godot/platform
bruvzg 73a774d8d1 [macOS] Use pre-wait observer to keep main run loop running and redraw window during the window resize and displaying modal popups. 2021-11-08 12:35:13 +02:00
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android Add default `minSdkVersion` and `targetSdkVersion` in the AndroidManifest.xml file 2021-11-03 21:54:19 -07:00
iphone [iOS export] Capture and display xcodebuild output. 2021-11-07 11:05:05 +02:00
javascript Fix new projects always being created with OpenGL 2021-11-01 22:04:36 +01:00
linuxbsd Fix BadWindow X11 errors when a window is closed while processing struts 2021-11-04 09:47:18 -07:00
osx [macOS] Use pre-wait observer to keep main run loop running and redraw window during the window resize and displaying modal popups. 2021-11-08 12:35:13 +02:00
uwp Use OpenGL 3.3 core profile instead of compatibility profile 2021-10-31 15:56:45 +01:00
windows Fix dwFlags on CreateProcessW calls 2021-11-04 09:50:45 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00