godot/platform/iphone
Rémi Verschelde 76005a8e75 Style: Apply clang-format on all files
Thus fixing some invalid changes that had still made it to the master branch.
2017-07-30 22:53:40 +02:00
..
export Added features for image formats 2017-07-26 21:01:48 +10:00
globals -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
app_delegate.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
app_delegate.mm -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
audio_driver_iphone.cpp Fixed audio can not resume if it is interrupted cause by an incoming phone call 2017-05-26 15:29:00 +08:00
audio_driver_iphone.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
detect.py Buildsystem: Improve detect.py readability and fix issues 2017-07-01 08:20:51 +02:00
game_center.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
game_center.mm Style: Apply clang-format (3.9.1) to Obj-C++ files 2017-04-09 14:44:52 +02:00
gl_view.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
gl_view.mm Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
godot_iphone.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
icloud.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
icloud.mm Style: Apply clang-format (3.9.1) to Obj-C++ files 2017-04-09 14:44:52 +02:00
in_app_store.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
in_app_store.mm Style: Apply clang-format (3.9.1) to Obj-C++ files 2017-04-09 14:44:52 +02:00
ios.h Implement OS.alert() for iOS 2017-05-25 17:33:40 +02:00
ios.mm Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
main.m Style: Apply clang-format (3.9.1) to Obj-C++ files 2017-04-09 14:44:52 +02:00
os_iphone.cpp Fixed setting our system_fbo framebuffer 2017-07-25 08:29:48 +10:00
os_iphone.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
platform_config.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
platform_refcount.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
power_iphone.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
power_iphone.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Buildsystem: Improve detect.py readability and fix issues 2017-07-01 08:20:51 +02:00
sem_iphone.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
sem_iphone.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
view_controller.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
view_controller.mm Style: Apply clang-format (3.9.1) to Obj-C++ files 2017-04-09 14:44:52 +02:00