- `vk_enum_string_helper.h` is a generated file taken from the SDK (Vulkan-ValidationLayers). - `vk_mem_alloc.h` is a library from GPUOpen: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
7071 lines
278 KiB
C++
7071 lines
278 KiB
C++
/*************************************************************************/
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/* rendering_device_vulkan.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "rendering_device_vulkan.h"
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#include "core/hashfuncs.h"
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#include "core/os/file_access.h"
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#include "core/os/os.h"
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#include "core/project_settings.h"
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#include "drivers/vulkan/vulkan_context.h"
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#include "thirdparty/spirv-reflect/spirv_reflect.h"
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//#define FORCE_FULL_BARRIER
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void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) {
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if (!dependency_map.has(p_depends_on)) {
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dependency_map[p_depends_on] = Set<RID>();
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}
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dependency_map[p_depends_on].insert(p_id);
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if (!reverse_dependency_map.has(p_id)) {
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reverse_dependency_map[p_id] = Set<RID>();
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}
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reverse_dependency_map[p_id].insert(p_depends_on);
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}
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void RenderingDeviceVulkan::_free_dependencies(RID p_id) {
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//direct dependencies must be freed
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Map<RID, Set<RID> >::Element *E = dependency_map.find(p_id);
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if (E) {
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while (E->get().size()) {
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free(E->get().front()->get());
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}
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dependency_map.erase(E);
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}
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//reverse depenencies must be unreferenced
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E = reverse_dependency_map.find(p_id);
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if (E) {
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for (Set<RID>::Element *F = E->get().front(); F; F = F->next()) {
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Map<RID, Set<RID> >::Element *G = dependency_map.find(F->get());
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ERR_CONTINUE(!G);
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ERR_CONTINUE(!G->get().has(p_id));
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G->get().erase(p_id);
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}
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reverse_dependency_map.erase(E);
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}
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}
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const VkFormat RenderingDeviceVulkan::vulkan_formats[RenderingDevice::DATA_FORMAT_MAX] = {
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VK_FORMAT_R4G4_UNORM_PACK8,
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VK_FORMAT_R4G4B4A4_UNORM_PACK16,
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VK_FORMAT_B4G4R4A4_UNORM_PACK16,
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VK_FORMAT_R5G6B5_UNORM_PACK16,
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VK_FORMAT_B5G6R5_UNORM_PACK16,
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VK_FORMAT_R5G5B5A1_UNORM_PACK16,
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VK_FORMAT_B5G5R5A1_UNORM_PACK16,
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VK_FORMAT_A1R5G5B5_UNORM_PACK16,
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VK_FORMAT_R8_UNORM,
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VK_FORMAT_R8_SNORM,
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VK_FORMAT_R8_USCALED,
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VK_FORMAT_R8_SSCALED,
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VK_FORMAT_R8_UINT,
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VK_FORMAT_R8_SINT,
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VK_FORMAT_R8_SRGB,
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VK_FORMAT_R8G8_UNORM,
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VK_FORMAT_R8G8_SNORM,
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VK_FORMAT_R8G8_USCALED,
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VK_FORMAT_R8G8_SSCALED,
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VK_FORMAT_R8G8_UINT,
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VK_FORMAT_R8G8_SINT,
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VK_FORMAT_R8G8_SRGB,
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VK_FORMAT_R8G8B8_UNORM,
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VK_FORMAT_R8G8B8_SNORM,
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VK_FORMAT_R8G8B8_USCALED,
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VK_FORMAT_R8G8B8_SSCALED,
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VK_FORMAT_R8G8B8_UINT,
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VK_FORMAT_R8G8B8_SINT,
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VK_FORMAT_R8G8B8_SRGB,
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VK_FORMAT_B8G8R8_UNORM,
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VK_FORMAT_B8G8R8_SNORM,
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VK_FORMAT_B8G8R8_USCALED,
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VK_FORMAT_B8G8R8_SSCALED,
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VK_FORMAT_B8G8R8_UINT,
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VK_FORMAT_B8G8R8_SINT,
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VK_FORMAT_B8G8R8_SRGB,
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VK_FORMAT_R8G8B8A8_UNORM,
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VK_FORMAT_R8G8B8A8_SNORM,
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VK_FORMAT_R8G8B8A8_USCALED,
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VK_FORMAT_R8G8B8A8_SSCALED,
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VK_FORMAT_R8G8B8A8_UINT,
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VK_FORMAT_R8G8B8A8_SINT,
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VK_FORMAT_R8G8B8A8_SRGB,
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VK_FORMAT_B8G8R8A8_UNORM,
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VK_FORMAT_B8G8R8A8_SNORM,
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VK_FORMAT_B8G8R8A8_USCALED,
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VK_FORMAT_B8G8R8A8_SSCALED,
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VK_FORMAT_B8G8R8A8_UINT,
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VK_FORMAT_B8G8R8A8_SINT,
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VK_FORMAT_B8G8R8A8_SRGB,
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VK_FORMAT_A8B8G8R8_UNORM_PACK32,
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VK_FORMAT_A8B8G8R8_SNORM_PACK32,
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VK_FORMAT_A8B8G8R8_USCALED_PACK32,
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VK_FORMAT_A8B8G8R8_SSCALED_PACK32,
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VK_FORMAT_A8B8G8R8_UINT_PACK32,
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VK_FORMAT_A8B8G8R8_SINT_PACK32,
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VK_FORMAT_A8B8G8R8_SRGB_PACK32,
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VK_FORMAT_A2R10G10B10_UNORM_PACK32,
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VK_FORMAT_A2R10G10B10_SNORM_PACK32,
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VK_FORMAT_A2R10G10B10_USCALED_PACK32,
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VK_FORMAT_A2R10G10B10_SSCALED_PACK32,
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VK_FORMAT_A2R10G10B10_UINT_PACK32,
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VK_FORMAT_A2R10G10B10_SINT_PACK32,
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VK_FORMAT_A2B10G10R10_UNORM_PACK32,
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VK_FORMAT_A2B10G10R10_SNORM_PACK32,
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VK_FORMAT_A2B10G10R10_USCALED_PACK32,
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VK_FORMAT_A2B10G10R10_SSCALED_PACK32,
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VK_FORMAT_A2B10G10R10_UINT_PACK32,
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VK_FORMAT_A2B10G10R10_SINT_PACK32,
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VK_FORMAT_R16_UNORM,
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VK_FORMAT_R16_SNORM,
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VK_FORMAT_R16_USCALED,
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VK_FORMAT_R16_SSCALED,
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VK_FORMAT_R16_UINT,
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VK_FORMAT_R16_SINT,
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VK_FORMAT_R16_SFLOAT,
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VK_FORMAT_R16G16_UNORM,
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VK_FORMAT_R16G16_SNORM,
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VK_FORMAT_R16G16_USCALED,
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VK_FORMAT_R16G16_SSCALED,
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VK_FORMAT_R16G16_UINT,
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VK_FORMAT_R16G16_SINT,
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VK_FORMAT_R16G16_SFLOAT,
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VK_FORMAT_R16G16B16_UNORM,
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VK_FORMAT_R16G16B16_SNORM,
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VK_FORMAT_R16G16B16_USCALED,
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VK_FORMAT_R16G16B16_SSCALED,
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VK_FORMAT_R16G16B16_UINT,
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VK_FORMAT_R16G16B16_SINT,
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VK_FORMAT_R16G16B16_SFLOAT,
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VK_FORMAT_R16G16B16A16_UNORM,
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VK_FORMAT_R16G16B16A16_SNORM,
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VK_FORMAT_R16G16B16A16_USCALED,
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VK_FORMAT_R16G16B16A16_SSCALED,
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VK_FORMAT_R16G16B16A16_UINT,
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VK_FORMAT_R16G16B16A16_SINT,
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VK_FORMAT_R16G16B16A16_SFLOAT,
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VK_FORMAT_R32_UINT,
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VK_FORMAT_R32_SINT,
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VK_FORMAT_R32_SFLOAT,
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VK_FORMAT_R32G32_UINT,
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VK_FORMAT_R32G32_SINT,
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VK_FORMAT_R32G32_SFLOAT,
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VK_FORMAT_R32G32B32_UINT,
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VK_FORMAT_R32G32B32_SINT,
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VK_FORMAT_R32G32B32_SFLOAT,
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VK_FORMAT_R32G32B32A32_UINT,
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VK_FORMAT_R32G32B32A32_SINT,
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VK_FORMAT_R32G32B32A32_SFLOAT,
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VK_FORMAT_R64_UINT,
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VK_FORMAT_R64_SINT,
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VK_FORMAT_R64_SFLOAT,
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VK_FORMAT_R64G64_UINT,
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VK_FORMAT_R64G64_SINT,
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VK_FORMAT_R64G64_SFLOAT,
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VK_FORMAT_R64G64B64_UINT,
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VK_FORMAT_R64G64B64_SINT,
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VK_FORMAT_R64G64B64_SFLOAT,
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VK_FORMAT_R64G64B64A64_UINT,
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VK_FORMAT_R64G64B64A64_SINT,
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VK_FORMAT_R64G64B64A64_SFLOAT,
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VK_FORMAT_B10G11R11_UFLOAT_PACK32,
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VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
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VK_FORMAT_D16_UNORM,
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VK_FORMAT_X8_D24_UNORM_PACK32,
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VK_FORMAT_D32_SFLOAT,
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VK_FORMAT_S8_UINT,
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VK_FORMAT_D16_UNORM_S8_UINT,
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VK_FORMAT_D24_UNORM_S8_UINT,
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VK_FORMAT_D32_SFLOAT_S8_UINT,
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VK_FORMAT_BC1_RGB_UNORM_BLOCK,
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VK_FORMAT_BC1_RGB_SRGB_BLOCK,
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VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
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VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
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VK_FORMAT_BC2_UNORM_BLOCK,
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VK_FORMAT_BC2_SRGB_BLOCK,
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VK_FORMAT_BC3_UNORM_BLOCK,
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VK_FORMAT_BC3_SRGB_BLOCK,
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VK_FORMAT_BC4_UNORM_BLOCK,
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VK_FORMAT_BC4_SNORM_BLOCK,
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VK_FORMAT_BC5_UNORM_BLOCK,
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VK_FORMAT_BC5_SNORM_BLOCK,
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VK_FORMAT_BC6H_UFLOAT_BLOCK,
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VK_FORMAT_BC6H_SFLOAT_BLOCK,
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VK_FORMAT_BC7_UNORM_BLOCK,
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VK_FORMAT_BC7_SRGB_BLOCK,
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VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
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VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK,
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VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK,
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VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK,
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VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK,
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VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK,
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VK_FORMAT_EAC_R11_UNORM_BLOCK,
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VK_FORMAT_EAC_R11_SNORM_BLOCK,
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VK_FORMAT_EAC_R11G11_UNORM_BLOCK,
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VK_FORMAT_EAC_R11G11_SNORM_BLOCK,
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VK_FORMAT_ASTC_4x4_UNORM_BLOCK,
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VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
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VK_FORMAT_ASTC_5x4_UNORM_BLOCK,
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VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
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VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
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VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
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VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
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VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
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VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
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VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
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VK_FORMAT_ASTC_8x5_UNORM_BLOCK,
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VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
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VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
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VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
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VK_FORMAT_ASTC_8x8_UNORM_BLOCK,
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VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
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VK_FORMAT_ASTC_10x5_UNORM_BLOCK,
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VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
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VK_FORMAT_ASTC_10x6_UNORM_BLOCK,
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VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
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VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
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VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
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VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
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VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
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VK_FORMAT_ASTC_12x10_UNORM_BLOCK,
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VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
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VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
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VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
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VK_FORMAT_G8B8G8R8_422_UNORM,
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VK_FORMAT_B8G8R8G8_422_UNORM,
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VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
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VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
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VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM,
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VK_FORMAT_G8_B8R8_2PLANE_422_UNORM,
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VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM,
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VK_FORMAT_R10X6_UNORM_PACK16,
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VK_FORMAT_R10X6G10X6_UNORM_2PACK16,
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VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16,
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VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16,
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VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16,
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VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16,
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VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16,
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VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16,
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VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16,
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VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16,
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VK_FORMAT_R12X4_UNORM_PACK16,
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VK_FORMAT_R12X4G12X4_UNORM_2PACK16,
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VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16,
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VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16,
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VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16,
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VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16,
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VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16,
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VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16,
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|
VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16,
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|
VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16,
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VK_FORMAT_G16B16G16R16_422_UNORM,
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VK_FORMAT_B16G16R16G16_422_UNORM,
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VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM,
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VK_FORMAT_G16_B16R16_2PLANE_420_UNORM,
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|
VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
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|
VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
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|
VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
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|
VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG,
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|
VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG,
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|
VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG,
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|
VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG,
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|
VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG,
