godot/thirdparty/oidn/core/image.h
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00

112 lines
4.1 KiB
C++

// ======================================================================== //
// Copyright 2009-2019 Intel Corporation //
// //
// Licensed under the Apache License, Version 2.0 (the "License"); //
// you may not use this file except in compliance with the License. //
// You may obtain a copy of the License at //
// //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
// Unless required by applicable law or agreed to in writing, software //
// distributed under the License is distributed on an "AS IS" BASIS, //
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
// See the License for the specific language governing permissions and //
// limitations under the License. //
// ======================================================================== //
#pragma once
#include "common.h"
#include "buffer.h"
namespace oidn {
struct Image
{
static constexpr int maxSize = 65536;
char* ptr; // pointer to the first pixel
int width; // width in number of pixels
int height; // height in number of pixels
size_t bytePixelStride; // pixel stride in number of *bytes*
size_t rowStride; // row stride in number of *pixel strides*
Format format; // pixel format
Ref<Buffer> buffer; // buffer containing the image data
Image() : ptr(nullptr), width(0), height(0), bytePixelStride(0), rowStride(0), format(Format::Undefined) {}
Image(void* ptr, Format format, int width, int height, size_t byteOffset, size_t inBytePixelStride, size_t inByteRowStride)
{
if (ptr == nullptr)
throw Exception(Error::InvalidArgument, "buffer pointer null");
init((char*)ptr + byteOffset, format, width, height, inBytePixelStride, inByteRowStride);
}
Image(const Ref<Buffer>& buffer, Format format, int width, int height, size_t byteOffset, size_t inBytePixelStride, size_t inByteRowStride)
{
init(buffer->data() + byteOffset, format, width, height, inBytePixelStride, inByteRowStride);
if (byteOffset + height * rowStride * bytePixelStride > buffer->size())
throw Exception(Error::InvalidArgument, "buffer region out of range");
}
void init(char* ptr, Format format, int width, int height, size_t inBytePixelStride, size_t inByteRowStride)
{
assert(width >= 0);
assert(height >= 0);
if (width > maxSize || height > maxSize)
throw Exception(Error::InvalidArgument, "image size too large");
this->ptr = ptr;
this->width = width;
this->height = height;
const size_t pixelSize = getFormatBytes(format);
if (inBytePixelStride != 0)
{
if (inBytePixelStride < pixelSize)
throw Exception(Error::InvalidArgument, "pixel stride smaller than pixel size");
this->bytePixelStride = inBytePixelStride;
}
else
{
this->bytePixelStride = pixelSize;
}
if (inByteRowStride != 0)
{
if (inByteRowStride < width * this->bytePixelStride)
throw Exception(Error::InvalidArgument, "row stride smaller than width * pixel stride");
if (inByteRowStride % this->bytePixelStride != 0)
throw Exception(Error::InvalidArgument, "row stride not integer multiple of pixel stride");
this->rowStride = inByteRowStride / this->bytePixelStride;
}
else
{
this->rowStride = width;
}
this->format = format;
}
__forceinline char* get(int y, int x)
{
return ptr + ((size_t(y) * rowStride + size_t(x)) * bytePixelStride);
}
__forceinline const char* get(int y, int x) const
{
return ptr + ((size_t(y) * rowStride + size_t(x)) * bytePixelStride);
}
operator bool() const
{
return ptr != nullptr;
}
};
} // namespace oidn