godot/platform/windows
2017-11-13 13:40:07 -03:00
..
export
context_gl_win.cpp Disable OpenGL warnings unless running with -v, closes #7171 2017-11-13 13:40:07 -03:00
context_gl_win.h Drop unusued LEGACYGL_ENABLED check 2017-10-13 00:18:04 +02:00
crash_handler_win.cpp Implemented physics plug 2017-11-04 03:25:51 +01:00
crash_handler_win.h
ctxgl_procaddr.cpp
ctxgl_procaddr.h
detect.py SCons: make use_lto a global option and opt-in for iphone 2017-11-02 09:11:50 +01:00
godot.ico
godot_res.rc
godot_win.cpp
joypad.cpp
joypad.h
key_mapping_win.cpp Fixed wrong Virtual-KeyCode(0x12) pair on Windows platform (#12073) 2017-10-14 15:41:57 +07:00
key_mapping_win.h
lang_table.h
logo.png
os_windows.cpp Make video mode initialization more intuitive, fixes #12022 2017-11-09 13:02:26 -03:00
os_windows.h Make video mode initialization more intuitive, fixes #12022 2017-11-09 13:02:26 -03:00
packet_peer_udp_winsock.cpp
packet_peer_udp_winsock.h
platform_config.h
power_windows.cpp
power_windows.h
SCsub Merge pull request #11568 from endragor/loggers 2017-10-02 23:51:26 +02:00
stream_peer_winsock.cpp
stream_peer_winsock.h
tcp_server_winsock.cpp
tcp_server_winsock.h
windows_terminal_logger.cpp
windows_terminal_logger.h