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|
VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG,
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|
VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG,
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VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG,
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|
};
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|
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const char *RenderingDeviceVulkan::named_formats[RenderingDevice::DATA_FORMAT_MAX] = {
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"R4G4_Unorm_Pack8",
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|
"R4G4B4A4_Unorm_Pack16",
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|
"B4G4R4A4_Unorm_Pack16",
|
|
"R5G6B5_Unorm_Pack16",
|
|
"B5G6R5_Unorm_Pack16",
|
|
"R5G5B5A1_Unorm_Pack16",
|
|
"B5G5R5A1_Unorm_Pack16",
|
|
"A1R5G5B5_Unorm_Pack16",
|
|
"R8_Unorm",
|
|
"R8_Snorm",
|
|
"R8_Uscaled",
|
|
"R8_Sscaled",
|
|
"R8_Uint",
|
|
"R8_Sint",
|
|
"R8_Srgb",
|
|
"R8G8_Unorm",
|
|
"R8G8_Snorm",
|
|
"R8G8_Uscaled",
|
|
"R8G8_Sscaled",
|
|
"R8G8_Uint",
|
|
"R8G8_Sint",
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"R8G8_Srgb",
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"R8G8B8_Unorm",
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|
"R8G8B8_Snorm",
|
|
"R8G8B8_Uscaled",
|
|
"R8G8B8_Sscaled",
|
|
"R8G8B8_Uint",
|
|
"R8G8B8_Sint",
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|
"R8G8B8_Srgb",
|
|
"B8G8R8_Unorm",
|
|
"B8G8R8_Snorm",
|
|
"B8G8R8_Uscaled",
|
|
"B8G8R8_Sscaled",
|
|
"B8G8R8_Uint",
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|
"B8G8R8_Sint",
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|
"B8G8R8_Srgb",
|
|
"R8G8B8A8_Unorm",
|
|
"R8G8B8A8_Snorm",
|
|
"R8G8B8A8_Uscaled",
|
|
"R8G8B8A8_Sscaled",
|
|
"R8G8B8A8_Uint",
|
|
"R8G8B8A8_Sint",
|
|
"R8G8B8A8_Srgb",
|
|
"B8G8R8A8_Unorm",
|
|
"B8G8R8A8_Snorm",
|
|
"B8G8R8A8_Uscaled",
|
|
"B8G8R8A8_Sscaled",
|
|
"B8G8R8A8_Uint",
|
|
"B8G8R8A8_Sint",
|
|
"B8G8R8A8_Srgb",
|
|
"A8B8G8R8_Unorm_Pack32",
|
|
"A8B8G8R8_Snorm_Pack32",
|
|
"A8B8G8R8_Uscaled_Pack32",
|
|
"A8B8G8R8_Sscaled_Pack32",
|
|
"A8B8G8R8_Uint_Pack32",
|
|
"A8B8G8R8_Sint_Pack32",
|
|
"A8B8G8R8_Srgb_Pack32",
|
|
"A2R10G10B10_Unorm_Pack32",
|
|
"A2R10G10B10_Snorm_Pack32",
|
|
"A2R10G10B10_Uscaled_Pack32",
|
|
"A2R10G10B10_Sscaled_Pack32",
|
|
"A2R10G10B10_Uint_Pack32",
|
|
"A2R10G10B10_Sint_Pack32",
|
|
"A2B10G10R10_Unorm_Pack32",
|
|
"A2B10G10R10_Snorm_Pack32",
|
|
"A2B10G10R10_Uscaled_Pack32",
|
|
"A2B10G10R10_Sscaled_Pack32",
|
|
"A2B10G10R10_Uint_Pack32",
|
|
"A2B10G10R10_Sint_Pack32",
|
|
"R16_Unorm",
|
|
"R16_Snorm",
|
|
"R16_Uscaled",
|
|
"R16_Sscaled",
|
|
"R16_Uint",
|
|
"R16_Sint",
|
|
"R16_Sfloat",
|
|
"R16G16_Unorm",
|
|
"R16G16_Snorm",
|
|
"R16G16_Uscaled",
|
|
"R16G16_Sscaled",
|
|
"R16G16_Uint",
|
|
"R16G16_Sint",
|
|
"R16G16_Sfloat",
|
|
"R16G16B16_Unorm",
|
|
"R16G16B16_Snorm",
|
|
"R16G16B16_Uscaled",
|
|
"R16G16B16_Sscaled",
|
|
"R16G16B16_Uint",
|
|
"R16G16B16_Sint",
|
|
"R16G16B16_Sfloat",
|
|
"R16G16B16A16_Unorm",
|
|
"R16G16B16A16_Snorm",
|
|
"R16G16B16A16_Uscaled",
|
|
"R16G16B16A16_Sscaled",
|
|
"R16G16B16A16_Uint",
|
|
"R16G16B16A16_Sint",
|
|
"R16G16B16A16_Sfloat",
|
|
"R32_Uint",
|
|
"R32_Sint",
|
|
"R32_Sfloat",
|
|
"R32G32_Uint",
|
|
"R32G32_Sint",
|
|
"R32G32_Sfloat",
|
|
"R32G32B32_Uint",
|
|
"R32G32B32_Sint",
|
|
"R32G32B32_Sfloat",
|
|
"R32G32B32A32_Uint",
|
|
"R32G32B32A32_Sint",
|
|
"R32G32B32A32_Sfloat",
|
|
"R64_Uint",
|
|
"R64_Sint",
|
|
"R64_Sfloat",
|
|
"R64G64_Uint",
|
|
"R64G64_Sint",
|
|
"R64G64_Sfloat",
|
|
"R64G64B64_Uint",
|
|
"R64G64B64_Sint",
|
|
"R64G64B64_Sfloat",
|
|
"R64G64B64A64_Uint",
|
|
"R64G64B64A64_Sint",
|
|
"R64G64B64A64_Sfloat",
|
|
"B10G11R11_Ufloat_Pack32",
|
|
"E5B9G9R9_Ufloat_Pack32",
|
|
"D16_Unorm",
|
|
"X8_D24_Unorm_Pack32",
|
|
"D32_Sfloat",
|
|
"S8_Uint",
|
|
"D16_Unorm_S8_Uint",
|
|
"D24_Unorm_S8_Uint",
|
|
"D32_Sfloat_S8_Uint",
|
|
"Bc1_Rgb_Unorm_Block",
|
|
"Bc1_Rgb_Srgb_Block",
|
|
"Bc1_Rgba_Unorm_Block",
|
|
"Bc1_Rgba_Srgb_Block",
|
|
"Bc2_Unorm_Block",
|
|
"Bc2_Srgb_Block",
|
|
"Bc3_Unorm_Block",
|
|
"Bc3_Srgb_Block",
|
|
"Bc4_Unorm_Block",
|
|
"Bc4_Snorm_Block",
|
|
"Bc5_Unorm_Block",
|
|
"Bc5_Snorm_Block",
|
|
"Bc6H_Ufloat_Block",
|
|
"Bc6H_Sfloat_Block",
|
|
"Bc7_Unorm_Block",
|
|
"Bc7_Srgb_Block",
|
|
"Etc2_R8G8B8_Unorm_Block",
|
|
"Etc2_R8G8B8_Srgb_Block",
|
|
"Etc2_R8G8B8A1_Unorm_Block",
|
|
"Etc2_R8G8B8A1_Srgb_Block",
|
|
"Etc2_R8G8B8A8_Unorm_Block",
|
|
"Etc2_R8G8B8A8_Srgb_Block",
|
|
"Eac_R11_Unorm_Block",
|
|
"Eac_R11_Snorm_Block",
|
|
"Eac_R11G11_Unorm_Block",
|
|
"Eac_R11G11_Snorm_Block",
|
|
"Astc_4X4_Unorm_Block",
|
|
"Astc_4X4_Srgb_Block",
|
|
"Astc_5X4_Unorm_Block",
|
|
"Astc_5X4_Srgb_Block",
|
|
"Astc_5X5_Unorm_Block",
|
|
"Astc_5X5_Srgb_Block",
|
|
"Astc_6X5_Unorm_Block",
|
|
"Astc_6X5_Srgb_Block",
|
|
"Astc_6X6_Unorm_Block",
|
|
"Astc_6X6_Srgb_Block",
|
|
"Astc_8X5_Unorm_Block",
|
|
"Astc_8X5_Srgb_Block",
|
|
"Astc_8X6_Unorm_Block",
|
|
"Astc_8X6_Srgb_Block",
|
|
"Astc_8X8_Unorm_Block",
|
|
"Astc_8X8_Srgb_Block",
|
|
"Astc_10X5_Unorm_Block",
|
|
"Astc_10X5_Srgb_Block",
|
|
"Astc_10X6_Unorm_Block",
|
|
"Astc_10X6_Srgb_Block",
|
|
"Astc_10X8_Unorm_Block",
|
|
"Astc_10X8_Srgb_Block",
|
|
"Astc_10X10_Unorm_Block",
|
|
"Astc_10X10_Srgb_Block",
|
|
"Astc_12X10_Unorm_Block",
|
|
"Astc_12X10_Srgb_Block",
|
|
"Astc_12X12_Unorm_Block",
|
|
"Astc_12X12_Srgb_Block",
|
|
"G8B8G8R8_422_Unorm",
|
|
"B8G8R8G8_422_Unorm",
|
|
"G8_B8_R8_3Plane_420_Unorm",
|
|
"G8_B8R8_2Plane_420_Unorm",
|
|
"G8_B8_R8_3Plane_422_Unorm",
|
|
"G8_B8R8_2Plane_422_Unorm",
|
|
"G8_B8_R8_3Plane_444_Unorm",
|
|
"R10X6_Unorm_Pack16",
|
|
"R10X6G10X6_Unorm_2Pack16",
|
|
"R10X6G10X6B10X6A10X6_Unorm_4Pack16",
|
|
"G10X6B10X6G10X6R10X6_422_Unorm_4Pack16",
|
|
"B10X6G10X6R10X6G10X6_422_Unorm_4Pack16",
|
|
"G10X6_B10X6_R10X6_3Plane_420_Unorm_3Pack16",
|
|
"G10X6_B10X6R10X6_2Plane_420_Unorm_3Pack16",
|
|
"G10X6_B10X6_R10X6_3Plane_422_Unorm_3Pack16",
|
|
"G10X6_B10X6R10X6_2Plane_422_Unorm_3Pack16",
|
|
"G10X6_B10X6_R10X6_3Plane_444_Unorm_3Pack16",
|
|
"R12X4_Unorm_Pack16",
|
|
"R12X4G12X4_Unorm_2Pack16",
|
|
"R12X4G12X4B12X4A12X4_Unorm_4Pack16",
|
|
"G12X4B12X4G12X4R12X4_422_Unorm_4Pack16",
|
|
"B12X4G12X4R12X4G12X4_422_Unorm_4Pack16",
|
|
"G12X4_B12X4_R12X4_3Plane_420_Unorm_3Pack16",
|
|
"G12X4_B12X4R12X4_2Plane_420_Unorm_3Pack16",
|
|
"G12X4_B12X4_R12X4_3Plane_422_Unorm_3Pack16",
|
|
"G12X4_B12X4R12X4_2Plane_422_Unorm_3Pack16",
|
|
"G12X4_B12X4_R12X4_3Plane_444_Unorm_3Pack16",
|
|
"G16B16G16R16_422_Unorm",
|
|
"B16G16R16G16_422_Unorm",
|
|
"G16_B16_R16_3Plane_420_Unorm",
|
|
"G16_B16R16_2Plane_420_Unorm",
|
|
"G16_B16_R16_3Plane_422_Unorm",
|
|
"G16_B16R16_2Plane_422_Unorm",
|
|
"G16_B16_R16_3Plane_444_Unorm",
|
|
"Pvrtc1_2Bpp_Unorm_Block_Img",
|
|
"Pvrtc1_4Bpp_Unorm_Block_Img",
|
|
"Pvrtc2_2Bpp_Unorm_Block_Img",
|
|
"Pvrtc2_4Bpp_Unorm_Block_Img",
|
|
"Pvrtc1_2Bpp_Srgb_Block_Img",
|
|
"Pvrtc1_4Bpp_Srgb_Block_Img",
|
|
"Pvrtc2_2Bpp_Srgb_Block_Img",
|
|
"Pvrtc2_4Bpp_Srgb_Block_Img"
|
|
};
|
|
|
|
int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) {
|
|
switch (p_format) {
|
|
case DATA_FORMAT_R8_UNORM:
|
|
case DATA_FORMAT_R8_SNORM:
|
|
case DATA_FORMAT_R8_UINT:
|
|
case DATA_FORMAT_R8_SINT:
|
|
case DATA_FORMAT_R8G8_UNORM:
|
|
case DATA_FORMAT_R8G8_SNORM:
|
|
case DATA_FORMAT_R8G8_UINT:
|
|
case DATA_FORMAT_R8G8_SINT:
|
|
case DATA_FORMAT_R8G8B8_UNORM:
|
|
case DATA_FORMAT_R8G8B8_SNORM:
|
|
case DATA_FORMAT_R8G8B8_UINT:
|
|
case DATA_FORMAT_R8G8B8_SINT:
|
|
case DATA_FORMAT_B8G8R8_UNORM:
|
|
case DATA_FORMAT_B8G8R8_SNORM:
|
|
case DATA_FORMAT_B8G8R8_UINT:
|
|
case DATA_FORMAT_B8G8R8_SINT:
|
|
case DATA_FORMAT_R8G8B8A8_UNORM:
|
|
case DATA_FORMAT_R8G8B8A8_SNORM:
|
|
case DATA_FORMAT_R8G8B8A8_UINT:
|
|
case DATA_FORMAT_R8G8B8A8_SINT:
|
|
case DATA_FORMAT_B8G8R8A8_UNORM:
|
|
case DATA_FORMAT_B8G8R8A8_SNORM:
|
|
case DATA_FORMAT_B8G8R8A8_UINT:
|
|
case DATA_FORMAT_B8G8R8A8_SINT: return 4;
|
|
case DATA_FORMAT_R16_UNORM:
|
|
case DATA_FORMAT_R16_SNORM:
|
|
case DATA_FORMAT_R16_UINT:
|
|
case DATA_FORMAT_R16_SINT:
|
|
case DATA_FORMAT_R16_SFLOAT: return 4;
|
|
case DATA_FORMAT_R16G16_UNORM:
|
|
case DATA_FORMAT_R16G16_SNORM:
|
|
case DATA_FORMAT_R16G16_UINT:
|
|
case DATA_FORMAT_R16G16_SINT:
|
|
case DATA_FORMAT_R16G16_SFLOAT: return 4;
|
|
case DATA_FORMAT_R16G16B16_UNORM:
|
|
case DATA_FORMAT_R16G16B16_SNORM:
|
|
case DATA_FORMAT_R16G16B16_UINT:
|
|
case DATA_FORMAT_R16G16B16_SINT:
|
|
case DATA_FORMAT_R16G16B16_SFLOAT: return 8;
|
|
case DATA_FORMAT_R16G16B16A16_UNORM:
|
|
case DATA_FORMAT_R16G16B16A16_SNORM:
|
|
case DATA_FORMAT_R16G16B16A16_UINT:
|
|
case DATA_FORMAT_R16G16B16A16_SINT:
|
|
case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8;
|
|
case DATA_FORMAT_R32_UINT:
|
|
case DATA_FORMAT_R32_SINT:
|
|
case DATA_FORMAT_R32_SFLOAT: return 4;
|
|
case DATA_FORMAT_R32G32_UINT:
|
|
case DATA_FORMAT_R32G32_SINT:
|
|
case DATA_FORMAT_R32G32_SFLOAT: return 8;
|
|
case DATA_FORMAT_R32G32B32_UINT:
|
|
case DATA_FORMAT_R32G32B32_SINT:
|
|
case DATA_FORMAT_R32G32B32_SFLOAT: return 12;
|
|
case DATA_FORMAT_R32G32B32A32_UINT:
|
|
case DATA_FORMAT_R32G32B32A32_SINT:
|
|
case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16;
|
|
case DATA_FORMAT_R64_UINT:
|
|
case DATA_FORMAT_R64_SINT:
|
|
case DATA_FORMAT_R64_SFLOAT: return 8;
|
|
case DATA_FORMAT_R64G64_UINT:
|
|
case DATA_FORMAT_R64G64_SINT:
|
|
case DATA_FORMAT_R64G64_SFLOAT: return 16;
|
|
case DATA_FORMAT_R64G64B64_UINT:
|
|
case DATA_FORMAT_R64G64B64_SINT:
|
|
case DATA_FORMAT_R64G64B64_SFLOAT: return 24;
|
|
case DATA_FORMAT_R64G64B64A64_UINT:
|
|
case DATA_FORMAT_R64G64B64A64_SINT:
|
|
case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32;
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) {
|
|
|
|
switch (p_format) {
|
|
|
|
case DATA_FORMAT_R4G4_UNORM_PACK8: return 1;
|
|
case DATA_FORMAT_R4G4B4A4_UNORM_PACK16:
|
|
case DATA_FORMAT_B4G4R4A4_UNORM_PACK16:
|
|
case DATA_FORMAT_R5G6B5_UNORM_PACK16:
|
|
case DATA_FORMAT_B5G6R5_UNORM_PACK16:
|
|
case DATA_FORMAT_R5G5B5A1_UNORM_PACK16:
|
|
case DATA_FORMAT_B5G5R5A1_UNORM_PACK16:
|
|
case DATA_FORMAT_A1R5G5B5_UNORM_PACK16: return 2;
|
|
case DATA_FORMAT_R8_UNORM:
|
|
case DATA_FORMAT_R8_SNORM:
|
|
case DATA_FORMAT_R8_USCALED:
|
|
case DATA_FORMAT_R8_SSCALED:
|
|
case DATA_FORMAT_R8_UINT:
|
|
case DATA_FORMAT_R8_SINT:
|
|
case DATA_FORMAT_R8_SRGB: return 1;
|
|
case DATA_FORMAT_R8G8_UNORM:
|
|
case DATA_FORMAT_R8G8_SNORM:
|
|
case DATA_FORMAT_R8G8_USCALED:
|
|
case DATA_FORMAT_R8G8_SSCALED:
|
|
case DATA_FORMAT_R8G8_UINT:
|
|
case DATA_FORMAT_R8G8_SINT:
|
|
case DATA_FORMAT_R8G8_SRGB: return 2;
|
|
case DATA_FORMAT_R8G8B8_UNORM:
|
|
case DATA_FORMAT_R8G8B8_SNORM:
|
|
case DATA_FORMAT_R8G8B8_USCALED:
|
|
case DATA_FORMAT_R8G8B8_SSCALED:
|
|
case DATA_FORMAT_R8G8B8_UINT:
|
|
case DATA_FORMAT_R8G8B8_SINT:
|
|
case DATA_FORMAT_R8G8B8_SRGB:
|
|
case DATA_FORMAT_B8G8R8_UNORM:
|
|
case DATA_FORMAT_B8G8R8_SNORM:
|
|
case DATA_FORMAT_B8G8R8_USCALED:
|
|
case DATA_FORMAT_B8G8R8_SSCALED:
|
|
case DATA_FORMAT_B8G8R8_UINT:
|
|
case DATA_FORMAT_B8G8R8_SINT:
|
|
case DATA_FORMAT_B8G8R8_SRGB: return 3;
|
|
case DATA_FORMAT_R8G8B8A8_UNORM:
|
|
case DATA_FORMAT_R8G8B8A8_SNORM:
|
|
case DATA_FORMAT_R8G8B8A8_USCALED:
|
|
case DATA_FORMAT_R8G8B8A8_SSCALED:
|
|
case DATA_FORMAT_R8G8B8A8_UINT:
|
|
case DATA_FORMAT_R8G8B8A8_SINT:
|
|
case DATA_FORMAT_R8G8B8A8_SRGB:
|
|
case DATA_FORMAT_B8G8R8A8_UNORM:
|
|
case DATA_FORMAT_B8G8R8A8_SNORM:
|
|
case DATA_FORMAT_B8G8R8A8_USCALED:
|
|
case DATA_FORMAT_B8G8R8A8_SSCALED:
|
|
case DATA_FORMAT_B8G8R8A8_UINT:
|
|
case DATA_FORMAT_B8G8R8A8_SINT:
|
|
case DATA_FORMAT_B8G8R8A8_SRGB: return 4;
|
|
case DATA_FORMAT_A8B8G8R8_UNORM_PACK32:
|
|
case DATA_FORMAT_A8B8G8R8_SNORM_PACK32:
|
|
case DATA_FORMAT_A8B8G8R8_USCALED_PACK32:
|
|
case DATA_FORMAT_A8B8G8R8_SSCALED_PACK32:
|
|
case DATA_FORMAT_A8B8G8R8_UINT_PACK32:
|
|
case DATA_FORMAT_A8B8G8R8_SINT_PACK32:
|
|
case DATA_FORMAT_A8B8G8R8_SRGB_PACK32:
|
|
case DATA_FORMAT_A2R10G10B10_UNORM_PACK32:
|
|
case DATA_FORMAT_A2R10G10B10_SNORM_PACK32:
|
|
case DATA_FORMAT_A2R10G10B10_USCALED_PACK32:
|
|
case DATA_FORMAT_A2R10G10B10_SSCALED_PACK32:
|
|
case DATA_FORMAT_A2R10G10B10_UINT_PACK32:
|
|
case DATA_FORMAT_A2R10G10B10_SINT_PACK32:
|
|
case DATA_FORMAT_A2B10G10R10_UNORM_PACK32:
|
|
case DATA_FORMAT_A2B10G10R10_SNORM_PACK32:
|
|
case DATA_FORMAT_A2B10G10R10_USCALED_PACK32:
|
|
case DATA_FORMAT_A2B10G10R10_SSCALED_PACK32:
|
|
case DATA_FORMAT_A2B10G10R10_UINT_PACK32:
|
|
case DATA_FORMAT_A2B10G10R10_SINT_PACK32: return 4;
|
|
case DATA_FORMAT_R16_UNORM:
|
|
case DATA_FORMAT_R16_SNORM:
|
|
case DATA_FORMAT_R16_USCALED:
|
|
case DATA_FORMAT_R16_SSCALED:
|
|
case DATA_FORMAT_R16_UINT:
|
|
case DATA_FORMAT_R16_SINT:
|
|
case DATA_FORMAT_R16_SFLOAT: return 2;
|
|
case DATA_FORMAT_R16G16_UNORM:
|
|
case DATA_FORMAT_R16G16_SNORM:
|
|
case DATA_FORMAT_R16G16_USCALED:
|
|
case DATA_FORMAT_R16G16_SSCALED:
|
|
case DATA_FORMAT_R16G16_UINT:
|
|
case DATA_FORMAT_R16G16_SINT:
|
|
case DATA_FORMAT_R16G16_SFLOAT: return 4;
|
|
case DATA_FORMAT_R16G16B16_UNORM:
|
|
case DATA_FORMAT_R16G16B16_SNORM:
|
|
case DATA_FORMAT_R16G16B16_USCALED:
|
|
case DATA_FORMAT_R16G16B16_SSCALED:
|
|
case DATA_FORMAT_R16G16B16_UINT:
|
|
case DATA_FORMAT_R16G16B16_SINT:
|
|
case DATA_FORMAT_R16G16B16_SFLOAT: return 6;
|
|
case DATA_FORMAT_R16G16B16A16_UNORM:
|
|
case DATA_FORMAT_R16G16B16A16_SNORM:
|
|
case DATA_FORMAT_R16G16B16A16_USCALED:
|
|
case DATA_FORMAT_R16G16B16A16_SSCALED:
|
|
case DATA_FORMAT_R16G16B16A16_UINT:
|
|
case DATA_FORMAT_R16G16B16A16_SINT:
|
|
case DATA_FORMAT_R16G16B16A16_SFLOAT: return 8;
|
|
case DATA_FORMAT_R32_UINT:
|
|
case DATA_FORMAT_R32_SINT:
|
|
case DATA_FORMAT_R32_SFLOAT: return 4;
|
|
case DATA_FORMAT_R32G32_UINT:
|
|
case DATA_FORMAT_R32G32_SINT:
|
|
case DATA_FORMAT_R32G32_SFLOAT: return 8;
|
|
case DATA_FORMAT_R32G32B32_UINT:
|
|
case DATA_FORMAT_R32G32B32_SINT:
|
|
case DATA_FORMAT_R32G32B32_SFLOAT: return 12;
|
|
case DATA_FORMAT_R32G32B32A32_UINT:
|
|
case DATA_FORMAT_R32G32B32A32_SINT:
|
|
case DATA_FORMAT_R32G32B32A32_SFLOAT: return 16;
|
|
case DATA_FORMAT_R64_UINT:
|
|
case DATA_FORMAT_R64_SINT:
|
|
case DATA_FORMAT_R64_SFLOAT: return 8;
|
|
case DATA_FORMAT_R64G64_UINT:
|
|
case DATA_FORMAT_R64G64_SINT:
|
|
case DATA_FORMAT_R64G64_SFLOAT: return 16;
|
|
case DATA_FORMAT_R64G64B64_UINT:
|
|
case DATA_FORMAT_R64G64B64_SINT:
|
|
case DATA_FORMAT_R64G64B64_SFLOAT: return 24;
|
|
case DATA_FORMAT_R64G64B64A64_UINT:
|
|
case DATA_FORMAT_R64G64B64A64_SINT:
|
|
case DATA_FORMAT_R64G64B64A64_SFLOAT: return 32;
|
|
case DATA_FORMAT_B10G11R11_UFLOAT_PACK32:
|
|
case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32: return 4;
|
|
case DATA_FORMAT_D16_UNORM: return 2;
|
|
case DATA_FORMAT_X8_D24_UNORM_PACK32: return 4;
|
|
case DATA_FORMAT_D32_SFLOAT: return 4;
|
|
case DATA_FORMAT_S8_UINT: return 1;
|
|
case DATA_FORMAT_D16_UNORM_S8_UINT: return 4;
|
|
case DATA_FORMAT_D24_UNORM_S8_UINT: return 4;
|
|
case DATA_FORMAT_D32_SFLOAT_S8_UINT:
|
|
return 5; //?
|
|
case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC2_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC2_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC3_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC3_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC4_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC4_SNORM_BLOCK:
|
|
case DATA_FORMAT_BC5_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC5_SNORM_BLOCK:
|
|
case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
|
|
case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
|
|
case DATA_FORMAT_BC7_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC7_SRGB_BLOCK: return 1;
|
|
case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 1;
|
|
case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
|
|
case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
|
|
case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
|
|
case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 1;
|
|
case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK: return 1;
|
|
case DATA_FORMAT_G8B8G8R8_422_UNORM:
|
|
case DATA_FORMAT_B8G8R8G8_422_UNORM: return 4;
|
|
case DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM:
|
|
case DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM:
|
|
case DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM:
|
|
case DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM:
|
|
case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM: return 4;
|
|
case DATA_FORMAT_R10X6_UNORM_PACK16:
|
|
case DATA_FORMAT_R10X6G10X6_UNORM_2PACK16:
|
|
case DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:
|
|
case DATA_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16:
|
|
case DATA_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16:
|
|
case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16:
|
|
case DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:
|
|
case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16:
|
|
case DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16:
|
|
case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16:
|
|
case DATA_FORMAT_R12X4_UNORM_PACK16:
|
|
case DATA_FORMAT_R12X4G12X4_UNORM_2PACK16:
|
|
case DATA_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16:
|
|
case DATA_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16:
|
|
case DATA_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16:
|
|
case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16:
|
|
case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:
|
|
case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:
|
|
case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:
|
|
case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16: return 2;
|
|
case DATA_FORMAT_G16B16G16R16_422_UNORM:
|
|
case DATA_FORMAT_B16G16R16G16_422_UNORM:
|
|
case DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM:
|
|
case DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM:
|
|
case DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM:
|
|
case DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM:
|
|
case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM: return 8;
|
|
case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1;
|
|
default: {
|
|
ERR_PRINT("Format not handled, bug");
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.pdf
|
|
|
|
void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFormat p_format, uint32_t &r_w, uint32_t &r_h) {
|
|
|
|
switch (p_format) {
|
|
case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC2_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC2_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC3_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC3_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC4_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC4_SNORM_BLOCK:
|
|
case DATA_FORMAT_BC5_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC5_SNORM_BLOCK:
|
|
case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
|
|
case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
|
|
case DATA_FORMAT_BC7_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC7_SRGB_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:
|
|
case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
|
|
case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
|
|
case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
|
|
case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: //again, not sure about astc
|
|
case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
|
|
r_w = 4;
|
|
r_h = 4;
|
|
return;
|
|
case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
|
|
r_w = 4;
|
|
r_h = 4;
|
|
return;
|
|
case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
|
|
r_w = 8;
|
|
r_h = 4;
|
|
return;
|
|
default: {
|
|
r_w = 1;
|
|
r_h = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(DataFormat p_format) {
|
|
|
|
switch (p_format) {
|
|
case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK: return 8;
|
|
case DATA_FORMAT_BC2_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC2_SRGB_BLOCK: return 16;
|
|
case DATA_FORMAT_BC3_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC3_SRGB_BLOCK: return 16;
|
|
case DATA_FORMAT_BC4_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC4_SNORM_BLOCK: return 8;
|
|
case DATA_FORMAT_BC5_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC5_SNORM_BLOCK: return 16;
|
|
case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
|
|
case DATA_FORMAT_BC6H_SFLOAT_BLOCK: return 16;
|
|
case DATA_FORMAT_BC7_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC7_SRGB_BLOCK: return 16;
|
|
case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK: return 8;
|
|
case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK: return 8;
|
|
case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK: return 16;
|
|
case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
|
|
case DATA_FORMAT_EAC_R11_SNORM_BLOCK: return 8;
|
|
case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
|
|
case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK: return 16;
|
|
case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: //again, not sure about astc
|
|
case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
|
|
case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
|
|
return 8; //wrong
|
|
case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG:
|
|
return 8; //what varies is resolution
|
|
default: {
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFormat p_format) {
|
|
|
|
switch (p_format) {
|
|
case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: //these formats are half byte size, so rshift is 1
|
|
case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
|
|
case DATA_FORMAT_BC4_UNORM_BLOCK:
|
|
case DATA_FORMAT_BC4_SNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
|
|
case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
|
|
case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
|
|
case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
|
|
case DATA_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG: return 1;
|
|
case DATA_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG: //these formats are quarter byte size, so rshift is 1
|
|
case DATA_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG:
|
|
case DATA_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG: return 2;
|
|
default: {
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool RenderingDeviceVulkan::format_has_stencil(DataFormat p_format) {
|
|
switch (p_format) {
|
|
case DATA_FORMAT_S8_UINT:
|
|
case DATA_FORMAT_D16_UNORM_S8_UINT:
|
|
case DATA_FORMAT_D24_UNORM_S8_UINT:
|
|
case DATA_FORMAT_D32_SFLOAT_S8_UINT: {
|
|
return true;
|
|
}
|
|
default: {
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_format, uint32_t p_width, uint32_t p_height, uint32_t p_depth, uint32_t p_mipmaps, uint32_t *r_blockw, uint32_t *r_blockh, uint32_t *r_depth) {
|
|
|
|
ERR_FAIL_COND_V(p_mipmaps == 0, 0);
|
|
uint32_t w = p_width;
|
|
uint32_t h = p_height;
|
|
uint32_t d = p_depth;
|
|
|
|
uint32_t size = 0;
|
|
|
|
uint32_t pixel_size = get_image_format_pixel_size(p_format);
|
|
uint32_t pixel_rshift = get_compressed_image_format_pixel_rshift(p_format);
|
|
uint32_t blockw, blockh;
|
|
get_compressed_image_format_block_dimensions(p_format, blockw, blockh);
|
|
|
|
for (uint32_t i = 0; i < p_mipmaps; i++) {
