godot/editor/import
Juan Linietsky 03c8e12d54 Add support for named binds in Skin.
Helps better reutilization of skeletons from Maya exported files.

(cherry picked from commit 9a34f39d32)
2020-03-04 12:40:14 +01:00
..
atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
editor_import_collada.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_import_collada.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_import_plugin.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_import_plugin.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
editor_scene_importer_gltf.cpp Add support for named binds in Skin. 2020-03-04 12:40:14 +01:00
editor_scene_importer_gltf.h Add support for named binds in Skin. 2020-03-04 12:40:14 +01:00
resource_importer_bitmask.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_bitmask.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv_translation.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv_translation.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_image.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_image.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_layered_texture.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_layered_texture.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_obj.cpp Add option to apply an offset to obj mesh import 2020-01-11 19:27:00 +11:00
resource_importer_obj.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_scene.cpp Add support for named binds in Skin. 2020-03-04 12:40:14 +01:00
resource_importer_scene.h Add support for named binds in Skin. 2020-03-04 12:40:14 +01:00
resource_importer_texture.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_texture.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_texture_atlas.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_texture_atlas.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_wav.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_wav.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00