godot/scene
Rémi Verschelde 0307f2885c
Merge pull request #24024 from DualMatrix/queue
Made it possible to read AnimationPlayer queue from GDscript
2018-11-28 09:56:36 +01:00
..
2d Fixed signal animation_finished 2018-11-23 16:53:25 +01:00
3d Update ARVR{Anchor,Controller}'s configuration warning 2018-11-25 18:27:02 +01:00
animation Made it possible to read AnimationPlayer queue from GDscript 2018-11-28 01:43:34 +01:00
audio Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stop 2018-11-11 11:00:24 -03:00
gui Ceil tabs font size 2018-11-27 00:30:12 +06:00
main Node: make _generate_serial_child_name manipulate numbers as String 2018-11-21 14:18:34 +01:00
resources Added luminance capping to avoid glitches on small dots. closes #17996 2018-11-28 01:22:20 -03:00
register_scene_types.cpp Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038 2018-11-27 20:42:47 -03:00
register_scene_types.h
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00