|
|
uint32_t bw = w % blockw != 0 ? w + (blockw - w % blockw) : w;
|
|
uint32_t bh = h % blockh != 0 ? h + (blockh - h % blockh) : h;
|
|
|
|
uint32_t s = bw * bh;
|
|
|
|
s *= pixel_size;
|
|
s >>= pixel_rshift;
|
|
size += s * d;
|
|
if (r_blockw) {
|
|
*r_blockw = bw;
|
|
}
|
|
if (r_blockh) {
|
|
*r_blockh = bh;
|
|
}
|
|
if (r_depth) {
|
|
*r_depth = d;
|
|
}
|
|
w = MAX(blockw, w >> 1);
|
|
h = MAX(blockh, h >> 1);
|
|
d = MAX(1, d >> 1);
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth) {
|
|
|
|
//formats and block size don't really matter here since they can all go down to 1px (even if block is larger)
|
|
int w = p_width;
|
|
int h = p_height;
|
|
int d = p_depth;
|
|
|
|
int mipmaps = 1;
|
|
|
|
while (true) {
|
|
|
|
if (w == 1 && h == 1 && d == 1) {
|
|
break;
|
|
}
|
|
|
|
w = MAX(1, w >> 1);
|
|
h = MAX(1, h >> 1);
|
|
d = MAX(1, d >> 1);
|
|
|
|
mipmaps++;
|
|
};
|
|
|
|
return mipmaps;
|
|
}
|
|
|
|
///////////////////////
|
|
|
|
const VkCompareOp RenderingDeviceVulkan::compare_operators[RenderingDevice::COMPARE_OP_MAX] = {
|
|
VK_COMPARE_OP_NEVER,
|
|
VK_COMPARE_OP_LESS,
|
|
VK_COMPARE_OP_EQUAL,
|
|
VK_COMPARE_OP_LESS_OR_EQUAL,
|
|
VK_COMPARE_OP_GREATER,
|
|
VK_COMPARE_OP_NOT_EQUAL,
|
|
VK_COMPARE_OP_GREATER_OR_EQUAL,
|
|
VK_COMPARE_OP_ALWAYS
|
|
};
|
|
|
|
const VkStencilOp RenderingDeviceVulkan::stencil_operations[RenderingDevice::STENCIL_OP_MAX] = {
|
|
VK_STENCIL_OP_KEEP,
|
|
VK_STENCIL_OP_ZERO,
|
|
VK_STENCIL_OP_REPLACE,
|
|
VK_STENCIL_OP_INCREMENT_AND_CLAMP,
|
|
VK_STENCIL_OP_DECREMENT_AND_CLAMP,
|
|
VK_STENCIL_OP_INVERT,
|
|
VK_STENCIL_OP_INCREMENT_AND_WRAP,
|
|
VK_STENCIL_OP_DECREMENT_AND_WRAP
|
|
};
|
|
|
|
const VkSampleCountFlagBits RenderingDeviceVulkan::rasterization_sample_count[RenderingDevice::TEXTURE_SAMPLES_MAX] = {
|
|
VK_SAMPLE_COUNT_1_BIT,
|
|
VK_SAMPLE_COUNT_2_BIT,
|
|
VK_SAMPLE_COUNT_4_BIT,
|
|
VK_SAMPLE_COUNT_8_BIT,
|
|
VK_SAMPLE_COUNT_16_BIT,
|
|
VK_SAMPLE_COUNT_32_BIT,
|
|
VK_SAMPLE_COUNT_64_BIT,
|
|
};
|
|
|
|
const VkLogicOp RenderingDeviceVulkan::logic_operations[RenderingDevice::LOGIC_OP_MAX] = {
|
|
VK_LOGIC_OP_CLEAR,
|
|
VK_LOGIC_OP_AND,
|
|
VK_LOGIC_OP_AND_REVERSE,
|
|
VK_LOGIC_OP_COPY,
|
|
VK_LOGIC_OP_AND_INVERTED,
|
|
VK_LOGIC_OP_NO_OP,
|
|
VK_LOGIC_OP_XOR,
|
|
VK_LOGIC_OP_OR,
|
|
VK_LOGIC_OP_NOR,
|
|
VK_LOGIC_OP_EQUIVALENT,
|
|
VK_LOGIC_OP_INVERT,
|
|
VK_LOGIC_OP_OR_REVERSE,
|
|
VK_LOGIC_OP_COPY_INVERTED,
|
|
VK_LOGIC_OP_OR_INVERTED,
|
|
VK_LOGIC_OP_NAND,
|
|
VK_LOGIC_OP_SET
|
|
};
|
|
|
|
const VkBlendFactor RenderingDeviceVulkan::blend_factors[RenderingDevice::BLEND_FACTOR_MAX] = {
|
|
VK_BLEND_FACTOR_ZERO,
|
|
VK_BLEND_FACTOR_ONE,
|
|
VK_BLEND_FACTOR_SRC_COLOR,
|
|
VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
|
|
VK_BLEND_FACTOR_DST_COLOR,
|
|
VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
|
|
VK_BLEND_FACTOR_SRC_ALPHA,
|
|
VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
|
|
VK_BLEND_FACTOR_DST_ALPHA,
|
|
VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
|
|
VK_BLEND_FACTOR_CONSTANT_COLOR,
|
|
VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
|
|
VK_BLEND_FACTOR_CONSTANT_ALPHA,
|
|
VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
|
|
VK_BLEND_FACTOR_SRC_ALPHA_SATURATE,
|
|
VK_BLEND_FACTOR_SRC1_COLOR,
|
|
VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR,
|
|
VK_BLEND_FACTOR_SRC1_ALPHA,
|
|
VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
|
|
};
|
|
const VkBlendOp RenderingDeviceVulkan::blend_operations[RenderingDevice::BLEND_OP_MAX] = {
|
|
VK_BLEND_OP_ADD,
|
|
VK_BLEND_OP_SUBTRACT,
|
|
VK_BLEND_OP_REVERSE_SUBTRACT,
|
|
VK_BLEND_OP_MIN,
|
|
VK_BLEND_OP_MAX
|
|
};
|
|
|
|
const VkSamplerAddressMode RenderingDeviceVulkan::address_modes[RenderingDevice::SAMPLER_REPEAT_MODE_MAX] = {
|
|
VK_SAMPLER_ADDRESS_MODE_REPEAT,
|
|
VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT,
|
|
VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
|
|
VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
|
|
VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
|
|
};
|
|
|
|
const VkBorderColor RenderingDeviceVulkan::sampler_border_colors[RenderingDevice::SAMPLER_BORDER_COLOR_MAX] = {
|
|
VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
|
|
VK_BORDER_COLOR_INT_TRANSPARENT_BLACK,
|
|
VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
|
|
VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
|
VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE,
|
|
VK_BORDER_COLOR_INT_OPAQUE_WHITE
|
|
};
|
|
|
|
const VkImageType RenderingDeviceVulkan::vulkan_image_type[RenderingDevice::TEXTURE_TYPE_MAX] = {
|
|
VK_IMAGE_TYPE_1D,
|
|
VK_IMAGE_TYPE_2D,
|
|
VK_IMAGE_TYPE_3D,
|
|
VK_IMAGE_TYPE_2D,
|
|
VK_IMAGE_TYPE_1D,
|
|
VK_IMAGE_TYPE_2D,
|
|
VK_IMAGE_TYPE_2D
|
|
};
|
|
|
|
/***************************/
|
|
/**** BUFFER MANAGEMENT ****/
|
|
/***************************/
|
|
|
|
Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping) {
|
|
VkBufferCreateInfo bufferInfo;
|
|
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufferInfo.pNext = NULL;
|
|
bufferInfo.flags = 0;
|
|
bufferInfo.size = p_size;
|
|
bufferInfo.usage = p_usage;
|
|
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
bufferInfo.queueFamilyIndexCount = 0;
|
|
bufferInfo.pQueueFamilyIndices = 0;
|
|
|
|
VmaAllocationCreateInfo allocInfo;
|
|
allocInfo.flags = 0;
|
|
allocInfo.usage = p_mapping;
|
|
allocInfo.requiredFlags = 0;
|
|
allocInfo.preferredFlags = 0;
|
|
allocInfo.memoryTypeBits = 0;
|
|
allocInfo.pool = NULL;
|
|
allocInfo.pUserData = NULL;
|
|
|
|
VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, NULL);
|
|
ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size));
|
|
p_buffer->size = p_size;
|
|
p_buffer->buffer_info.buffer = p_buffer->buffer;
|
|
p_buffer->buffer_info.offset = 0;
|
|
p_buffer->buffer_info.range = p_size;
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::_buffer_free(Buffer *p_buffer) {
|
|
ERR_FAIL_COND_V(p_buffer->size == 0, ERR_INVALID_PARAMETER);
|
|
|
|
vmaDestroyBuffer(allocator, p_buffer->buffer, p_buffer->allocation);
|
|
p_buffer->buffer = NULL;
|
|
p_buffer->allocation = NULL;
|
|
p_buffer->size = 0;
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::_insert_staging_block() {
|
|
|
|
VkBufferCreateInfo bufferInfo;
|
|
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
bufferInfo.pNext = NULL;
|
|
bufferInfo.flags = 0;
|
|
bufferInfo.size = staging_buffer_block_size;
|
|
bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
|
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
bufferInfo.queueFamilyIndexCount = 0;
|
|
bufferInfo.pQueueFamilyIndices = 0;
|
|
|
|
VmaAllocationCreateInfo allocInfo;
|
|
allocInfo.flags = 0;
|
|
allocInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
|
|
allocInfo.requiredFlags = 0;
|
|
allocInfo.preferredFlags = 0;
|
|
allocInfo.memoryTypeBits = 0;
|
|
allocInfo.pool = NULL;
|
|
allocInfo.pUserData = NULL;
|
|
|
|
StagingBufferBlock block;
|
|
|
|
VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &block.buffer, &block.allocation, NULL);
|
|
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
|
|
|
|
block.frame_used = 0;
|
|
block.fill_amount = 0;
|
|
|
|
staging_buffer_blocks.insert(staging_buffer_current, block);
|
|
return OK;
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_t p_required_align, uint32_t &r_alloc_offset, uint32_t &r_alloc_size, bool p_can_segment, bool p_on_draw_command_buffer) {
|
|
//determine a block to use
|
|
|
|
r_alloc_size = p_amount;
|
|
|
|
while (true) {
|
|
|
|
r_alloc_offset = 0;
|
|
|
|
//see if we can use current block
|
|
if (staging_buffer_blocks[staging_buffer_current].frame_used == frames_drawn) {
|
|
//we used this block this frame, let's see if there is still room
|
|
|
|
uint32_t write_from = staging_buffer_blocks[staging_buffer_current].fill_amount;
|
|
|
|
{
|
|
uint32_t align_remainder = write_from % p_required_align;
|
|
if (align_remainder != 0) {
|
|
write_from += p_required_align - align_remainder;
|
|
}
|
|
}
|
|
|
|
int32_t available_bytes = int32_t(staging_buffer_block_size) - int32_t(write_from);
|
|
|
|
if ((int32_t)p_amount < available_bytes) {
|
|
//all is good, we should be ok, all will fit
|
|
r_alloc_offset = write_from;
|
|
} else if (p_can_segment && available_bytes >= (int32_t)p_required_align) {
|
|
//ok all won't fit but at least we can fit a chunkie
|
|
//all is good, update what needs to be written to
|
|
r_alloc_offset = write_from;
|
|
r_alloc_size = available_bytes - (available_bytes % p_required_align);
|
|
|
|
} else {
|
|
//can't fit it into this buffer.
|
|
//will need to try next buffer
|
|
|
|
staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size();
|
|
|
|
// before doing anything, though, let's check that we didn't manage to fill all blocks
|
|
// possible in a single frame
|
|
if (staging_buffer_blocks[staging_buffer_current].frame_used == frames_drawn) {
|
|
//guess we did.. ok, let's see if we can insert a new block..
|
|
if (staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) {
|
|
//we can, so we are safe
|
|
Error err = _insert_staging_block();
|
|
if (err) {
|
|
return err;
|
|
}
|
|
//claim for this frame
|
|
staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
|
|
} else {
|
|
// Ok, worst case scenario, all the staging buffers belong to this frame
|
|
// and this frame is not even done.
|
|
// If this is the main thread, it means the user is likely loading a lot of resources at once,
|
|
// otherwise, the thread should just be blocked until the next frame (currently unimplemented)
|
|
|
|
if (false) { //separate thread from render
|
|
|
|
//block_until_next_frame()
|
|
continue;
|
|
} else {
|
|
|
|
//flush EVERYTHING including setup commands. IF not immediate, also need to flush the draw commands
|
|
_flush(true);
|
|
|
|
//clear the whole staging buffer
|
|
for (int i = 0; i < staging_buffer_blocks.size(); i++) {
|
|
staging_buffer_blocks.write[i].frame_used = 0;
|
|
staging_buffer_blocks.write[i].fill_amount = 0;
|
|
}
|
|
//claim current
|
|
staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
|
|
}
|
|
}
|
|
|
|
} else {
|
|
//not from current frame, so continue and try again
|
|
continue;
|
|
}
|
|
}
|
|
|
|
} else if (staging_buffer_blocks[staging_buffer_current].frame_used <= frames_drawn - frame_count) {
|
|
//this is an old block, which was already processed, let's reuse
|
|
staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
|
|
staging_buffer_blocks.write[staging_buffer_current].fill_amount = 0;
|
|
} else if (staging_buffer_blocks[staging_buffer_current].frame_used > frames_drawn - frame_count) {
|
|
//this block may still be in use, let's not touch it unless we have to, so.. can we create a new one?
|
|
if (staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) {
|
|
//we are still allowed to create a new block, so let's do that and insert it for current pos
|
|
Error err = _insert_staging_block();
|
|
if (err) {
|
|
return err;
|
|
}
|
|
//claim for this frame
|
|
staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
|
|
} else {
|
|
// oops, we are out of room and we can't create more.
|
|
// let's flush older frames.
|
|
// The logic here is that if a game is loading a lot of data from the main thread, it will need to be stalled anyway.
|
|
// If loading from a separate thread, we can block that thread until next frame when more room is made (not currently implemented, though).
|
|
|
|
if (false) {
|
|
//separate thread from render
|
|
//block_until_next_frame()
|
|
continue; //and try again
|
|
} else {
|
|
|
|
_flush(false);
|
|
|
|
for (int i = 0; i < staging_buffer_blocks.size(); i++) {
|
|
//clear all blocks but the ones from this frame
|
|
int block_idx = (i + staging_buffer_current) % staging_buffer_blocks.size();
|
|
if (staging_buffer_blocks[block_idx].frame_used == frames_drawn) {
|
|
break; //ok, we reached something from this frame, abort
|
|
}
|
|
|
|
staging_buffer_blocks.write[block_idx].frame_used = 0;
|
|
staging_buffer_blocks.write[block_idx].fill_amount = 0;
|
|
}
|
|
|
|
//claim for current frame
|
|
staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
|
|
}
|
|
}
|
|
}
|
|
|
|
//all was good, break
|
|
break;
|
|
}
|
|
|
|
staging_buffer_used = true;
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer, uint32_t p_required_align) {
|
|
|
|
//submitting may get chunked for various reasons, so convert this to a task
|
|
size_t to_submit = p_data_size;
|
|
size_t submit_from = 0;
|
|
|
|
while (to_submit > 0) {
|
|
|
|
uint32_t block_write_offset;
|
|
uint32_t block_write_amount;
|
|
|
|
Error err = _staging_buffer_allocate(MIN(to_submit, staging_buffer_block_size), p_required_align, block_write_offset, block_write_amount, p_use_draw_command_buffer);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
|
|
//map staging buffer (It's CPU and coherent)
|
|
|
|
void *data_ptr = NULL;
|
|
{
|
|
VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr);
|
|
if (vkerr) {
|
|
ERR_FAIL_V(ERR_CANT_CREATE);
|
|
}
|
|
}
|
|
|
|
//copy to staging buffer
|
|
copymem(((uint8_t *)data_ptr) + block_write_offset, p_data + submit_from, block_write_amount);
|
|
|
|
//unmap
|
|
vmaUnmapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation);
|
|
//insert a command to copy this
|
|
|
|
VkBufferCopy region;
|
|
region.srcOffset = block_write_offset;
|
|
region.dstOffset = submit_from + p_offset;
|
|
region.size = block_write_amount;
|
|
|
|
vkCmdCopyBuffer(p_use_draw_command_buffer ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, staging_buffer_blocks[staging_buffer_current].buffer, p_buffer->buffer, 1, ®ion);
|
|
|
|
staging_buffer_blocks.write[staging_buffer_current].fill_amount = block_write_offset + block_write_amount;
|
|
|
|
to_submit -= block_write_amount;
|
|
submit_from += block_write_amount;
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
void RenderingDeviceVulkan::_memory_barrier(VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw) {
|
|
|
|
VkMemoryBarrier mem_barrier;
|
|
mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
|
|
mem_barrier.pNext = NULL;
|
|
mem_barrier.srcAccessMask = p_src_access;
|
|
mem_barrier.dstAccessMask = p_dst_sccess;
|
|
|
|
vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 1, &mem_barrier, 0, NULL, 0, NULL);
|
|
}
|
|
|
|
void RenderingDeviceVulkan::_full_barrier(bool p_sync_with_draw) {
|
|
//used for debug
|
|
_memory_barrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
|
VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
|
|
VK_ACCESS_INDEX_READ_BIT |
|
|
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
|
|
VK_ACCESS_UNIFORM_READ_BIT |
|
|
VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_SHADER_READ_BIT |
|
|
VK_ACCESS_SHADER_WRITE_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
|
|
VK_ACCESS_TRANSFER_READ_BIT |
|
|
VK_ACCESS_TRANSFER_WRITE_BIT |
|
|
VK_ACCESS_HOST_READ_BIT |
|
|
VK_ACCESS_HOST_WRITE_BIT,
|
|
VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
|
|
VK_ACCESS_INDEX_READ_BIT |
|
|
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
|
|
VK_ACCESS_UNIFORM_READ_BIT |
|
|
VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_SHADER_READ_BIT |
|
|
VK_ACCESS_SHADER_WRITE_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
|
|
VK_ACCESS_TRANSFER_READ_BIT |
|
|
VK_ACCESS_TRANSFER_WRITE_BIT |
|
|
VK_ACCESS_HOST_READ_BIT |
|
|
VK_ACCESS_HOST_WRITE_BIT,
|
|
p_sync_with_draw);
|
|
}
|
|
|
|
void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_from, uint64_t p_size, VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_sccess, bool p_sync_with_draw) {
|
|
|
|
VkBufferMemoryBarrier buffer_mem_barrier;
|
|
buffer_mem_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
|
buffer_mem_barrier.pNext = NULL;
|
|
buffer_mem_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
buffer_mem_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
buffer_mem_barrier.srcAccessMask = p_src_access;
|
|
buffer_mem_barrier.dstAccessMask = p_dst_sccess;
|
|
buffer_mem_barrier.buffer = buffer;
|
|
buffer_mem_barrier.offset = p_from;
|
|
buffer_mem_barrier.size = p_size;
|
|
|
|
vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 0, NULL, 1, &buffer_mem_barrier, 0, NULL);
|
|
}
|
|
|
|
/*****************/
|
|
/**** TEXTURE ****/
|
|
/*****************/
|
|
|
|
RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<PoolVector<uint8_t> > &p_data) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
VkImageCreateInfo image_create_info;
|
|
image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
image_create_info.pNext = NULL;
|
|
image_create_info.flags = 0;
|
|
|
|
VkImageFormatListCreateInfoKHR format_list_create_info;
|
|
Vector<VkFormat> allowed_formats;
|
|
|
|
if (p_format.shareable_formats.size()) {
|
|
image_create_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
|
|
for (int i = 0; i < p_format.shareable_formats.size(); i++) {
|
|
allowed_formats.push_back(vulkan_formats[p_format.shareable_formats[i]]);
|
|
}
|
|
|
|
format_list_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR;
|
|
format_list_create_info.pNext = NULL;
|
|
format_list_create_info.viewFormatCount = allowed_formats.size();
|
|
format_list_create_info.pViewFormats = allowed_formats.ptr();
|
|
image_create_info.pNext = &format_list_create_info;
|
|
|
|
ERR_FAIL_COND_V_MSG(p_format.shareable_formats.find(p_format.format) == -1, RID(),
|
|
"If supplied a list of shareable formats, the current format must be present in the list");
|
|
ERR_FAIL_COND_V_MSG(p_view.format_override != DATA_FORMAT_MAX && p_format.shareable_formats.find(p_view.format_override) == -1, RID(),
|
|
"If supplied a list of shareable formats, the current view format override must be present in the list");
|
|
}
|
|
if (p_format.type == TEXTURE_TYPE_CUBE || p_format.type == TEXTURE_TYPE_CUBE_ARRAY) {
|
|
image_create_info.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
|
|
}
|
|
/*if (p_format.type == TEXTURE_TYPE_2D || p_format.type == TEXTURE_TYPE_2D_ARRAY) {
|
|
image_create_info.flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
|
|
}*/
|
|
|
|
ERR_FAIL_INDEX_V(p_format.type, TEXTURE_TYPE_MAX, RID());
|
|
|
|
image_create_info.imageType = vulkan_image_type[p_format.type];
|
|
|
|
ERR_FAIL_COND_V_MSG(p_format.width < 1, RID(), "Width must be equal or greater than 1 for all textures");
|
|
|
|
image_create_info.format = vulkan_formats[p_format.format];
|
|
|
|
image_create_info.extent.width = p_format.width;
|
|
if (image_create_info.imageType == VK_IMAGE_TYPE_3D || image_create_info.imageType == VK_IMAGE_TYPE_2D) {
|
|
ERR_FAIL_COND_V_MSG(p_format.height < 1, RID(), "Height must be equal or greater than 1 for 2D and 3D textures");
|
|
image_create_info.extent.height = p_format.height;
|
|
} else {
|
|
image_create_info.extent.height = 1;
|
|
}
|
|
|
|
if (image_create_info.imageType == VK_IMAGE_TYPE_3D) {
|
|
ERR_FAIL_COND_V_MSG(p_format.depth < 1, RID(), "Depth must be equal or greater than 1 for 3D textures");
|
|
image_create_info.extent.depth = p_format.depth;
|
|
} else {
|
|
image_create_info.extent.depth = 1;
|
|
}
|
|
|
|
ERR_FAIL_COND_V(p_format.mipmaps < 1, RID());
|
|
|
|
image_create_info.mipLevels = p_format.mipmaps;
|
|
|
|
if (p_format.type == TEXTURE_TYPE_1D_ARRAY || p_format.type == TEXTURE_TYPE_2D_ARRAY || p_format.type == TEXTURE_TYPE_CUBE_ARRAY || p_format.type == TEXTURE_TYPE_CUBE) {
|
|
ERR_FAIL_COND_V_MSG(p_format.array_layers < 1, RID(),
|
|
"Amount of layers must be equal or greater than 1 for arrays and cubemaps.");
|
|
ERR_FAIL_COND_V_MSG((p_format.type == TEXTURE_TYPE_CUBE_ARRAY || p_format.type == TEXTURE_TYPE_CUBE) && (p_format.array_layers % 6) != 0, RID(),
|
|
"Cubemap and cubemap array textures must provide a layer number that is multiple of 6");
|
|
image_create_info.arrayLayers = p_format.array_layers;
|
|
} else {
|
|
image_create_info.arrayLayers = 1;
|
|
}
|
|
|
|
ERR_FAIL_INDEX_V(p_format.samples, TEXTURE_SAMPLES_MAX, RID());
|
|
|
|
image_create_info.samples = rasterization_sample_count[p_format.samples];
|
|
image_create_info.tiling = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
|
|
|
|
//usage
|
|
image_create_info.usage = 0;
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT) {
|
|
image_create_info.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT) {
|
|
image_create_info.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
|
image_create_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
image_create_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT) {
|
|
image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
}
|
|
if (p_format.usage_bits & TEXTURE_USAGE_CAN_COPY_FROM_BIT) {
|
|
image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_CAN_COPY_TO_BIT) {
|
|
image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
|
}
|
|
|
|
image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
image_create_info.queueFamilyIndexCount = 0;
|
|
image_create_info.pQueueFamilyIndices = NULL;
|
|
image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
uint32_t required_mipmaps = get_image_required_mipmaps(image_create_info.extent.width, image_create_info.extent.height, image_create_info.extent.depth);
|
|
|
|
ERR_FAIL_COND_V_MSG(required_mipmaps < image_create_info.mipLevels, RID(),
|
|
"Too many mipmaps requested for texture format and dimensions (" + itos(image_create_info.mipLevels) + "), maximum allowed: (" + itos(required_mipmaps) + ").");
|
|
|
|
if (p_data.size()) {
|
|
|
|
ERR_FAIL_COND_V_MSG(!(p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT), RID(),
|
|
"Texture needs the TEXTURE_USAGE_CAN_UPDATE_BIT usage flag in order to be updated at initialization or later");
|
|
|
|
int expected_images = image_create_info.arrayLayers;
|
|
ERR_FAIL_COND_V_MSG(p_data.size() != expected_images, RID(),
|
|
"Default supplied data for image format is of invalid length (" + itos(p_data.size()) + "), should be (" + itos(expected_images) + ").");
|
|
|
|
for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
|
|
uint32_t required_size = get_image_format_required_size(p_format.format, image_create_info.extent.width, image_create_info.extent.height, image_create_info.extent.depth, image_create_info.mipLevels);
|
|
ERR_FAIL_COND_V_MSG((uint32_t)p_data[i].size() != required_size, RID(),
|
|
"Data for slice index " + itos(i) + " (mapped to layer " + itos(i) + ") differs in size (supplied: " + itos(p_data[i].size()) + ") than what is required by the format (" + itos(required_size) + ").");
|
|
}
|
|
}
|
|
|
|
{
|
|
//validate that this image is supported for the intended use
|
|
VkFormatProperties properties;
|
|
vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), image_create_info.format, &properties);
|
|
VkFormatFeatureFlags flags;
|
|
|
|
String format_text = "'" + String(named_formats[p_format.format]) + "'";
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) {
|
|
flags = properties.linearTilingFeatures;
|
|
format_text += " (with CPU read bit)";
|
|
} else {
|
|
flags = properties.optimalTilingFeatures;
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
|
|
ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as sampling texture.");
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
|
|
ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as color attachment.");
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
|
|
printf("vkformat: %x\n", image_create_info.format);
|
|
ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as depth-stencil attachment.");
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
