For the time being we don't support writing a description for those, preferring
having all details in the method's description.
Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
(cherry picked from commit 7adf4cc9b5
)
28 lines
982 B
XML
28 lines
982 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ExternalTexture" inherits="Texture" version="3.4">
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<brief_description>
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Enable OpenGL ES external texture extension.
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</brief_description>
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<description>
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Enable support for the OpenGL ES external texture extension as defined by [url=https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt]OES_EGL_image_external[/url].
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[b]Note:[/b] This is only supported for Android platforms.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_external_texture_id">
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<return type="int" />
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<description>
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Returns the external texture name.
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</description>
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</method>
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</methods>
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<members>
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<member name="flags" type="int" setter="set_flags" getter="get_flags" override="true" default="0" />
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<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 1, 1 )">
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External texture size.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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