_EXPORT2 ulist_removeString(UList *list, const char *data);
U_CAPI void *U_EXPORT2 ulist_getNext(UList *list);
U_CAPI int32_t U_EXPORT2 ulist_getListSize(const UList *list);
U_CAPI void U_EXPORT2 ulist_resetList(UList *list);
U_CAPI void U_EXPORT2 ulist_deleteList(UList *list);
/*
* The following are for use when creating UEnumeration object backed by UList.
*/
U_CAPI void U_EXPORT2 ulist_close_keyword_values_iterator(UEnumeration *en);
U_CAPI int32_t U_EXPORT2 ulist_count_keyword_values(UEnumeration *en, UErrorCode *status);
U_CAPI const char * U_EXPORT2 ulist_next_keyword_value(UEnumeration* en, int32_t *resultLength, UErrorCode* status);
U_CAPI void U_EXPORT2 ulist_reset_keyword_values_iterator(UEnumeration* en, UErrorCode* status);
U_CAPI UList * U_EXPORT2 ulist_getListFromEnum(UEnumeration *en);
#endif