|
|
ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as storage image.");
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_ATOMIC_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) {
|
|
ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as atomic storage image.");
|
|
}
|
|
}
|
|
|
|
//some view validation
|
|
|
|
if (p_view.format_override != DATA_FORMAT_MAX) {
|
|
ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID());
|
|
}
|
|
ERR_FAIL_INDEX_V(p_view.swizzle_r, TEXTURE_SWIZZLE_MAX, RID());
|
|
ERR_FAIL_INDEX_V(p_view.swizzle_g, TEXTURE_SWIZZLE_MAX, RID());
|
|
ERR_FAIL_INDEX_V(p_view.swizzle_b, TEXTURE_SWIZZLE_MAX, RID());
|
|
ERR_FAIL_INDEX_V(p_view.swizzle_a, TEXTURE_SWIZZLE_MAX, RID());
|
|
|
|
//allocate memory
|
|
|
|
VmaAllocationCreateInfo allocInfo;
|
|
allocInfo.flags = 0;
|
|
allocInfo.usage = p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT ? VMA_MEMORY_USAGE_CPU_ONLY : VMA_MEMORY_USAGE_GPU_ONLY;
|
|
allocInfo.requiredFlags = 0;
|
|
allocInfo.preferredFlags = 0;
|
|
allocInfo.memoryTypeBits = 0;
|
|
allocInfo.pool = NULL;
|
|
allocInfo.pUserData = NULL;
|
|
|
|
Texture texture;
|
|
|
|
VkResult err = vmaCreateImage(allocator, &image_create_info, &allocInfo, &texture.image, &texture.allocation, &texture.allocation_info);
|
|
ERR_FAIL_COND_V(err, RID());
|
|
|
|
texture.type = p_format.type;
|
|
texture.format = p_format.format;
|
|
texture.width = image_create_info.extent.width;
|
|
texture.height = image_create_info.extent.height;
|
|
texture.depth = image_create_info.extent.depth;
|
|
texture.layers = image_create_info.arrayLayers;
|
|
texture.mipmaps = image_create_info.mipLevels;
|
|
texture.usage_flags = p_format.usage_bits;
|
|
texture.samples = p_format.samples;
|
|
texture.allowed_shared_formats = p_format.shareable_formats;
|
|
|
|
//set base layout based on usage priority
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT) {
|
|
//first priority, readable
|
|
texture.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
} else if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT) {
|
|
//second priority, storage
|
|
|
|
texture.layout = VK_IMAGE_LAYOUT_GENERAL;
|
|
|
|
} else if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
|
//third priority, color or depth
|
|
|
|
texture.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
} else if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
|
|
texture.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
} else {
|
|
texture.layout = VK_IMAGE_LAYOUT_GENERAL;
|
|
}
|
|
|
|
if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
|
|
texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
|
|
if (format_has_stencil(p_format.format)) {
|
|
texture.barrier_aspect_mask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
}
|
|
} else {
|
|
texture.read_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
texture.barrier_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
}
|
|
|
|
texture.bound = false;
|
|
|
|
//create view
|
|
|
|
VkImageViewCreateInfo image_view_create_info;
|
|
image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
image_view_create_info.pNext = NULL;
|
|
image_view_create_info.flags = 0;
|
|
image_view_create_info.image = texture.image;
|
|
|
|
static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
|
|
VK_IMAGE_VIEW_TYPE_1D,
|
|
VK_IMAGE_VIEW_TYPE_2D,
|
|
VK_IMAGE_VIEW_TYPE_3D,
|
|
VK_IMAGE_VIEW_TYPE_CUBE,
|
|
VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
VK_IMAGE_VIEW_TYPE_2D_ARRAY,
|
|
VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
|
|
};
|
|
|
|
image_view_create_info.viewType = view_types[p_format.type];
|
|
if (p_view.format_override == DATA_FORMAT_MAX) {
|
|
image_view_create_info.format = image_create_info.format;
|
|
} else {
|
|
image_view_create_info.format = vulkan_formats[p_view.format_override];
|
|
}
|
|
|
|
static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
|
|
VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
VK_COMPONENT_SWIZZLE_ZERO,
|
|
VK_COMPONENT_SWIZZLE_ONE,
|
|
VK_COMPONENT_SWIZZLE_R,
|
|
VK_COMPONENT_SWIZZLE_G,
|
|
VK_COMPONENT_SWIZZLE_B,
|
|
VK_COMPONENT_SWIZZLE_A
|
|
};
|
|
|
|
image_view_create_info.components.r = component_swizzles[p_view.swizzle_r];
|
|
image_view_create_info.components.g = component_swizzles[p_view.swizzle_g];
|
|
image_view_create_info.components.b = component_swizzles[p_view.swizzle_b];
|
|
image_view_create_info.components.a = component_swizzles[p_view.swizzle_a];
|
|
|
|
image_view_create_info.subresourceRange.baseMipLevel = 0;
|
|
image_view_create_info.subresourceRange.levelCount = image_create_info.mipLevels;
|
|
image_view_create_info.subresourceRange.baseArrayLayer = 0;
|
|
image_view_create_info.subresourceRange.layerCount = image_create_info.arrayLayers;
|
|
if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
} else {
|
|
image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
}
|
|
|
|
err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view);
|
|
|
|
if (err) {
|
|
vmaDestroyImage(allocator, texture.image, texture.allocation);
|
|
ERR_FAIL_V(RID());
|
|
}
|
|
|
|
//barrier to set layout
|
|
{
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = 0;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
image_memory_barrier.newLayout = texture.layout;
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = texture.image;
|
|
image_memory_barrier.subresourceRange.aspectMask = texture.barrier_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = image_create_info.mipLevels;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = 0;
|
|
image_memory_barrier.subresourceRange.layerCount = image_create_info.arrayLayers;
|
|
|
|
vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
|
|
RID id = texture_owner.make_rid(texture);
|
|
|
|
if (p_data.size()) {
|
|
|
|
for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
|
|
texture_update(id, i, p_data[i]);
|
|
}
|
|
}
|
|
return id;
|
|
}
|
|
|
|
RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID p_with_texture) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
Texture *src_texture = texture_owner.getornull(p_with_texture);
|
|
ERR_FAIL_COND_V(!src_texture, RID());
|
|
|
|
if (src_texture->owner.is_valid()) { //ahh this is a share
|
|
p_with_texture = src_texture->owner;
|
|
src_texture = texture_owner.getornull(src_texture->owner);
|
|
ERR_FAIL_COND_V(!src_texture, RID()); //this is a bug
|
|
}
|
|
|
|
//create view
|
|
|
|
Texture texture = *src_texture;
|
|
|
|
VkImageViewCreateInfo image_view_create_info;
|
|
image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
image_view_create_info.pNext = NULL;
|
|
image_view_create_info.flags = 0;
|
|
image_view_create_info.image = texture.image;
|
|
|
|
static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
|
|
VK_IMAGE_VIEW_TYPE_1D,
|
|
VK_IMAGE_VIEW_TYPE_2D,
|
|
VK_IMAGE_VIEW_TYPE_3D,
|
|
VK_IMAGE_VIEW_TYPE_CUBE,
|
|
VK_IMAGE_VIEW_TYPE_1D_ARRAY,
|
|
VK_IMAGE_VIEW_TYPE_2D_ARRAY,
|
|
VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
|
|
};
|
|
|
|
image_view_create_info.viewType = view_types[texture.type];
|
|
if (p_view.format_override == DATA_FORMAT_MAX || p_view.format_override == texture.format) {
|
|
image_view_create_info.format = vulkan_formats[texture.format];
|
|
} else {
|
|
ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID());
|
|
|
|
ERR_FAIL_COND_V_MSG(texture.allowed_shared_formats.find(p_view.format_override) == -1, RID(),
|
|
"Format override is not in the list of allowed shareable formats for original texture.");
|
|
image_view_create_info.format = vulkan_formats[p_view.format_override];
|
|
}
|
|
|
|
static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
|
|
VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
VK_COMPONENT_SWIZZLE_ZERO,
|
|
VK_COMPONENT_SWIZZLE_ONE,
|
|
VK_COMPONENT_SWIZZLE_R,
|
|
VK_COMPONENT_SWIZZLE_G,
|
|
VK_COMPONENT_SWIZZLE_B,
|
|
VK_COMPONENT_SWIZZLE_A
|
|
};
|
|
|
|
image_view_create_info.components.r = component_swizzles[p_view.swizzle_r];
|
|
image_view_create_info.components.g = component_swizzles[p_view.swizzle_g];
|
|
image_view_create_info.components.b = component_swizzles[p_view.swizzle_b];
|
|
image_view_create_info.components.a = component_swizzles[p_view.swizzle_a];
|
|
|
|
image_view_create_info.subresourceRange.baseMipLevel = 0;
|
|
image_view_create_info.subresourceRange.levelCount = texture.mipmaps;
|
|
image_view_create_info.subresourceRange.layerCount = texture.layers;
|
|
image_view_create_info.subresourceRange.baseArrayLayer = 0;
|
|
|
|
if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
} else {
|
|
image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
}
|
|
|
|
VkResult err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view);
|
|
|
|
if (err) {
|
|
ERR_FAIL_V(RID());
|
|
}
|
|
|
|
texture.owner = p_with_texture;
|
|
RID id = texture_owner.make_rid(texture);
|
|
_add_dependency(id, p_with_texture);
|
|
|
|
return id;
|
|
}
|
|
|
|
RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, TextureSliceType p_slice_type) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
Texture *src_texture = texture_owner.getornull(p_with_texture);
|
|
ERR_FAIL_COND_V(!src_texture, RID());
|
|
|
|
if (src_texture->owner.is_valid()) { //ahh this is a share
|
|
p_with_texture = src_texture->owner;
|
|
src_texture = texture_owner.getornull(src_texture->owner);
|
|
ERR_FAIL_COND_V(!src_texture, RID()); //this is a bug
|
|
}
|
|
|
|
ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_CUBEMAP && (src_texture->type != TEXTURE_TYPE_CUBE && src_texture->type != TEXTURE_TYPE_CUBE_ARRAY), RID(),
|
|
"Can only create a cubemap slice from a cubemap or cubemap array mipmap");
|
|
|
|
ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_3D && src_texture->type != TEXTURE_TYPE_3D, RID(),
|
|
"Can only create a 3D slice from a 3D texture");
|
|
|
|
//create view
|
|
|
|
ERR_FAIL_INDEX_V(p_mipmap, src_texture->mipmaps, RID());
|
|
ERR_FAIL_INDEX_V(p_layer, src_texture->layers, RID());
|
|
|
|
Texture texture = *src_texture;
|
|
get_image_format_required_size(texture.format, texture.width, texture.height, texture.depth, p_mipmap + 1, &texture.width, &texture.height);
|
|
texture.mipmaps = 1;
|
|
texture.layers = p_slice_type == TEXTURE_SLICE_CUBEMAP ? 6 : 1;
|
|
|
|
VkImageViewCreateInfo image_view_create_info;
|
|
image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
image_view_create_info.pNext = NULL;
|
|
image_view_create_info.flags = 0;
|
|
image_view_create_info.image = texture.image;
|
|
|
|
static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
|
|
VK_IMAGE_VIEW_TYPE_1D,
|
|
VK_IMAGE_VIEW_TYPE_2D,
|
|
VK_IMAGE_VIEW_TYPE_2D,
|
|
VK_IMAGE_VIEW_TYPE_2D,
|
|
VK_IMAGE_VIEW_TYPE_1D,
|
|
VK_IMAGE_VIEW_TYPE_2D,
|
|
VK_IMAGE_VIEW_TYPE_2D,
|
|
};
|
|
|
|
image_view_create_info.viewType = p_slice_type == TEXTURE_SLICE_CUBEMAP ? VK_IMAGE_VIEW_TYPE_CUBE : (p_slice_type == TEXTURE_SLICE_3D ? VK_IMAGE_VIEW_TYPE_3D : view_types[texture.type]);
|
|
if (p_view.format_override == DATA_FORMAT_MAX || p_view.format_override == texture.format) {
|
|
image_view_create_info.format = vulkan_formats[texture.format];
|
|
} else {
|
|
ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID());
|
|
|
|
ERR_FAIL_COND_V_MSG(texture.allowed_shared_formats.find(p_view.format_override) == -1, RID(),
|
|
"Format override is not in the list of allowed shareable formats for original texture.");
|
|
image_view_create_info.format = vulkan_formats[p_view.format_override];
|
|
}
|
|
|
|
static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
|
|
VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
VK_COMPONENT_SWIZZLE_ZERO,
|
|
VK_COMPONENT_SWIZZLE_ONE,
|
|
VK_COMPONENT_SWIZZLE_R,
|
|
VK_COMPONENT_SWIZZLE_G,
|
|
VK_COMPONENT_SWIZZLE_B,
|
|
VK_COMPONENT_SWIZZLE_A
|
|
};
|
|
|
|
image_view_create_info.components.r = component_swizzles[p_view.swizzle_r];
|
|
image_view_create_info.components.g = component_swizzles[p_view.swizzle_g];
|
|
image_view_create_info.components.b = component_swizzles[p_view.swizzle_b];
|
|
image_view_create_info.components.a = component_swizzles[p_view.swizzle_a];
|
|
|
|
if (p_slice_type == TEXTURE_SLICE_CUBEMAP) {
|
|
ERR_FAIL_COND_V_MSG(p_layer >= src_texture->layers, RID(),
|
|
"Specified layer is invalid for cubemap");
|
|
ERR_FAIL_COND_V_MSG((p_layer % 6) != 0, RID(),
|
|
"Specified layer must be a multiple of 6.");
|
|
}
|
|
image_view_create_info.subresourceRange.baseMipLevel = p_mipmap;
|
|
image_view_create_info.subresourceRange.levelCount = 1;
|
|
image_view_create_info.subresourceRange.layerCount = p_slice_type == TEXTURE_SLICE_CUBEMAP ? 6 : 1;
|
|
image_view_create_info.subresourceRange.baseArrayLayer = p_layer;
|
|
|
|
if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
} else {
|
|
image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
}
|
|
|
|
VkResult err = vkCreateImageView(device, &image_view_create_info, NULL, &texture.view);
|
|
|
|
if (err) {
|
|
ERR_FAIL_V(RID());
|
|
}
|
|
|
|
texture.owner = p_with_texture;
|
|
RID id = texture_owner.make_rid(texture);
|
|
_add_dependency(id, p_with_texture);
|
|
|
|
return id;
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const PoolVector<uint8_t> &p_data, bool p_sync_with_draw) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V_MSG(draw_list && p_sync_with_draw, ERR_INVALID_PARAMETER,
|
|
"Updating textures in 'sync to draw' mode is forbidden during creation of a draw list");
|
|
|
|
Texture *texture = texture_owner.getornull(p_texture);
|
|
ERR_FAIL_COND_V(!texture, ERR_INVALID_PARAMETER);
|
|
|
|
if (texture->owner != RID()) {
|
|
p_texture = texture->owner;
|
|
texture = texture_owner.getornull(texture->owner);
|
|
ERR_FAIL_COND_V(!texture, ERR_BUG); //this is a bug
|
|
}
|
|
|
|
ERR_FAIL_COND_V_MSG(texture->bound, ERR_CANT_ACQUIRE_RESOURCE,
|
|
"Texture can't be updated while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
|
|
|
|
ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_CAN_UPDATE_BIT), ERR_INVALID_PARAMETER,
|
|
"Texture requires the TEXTURE_USAGE_CAN_UPDATE_BIT in order to be updatable.");
|
|
|
|
uint32_t layer_count = texture->layers;
|
|
if (texture->type == TEXTURE_TYPE_CUBE || texture->type == TEXTURE_TYPE_CUBE_ARRAY) {
|
|
layer_count *= 6;
|
|
}
|
|
ERR_FAIL_COND_V(p_layer >= layer_count, ERR_INVALID_PARAMETER);
|
|
|
|
uint32_t width, height;
|
|
uint32_t image_size = get_image_format_required_size(texture->format, texture->width, texture->height, texture->depth, texture->mipmaps, &width, &height);
|
|
uint32_t required_size = image_size;
|
|
uint32_t required_align = get_compressed_image_format_block_byte_size(texture->format);
|
|
if (required_align == 1) {
|
|
required_align = get_image_format_pixel_size(texture->format);
|
|
}
|
|
if ((required_align % 4) != 0) { //alignment rules are really strange
|
|
required_align *= 4;
|
|
}
|
|
|
|
ERR_FAIL_COND_V_MSG(required_size != (uint32_t)p_data.size(), ERR_INVALID_PARAMETER,
|
|
"Required size for texture update (" + itos(required_size) + ") does not match data supplied size (" + itos(p_data.size()) + ").");
|
|
|
|
uint32_t region_size = texture_upload_region_size_px;
|
|
|
|
PoolVector<uint8_t>::Read r = p_data.read();
|
|
|
|
VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
|
|
|
|
//barrier to transfer
|
|
{
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = 0;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
image_memory_barrier.oldLayout = texture->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = texture->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = texture->barrier_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = texture->mipmaps;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
|
|
uint32_t mipmap_offset = 0;
|
|
for (uint32_t mm_i = 0; mm_i < texture->mipmaps; mm_i++) {
|
|
|
|
uint32_t depth;
|
|
uint32_t image_total = get_image_format_required_size(texture->format, texture->width, texture->height, texture->depth, mm_i + 1, &width, &height, &depth);
|
|
|
|
const uint8_t *read_ptr_mipmap = r.ptr() + mipmap_offset;
|
|
image_size = image_total - mipmap_offset;
|
|
|
|
for (uint32_t z = 0; z < depth; z++) { //for 3D textures, depth may be > 0
|
|
|
|
const uint8_t *read_ptr = read_ptr_mipmap + image_size * z / depth;
|
|
|
|
for (uint32_t x = 0; x < width; x += region_size) {
|
|
for (uint32_t y = 0; y < height; y += region_size) {
|
|
|
|
uint32_t region_w = MIN(region_size, width - x);
|
|
uint32_t region_h = MIN(region_size, height - y);
|
|
|
|
uint32_t pixel_size = get_image_format_pixel_size(texture->format);
|
|
uint32_t to_allocate = region_w * region_h * pixel_size;
|
|
to_allocate >>= get_compressed_image_format_pixel_rshift(texture->format);
|
|
|
|
uint32_t alloc_offset, alloc_size;
|
|
Error err = _staging_buffer_allocate(to_allocate, required_align, alloc_offset, alloc_size, false, p_sync_with_draw);
|
|
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
|
|
|
|
uint8_t *write_ptr;
|
|
|
|
{ //map
|
|
void *data_ptr = NULL;
|
|
VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr);
|
|
if (vkerr) {
|
|
ERR_FAIL_V(ERR_CANT_CREATE);
|
|
}
|
|
write_ptr = (uint8_t *)data_ptr;
|
|
write_ptr += alloc_offset;
|
|
}
|
|
|
|
uint32_t block_w, block_h;
|
|
get_compressed_image_format_block_dimensions(texture->format, block_w, block_h);
|
|
|
|
ERR_FAIL_COND_V(region_w % block_w, ERR_BUG);
|
|
ERR_FAIL_COND_V(region_h % block_h, ERR_BUG);
|
|
|
|
if (block_w != 1 || block_h != 1) {
|
|
//compressed image (blocks)
|
|
//must copy a block region
|
|
|
|
uint32_t block_size = get_compressed_image_format_block_byte_size(texture->format);
|
|
//re-create current variables in blocky format
|
|
uint32_t xb = x / block_w;
|
|
uint32_t yb = y / block_h;
|
|
uint32_t wb = width / block_w;
|
|
//uint32_t hb = height / block_h;
|
|
uint32_t region_wb = region_w / block_w;
|
|
uint32_t region_hb = region_h / block_h;
|
|
for (uint32_t xr = 0; xr < region_wb; xr++) {
|
|
for (uint32_t yr = 0; yr < region_hb; yr++) {
|
|
uint32_t src_offset = ((yr + yb) * wb + xr + xb) * block_size;
|
|
uint32_t dst_offset = (yr * region_wb + xr) * block_size;
|
|
//copy block
|
|
for (uint32_t i = 0; i < block_size; i++) {
|
|
write_ptr[dst_offset + i] = read_ptr[src_offset + i];
|
|
}
|
|
}
|
|
}
|
|
|
|
} else {
|
|
//regular image (pixels)
|
|
//must copy a pixel region
|
|
|
|
for (uint32_t xr = 0; xr < region_w; xr++) {
|
|
for (uint32_t yr = 0; yr < region_h; yr++) {
|
|
uint32_t src_offset = ((yr + y) * width + xr + x) * pixel_size;
|
|
uint32_t dst_offset = (yr * region_w + xr) * pixel_size;
|
|
//copy block
|
|
for (uint32_t i = 0; i < pixel_size; i++) {
|
|
|
|
write_ptr[dst_offset + i] = read_ptr[src_offset + i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
{ //unmap
|
|
vmaUnmapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation);
|
|
}
|
|
|
|
VkBufferImageCopy buffer_image_copy;
|
|
buffer_image_copy.bufferOffset = alloc_offset;
|
|
buffer_image_copy.bufferRowLength = 0; //tigthly packed
|
|
buffer_image_copy.bufferImageHeight = 0; //tigthly packed
|
|
|
|
buffer_image_copy.imageSubresource.aspectMask = texture->read_aspect_mask;
|
|
buffer_image_copy.imageSubresource.mipLevel = mm_i;
|
|
buffer_image_copy.imageSubresource.baseArrayLayer = p_layer;
|
|
buffer_image_copy.imageSubresource.layerCount = 1;
|
|
|
|
buffer_image_copy.imageOffset.x = x;
|
|
buffer_image_copy.imageOffset.y = y;
|
|
buffer_image_copy.imageOffset.z = z;
|
|
|
|
buffer_image_copy.imageExtent.width = region_w;
|
|
buffer_image_copy.imageExtent.height = region_h;
|
|
buffer_image_copy.imageExtent.depth = 1;
|
|
|
|
vkCmdCopyBufferToImage(command_buffer, staging_buffer_blocks[staging_buffer_current].buffer, texture->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &buffer_image_copy);
|
|
|
|
staging_buffer_blocks.write[staging_buffer_current].fill_amount += alloc_size;
|
|
}
|
|
}
|
|
}
|
|
|
|
mipmap_offset = image_total;
|
|
}
|
|
|
|
//barrier to restore layout
|
|
{
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
image_memory_barrier.newLayout = texture->layout;
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = texture->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = texture->barrier_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = texture->mipmaps;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
PoolVector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d) {
|
|
|
|
uint32_t width, height, depth;
|
|
uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, tex->mipmaps, &width, &height, &depth);
|
|
|
|
PoolVector<uint8_t> image_data;
|
|
image_data.resize(image_size);
|
|
|
|
void *img_mem;
|
|
vmaMapMemory(allocator, p_allocation, &img_mem);
|
|
|
|
uint32_t blockw, blockh;
|
|
get_compressed_image_format_block_dimensions(tex->format, blockw, blockh);
|
|
uint32_t block_size = get_compressed_image_format_block_byte_size(tex->format);
|
|
uint32_t pixel_size = get_image_format_pixel_size(tex->format);
|
|
|
|
{
|
|
PoolVector<uint8_t>::Write w = image_data.write();
|
|
|
|
uint32_t mipmap_offset = 0;
|
|
for (uint32_t mm_i = 0; mm_i < tex->mipmaps; mm_i++) {
|
|
|
|
uint32_t image_total = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, mm_i + 1, &width, &height, &depth);
|
|
|
|
uint8_t *write_ptr_mipmap = w.ptr() + mipmap_offset;
|
|
image_size = image_total - mipmap_offset;
|
|
|
|
VkImageSubresource image_sub_resorce;
|
|
image_sub_resorce.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
image_sub_resorce.arrayLayer = p_layer;
|
|
image_sub_resorce.mipLevel = mm_i;
|
|
VkSubresourceLayout layout;
|
|
vkGetImageSubresourceLayout(device, p_image, &image_sub_resorce, &layout);
|
|
|
|
for (uint32_t z = 0; z < depth; z++) {
|
|
uint8_t *write_ptr = write_ptr_mipmap + z * image_size / depth;
|
|
const uint8_t *slice_read_ptr = ((uint8_t *)img_mem) + layout.offset + z * layout.depthPitch;
|
|
|
|
if (block_size > 1) {
|
|
//compressed
|
|
uint32_t line_width = (block_size * (width / blockw));
|
|
for (uint32_t y = 0; y < height / blockh; y++) {
|
|
const uint8_t *rptr = slice_read_ptr + y * layout.rowPitch;
|
|
uint8_t *wptr = write_ptr + y * line_width;
|
|
|
|
copymem(wptr, rptr, line_width);
|
|
}
|
|
|
|
} else {
|
|
//uncompressed
|
|
for (uint32_t y = 0; y < height; y++) {
|
|
const uint8_t *rptr = slice_read_ptr + y * layout.rowPitch;
|
|
uint8_t *wptr = write_ptr + y * pixel_size * width;
|
|
copymem(wptr, rptr, pixel_size * width);
|
|
}
|
|
}
|
|
}
|
|
|
|
mipmap_offset = image_total;
|
|
}
|
|
}
|
|
|
|
vmaUnmapMemory(allocator, p_allocation);
|
|
|
|
return image_data;
|
|
}
|
|
|
|
PoolVector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t p_layer) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
Texture *tex = texture_owner.getornull(p_texture);
|
|
ERR_FAIL_COND_V(!tex, PoolVector<uint8_t>());
|
|
|
|
ERR_FAIL_COND_V_MSG(tex->bound, PoolVector<uint8_t>(),
|
|
"Texture can't be retrieved while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
|
|
ERR_FAIL_COND_V_MSG(!(tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), PoolVector<uint8_t>(),
|
|
"Texture requires the TEXTURE_USAGE_CAN_COPY_FROM_BIT in order to be retrieved.");
|
|
|
|
uint32_t layer_count = tex->layers;
|
|
if (tex->type == TEXTURE_TYPE_CUBE || tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
|
|
layer_count *= 6;
|
|
}
|
|
ERR_FAIL_COND_V(p_layer >= layer_count, PoolVector<uint8_t>());
|
|
|
|
if (tex->usage_flags & TEXTURE_USAGE_CPU_READ_BIT) {
|
|
//does not need anything fancy, map and read.
