godot/thirdparty/pvrtccompressor/PvrTcDecoder.h

26 lines
825 B
C++

//============================================================================
#pragma once
#include "Point2.h"
#include "ColorRgba.h"
//============================================================================
namespace Javelin
{
//============================================================================
class PvrTcDecoder
{
public:
static void DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data);
static void DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data);
private:
static unsigned GetMortonNumber(int x, int y);
};
//============================================================================
}
//============================================================================