godot/servers/spatial_sound_2d
Pedro J. Estébanez 0501f3a901 Make spatial AudioServers prefer inactive voices
instead of unconditionally playing on the next voice slot; that will be the fallback if no inactive voice is found
2017-04-06 20:11:26 +02:00
..
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
spatial_sound_2d_server_sw.cpp Make spatial AudioServers prefer inactive voices 2017-04-06 20:11:26 +02:00
spatial_sound_2d_server_sw.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00