|
|
return _texture_get_data_from_image(tex, tex->image, tex->allocation, p_layer);
|
|
} else {
|
|
|
|
//compute total image size
|
|
uint32_t width, height, depth;
|
|
uint32_t buffer_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps, &width, &height, &depth);
|
|
|
|
//allocate buffer
|
|
VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
|
|
Buffer tmp_buffer;
|
|
_buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
|
|
|
|
{ //Source image barrier
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = 0;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
image_memory_barrier.oldLayout = tex->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
|
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = tex->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = tex->barrier_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = tex->mipmaps;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
|
|
uint32_t computed_w = tex->width;
|
|
uint32_t computed_h = tex->height;
|
|
uint32_t computed_d = tex->depth;
|
|
|
|
uint32_t prev_size = 0;
|
|
uint32_t offset = 0;
|
|
for (uint32_t i = 0; i < tex->mipmaps; i++) {
|
|
|
|
VkBufferImageCopy buffer_image_copy;
|
|
|
|
uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, i + 1);
|
|
uint32_t size = image_size - prev_size;
|
|
prev_size = image_size;
|
|
|
|
buffer_image_copy.bufferOffset = offset;
|
|
buffer_image_copy.bufferImageHeight = 0;
|
|
buffer_image_copy.bufferRowLength = 0;
|
|
buffer_image_copy.imageSubresource.aspectMask = tex->read_aspect_mask;
|
|
buffer_image_copy.imageSubresource.baseArrayLayer = p_layer;
|
|
buffer_image_copy.imageSubresource.layerCount = 1;
|
|
buffer_image_copy.imageSubresource.mipLevel = i;
|
|
buffer_image_copy.imageOffset.x = 0;
|
|
buffer_image_copy.imageOffset.y = 0;
|
|
buffer_image_copy.imageOffset.z = 0;
|
|
buffer_image_copy.imageExtent.width = computed_w;
|
|
buffer_image_copy.imageExtent.height = computed_h;
|
|
buffer_image_copy.imageExtent.depth = computed_d;
|
|
|
|
vkCmdCopyImageToBuffer(command_buffer, tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, tmp_buffer.buffer, 1, &buffer_image_copy);
|
|
|
|
computed_w = MAX(1, computed_w >> 1);
|
|
computed_h = MAX(1, computed_h >> 1);
|
|
computed_d = MAX(1, computed_d >> 1);
|
|
offset += size;
|
|
}
|
|
|
|
{ //restore src
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
|
image_memory_barrier.newLayout = tex->layout;
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = tex->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = tex->barrier_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = tex->mipmaps;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
|
|
_flush(true);
|
|
|
|
void *buffer_mem;
|
|
VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem);
|
|
if (vkerr) {
|
|
ERR_FAIL_V(PoolVector<uint8_t>());
|
|
}
|
|
|
|
PoolVector<uint8_t> buffer_data;
|
|
{
|
|
|
|
buffer_data.resize(buffer_size);
|
|
PoolVector<uint8_t>::Write w = buffer_data.write();
|
|
copymem(w.ptr(), buffer_mem, buffer_size);
|
|
}
|
|
|
|
vmaUnmapMemory(allocator, tmp_buffer.allocation);
|
|
|
|
_buffer_free(&tmp_buffer);
|
|
|
|
return buffer_data;
|
|
}
|
|
}
|
|
|
|
bool RenderingDeviceVulkan::texture_is_shared(RID p_texture) {
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
Texture *tex = texture_owner.getornull(p_texture);
|
|
ERR_FAIL_COND_V(!tex, false);
|
|
return tex->owner.is_valid();
|
|
}
|
|
|
|
bool RenderingDeviceVulkan::texture_is_valid(RID p_texture) {
|
|
return texture_owner.owns(p_texture);
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, bool p_sync_with_draw) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
Texture *src_tex = texture_owner.getornull(p_from_texture);
|
|
ERR_FAIL_COND_V(!src_tex, ERR_INVALID_PARAMETER);
|
|
|
|
ERR_FAIL_COND_V_MSG(p_sync_with_draw && src_tex->bound, ERR_INVALID_PARAMETER,
|
|
"Source texture can't be copied while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
|
|
ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), ERR_INVALID_PARAMETER,
|
|
"Source texture requires the TEXTURE_USAGE_CAN_COPY_FROM_BIT in order to be retrieved.");
|
|
|
|
uint32_t src_layer_count = src_tex->layers;
|
|
uint32_t src_width, src_height, src_depth;
|
|
get_image_format_required_size(src_tex->format, src_tex->width, src_tex->height, src_tex->depth, p_src_mipmap + 1, &src_width, &src_height, &src_depth);
|
|
if (src_tex->type == TEXTURE_TYPE_CUBE || src_tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
|
|
src_layer_count *= 6;
|
|
}
|
|
|
|
ERR_FAIL_COND_V(p_from.x < 0 || p_from.x + p_size.x > src_width, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(p_from.y < 0 || p_from.y + p_size.y > src_height, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(p_from.z < 0 || p_from.z + p_size.z > src_depth, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(p_src_mipmap >= src_tex->mipmaps, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(p_src_layer >= src_layer_count, ERR_INVALID_PARAMETER);
|
|
|
|
Texture *dst_tex = texture_owner.getornull(p_to_texture);
|
|
ERR_FAIL_COND_V(!dst_tex, ERR_INVALID_PARAMETER);
|
|
|
|
ERR_FAIL_COND_V_MSG(p_sync_with_draw && dst_tex->bound, ERR_INVALID_PARAMETER,
|
|
"Destination texture can't be copied while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
|
|
ERR_FAIL_COND_V_MSG(!(dst_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER,
|
|
"Destination texture requires the TEXTURE_USAGE_CAN_COPY_TO_BIT in order to be retrieved.");
|
|
|
|
uint32_t dst_layer_count = dst_tex->layers;
|
|
uint32_t dst_width, dst_height, dst_depth;
|
|
get_image_format_required_size(dst_tex->format, dst_tex->width, dst_tex->height, dst_tex->depth, p_dst_mipmap + 1, &dst_width, &dst_height, &dst_depth);
|
|
if (dst_tex->type == TEXTURE_TYPE_CUBE || dst_tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
|
|
dst_layer_count *= 6;
|
|
}
|
|
|
|
ERR_FAIL_COND_V(p_to.x < 0 || p_to.x + p_size.x > dst_width, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(p_to.y < 0 || p_to.y + p_size.y > dst_height, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(p_to.z < 0 || p_to.z + p_size.z > dst_depth, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(p_dst_mipmap >= dst_tex->mipmaps, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(p_dst_layer >= dst_layer_count, ERR_INVALID_PARAMETER);
|
|
|
|
ERR_FAIL_COND_V_MSG(src_tex->read_aspect_mask != dst_tex->read_aspect_mask, ERR_INVALID_PARAMETER,
|
|
"Source and destination texture must be of the same type (color or depth).");
|
|
|
|
VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
|
|
|
|
{
|
|
|
|
//PRE Copy the image
|
|
|
|
{ //Source
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = 0;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
image_memory_barrier.oldLayout = src_tex->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
|
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = src_tex->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap;
|
|
image_memory_barrier.subresourceRange.levelCount = 1;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
{ //Dest
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = 0;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
image_memory_barrier.oldLayout = dst_tex->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = dst_tex->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = p_dst_mipmap;
|
|
image_memory_barrier.subresourceRange.levelCount = 1;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = p_dst_layer;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
|
|
//COPY
|
|
|
|
{
|
|
|
|
VkImageCopy image_copy_region;
|
|
image_copy_region.srcSubresource.aspectMask = src_tex->read_aspect_mask;
|
|
image_copy_region.srcSubresource.baseArrayLayer = p_src_layer;
|
|
image_copy_region.srcSubresource.layerCount = 1;
|
|
image_copy_region.srcSubresource.mipLevel = p_src_mipmap;
|
|
image_copy_region.srcOffset.x = p_from.x;
|
|
image_copy_region.srcOffset.y = p_from.y;
|
|
image_copy_region.srcOffset.z = p_from.z;
|
|
|
|
image_copy_region.dstSubresource.aspectMask = dst_tex->read_aspect_mask;
|
|
image_copy_region.dstSubresource.baseArrayLayer = p_dst_layer;
|
|
image_copy_region.dstSubresource.layerCount = 1;
|
|
image_copy_region.dstSubresource.mipLevel = p_dst_mipmap;
|
|
image_copy_region.dstOffset.x = p_to.x;
|
|
image_copy_region.dstOffset.y = p_to.y;
|
|
image_copy_region.dstOffset.z = p_to.z;
|
|
|
|
image_copy_region.extent.width = p_size.x;
|
|
image_copy_region.extent.height = p_size.y;
|
|
image_copy_region.extent.depth = p_size.z;
|
|
|
|
vkCmdCopyImage(command_buffer, src_tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_tex->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy_region);
|
|
}
|
|
|
|
// RESTORE LAYOUT for SRC and DST
|
|
|
|
{ //restore src
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
|
|
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
|
image_memory_barrier.newLayout = src_tex->layout;
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = src_tex->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap;
|
|
image_memory_barrier.subresourceRange.levelCount = src_tex->mipmaps;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
|
|
{ //make dst readable
|
|
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
|
|
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
image_memory_barrier.newLayout = dst_tex->layout;
|
|
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = dst_tex->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap;
|
|
image_memory_barrier.subresourceRange.levelCount = 1;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, bool p_sync_with_draw) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
Texture *src_tex = texture_owner.getornull(p_texture);
|
|
ERR_FAIL_COND_V(!src_tex, ERR_INVALID_PARAMETER);
|
|
|
|
ERR_FAIL_COND_V_MSG(p_sync_with_draw && src_tex->bound, ERR_INVALID_PARAMETER,
|
|
"Source texture can't be cleared while a render pass that uses it is being created. Ensure render pass is finalized (and that it was created with RENDER_PASS_CONTENTS_FINISH) to unbind this texture.");
|
|
|
|
ERR_FAIL_COND_V(p_layers == 0, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(p_mipmaps == 0, ERR_INVALID_PARAMETER);
|
|
|
|
ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER,
|
|
"Source texture requires the TEXTURE_USAGE_CAN_COPY_TO_BIT in order to be cleared.");
|
|
|
|
uint32_t src_layer_count = src_tex->layers;
|
|
if (src_tex->type == TEXTURE_TYPE_CUBE || src_tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
|
|
src_layer_count *= 6;
|
|
}
|
|
|
|
ERR_FAIL_COND_V(p_base_mipmap + p_mipmaps > src_tex->mipmaps, ERR_INVALID_PARAMETER);
|
|
ERR_FAIL_COND_V(p_base_layer + p_layers > src_layer_count, ERR_INVALID_PARAMETER);
|
|
|
|
VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
|
|
|
|
VkImageLayout layout = src_tex->layout;
|
|
|
|
if (src_tex->layout != VK_IMAGE_LAYOUT_GENERAL) { //storage may be in general state
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = 0;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
image_memory_barrier.oldLayout = src_tex->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = src_tex->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = p_base_mipmap;
|
|
image_memory_barrier.subresourceRange.levelCount = p_mipmaps;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = p_base_layer;
|
|
image_memory_barrier.subresourceRange.layerCount = p_layers;
|
|
|
|
layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
|
|
VkClearColorValue clear_color;
|
|
clear_color.float32[0] = p_color.r;
|
|
clear_color.float32[1] = p_color.g;
|
|
clear_color.float32[2] = p_color.b;
|
|
clear_color.float32[3] = p_color.a;
|
|
|
|
VkImageSubresourceRange range;
|
|
range.aspectMask = src_tex->read_aspect_mask;
|
|
range.baseArrayLayer = p_base_layer;
|
|
range.layerCount = p_layers;
|
|
range.baseMipLevel = p_base_mipmap;
|
|
range.levelCount = p_mipmaps;
|
|
|
|
vkCmdClearColorImage(command_buffer, src_tex->image, layout, &clear_color, 1, &range);
|
|
|
|
if (src_tex->layout != VK_IMAGE_LAYOUT_GENERAL) { //storage may be in general state
|
|
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
image_memory_barrier.newLayout = src_tex->layout;
|
|
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = src_tex->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = p_base_mipmap;
|
|
image_memory_barrier.subresourceRange.levelCount = p_mipmaps;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = p_base_layer;
|
|
image_memory_barrier.subresourceRange.layerCount = p_layers;
|
|
|
|
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_format, uint32_t p_usage) const {
|
|
ERR_FAIL_INDEX_V(p_format, DATA_FORMAT_MAX, false);
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
//validate that this image is supported for the intended use
|
|
VkFormatProperties properties;
|
|
vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), vulkan_formats[p_format], &properties);
|
|
VkFormatFeatureFlags flags;
|
|
|
|
if (p_usage & TEXTURE_USAGE_CPU_READ_BIT) {
|
|
flags = properties.linearTilingFeatures;
|
|
} else {
|
|
flags = properties.optimalTilingFeatures;
|
|
}
|
|
|
|
if (p_usage & TEXTURE_USAGE_SAMPLING_BIT && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
|
|
return false;
|
|
}
|
|
|
|
if (p_usage & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
|
|
return false;
|
|
}
|
|
|
|
if (p_usage & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
|
|
return false;
|
|
}
|
|
|
|
if (p_usage & TEXTURE_USAGE_STORAGE_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
|
|
return false;
|
|
}
|
|
|
|
if (p_usage & TEXTURE_USAGE_STORAGE_ATOMIC_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/********************/
|
|
/**** ATTACHMENT ****/
|
|
/********************/
|
|
|
|
VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentFormat> &p_format, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, int *r_color_attachment_count) {
|
|
|
|
Vector<VkAttachmentDescription> attachments;
|
|
Vector<VkAttachmentReference> color_references;
|
|
Vector<VkAttachmentReference> depth_stencil_references;
|
|
Vector<VkAttachmentReference> resolve_references;
|
|
|
|
for (int i = 0; i < p_format.size(); i++) {
|
|
|
|
VkAttachmentDescription description;
|
|
|
|
description.flags = 0;
|
|
ERR_FAIL_INDEX_V(p_format[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE);
|
|
description.format = vulkan_formats[p_format[i].format];
|
|
ERR_FAIL_INDEX_V(p_format[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE);
|
|
description.samples = rasterization_sample_count[p_format[i].samples];
|
|
//anything below does not really matter, as vulkan just ignores it when creating a pipeline
|
|
ERR_FAIL_COND_V_MSG(!(p_format[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)), VK_NULL_HANDLE,
|
|
"Texture format for index (" + itos(i) + ") requires an attachment (depth, stencil or resolve) bit set.");
|
|
|
|
bool is_depth_stencil = p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
bool is_sampled = p_format[i].usage_flags & TEXTURE_USAGE_SAMPLING_BIT;
|
|
bool is_storage = p_format[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT;
|
|
|
|
switch (is_depth_stencil ? p_initial_depth_action : p_initial_color_action) {
|
|
|
|
case INITIAL_ACTION_CLEAR: {
|
|
description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
|
|
} break;
|
|
case INITIAL_ACTION_KEEP: {
|
|
if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
|
description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
} else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
|
|
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
|
} else {
|
|
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
|
|
}
|
|
} break;
|
|
case INITIAL_ACTION_CONTINUE: {
|
|
if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
|
description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
description.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
} else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
description.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; //don't care what is there
|
|
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
} else {
|
|
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
|
|
}
|
|
} break;
|
|
default: {
|
|
ERR_FAIL_V(VK_NULL_HANDLE); //should never reach here
|
|
}
|
|
}
|
|
|
|
switch (is_depth_stencil ? p_final_depth_action : p_final_color_action) {
|
|
case FINAL_ACTION_READ: {
|
|
|
|
if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
|
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
} else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
|
|
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
|
} else {
|
|
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
|
|
}
|
|
} break;
|
|
case FINAL_ACTION_DISCARD: {
|
|
if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
|
description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
|
} else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
|
|
description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
|
|
} else {
|
|
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
|
|
}
|
|
} break;
|
|
case FINAL_ACTION_CONTINUE: {
|
|
if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
|
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
description.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
} else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
|
|
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
description.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
} else {
|
|
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
|
|
}
|
|
|
|
} break;
|
|
default: {
|
|
ERR_FAIL_V(VK_NULL_HANDLE); //should never reach here
|
|
}
|
|
}
|
|
|
|
attachments.push_back(description);
|
|
|
|
VkAttachmentReference reference;
|
|
reference.attachment = i;
|
|
|
|
if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
|
reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
color_references.push_back(reference);
|
|
} else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
depth_stencil_references.push_back(reference);
|
|
} else if (p_format[i].usage_flags & TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT) {
|
|
reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
resolve_references.push_back(reference);
|
|
} else {
|
|
ERR_FAIL_V_MSG(VK_NULL_HANDLE, "Texture index " + itos(i) + " is neither color, depth stencil or resolve so it can't be used as attachment.");
|
|
}
|
|
}
|
|
|
|
ERR_FAIL_COND_V_MSG(depth_stencil_references.size() > 1, VK_NULL_HANDLE,
|
|
"Formats can only have one depth/stencil attachment, supplied (" + itos(depth_stencil_references.size()) + ").");
|
|
|
|
ERR_FAIL_COND_V_MSG(resolve_references.size() > 1, VK_NULL_HANDLE,
|
|
"Formats can only have one resolve attachment, supplied (" + itos(resolve_references.size()) + ").");
|
|
|
|
VkSubpassDescription subpass;
|
|
subpass.flags = 0;
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
subpass.inputAttachmentCount = 0; //unsupported for now
|
|
subpass.pInputAttachments = NULL;
|
|
subpass.colorAttachmentCount = color_references.size();
|
|
subpass.pColorAttachments = color_references.ptr();
|
|
subpass.pDepthStencilAttachment = depth_stencil_references.ptr();
|
|
subpass.pResolveAttachments = resolve_references.ptr();
|
|
subpass.preserveAttachmentCount = 0;
|
|
subpass.pPreserveAttachments = NULL;
|
|
|
|
VkRenderPassCreateInfo render_pass_create_info;
|
|
render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
render_pass_create_info.pNext = NULL;
|
|
render_pass_create_info.flags = 0;
|
|
render_pass_create_info.attachmentCount = attachments.size();
|
|
render_pass_create_info.pAttachments = attachments.ptr();
|
|
render_pass_create_info.subpassCount = 1;
|
|
render_pass_create_info.pSubpasses = &subpass;
|
|
render_pass_create_info.dependencyCount = 0;
|
|
