godot/scene
Juan Linietsky 01632a824e Bug Fixes
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-Documentation now shows overridable theme values (though this needs to be documented).
-Detect when object transform is flipped and flip normals too.
-TileMap can specify bounce and friction for collision.
-Removed limit of 4 lights per object
-Added is_hovered() to buttons.
2014-06-29 22:41:02 -03:00
..
2d Bug Fixes 2014-06-29 22:41:02 -03:00
3d Misc Fixes 2014-06-27 23:21:45 -03:00
animation A bit of everything: 2014-05-14 01:22:15 -03:00
audio Make String::right count from pos instead of pos+1 2014-05-13 01:19:41 +08:00
gui Bug Fixes 2014-06-29 22:41:02 -03:00
io -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
main Bug Fixes 2014-06-29 22:41:02 -03:00
resources Misc Fixes 2014-06-27 23:21:45 -03:00
register_scene_types.cpp More 3D Work 2014-06-16 10:22:26 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Light Baker! 2014-06-11 10:41:03 -03:00
scene_string_names.h Light Baker! 2014-06-11 10:41:03 -03:00
SCsub wtf 2014-02-19 18:09:52 -03:00