godot/scene
PouleyKetchoupp 00d4a30b05
Fix editable children errors when packing scene tree at runtime
When packing a scene node which is not the root, errors where caused
by internal checks in is_editable_instance method.

This check can be safely made outside instead.

(cherry picked from commit 2f6cf3b8a8)
2021-10-06 09:29:31 +02:00
..
2d Fix crash when deleting Camera2D and Viewport assigned to it 2021-10-06 13:41:21 +08:00
3d Merge pull request #53012 from lawnjelly/portals_unload_reason 2021-10-05 12:00:43 +02:00
animation Fix AnimationNodeStateMachinePlayback start() on nonexistent node 2021-10-04 15:22:16 +02:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Promote object validity checks to release builds 2021-09-21 10:39:04 +02:00
gui Fix Tabs offset overreaching when scrolling fast 2021-10-05 10:53:06 +02:00
main Merge pull request #52137 from Ansraer/3.x-2d-scale-factor 2021-10-05 19:12:19 +02:00
resources Fix editable children errors when packing scene tree at runtime 2021-10-06 09:29:31 +02:00
register_scene_types.cpp Add Listener2D 2021-10-05 13:29:59 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
scene_string_names.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00