render_pass_create_info.pDependencies = NULL;
|
|
|
|
VkRenderPass render_pass;
|
|
VkResult res = vkCreateRenderPass(device, &render_pass_create_info, NULL, &render_pass);
|
|
ERR_FAIL_COND_V(res, VK_NULL_HANDLE);
|
|
|
|
if (r_color_attachment_count) {
|
|
*r_color_attachment_count = color_references.size();
|
|
}
|
|
return render_pass;
|
|
}
|
|
|
|
RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create(const Vector<AttachmentFormat> &p_format) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
FramebufferFormatKey key;
|
|
key.attachments = p_format;
|
|
|
|
const Map<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key);
|
|
if (E) {
|
|
//exists, return
|
|
return E->get();
|
|
}
|
|
|
|
int color_references;
|
|
VkRenderPass render_pass = _render_pass_create(p_format, INITIAL_ACTION_CLEAR, FINAL_ACTION_DISCARD, INITIAL_ACTION_CLEAR, FINAL_ACTION_DISCARD, &color_references); //actions don't matter for this use case
|
|
|
|
if (render_pass == VK_NULL_HANDLE) { //was likely invalid
|
|
return INVALID_ID;
|
|
}
|
|
FramebufferFormatID id = FramebufferFormatID(framebuffer_format_cache.size()) | (FramebufferFormatID(ID_TYPE_FRAMEBUFFER_FORMAT) << FramebufferFormatID(ID_BASE_SHIFT));
|
|
|
|
E = framebuffer_format_cache.insert(key, id);
|
|
FramebufferFormat fb_format;
|
|
fb_format.E = E;
|
|
fb_format.color_attachments = color_references;
|
|
fb_format.render_pass = render_pass;
|
|
fb_format.samples = p_format[0].samples;
|
|
framebuffer_formats[id] = fb_format;
|
|
return id;
|
|
}
|
|
|
|
RenderingDevice::TextureSamples RenderingDeviceVulkan::framebuffer_format_get_texture_samples(FramebufferFormatID p_format) {
|
|
Map<FramebufferFormatID, FramebufferFormat>::Element *E = framebuffer_formats.find(p_format);
|
|
ERR_FAIL_COND_V(!E, TEXTURE_SAMPLES_1);
|
|
|
|
return E->get().samples;
|
|
}
|
|
|
|
/***********************/
|
|
/**** RENDER TARGET ****/
|
|
/***********************/
|
|
|
|
RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attachments, FramebufferFormatID p_format_check) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
Vector<AttachmentFormat> attachments;
|
|
Size2i size;
|
|
|
|
for (int i = 0; i < p_texture_attachments.size(); i++) {
|
|
Texture *texture = texture_owner.getornull(p_texture_attachments[i]);
|
|
ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture index supplied for framebuffer (" + itos(i) + ") is not a valid texture.");
|
|
|
|
if (i == 0) {
|
|
size.width = texture->width;
|
|
size.height = texture->height;
|
|
} else {
|
|
ERR_FAIL_COND_V_MSG((uint32_t)size.width != texture->width || (uint32_t)size.height != texture->height, RID(),
|
|
"All textures in a framebuffer should be the same size.");
|
|
}
|
|
|
|
AttachmentFormat af;
|
|
af.format = texture->format;
|
|
af.samples = texture->samples;
|
|
af.usage_flags = texture->usage_flags;
|
|
attachments.push_back(af);
|
|
}
|
|
|
|
FramebufferFormatID format_id = framebuffer_format_create(attachments);
|
|
if (format_id == INVALID_ID) {
|
|
return RID();
|
|
}
|
|
|
|
ERR_FAIL_COND_V_MSG(p_format_check != INVALID_ID && format_id != p_format_check, RID(),
|
|
"The format used to check this framebuffer differs from the intended framebuffer format.");
|
|
|
|
Framebuffer framebuffer;
|
|
framebuffer.format_id = format_id;
|
|
framebuffer.texture_ids = p_texture_attachments;
|
|
framebuffer.size = size;
|
|
|
|
RID id = framebuffer_owner.make_rid(framebuffer);
|
|
|
|
for (int i = 0; i < p_texture_attachments.size(); i++) {
|
|
_add_dependency(id, p_texture_attachments[i]);
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_get_format(RID p_framebuffer) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
|
|
ERR_FAIL_COND_V(!framebuffer, INVALID_ID);
|
|
|
|
return framebuffer->format_id;
|
|
}
|
|
|
|
/*****************/
|
|
/**** SAMPLER ****/
|
|
/*****************/
|
|
|
|
RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
VkSamplerCreateInfo sampler_create_info;
|
|
sampler_create_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
|
sampler_create_info.pNext = NULL;
|
|
sampler_create_info.flags = 0;
|
|
sampler_create_info.magFilter = p_state.mag_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
|
|
sampler_create_info.minFilter = p_state.min_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
|
|
sampler_create_info.mipmapMode = p_state.mip_filter == SAMPLER_FILTER_LINEAR ? VK_SAMPLER_MIPMAP_MODE_LINEAR : VK_SAMPLER_MIPMAP_MODE_NEAREST;
|
|
|
|
ERR_FAIL_INDEX_V(p_state.repeat_u, SAMPLER_REPEAT_MODE_MAX, RID());
|
|
sampler_create_info.addressModeU = address_modes[p_state.repeat_u];
|
|
ERR_FAIL_INDEX_V(p_state.repeat_v, SAMPLER_REPEAT_MODE_MAX, RID());
|
|
sampler_create_info.addressModeV = address_modes[p_state.repeat_v];
|
|
ERR_FAIL_INDEX_V(p_state.repeat_w, SAMPLER_REPEAT_MODE_MAX, RID());
|
|
sampler_create_info.addressModeW = address_modes[p_state.repeat_w];
|
|
|
|
sampler_create_info.mipLodBias = p_state.lod_bias;
|
|
sampler_create_info.anisotropyEnable = p_state.use_anisotropy;
|
|
sampler_create_info.maxAnisotropy = p_state.anisotropy_max;
|
|
sampler_create_info.compareEnable = p_state.enable_compare;
|
|
|
|
ERR_FAIL_INDEX_V(p_state.compare_op, COMPARE_OP_MAX, RID());
|
|
sampler_create_info.compareOp = compare_operators[p_state.compare_op];
|
|
|
|
sampler_create_info.minLod = p_state.min_lod;
|
|
sampler_create_info.maxLod = p_state.max_lod;
|
|
|
|
ERR_FAIL_INDEX_V(p_state.border_color, SAMPLER_BORDER_COLOR_MAX, RID());
|
|
sampler_create_info.borderColor = sampler_border_colors[p_state.border_color];
|
|
|
|
sampler_create_info.unnormalizedCoordinates = p_state.unnormalized_uvw;
|
|
|
|
VkSampler sampler;
|
|
VkResult res = vkCreateSampler(device, &sampler_create_info, NULL, &sampler);
|
|
ERR_FAIL_COND_V(res, RID());
|
|
|
|
return sampler_owner.make_rid(sampler);
|
|
}
|
|
|
|
/**********************/
|
|
/**** VERTEX ARRAY ****/
|
|
/**********************/
|
|
|
|
RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const PoolVector<uint8_t> &p_data) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
|
|
|
|
Buffer buffer;
|
|
_buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
|
|
if (p_data.size()) {
|
|
uint64_t data_size = p_data.size();
|
|
PoolVector<uint8_t>::Read r = p_data.read();
|
|
_buffer_update(&buffer, 0, r.ptr(), data_size);
|
|
_buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, false);
|
|
}
|
|
|
|
return vertex_buffer_owner.make_rid(buffer);
|
|
}
|
|
|
|
// Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated
|
|
RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(const Vector<VertexDescription> &p_vertex_formats) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
VertexDescriptionKey key;
|
|
key.vertex_formats = p_vertex_formats;
|
|
|
|
VertexFormatID *idptr = vertex_format_cache.getptr(key);
|
|
if (idptr) {
|
|
return *idptr;
|
|
}
|
|
|
|
//does not exist, create one and cache it
|
|
VertexDescriptionCache vdcache;
|
|
vdcache.bindings = memnew_arr(VkVertexInputBindingDescription, p_vertex_formats.size());
|
|
vdcache.attributes = memnew_arr(VkVertexInputAttributeDescription, p_vertex_formats.size());
|
|
|
|
Set<int> used_locations;
|
|
for (int i = 0; i < p_vertex_formats.size(); i++) {
|
|
ERR_CONTINUE(p_vertex_formats[i].format >= DATA_FORMAT_MAX);
|
|
ERR_FAIL_COND_V(used_locations.has(p_vertex_formats[i].location), INVALID_ID);
|
|
|
|
ERR_FAIL_COND_V_MSG(get_format_vertex_size(p_vertex_formats[i].format) == 0, INVALID_ID,
|
|
"Data format for attachment (" + itos(i) + ") is not valid for a vertex array.");
|
|
|
|
vdcache.bindings[i].binding = i;
|
|
vdcache.bindings[i].stride = p_vertex_formats[i].stride;
|
|
vdcache.bindings[i].inputRate = p_vertex_formats[i].frequency == VERTEX_FREQUENCY_INSTANCE ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
|
|
vdcache.attributes[i].binding = i;
|
|
vdcache.attributes[i].location = p_vertex_formats[i].location;
|
|
vdcache.attributes[i].format = vulkan_formats[p_vertex_formats[i].format];
|
|
vdcache.attributes[i].offset = p_vertex_formats[i].offset;
|
|
used_locations.insert(p_vertex_formats[i].location);
|
|
}
|
|
|
|
vdcache.create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
vdcache.create_info.pNext = NULL;
|
|
vdcache.create_info.flags = 0;
|
|
|
|
vdcache.create_info.vertexAttributeDescriptionCount = p_vertex_formats.size();
|
|
vdcache.create_info.pVertexAttributeDescriptions = vdcache.attributes;
|
|
|
|
vdcache.create_info.vertexBindingDescriptionCount = p_vertex_formats.size();
|
|
vdcache.create_info.pVertexBindingDescriptions = vdcache.bindings;
|
|
vdcache.vertex_formats = p_vertex_formats;
|
|
|
|
VertexFormatID id = VertexFormatID(vertex_format_cache.size()) | (VertexFormatID(ID_TYPE_VERTEX_FORMAT) << ID_BASE_SHIFT);
|
|
vertex_format_cache[key] = id;
|
|
vertex_formats[id] = vdcache;
|
|
return id;
|
|
}
|
|
|
|
RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID());
|
|
const VertexDescriptionCache &vd = vertex_formats[p_vertex_format];
|
|
|
|
ERR_FAIL_COND_V(vd.vertex_formats.size() != p_src_buffers.size(), RID());
|
|
|
|
for (int i = 0; i < p_src_buffers.size(); i++) {
|
|
ERR_FAIL_COND_V(!vertex_buffer_owner.owns(p_src_buffers[i]), RID());
|
|
}
|
|
|
|
VertexArray vertex_array;
|
|
|
|
vertex_array.vertex_count = p_vertex_count;
|
|
vertex_array.description = p_vertex_format;
|
|
vertex_array.max_instances_allowed = 0xFFFFFFFF; //by default as many as you want
|
|
for (int i = 0; i < p_src_buffers.size(); i++) {
|
|
Buffer *buffer = vertex_buffer_owner.getornull(p_src_buffers[i]);
|
|
|
|
//validate with buffer
|
|
{
|
|
const VertexDescription &atf = vd.vertex_formats[i];
|
|
|
|
uint32_t element_size = get_format_vertex_size(atf.format);
|
|
ERR_FAIL_COND_V(element_size == 0, RID()); //should never happens since this was prevalidated
|
|
|
|
if (atf.frequency == VERTEX_FREQUENCY_VERTEX) {
|
|
//validate size for regular drawing
|
|
uint64_t total_size = uint64_t(atf.stride) * (p_vertex_count - 1) + atf.offset + element_size;
|
|
ERR_FAIL_COND_V_MSG(total_size > buffer->size, RID(),
|
|
"Attachment (" + itos(i) + ") will read past the end of the buffer.");
|
|
|
|
} else {
|
|
//validate size for instances drawing
|
|
uint64_t available = buffer->size - atf.offset;
|
|
ERR_FAIL_COND_V_MSG(available < element_size, RID(),
|
|
"Attachment (" + itos(i) + ") uses instancing, but it's just too small.");
|
|
|
|
uint32_t instances_allowed = available / atf.stride;
|
|
vertex_array.max_instances_allowed = MIN(instances_allowed, vertex_array.max_instances_allowed);
|
|
}
|
|
}
|
|
|
|
vertex_array.buffers.push_back(buffer->buffer);
|
|
vertex_array.offsets.push_back(0); //offset unused, but passing anyway
|
|
}
|
|
|
|
RID id = vertex_array_owner.make_rid(vertex_array);
|
|
for (int i = 0; i < p_src_buffers.size(); i++) {
|
|
_add_dependency(id, p_src_buffers[i]);
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBufferFormat p_format, const PoolVector<uint8_t> &p_data, bool p_use_restart_indices) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V(p_index_count == 0, RID());
|
|
|
|
IndexBuffer index_buffer;
|
|
index_buffer.index_type = (p_format == INDEX_BUFFER_FORMAT_UINT16) ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32;
|
|
index_buffer.supports_restart_indices = p_use_restart_indices;
|
|
index_buffer.index_count = p_index_count;
|
|
uint32_t size_bytes = p_index_count * ((p_format == INDEX_BUFFER_FORMAT_UINT16) ? 2 : 4);
|
|
#ifdef DEBUG_ENABLED
|
|
if (p_data.size()) {
|
|
index_buffer.max_index = 0;
|
|
ERR_FAIL_COND_V_MSG((uint32_t)p_data.size() != size_bytes, RID(),
|
|
"Default index buffer initializer array size (" + itos(p_data.size()) + ") does not match format required size (" + itos(size_bytes) + ").");
|
|
PoolVector<uint8_t>::Read r = p_data.read();
|
|
if (p_format == INDEX_BUFFER_FORMAT_UINT16) {
|
|
const uint16_t *index16 = (const uint16_t *)r.ptr();
|
|
for (uint32_t i = 0; i < p_index_count; i++) {
|
|
if (p_use_restart_indices && index16[i] == 0xFFFF) {
|
|
continue; //restart index, ingnore
|
|
}
|
|
index_buffer.max_index = MAX(index16[i], index_buffer.max_index);
|
|
}
|
|
} else {
|
|
const uint32_t *index32 = (const uint32_t *)r.ptr();
|
|
for (uint32_t i = 0; i < p_index_count; i++) {
|
|
if (p_use_restart_indices && index32[i] == 0xFFFFFFFF) {
|
|
continue; //restart index, ingnore
|
|
}
|
|
index_buffer.max_index = MAX(index32[i], index_buffer.max_index);
|
|
}
|
|
}
|
|
} else {
|
|
index_buffer.max_index = 0xFFFFFFFF;
|
|
}
|
|
#else
|
|
index_buffer.max_index = 0xFFFFFFFF;
|
|
#endif
|
|
_buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
|
|
if (p_data.size()) {
|
|
uint64_t data_size = p_data.size();
|
|
PoolVector<uint8_t>::Read r = p_data.read();
|
|
_buffer_update(&index_buffer, 0, r.ptr(), data_size);
|
|
_buffer_memory_barrier(index_buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_INDEX_READ_BIT, false);
|
|
}
|
|
return index_buffer_owner.make_rid(index_buffer);
|
|
}
|
|
|
|
RID RenderingDeviceVulkan::index_array_create(RID p_index_buffer, uint32_t p_index_offset, uint32_t p_index_count) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V(!index_buffer_owner.owns(p_index_buffer), RID());
|
|
|
|
IndexBuffer *index_buffer = index_buffer_owner.getornull(p_index_buffer);
|
|
|
|
ERR_FAIL_COND_V(p_index_count == 0, RID());
|
|
ERR_FAIL_COND_V(p_index_offset + p_index_count > index_buffer->index_count, RID());
|
|
|
|
IndexArray index_array;
|
|
index_array.max_index = index_buffer->max_index;
|
|
index_array.buffer = index_buffer->buffer;
|
|
index_array.offset = p_index_offset;
|
|
index_array.indices = p_index_count;
|
|
index_array.index_type = index_buffer->index_type;
|
|
index_array.supports_restart_indices = index_buffer->supports_restart_indices;
|
|
|
|
RID id = index_array_owner.make_rid(index_array);
|
|
_add_dependency(id, p_index_buffer);
|
|
return id;
|
|
}
|
|
|
|
/****************/
|
|
/**** SHADER ****/
|
|
/****************/
|
|
|
|
static const char *shader_stage_names[RenderingDevice::SHADER_STAGE_MAX] = {
|
|
"Vertex",
|
|
"Fragment",
|
|
"TesselationControl",
|
|
"TesselationEvaluation",
|
|
"Compute"
|
|
};
|
|
|
|
static const char *shader_uniform_names[RenderingDevice::UNIFORM_TYPE_MAX] = {
|
|
"Sampler", "CombinedSampler", "Texture", "Image", "TextureBuffer", "SamplerTextureBuffer", "ImageBuffer", "UniformBuffer", "StorageBuffer", "InputAttachment"
|
|
};
|
|
|
|
static VkShaderStageFlagBits shader_stage_masks[RenderingDevice::SHADER_STAGE_MAX] = {
|
|
VK_SHADER_STAGE_VERTEX_BIT,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
|
|
VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
|
|
VK_SHADER_STAGE_COMPUTE_BIT,
|
|
};
|
|
|
|
String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) {
|
|
String ret;
|
|
const Shader *shader = shader_owner.getornull(p_shader);
|
|
ERR_FAIL_COND_V(!shader, String());
|
|
for (int i = 0; i < shader->sets.size(); i++) {
|
|
if (p_set >= 0 && i != p_set) {
|
|
continue;
|
|
}
|
|
for (int j = 0; j < shader->sets[i].uniform_info.size(); j++) {
|
|
const UniformInfo &ui = shader->sets[i].uniform_info[j];
|
|
if (ret != String()) {
|
|
ret += "\n";
|
|
}
|
|
ret += "Set: " + itos(i) + " Binding: " + itos(ui.binding) + " Type: " + shader_uniform_names[ui.type] + " Length: " + itos(ui.length);
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
#if 0
|
|
bool RenderingDeviceVulkan::_uniform_add_binding(Vector<Vector<VkDescriptorSetLayoutBinding> > &bindings, Vector<Vector<UniformInfo> > &uniform_infos, const glslang::TObjectReflection &reflection, RenderingDevice::ShaderStage p_stage, Shader::PushConstant &push_constant, String *r_error) {
|
|
|
|
VkDescriptorSetLayoutBinding layout_binding;
|
|
UniformInfo info;
|
|
|
|
switch (reflection.getType()->getBasicType()) {
|
|
case glslang::EbtSampler: {
|
|
|
|
//print_line("DEBUG: IsSampler");
|
|
if (reflection.getType()->getSampler().dim == glslang::EsdBuffer) {
|
|
//texture buffers
|
|
if (reflection.getType()->getSampler().isCombined()) {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
|
|
info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER;
|
|
//print_line("DEBUG: SAMPLER: texel combined");
|
|
} else if (reflection.getType()->getSampler().isTexture()) {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
|
|
info.type = UNIFORM_TYPE_TEXTURE_BUFFER;
|
|
//print_line("DEBUG: SAMPLER: texel alone");
|
|
} else if (reflection.getType()->getSampler().isImage()) {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
|
|
info.type = UNIFORM_TYPE_IMAGE_BUFFER;
|
|
//print_line("DEBUG: SAMPLER: texel buffer");
|
|
} else {
|
|
if (r_error) {
|
|
*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported buffer type.";
|
|
}
|
|
return false;
|
|
}
|
|
} else if (reflection.getType()->getSampler().isCombined()) {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
|
|
//print_line("DEBUG: SAMPLER: combined");
|
|
} else if (reflection.getType()->getSampler().isPureSampler()) {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
info.type = UNIFORM_TYPE_SAMPLER;
|
|
//print_line("DEBUG: SAMPLER: sampler");
|
|
} else if (reflection.getType()->getSampler().isTexture()) {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
info.type = UNIFORM_TYPE_TEXTURE;
|
|
//print_line("DEBUG: SAMPLER: image");
|
|
} else if (reflection.getType()->getSampler().isImage()) {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
info.type = UNIFORM_TYPE_IMAGE;
|
|
//print_line("DEBUG: SAMPLER: storage image");
|
|
} else {
|
|
//print_line("DEBUG: sampler unknown");
|
|
if (r_error) {
|
|
*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported sampler type.";
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (reflection.getType()->isArray()) {
|
|
layout_binding.descriptorCount = reflection.getType()->getArraySizes()->getCumulativeSize();
|
|
//print_line("DEBUG: array of size: " + itos(layout_binding.descriptorCount));
|
|
} else {
|
|
layout_binding.descriptorCount = 1;
|
|
}
|
|
|
|
info.length = layout_binding.descriptorCount;
|
|
|
|
} break;
|
|
/*case glslang::EbtStruct: {
|
|
print_line("DEBUG: Struct");
|
|
|
|
} break;*/
|
|
case glslang::EbtBlock: {
|
|
//print_line("DEBUG: Block");
|
|
if (reflection.getType()->getQualifier().storage == glslang::EvqUniform) {
|
|
if (reflection.getType()->getQualifier().layoutPushConstant) {
|
|
uint32_t len = reflection.size;
|
|
if (push_constant.push_constant_size != 0 && push_constant.push_constant_size != len) {
|
|
*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' push constants for different stages should all be the same size.";
|
|
return false;
|
|
}
|
|
push_constant.push_constant_size = len;
|
|
push_constant.push_constants_vk_stage |= shader_stage_masks[p_stage];
|
|
return true;
|
|
}
|
|
//print_line("DEBUG: Uniform buffer");
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
info.type = UNIFORM_TYPE_UNIFORM_BUFFER;
|
|
} else if (reflection.getType()->getQualifier().storage == glslang::EvqBuffer) {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
info.type = UNIFORM_TYPE_STORAGE_BUFFER;
|
|
//print_line("DEBUG: Storage buffer");
|
|
} else {
|
|
if (r_error) {
|
|
*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' is of unsupported block type: (" + itos(reflection.getType()->getQualifier().storage) + ").";
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (reflection.getType()->isArray()) {
|
|
layout_binding.descriptorCount = reflection.getType()->getArraySizes()->getCumulativeSize();
|
|
//print_line("DEBUG: array of size: " + itos(layout_binding.descriptorCount));
|
|
} else {
|
|
layout_binding.descriptorCount = 1;
|
|
}
|
|
|
|
info.length = reflection.size;
|
|
|
|
} break;
|
|
/*case glslang::EbtReference: {
|
|
|
|
} break;*/
|
|
/*case glslang::EbtAtomicUint: {
|
|
|
|
} break;*/
|
|
default: {
|
|
|
|
if (reflection.getType()->getQualifier().hasOffset() || reflection.name.find(".") != std::string::npos) {
|
|
//member of uniform block?
