godot/thirdparty/oidn/core/node.h
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00

143 lines
4.5 KiB
C++

// ======================================================================== //
// Copyright 2009-2019 Intel Corporation //
// //
// Licensed under the Apache License, Version 2.0 (the "License"); //
// you may not use this file except in compliance with the License. //
// You may obtain a copy of the License at //
// //
// http://www.apache.org/licenses/LICENSE-2.0 //
// //
// Unless required by applicable law or agreed to in writing, software //
// distributed under the License is distributed on an "AS IS" BASIS, //
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. //
// See the License for the specific language governing permissions and //
// limitations under the License. //
// ======================================================================== //
#pragma once
#include "common.h"
#include <vector>
namespace oidn {
class Node
{
public:
virtual ~Node() = default;
virtual void execute(stream& sm) = 0;
virtual std::shared_ptr<memory> getDst() const { return nullptr; }
virtual size_t getScratchpadSize() const { return 0; }
virtual void setScratchpad(const std::shared_ptr<memory>& mem) {}
virtual void setTile(int h1, int w1, int h2, int w2, int H, int W)
{
assert(0); // not supported
}
};
// Node wrapping an MKL-DNN primitive
class MklNode : public Node
{
private:
primitive prim;
std::unordered_map<int, memory> args;
std::shared_ptr<memory> scratchpad;
public:
MklNode(const primitive& prim, const std::unordered_map<int, memory>& args)
: prim(prim),
args(args)
{}
size_t getScratchpadSize() const override
{
const auto primDesc = prim.get_primitive_desc();
const mkldnn_memory_desc_t* scratchpadDesc = mkldnn_primitive_desc_query_md(primDesc, mkldnn_query_scratchpad_md, 0);
if (scratchpadDesc == nullptr)
return 0;
return mkldnn_memory_desc_get_size(scratchpadDesc);
}
void setScratchpad(const std::shared_ptr<memory>& mem) override
{
scratchpad = mem;
args.insert(std::make_pair(MKLDNN_ARG_SCRATCHPAD, *scratchpad));
}
void execute(stream& sm) override
{
prim.execute(sm, args);
}
};
// Convolution node
class ConvNode : public MklNode
{
private:
std::shared_ptr<memory> src;
std::shared_ptr<memory> weights;
std::shared_ptr<memory> bias;
std::shared_ptr<memory> dst;
public:
ConvNode(const convolution_forward::primitive_desc& desc,
const std::shared_ptr<memory>& src,
const std::shared_ptr<memory>& weights,
const std::shared_ptr<memory>& bias,
const std::shared_ptr<memory>& dst)
: MklNode(convolution_forward(desc),
{ { MKLDNN_ARG_SRC, *src },
{ MKLDNN_ARG_WEIGHTS, *weights },
{ MKLDNN_ARG_BIAS, *bias },
{ MKLDNN_ARG_DST, *dst } }),
src(src), weights(weights), bias(bias), dst(dst)
{}
std::shared_ptr<memory> getDst() const override { return dst; }
};
// Pooling node
class PoolNode : public MklNode
{
private:
std::shared_ptr<memory> src;
std::shared_ptr<memory> dst;
public:
PoolNode(const pooling_forward::primitive_desc& desc,
const std::shared_ptr<memory>& src,
const std::shared_ptr<memory>& dst)
: MklNode(pooling_forward(desc),
{ { MKLDNN_ARG_SRC, *src },
{ MKLDNN_ARG_DST, *dst } }),
src(src), dst(dst)
{}
std::shared_ptr<memory> getDst() const override { return dst; }
};
// Reorder node
class ReorderNode : public MklNode
{
private:
std::shared_ptr<memory> src;
std::shared_ptr<memory> dst;
public:
ReorderNode(const std::shared_ptr<memory>& src,
const std::shared_ptr<memory>& dst)
: MklNode(reorder(reorder::primitive_desc(*src, *dst)),
{ { MKLDNN_ARG_SRC, *src },
{ MKLDNN_ARG_DST, *dst } }),
src(src), dst(dst)
{}
std::shared_ptr<memory> getDst() const override { return dst; }
};
} // namespace oidn