godot/editor/editor_log.cpp
Rémi Verschelde 39bc758bb5
Merge pull request #25549 from Zylann/fix_game_font_size_forced_to_13
Don't modify font which could potentially not be the editor one yet
2019-02-08 12:13:05 +01:00

176 lines
5.9 KiB
C++

/*************************************************************************/
/* editor_log.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_log.h"
#include "core/os/keyboard.h"
#include "core/version.h"
#include "editor_node.h"
#include "scene/gui/center_container.h"
#include "scene/resources/dynamic_font.h"
void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type) {
EditorLog *self = (EditorLog *)p_self;
if (self->current != Thread::get_caller_id())
return;
String err_str;
if (p_errorexp && p_errorexp[0]) {
err_str = p_errorexp;
} else {
err_str = String(p_file) + ":" + itos(p_line) + " - " + String(p_error);
}
if (p_type == ERR_HANDLER_WARNING) {
self->add_message(err_str, MSG_TYPE_WARNING);
} else {
self->add_message(err_str, MSG_TYPE_ERROR);
}
}
void EditorLog::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
//button->set_icon(get_icon("Console","EditorIcons"));
log->add_font_override("normal_font", get_font("output_source", "EditorFonts"));
} else if (p_what == NOTIFICATION_THEME_CHANGED) {
Ref<DynamicFont> df_output_code = get_font("output_source", "EditorFonts");
if (df_output_code.is_valid()) {
if (log != NULL) {
log->add_font_override("normal_font", get_font("output_source", "EditorFonts"));
}
}
}
}
void EditorLog::_clear_request() {
log->clear();
tool_button->set_icon(Ref<Texture>());
}
void EditorLog::clear() {
_clear_request();
}
void EditorLog::add_message(const String &p_msg, MessageType p_type) {
log->add_newline();
bool restore = p_type != MSG_TYPE_STD;
switch (p_type) {
case MSG_TYPE_STD: {
} break;
case MSG_TYPE_ERROR: {
log->push_color(get_color("error_color", "Editor"));
Ref<Texture> icon = get_icon("Error", "EditorIcons");
log->add_image(icon);
log->add_text(" ");
tool_button->set_icon(icon);
} break;
case MSG_TYPE_WARNING: {
log->push_color(get_color("warning_color", "Editor"));
Ref<Texture> icon = get_icon("Warning", "EditorIcons");
log->add_image(icon);
log->add_text(" ");
tool_button->set_icon(icon);
} break;
}
log->add_text(p_msg);
if (restore)
log->pop();
}
void EditorLog::set_tool_button(ToolButton *p_tool_button) {
tool_button = p_tool_button;
}
void EditorLog::_undo_redo_cbk(void *p_self, const String &p_name) {
EditorLog *self = (EditorLog *)p_self;
self->add_message(p_name);
}
void EditorLog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_clear_request"), &EditorLog::_clear_request);
ADD_SIGNAL(MethodInfo("clear_request"));
}
EditorLog::EditorLog() {
VBoxContainer *vb = this;
HBoxContainer *hb = memnew(HBoxContainer);
vb->add_child(hb);
title = memnew(Label);
title->set_text(TTR("Output:"));
title->set_h_size_flags(SIZE_EXPAND_FILL);
hb->add_child(title);
clearbutton = memnew(Button);
hb->add_child(clearbutton);
clearbutton->set_text(TTR("Clear"));
clearbutton->set_shortcut(ED_SHORTCUT("editor/clear_output", TTR("Clear Output"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_K));
clearbutton->connect("pressed", this, "_clear_request");
log = memnew(RichTextLabel);
log->set_scroll_follow(true);
log->set_selection_enabled(true);
log->set_focus_mode(FOCUS_CLICK);
log->set_custom_minimum_size(Size2(0, 180) * EDSCALE);
log->set_v_size_flags(SIZE_EXPAND_FILL);
log->set_h_size_flags(SIZE_EXPAND_FILL);
vb->add_child(log);
add_message(VERSION_FULL_NAME " (c) 2007-2019 Juan Linietsky, Ariel Manzur & Godot Contributors.");
eh.errfunc = _error_handler;
eh.userdata = this;
add_error_handler(&eh);
current = Thread::get_caller_id();
add_constant_override("separation", get_constant("separation", "VBoxContainer"));
EditorNode::get_undo_redo()->set_commit_notify_callback(_undo_redo_cbk, this);
}
void EditorLog::deinit() {
remove_error_handler(&eh);
}
EditorLog::~EditorLog() {
}