|
|
return true;
|
|
}
|
|
|
|
if (r_error) {
|
|
*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' unsupported uniform type.";
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (!reflection.getType()->getQualifier().hasBinding()) {
|
|
if (r_error) {
|
|
*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' lacks a binding number.";
|
|
}
|
|
return false;
|
|
}
|
|
|
|
uint32_t set = reflection.getType()->getQualifier().hasSet() ? reflection.getType()->getQualifier().layoutSet : 0;
|
|
|
|
if (set >= MAX_UNIFORM_SETS) {
|
|
if (r_error) {
|
|
*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").";
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (set >= limits.maxBoundDescriptorSets) {
|
|
if (r_error) {
|
|
*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").";
|
|
}
|
|
return false;
|
|
}
|
|
|
|
uint32_t binding = reflection.getType()->getQualifier().layoutBinding;
|
|
|
|
if (set < (uint32_t)bindings.size()) {
|
|
//check if this already exists
|
|
for (int i = 0; i < bindings[set].size(); i++) {
|
|
if (bindings[set][i].binding == binding) {
|
|
//already exists, verify that it's the same type
|
|
if (bindings[set][i].descriptorType != layout_binding.descriptorType) {
|
|
if (r_error) {
|
|
*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform type.";
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//also, verify that it's the same size
|
|
if (bindings[set][i].descriptorCount != layout_binding.descriptorCount || uniform_infos[set][i].length != info.length) {
|
|
if (r_error) {
|
|
*r_error = "On shader stage '" + String(shader_stage_names[p_stage]) + "', uniform '" + reflection.name.c_str() + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(binding) + " with different uniform size.";
|
|
}
|
|
return false;
|
|
}
|
|
|
|
//just append stage mask and return
|
|
bindings.write[set].write[i].stageFlags |= shader_stage_masks[p_stage];
|
|
uniform_infos.write[set].write[i].stages |= 1 << p_stage;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
layout_binding.binding = binding;
|
|
layout_binding.stageFlags = shader_stage_masks[p_stage];
|
|
layout_binding.pImmutableSamplers = NULL; //no support for this yet
|
|
|
|
info.stages = 1 << p_stage;
|
|
info.binding = binding;
|
|
|
|
if (set >= (uint32_t)bindings.size()) {
|
|
bindings.resize(set + 1);
|
|
uniform_infos.resize(set + 1);
|
|
}
|
|
#if 0
|
|
print_line("stage: " + String(shader_stage_names[p_stage]) + " set: " + itos(set) + " binding: " + itos(info.binding) + " type:" + shader_uniform_names[info.type] + " length: " + itos(info.length));
|
|
#endif
|
|
bindings.write[set].push_back(layout_binding);
|
|
uniform_infos.write[set].push_back(info);
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
RID RenderingDeviceVulkan::shader_create(const Vector<ShaderStageData> &p_stages) {
|
|
|
|
//descriptor layouts
|
|
Vector<Vector<VkDescriptorSetLayoutBinding> > set_bindings;
|
|
Vector<Vector<UniformInfo> > uniform_info;
|
|
Shader::PushConstant push_constant;
|
|
push_constant.push_constant_size = 0;
|
|
push_constant.push_constants_vk_stage = 0;
|
|
|
|
uint32_t vertex_input_mask = 0;
|
|
|
|
uint32_t fragment_outputs = 0;
|
|
|
|
uint32_t stages_processed = 0;
|
|
|
|
bool is_compute = false;
|
|
|
|
for (int i = 0; i < p_stages.size(); i++) {
|
|
|
|
if (p_stages[i].shader_stage == SHADER_STAGE_COMPUTE) {
|
|
is_compute = true;
|
|
ERR_FAIL_COND_V_MSG(p_stages.size() != 1, RID(),
|
|
"Compute shaders can only receive one stage, dedicated to compute.");
|
|
}
|
|
ERR_FAIL_COND_V_MSG(stages_processed & (1 << p_stages[i].shader_stage), RID(),
|
|
"Stage " + String(shader_stage_names[p_stages[i].shader_stage]) + " submitted more than once.");
|
|
|
|
{
|
|
SpvReflectShaderModule module;
|
|
PoolVector<uint8_t>::Read spirv = p_stages[i].spir_v.read();
|
|
SpvReflectResult result = spvReflectCreateShaderModule(p_stages[i].spir_v.size(), spirv.ptr(), &module);
|
|
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed parsing shader.");
|
|
|
|
uint32_t binding_count = 0;
|
|
result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, NULL);
|
|
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating descriptor bindings.");
|
|
|
|
uint32_t stage = p_stages[i].shader_stage;
|
|
|
|
if (binding_count > 0) {
|
|
|
|
//Parse bindings
|
|
|
|
Vector<SpvReflectDescriptorBinding *> bindings;
|
|
bindings.resize(binding_count);
|
|
result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw());
|
|
|
|
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed getting descriptor bindings.");
|
|
|
|
for (uint32_t j = 0; j < binding_count; j++) {
|
|
const SpvReflectDescriptorBinding &binding = *bindings[j];
|
|
|
|
VkDescriptorSetLayoutBinding layout_binding;
|
|
UniformInfo info;
|
|
|
|
bool need_array_dimensions = false;
|
|
bool need_block_size = false;
|
|
|
|
switch (binding.descriptor_type) {
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
info.type = UNIFORM_TYPE_SAMPLER;
|
|
need_array_dimensions = true;
|
|
} break;
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
info.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
|
|
need_array_dimensions = true;
|
|
} break;
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
info.type = UNIFORM_TYPE_TEXTURE;
|
|
need_array_dimensions = true;
|
|
} break;
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
info.type = UNIFORM_TYPE_IMAGE;
|
|
need_array_dimensions = true;
|
|
} break;
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
|
|
info.type = UNIFORM_TYPE_TEXTURE_BUFFER;
|
|
need_array_dimensions = true;
|
|
} break;
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
|
|
info.type = UNIFORM_TYPE_IMAGE_BUFFER;
|
|
need_array_dimensions = true;
|
|
} break;
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
info.type = UNIFORM_TYPE_UNIFORM_BUFFER;
|
|
need_block_size = true;
|
|
} break;
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
info.type = UNIFORM_TYPE_STORAGE_BUFFER;
|
|
need_block_size = true;
|
|
} break;
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: {
|
|
ERR_PRINT("Dynamic uniform buffer not supported.");
|
|
continue;
|
|
} break;
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: {
|
|
ERR_PRINT("Dynamic storage buffer not supported.");
|
|
continue;
|
|
} break;
|
|
case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: {
|
|
layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
|
|
info.type = UNIFORM_TYPE_INPUT_ATTACHMENT;
|
|
} break;
|
|
}
|
|
|
|
if (need_array_dimensions) {
|
|
if (binding.array.dims_count == 0) {
|
|
info.length = 1;
|
|
} else {
|
|
for (uint32_t k = 0; k < binding.array.dims_count; k++) {
|
|
if (k == 0) {
|
|
info.length = binding.array.dims[0];
|
|
} else {
|
|
info.length *= binding.array.dims[k];
|
|
}
|
|
}
|
|
}
|
|
|
|
layout_binding.descriptorCount = info.length;
|
|
|
|
} else if (need_block_size) {
|
|
info.length = binding.block.size;
|
|
layout_binding.descriptorCount = 1;
|
|
} else {
|
|
info.length = 0;
|
|
layout_binding.descriptorCount = 1;
|
|
}
|
|
|
|
info.binding = binding.binding;
|
|
uint32_t set = binding.set;
|
|
|
|
//print_line("Stage: " + String(shader_stage_names[stage]) + " set=" + itos(set) + " binding=" + itos(info.binding) + " type=" + shader_uniform_names[info.type] + " length=" + itos(info.length));
|
|
|
|
ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, RID(),
|
|
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").");
|
|
|
|
ERR_FAIL_COND_V_MSG(set >= limits.maxBoundDescriptorSets, RID(),
|
|
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").");
|
|
|
|
if (set < (uint32_t)set_bindings.size()) {
|
|
//check if this already exists
|
|
bool exists = false;
|
|
for (int k = 0; k < set_bindings[set].size(); k++) {
|
|
if (set_bindings[set][k].binding == (uint32_t)info.binding) {
|
|
//already exists, verify that it's the same type
|
|
ERR_FAIL_COND_V_MSG(set_bindings[set][k].descriptorType != layout_binding.descriptorType, RID(),
|
|
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform type.");
|
|
|
|
//also, verify that it's the same size
|
|
ERR_FAIL_COND_V_MSG(set_bindings[set][k].descriptorCount != layout_binding.descriptorCount || uniform_info[set][k].length != info.length, RID(),
|
|
"On shader stage '" + String(shader_stage_names[stage]) + "', uniform '" + binding.name + "' trying to re-use location for set=" + itos(set) + ", binding=" + itos(info.binding) + " with different uniform size.");
|
|
|
|
//just append stage mask and return
|
|
set_bindings.write[set].write[k].stageFlags |= shader_stage_masks[stage];
|
|
uniform_info.write[set].write[k].stages |= 1 << stage;
|
|
exists = true;
|
|
}
|
|
}
|
|
|
|
if (exists) {
|
|
continue; //merged
|
|
}
|
|
}
|
|
|
|
layout_binding.binding = info.binding;
|
|
layout_binding.stageFlags = shader_stage_masks[stage];
|
|
layout_binding.pImmutableSamplers = NULL; //no support for this yet
|
|
|
|
info.stages = 1 << stage;
|
|
info.binding = info.binding;
|
|
|
|
if (set >= (uint32_t)set_bindings.size()) {
|
|
set_bindings.resize(set + 1);
|
|
uniform_info.resize(set + 1);
|
|
}
|
|
|
|
set_bindings.write[set].push_back(layout_binding);
|
|
uniform_info.write[set].push_back(info);
|
|
}
|
|
}
|
|
|
|
if (stage == SHADER_STAGE_VERTEX) {
|
|
|
|
uint32_t iv_count = 0;
|
|
result = spvReflectEnumerateInputVariables(&module, &iv_count, NULL);
|
|
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating input variables.");
|
|
|
|
if (iv_count) {
|
|
Vector<SpvReflectInterfaceVariable *> input_vars;
|
|
input_vars.resize(iv_count);
|
|
|
|
result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw());
|
|
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining input variables.");
|
|
|
|
for (uint32_t j = 0; j < iv_count; j++) {
|
|
if (input_vars[j] && input_vars[j]->decoration_flags == 0) { //regular input
|
|
vertex_input_mask |= (1 << uint32_t(input_vars[j]->location));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (stage == SHADER_STAGE_FRAGMENT) {
|
|
|
|
uint32_t ov_count = 0;
|
|
result = spvReflectEnumerateOutputVariables(&module, &ov_count, NULL);
|
|
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating output variables.");
|
|
|
|
if (ov_count) {
|
|
Vector<SpvReflectInterfaceVariable *> output_vars;
|
|
output_vars.resize(ov_count);
|
|
|
|
result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw());
|
|
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining output variables.");
|
|
|
|
for (uint32_t j = 0; j < ov_count; j++) {
|
|
if (output_vars[j]) {
|
|
fragment_outputs = MAX(fragment_outputs, output_vars[j]->location + 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
uint32_t pc_count = 0;
|
|
result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, NULL);
|
|
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed enumerating push constants.");
|
|
|
|
if (pc_count) {
|
|
ERR_FAIL_COND_V_MSG(pc_count > 1, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages.");
|
|
|
|
Vector<SpvReflectBlockVariable *> pconstants;
|
|
pconstants.resize(pc_count);
|
|
result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw());
|
|
ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "' failed obtaining push constants.");
|
|
#if 0
|
|
if (pconstants[0] == NULL) {
|
|
FileAccess *f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
|
|
f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t));
|
|
memdelete(f);
|
|
}
|
|
#endif
|
|
|
|
ERR_FAIL_COND_V_MSG(push_constant.push_constant_size && push_constant.push_constant_size != pconstants[0]->size, RID(),
|
|
"Reflection of SPIR-V shader stage '" + String(shader_stage_names[p_stages[i].shader_stage]) + "': Push constant block must be the same across shader stages.");
|
|
|
|
push_constant.push_constant_size = pconstants[0]->size;
|
|
push_constant.push_constants_vk_stage |= shader_stage_masks[stage];
|
|
|
|
//print_line("Stage: " + String(shader_stage_names[stage]) + " push constant of size=" + itos(push_constant.push_constant_size));
|
|
}
|
|
|
|
// Destroy the reflection data when no longer required.
|
|
spvReflectDestroyShaderModule(&module);
|
|
}
|
|
|
|
stages_processed |= (1 << p_stages[i].shader_stage);
|
|
}
|
|
|
|
//all good, let's create modules
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
Shader shader;
|
|
|
|
shader.vertex_input_mask = vertex_input_mask;
|
|
shader.fragment_outputs = fragment_outputs;
|
|
shader.push_constant = push_constant;
|
|
shader.is_compute = is_compute;
|
|
|
|
String error_text;
|
|
|
|
bool success = true;
|
|
for (int i = 0; i < p_stages.size(); i++) {
|
|
VkShaderModuleCreateInfo shader_module_create_info;
|
|
shader_module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
shader_module_create_info.pNext = NULL;
|
|
shader_module_create_info.flags = 0;
|
|
shader_module_create_info.codeSize = p_stages[i].spir_v.size();
|
|
PoolVector<uint8_t>::Read r = p_stages[i].spir_v.read();
|
|
|
|
shader_module_create_info.pCode = (const uint32_t *)r.ptr();
|
|
|
|
VkShaderModule module;
|
|
VkResult res = vkCreateShaderModule(device, &shader_module_create_info, NULL, &module);
|
|
if (res) {
|
|
success = false;
|
|
error_text = "Error creating shader module for stage: " + String(shader_stage_names[p_stages[i].shader_stage]);
|
|
break;
|
|
}
|
|
|
|
const VkShaderStageFlagBits shader_stage_bits[SHADER_STAGE_MAX] = {
|
|
VK_SHADER_STAGE_VERTEX_BIT,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
|
|
VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
|
|
VK_SHADER_STAGE_COMPUTE_BIT,
|
|
};
|
|
|
|
VkPipelineShaderStageCreateInfo shader_stage;
|
|
shader_stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
shader_stage.pNext = NULL;
|
|
shader_stage.flags = 0;
|
|
shader_stage.stage = shader_stage_bits[p_stages[i].shader_stage];
|
|
shader_stage.module = module;
|
|
shader_stage.pName = "main";
|
|
shader_stage.pSpecializationInfo = NULL;
|
|
|
|
shader.pipeline_stages.push_back(shader_stage);
|
|
}
|
|
//proceed to create descriptor sets
|
|
|
|
if (success) {
|
|
|
|
for (int i = 0; i < set_bindings.size(); i++) {
|
|
|
|
//empty ones are fine if they were not used according to spec (binding count will be 0)
|
|
VkDescriptorSetLayoutCreateInfo layout_create_info;
|
|
layout_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
|
layout_create_info.pNext = NULL;
|
|
layout_create_info.flags = 0;
|
|
layout_create_info.bindingCount = set_bindings[i].size();
|
|
layout_create_info.pBindings = set_bindings[i].ptr();
|
|
|
|
VkDescriptorSetLayout layout;
|
|
VkResult res = vkCreateDescriptorSetLayout(device, &layout_create_info, NULL, &layout);
|
|
if (res) {
|
|
error_text = "Error creating descriptor set layout for set " + itos(i);
|
|
success = false;
|
|
break;
|
|
}
|
|
|
|
Shader::Set set;
|
|
set.descriptor_set_layout = layout;
|
|
set.uniform_info = uniform_info[i];
|
|
//sort and hash
|
|
set.uniform_info.sort();
|
|
|
|
uint32_t format = 0; //no format, default
|
|
|
|
if (set.uniform_info.size()) {
|
|
//has data, needs an actual format;
|
|
UniformSetFormat usformat;
|
|
usformat.uniform_info = set.uniform_info;
|
|
Map<UniformSetFormat, uint32_t>::Element *E = uniform_set_format_cache.find(usformat);
|
|
if (E) {
|
|
format = E->get();
|
|
} else {
|
|
format = uniform_set_format_cache.size() + 1;
|
|
uniform_set_format_cache.insert(usformat, format);
|
|
}
|
|
}
|
|
|
|
shader.sets.push_back(set);
|
|
shader.set_formats.push_back(format);
|
|
}
|
|
}
|
|
|
|
if (success) {
|
|
//create pipeline layout
|
|
VkPipelineLayoutCreateInfo pipeline_layout_create_info;
|
|
pipeline_layout_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
pipeline_layout_create_info.pNext = NULL;
|
|
pipeline_layout_create_info.flags = 0;
|
|
pipeline_layout_create_info.setLayoutCount = shader.sets.size();
|
|
|
|
Vector<VkDescriptorSetLayout> layouts;
|
|
layouts.resize(shader.sets.size());
|
|
|
|
for (int i = 0; i < layouts.size(); i++) {
|
|
layouts.write[i] = shader.sets[i].descriptor_set_layout;
|
|
}
|
|
|
|
pipeline_layout_create_info.pSetLayouts = layouts.ptr();
|
|
if (push_constant.push_constant_size) {
|
|
VkPushConstantRange push_constant_range;
|
|
push_constant_range.stageFlags = push_constant.push_constants_vk_stage;
|
|
push_constant_range.offset = 0;
|
|
push_constant_range.size = push_constant.push_constant_size;
|
|
|
|
pipeline_layout_create_info.pushConstantRangeCount = 1;
|
|
pipeline_layout_create_info.pPushConstantRanges = &push_constant_range;
|
|
} else {
|
|
pipeline_layout_create_info.pushConstantRangeCount = 0;
|
|
pipeline_layout_create_info.pPushConstantRanges = NULL;
|
|
}
|
|
|
|
VkResult err = vkCreatePipelineLayout(device, &pipeline_layout_create_info, NULL, &shader.pipeline_layout);
|
|
|
|
if (err) {
|
|
error_text = "Error creating pipeline layout.";
|
|
success = false;
|
|
}
|
|
}
|
|
|
|
if (!success) {
|
|
//clean up if failed
|
|
for (int i = 0; i < shader.pipeline_stages.size(); i++) {
|
|
vkDestroyShaderModule(device, shader.pipeline_stages[i].module, NULL);
|
|
}
|
|
|
|
for (int i = 0; i < shader.sets.size(); i++) {
|
|
vkDestroyDescriptorSetLayout(device, shader.sets[i].descriptor_set_layout, NULL);
|
|
}
|
|
|
|
ERR_FAIL_V_MSG(RID(), error_text);
|
|
}
|
|
|
|
return shader_owner.make_rid(shader);
|
|
}
|
|
|
|
uint32_t RenderingDeviceVulkan::shader_get_vertex_input_attribute_mask(RID p_shader) {
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
const Shader *shader = shader_owner.getornull(p_shader);
|
|
ERR_FAIL_COND_V(!shader, 0);
|
|
return shader->vertex_input_mask;
|
|
}
|
|
|
|
/******************/
|
|
/**** UNIFORMS ****/
|
|
/******************/
|
|
|
|
RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const PoolVector<uint8_t> &p_data) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
|
|
|
|
Buffer buffer;
|
|
Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
|
|
ERR_FAIL_COND_V(err != OK, RID());
|
|
if (p_data.size()) {
|
|
uint64_t data_size = p_data.size();
|
|
PoolVector<uint8_t>::Read r = p_data.read();
|
|
_buffer_update(&buffer, 0, r.ptr(), data_size);
|
|
_buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_UNIFORM_READ_BIT, false);
|
|
}
|
|
return uniform_buffer_owner.make_rid(buffer);
|
|
}
|
|
|
|
RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const PoolVector<uint8_t> &p_data) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
|
|
|
|
Buffer buffer;
|
|
Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
|
|
ERR_FAIL_COND_V(err != OK, RID());
|
|
|
|
if (p_data.size()) {
|
|
uint64_t data_size = p_data.size();
|
|
PoolVector<uint8_t>::Read r = p_data.read();
|
|
_buffer_update(&buffer, 0, r.ptr(), data_size);
|
|
_buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, false);
|
|
}
|
|
return storage_buffer_owner.make_rid(buffer);
|
|
}
|
|
|
|
RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const PoolVector<uint8_t> &p_data) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
uint32_t element_size = get_format_vertex_size(p_format);
|
|
ERR_FAIL_COND_V_MSG(element_size == 0, RID(), "Format requested is not supported for texture buffers");
|
|
uint64_t size_bytes = uint64_t(element_size) * p_size_elements;
|
|
|
|
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != size_bytes, RID());
|
|
|
|
TextureBuffer texture_buffer;
|
|
Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
|
|
ERR_FAIL_COND_V(err != OK, RID());
|
|
|
|
if (p_data.size()) {
|
|
uint64_t data_size = p_data.size();
|
|
PoolVector<uint8_t>::Read r = p_data.read();
|
|
_buffer_update(&texture_buffer.buffer, 0, r.ptr(), data_size);
|
|
_buffer_memory_barrier(texture_buffer.buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, false);
|
|
}
|
|
|
|
VkBufferViewCreateInfo view_create_info;
|
|
view_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
|
|
view_create_info.pNext = NULL;
|
|
view_create_info.flags = 0;
|
|
view_create_info.buffer = texture_buffer.buffer.buffer;
|
|
view_create_info.format = vulkan_formats[p_format];
|
|
view_create_info.offset = 0;
|
|
view_create_info.range = size_bytes;
|
|
|
|
texture_buffer.view = VK_NULL_HANDLE;
|
|
|
|
VkResult res = vkCreateBufferView(device, &view_create_info, NULL, &texture_buffer.view);
|
|
if (res) {
|
|
_buffer_free(&texture_buffer.buffer);
|
|
ERR_FAIL_V_MSG(RID(), "Unable to create buffer view");
|
|
}
|
|
|
|
//allocate the view
|
|
return texture_buffer_owner.make_rid(texture_buffer);
|
|
}
|
|
|
|
RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_allocate(const DescriptorPoolKey &p_key) {
|
|
if (!descriptor_pools.has(p_key)) {
|
|
descriptor_pools[p_key] = Set<DescriptorPool *>();
|
|
}
|
|
|
|
DescriptorPool *pool = NULL;
|
|
|
|
for (Set<DescriptorPool *>::Element *E = descriptor_pools[p_key].front(); E; E = E->next()) {
|
|
if (E->get()->usage < max_descriptors_per_pool) {
|
|
pool = E->get();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!pool) {
|
|
//create a new one
|
|
pool = memnew(DescriptorPool);
|
|
pool->usage = 0;
|
|
|
|
VkDescriptorPoolCreateInfo descriptor_pool_create_info;
|
|
descriptor_pool_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
descriptor_pool_create_info.pNext = NULL;
|
|
descriptor_pool_create_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; // can't think how somebody may NOT need this flag..
|
|
descriptor_pool_create_info.maxSets = max_descriptors_per_pool;
|
|
Vector<VkDescriptorPoolSize> sizes;
|
|
//here comes more vulkan API strangeness
|
|
|
|
if (p_key.uniform_type[UNIFORM_TYPE_SAMPLER]) {
|
|
VkDescriptorPoolSize s;
|
|
s.type = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_SAMPLER] * max_descriptors_per_pool;
|
|
sizes.push_back(s);
|
|
}
|
|
if (p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE]) {
|
|
VkDescriptorPoolSize s;
|
|
s.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE] * max_descriptors_per_pool;
|
|
sizes.push_back(s);
|
|
}
|
|
if (p_key.uniform_type[UNIFORM_TYPE_TEXTURE]) {
|
|
VkDescriptorPoolSize s;
|
|
s.type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_TEXTURE] * max_descriptors_per_pool;
|
|
sizes.push_back(s);
|
|
}
|
|
if (p_key.uniform_type[UNIFORM_TYPE_IMAGE]) {
|
|
VkDescriptorPoolSize s;
|
|
s.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_IMAGE] * max_descriptors_per_pool;
|
|
sizes.push_back(s);
|
|
}
|
|
if (p_key.uniform_type[UNIFORM_TYPE_TEXTURE_BUFFER] || p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER]) {
|
|
VkDescriptorPoolSize s;
|
|
s.type = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
|
|
s.descriptorCount = (p_key.uniform_type[UNIFORM_TYPE_TEXTURE_BUFFER] + p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER]) * max_descriptors_per_pool;
|
|
sizes.push_back(s);
|
|
}
|
|
if (p_key.uniform_type[UNIFORM_TYPE_IMAGE_BUFFER]) {
|
|
VkDescriptorPoolSize s;
|
|
s.type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
|
|
s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_IMAGE_BUFFER] * max_descriptors_per_pool;
|
|
sizes.push_back(s);
|
|
}
|
|
if (p_key.uniform_type[UNIFORM_TYPE_UNIFORM_BUFFER]) {
|
|
VkDescriptorPoolSize s;
|
|
s.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_UNIFORM_BUFFER] * max_descriptors_per_pool;
|
|
sizes.push_back(s);
|
|
}
|
|
|
|
if (p_key.uniform_type[UNIFORM_TYPE_STORAGE_BUFFER]) {
|
|
VkDescriptorPoolSize s;
|
|
s.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_STORAGE_BUFFER] * max_descriptors_per_pool;
|
|
sizes.push_back(s);
|
|
}
|
|
|
|
if (p_key.uniform_type[UNIFORM_TYPE_INPUT_ATTACHMENT]) {
|
|
VkDescriptorPoolSize s;
|
|
s.type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
|
|
s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_INPUT_ATTACHMENT] * max_descriptors_per_pool;
|
|
sizes.push_back(s);
|
|
}
|
|
|
|
descriptor_pool_create_info.poolSizeCount = sizes.size();
|
|
descriptor_pool_create_info.pPoolSizes = sizes.ptr();
|
|
VkResult res = vkCreateDescriptorPool(device, &descriptor_pool_create_info, NULL, &pool->pool);
|
|
ERR_FAIL_COND_V(res, NULL);
|
|
descriptor_pools[p_key].insert(pool);
|
|
}
|
|
|
|
pool->usage++;
|
|
|
|
return pool;
|
|
}
|
|
|
|
void RenderingDeviceVulkan::_descriptor_pool_free(const DescriptorPoolKey &p_key, DescriptorPool *p_pool) {
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND(!descriptor_pools[p_key].has(p_pool));
|
|
#endif
|
|
ERR_FAIL_COND(p_pool->usage == 0);
|
|
p_pool->usage--;
|
|
if (p_pool->usage == 0) {
|
|
vkDestroyDescriptorPool(device, p_pool->pool, NULL);
|
|
descriptor_pools[p_key].erase(p_pool);
|
|
memdelete(p_pool);
|
|
if (descriptor_pools[p_key].empty()) {
|
|
descriptor_pools.erase(p_key);
|
|
}
|
|
}
|
|
}
|
|
|
|
RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V(p_uniforms.size() == 0, RID());
|
|
|
|
Shader *shader = shader_owner.getornull(p_shader);
|
|
ERR_FAIL_COND_V(!shader, RID());
|
|
|
|
ERR_FAIL_COND_V_MSG(p_shader_set >= (uint32_t)shader->sets.size() || shader->sets[p_shader_set].uniform_info.size() == 0, RID(),
|
|
"Desired set (" + itos(p_shader_set) + ") not used by shader.");
|
|
//see that all sets in shader are satisfied
|
|
|
|
const Shader::Set &set = shader->sets[p_shader_set];
|
|
|
|
uint32_t uniform_count = p_uniforms.size();
|
|
const Uniform *uniforms = p_uniforms.ptr();
|
|
|
|
uint32_t set_uniform_count = set.uniform_info.size();
|
|
const UniformInfo *set_uniforms = set.uniform_info.ptr();
|
|
|
|
Vector<VkWriteDescriptorSet> writes;
|
|
DescriptorPoolKey pool_key;
|
|
|
|
//to keep them alive until update call
|
|
List<Vector<VkDescriptorBufferInfo> > buffer_infos;
|
|
List<Vector<VkBufferView> > buffer_views;
|
|
List<Vector<VkDescriptorImageInfo> > image_infos;
|
|
//used for verification to make sure a uniform set does not use a framebuffer bound texture
|
|
Vector<RID> attachable_textures;
|
|
Vector<Texture *> mutable_sampled_textures;
|
|
Vector<Texture *> mutable_storage_textures;
|
|
|
|
for (uint32_t i = 0; i < set_uniform_count; i++) {
|
|
const UniformInfo &set_uniform = set_uniforms[i];
|
|
int uniform_idx = -1;
|
|
for (int j = 0; j < (int)uniform_count; j++) {
|
|
if (uniforms[j].binding == set_uniform.binding) {
|
|
uniform_idx = j;
|
|
}
|
|
}
|
|
ERR_FAIL_COND_V_MSG(uniform_idx == -1, RID(),
|
|
"All the shader bindings for the given set must be covered by the uniforms provided.");
|
|
|
|
const Uniform &uniform = uniforms[uniform_idx];
|
|
|
|
ERR_FAIL_COND_V_MSG(uniform.type != set_uniform.type, RID(),
|
|
"Mismatch uniform type for binding (" + itos(set_uniform.binding) + "). Expected '" + shader_uniform_names[set_uniform.type] + "', supplied: '" + shader_uniform_names[uniform.type] + "'.");
|
|
|
|
VkWriteDescriptorSet write; //common header
|
|
write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
write.pNext = NULL;
|
|
write.dstSet = NULL; //will assign afterwards when everything is valid
|
|
write.dstBinding = set_uniform.binding;
|
|
uint32_t type_size = 1;
|
|
|
|
switch (uniform.type) {
|
|
case UNIFORM_TYPE_SAMPLER: {
|
|
if (uniform.ids.size() != set_uniform.length) {
|
|
if (set_uniform.length > 1) {
|
|
ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler elements, so it should be provided equal number of sampler IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
} else {
|
|
ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") should provide one ID referencing a sampler (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
}
|
|
}
|
|
|
|
Vector<VkDescriptorImageInfo> image_info;
|
|
|
|
for (int j = 0; j < uniform.ids.size(); j++) {
|
|
VkSampler *sampler = sampler_owner.getornull(uniform.ids[j]);
|
|
ERR_FAIL_COND_V_MSG(!sampler, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler.");
|
|
|
|
VkDescriptorImageInfo img_info;
|
|
img_info.sampler = *sampler;
|
|
img_info.imageView = VK_NULL_HANDLE;
|
|
img_info.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
image_info.push_back(img_info);
|
|
}
|
|
|
|
write.dstArrayElement = 0;
|
|
write.descriptorCount = uniform.ids.size();
|
|
write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
|
|
write.pBufferInfo = NULL;
|
|
write.pTexelBufferView = NULL;
|
|
|
|
type_size = uniform.ids.size();
|
|
|
|
} break;
|
|
case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: {
|
|
|
|
if (uniform.ids.size() != set_uniform.length * 2) {
|
|
if (set_uniform.length > 1) {
|
|
ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
} else {
|
|
ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
}
|
|
}
|
|
|
|
Vector<VkDescriptorImageInfo> image_info;
|
|
|
|
for (int j = 0; j < uniform.ids.size(); j += 2) {
|
|
VkSampler *sampler = sampler_owner.getornull(uniform.ids[j + 0]);
|
|
ERR_FAIL_COND_V_MSG(!sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
|
|
|
|
Texture *texture = texture_owner.getornull(uniform.ids[j + 1]);
|
|
ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
|
|
|
|
ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
|
|
"Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
|
|
|
|
VkDescriptorImageInfo img_info;
|
|
img_info.sampler = *sampler;
|
|
img_info.imageView = texture->view;
|
|
|
|
if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) {
|
|
attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j + 1]);
|
|
}
|
|
|
|
if (texture->owner.is_valid()) {
|
|
texture = texture_owner.getornull(texture->owner);
|
|
ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
|
|
}
|
|
|
|
img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
image_info.push_back(img_info);
|
|
|
|
if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
|
|
//can also be used as storage, add to mutable sampled
|
|
mutable_sampled_textures.push_back(texture);
|
|
}
|
|
}
|
|
|
|
write.dstArrayElement = 0;
|
|
write.descriptorCount = uniform.ids.size() / 2;
|
|
write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
|
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
|
|
write.pBufferInfo = NULL;
|
|
write.pTexelBufferView = NULL;
|
|
|
|
type_size = uniform.ids.size() / 2;
|
|
|
|
} break;
|
|
case UNIFORM_TYPE_TEXTURE: {
|
|
|
|
if (uniform.ids.size() != set_uniform.length) {
|
|
if (set_uniform.length > 1) {
|
|
ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
} else {
|
|
ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
}
|
|
}
|
|
|
|
Vector<VkDescriptorImageInfo> image_info;
|
|
|
|
for (int j = 0; j < uniform.ids.size(); j++) {
|
|
Texture *texture = texture_owner.getornull(uniform.ids[j]);
|
|
ERR_FAIL_COND_V_MSG(!texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
|
|
|
|
ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
|
|
"Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
|
|
|
|
VkDescriptorImageInfo img_info;
|
|
img_info.sampler = NULL;
|
|
img_info.imageView = texture->view;
|
|
|
|
if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT)) {
|
|
attachable_textures.push_back(texture->owner.is_valid() ? texture->owner : uniform.ids[j]);
|
|
}
|
|
|
|
if (texture->owner.is_valid()) {
|
|
texture = texture_owner.getornull(texture->owner);
|
|
ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
|
|
}
|
|
|
|
img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
image_info.push_back(img_info);
|
|
|
|
if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
|
|
//can also be used as storage, add to mutable sampled
|
|
mutable_sampled_textures.push_back(texture);
|
|
}
|
|
}
|
|
|
|
write.dstArrayElement = 0;
|
|
write.descriptorCount = uniform.ids.size();
|
|
write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
|
|
write.pBufferInfo = NULL;
|
|
write.pTexelBufferView = NULL;
|
|
|
|
type_size = uniform.ids.size();
|
|
} break;
|
|
case UNIFORM_TYPE_IMAGE: {
|
|
|
|
if (uniform.ids.size() != set_uniform.length) {
|
|
if (set_uniform.length > 1) {
|
|
ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
} else {
|
|
ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
}
|
|
}
|
|
|
|
Vector<VkDescriptorImageInfo> image_info;
|
|
|
|
for (int j = 0; j < uniform.ids.size(); j++) {
|
|
Texture *texture = texture_owner.getornull(uniform.ids[j]);
|
|
|
|
ERR_FAIL_COND_V_MSG(!texture, RID(),
|
|
"Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
|
|
|
|
ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT), RID(),
|
|
"Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_STORAGE_BIT usage flag set in order to be used as uniform.");
|
|
|
|
VkDescriptorImageInfo img_info;
|
|
img_info.sampler = NULL;
|
|
img_info.imageView = texture->view;
|
|
|
|
if (texture->owner.is_valid()) {
|
|
texture = texture_owner.getornull(texture->owner);
|
|
ERR_FAIL_COND_V(!texture, RID()); //bug, should never happen
|
|
}
|
|
|
|
img_info.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
|
|
image_info.push_back(img_info);
|
|
|
|
if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
|
|
//can also be used as storage, add to mutable sampled
|
|
mutable_storage_textures.push_back(texture);
|
|
}
|
|
}
|
|
|
|
write.dstArrayElement = 0;
|
|
write.descriptorCount = uniform.ids.size();
|
|
write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
|
|
write.pBufferInfo = NULL;
|
|
write.pTexelBufferView = NULL;
|
|
|
|
type_size = uniform.ids.size();
|
|
|
|
} break;
|
|
case UNIFORM_TYPE_TEXTURE_BUFFER: {
|
|
if (uniform.ids.size() != set_uniform.length) {
|
|
if (set_uniform.length > 1) {
|
|
ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") texture buffer elements, so it should be provided equal number of texture buffer IDs to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
} else {
|
|
ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture buffer (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
}
|
|
}
|
|
|
|
Vector<VkDescriptorBufferInfo> buffer_info;
|
|
Vector<VkBufferView> buffer_view;
|
|
|
|
for (int j = 0; j < uniform.ids.size(); j++) {
|
|
TextureBuffer *buffer = texture_buffer_owner.getornull(uniform.ids[j]);
|
|
ERR_FAIL_COND_V_MSG(!buffer, RID(), "Texture Buffer (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture buffer.");
|
|
|
|
buffer_info.push_back(buffer->buffer.buffer_info);
|
|
buffer_view.push_back(buffer->view);
|
|
}
|
|
|
|
write.dstArrayElement = 0;
|
|
write.descriptorCount = uniform.ids.size();
|
|
write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
|
|
write.pImageInfo = NULL;
|
|
write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
|
|
write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
|
|
|
|
type_size = uniform.ids.size();
|
|
|
|
} break;
|
|
case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER: {
|
|
|
|
if (uniform.ids.size() != set_uniform.length * 2) {
|
|
if (set_uniform.length > 1) {
|
|
ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
} else {
|
|
ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture buffer (IDs provided: " + itos(uniform.ids.size()) + ").");
|
|
}
|
|
}
|
|
|
|
Vector<VkDescriptorImageInfo> image_info;
|
|
Vector<VkDescriptorBufferInfo> buffer_info;
|
|
Vector<VkBufferView> buffer_view;
|
|
|
|
for (int j = 0; j < uniform.ids.size(); j += 2) {
|
|
VkSampler *sampler = sampler_owner.getornull(uniform.ids[j + 0]);
|
|
ERR_FAIL_COND_V_MSG(!sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
|
|
|
|
TextureBuffer *buffer = texture_buffer_owner.getornull(uniform.ids[j + 1]);
|
|
|
|
VkDescriptorImageInfo img_info;
|
|
img_info.sampler = *sampler;
|
|
img_info.imageView = VK_NULL_HANDLE;
|
|
img_info.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
image_info.push_back(img_info);
|
|
|
|
ERR_FAIL_COND_V_MSG(!buffer, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid texture buffer.");
|
|
|
|
buffer_info.push_back(buffer->buffer.buffer_info);
|
|
buffer_view.push_back(buffer->view);
|
|
}
|
|
|
|
write.dstArrayElement = 0;
|
|
write.descriptorCount = uniform.ids.size() / 2;
|
|
write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
|
|
write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
|
|
write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
|
|
write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
|
|
|
|
type_size = uniform.ids.size() / 2;
|
|
} break;
|
|
case UNIFORM_TYPE_IMAGE_BUFFER: {
|
|
//todo
|
|
|
|
} break;
|
|
case UNIFORM_TYPE_UNIFORM_BUFFER: {
|
|
ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(),
|
|
"Uniform buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided).");
|
|
|
|
Buffer *buffer = uniform_buffer_owner.getornull(uniform.ids[0]);
|
|
ERR_FAIL_COND_V_MSG(!buffer, RID(), "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") is invalid.");
|
|
|
|
ERR_FAIL_COND_V_MSG(buffer->size != (uint32_t)set_uniform.length, RID(),
|
|
"Uniform buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " does not match size of shader uniform: (" + itos(set_uniform.length) + ").");
|
|
|
|
write.dstArrayElement = 0;
|
|
write.descriptorCount = 1;
|
|
write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
|
write.pImageInfo = NULL;
|
|
write.pBufferInfo = &buffer->buffer_info;
|
|
write.pTexelBufferView = NULL;
|
|
|
|
} break;
|
|
case UNIFORM_TYPE_STORAGE_BUFFER: {
|
|
ERR_FAIL_COND_V_MSG(uniform.ids.size() != 1, RID(),
|
|
"Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.ids.size()) + " provided).");
|
|
|
|
Buffer *buffer = storage_buffer_owner.getornull(uniform.ids[0]);
|
|
ERR_FAIL_COND_V_MSG(!buffer, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") is invalid.");
|
|
|
|
//if 0, then its sized on link time
|
|
ERR_FAIL_COND_V_MSG(set_uniform.length > 0 && buffer->size != (uint32_t)set_uniform.length, RID(),
|
|
"Storage buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " does not match size of shader uniform: (" + itos(set_uniform.length) + ").");
|
|
|
|
write.dstArrayElement = 0;
|
|
write.descriptorCount = 1;
|
|
write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
write.pImageInfo = NULL;
|
|
write.pBufferInfo = &buffer->buffer_info;
|
|
write.pTexelBufferView = NULL;
|
|
} break;
|
|
case UNIFORM_TYPE_INPUT_ATTACHMENT: {
|
|
|
|
} break;
|
|
default: {
|
|
}
|
|
}
|
|
|
|
writes.push_back(write);
|
|
|
|
ERR_FAIL_COND_V_MSG(pool_key.uniform_type[set_uniform.type] == MAX_DESCRIPTOR_POOL_ELEMENT, RID(),
|
|
"Uniform set reached the limit of bindings for the same type (" + itos(MAX_DESCRIPTOR_POOL_ELEMENT) + ").");
|
|
pool_key.uniform_type[set_uniform.type] += type_size;
|
|
}
|
|
|
|
//need a descriptor pool
|
|
DescriptorPool *pool = _descriptor_pool_allocate(pool_key);
|
|
|
|
ERR_FAIL_COND_V(!pool, RID());
|
|
|
|
VkDescriptorSetAllocateInfo descriptor_set_allocate_info;
|
|
|
|
descriptor_set_allocate_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
|
descriptor_set_allocate_info.pNext = NULL;
|
|
descriptor_set_allocate_info.descriptorPool = pool->pool;
|
|
descriptor_set_allocate_info.descriptorSetCount = 1;
|
|
descriptor_set_allocate_info.pSetLayouts = &shader->sets[p_shader_set].descriptor_set_layout;
|
|
|
|
VkDescriptorSet descriptor_set;
|
|
|
|
VkResult res = vkAllocateDescriptorSets(device, &descriptor_set_allocate_info, &descriptor_set);
|
|
if (res) {
|
|
_descriptor_pool_free(pool_key, pool); // meh
|
|
ERR_FAIL_V_MSG(RID(), "Cannot allocate descriptor sets.");
|
|
}
|
|
|
|
UniformSet uniform_set;
|
|
uniform_set.pool = pool;
|
|
uniform_set.pool_key = pool_key;
|
|
uniform_set.descriptor_set = descriptor_set;
|
|
uniform_set.format = shader->set_formats[p_shader_set];
|
|
uniform_set.attachable_textures = attachable_textures;
|
|
uniform_set.mutable_sampled_textures = mutable_sampled_textures;
|
|
uniform_set.mutable_storage_textures = mutable_storage_textures;
|
|
uniform_set.shader_set = p_shader_set;
|
|
uniform_set.shader_id = p_shader;
|
|
|
|
RID id = uniform_set_owner.make_rid(uniform_set);
|
|
//add dependencies
|
|
_add_dependency(id, p_shader);
|
|
for (uint32_t i = 0; i < uniform_count; i++) {
|
|
const Uniform &uniform = uniforms[i];
|
|
int id_count = uniform.ids.size();
|
|
const RID *ids = uniform.ids.ptr();
|
|
for (int j = 0; j < id_count; j++) {
|
|
_add_dependency(id, ids[j]);
|
|
}
|
|
}
|
|
|
|
//write the contents
|
|
if (writes.size()) {
|
|
for (int i = 0; i < writes.size(); i++) {
|
|
writes.write[i].dstSet = descriptor_set;
|
|
}
|
|
vkUpdateDescriptorSets(device, writes.size(), writes.ptr(), 0, NULL);
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
bool RenderingDeviceVulkan::uniform_set_is_valid(RID p_uniform_set) {
|
|
return uniform_set_owner.owns(p_uniform_set);
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, bool p_sync_with_draw) {
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V_MSG(draw_list && p_sync_with_draw, ERR_INVALID_PARAMETER,
|
|
"Updating buffers in 'sync to draw' mode is forbidden during creation of a draw list");
|
|
|
|
VkPipelineStageFlags dst_stage_mask;
|
|
VkAccessFlags dst_access;
|
|
|
|
Buffer *buffer = NULL;
|
|
if (vertex_buffer_owner.owns(p_buffer)) {
|
|
dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
|
dst_access = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
|
|
buffer = vertex_buffer_owner.getornull(p_buffer);
|
|
} else if (index_buffer_owner.owns(p_buffer)) {
|
|
dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
|
|
dst_access = VK_ACCESS_INDEX_READ_BIT;
|
|
buffer = index_buffer_owner.getornull(p_buffer);
|
|
} else if (uniform_buffer_owner.owns(p_buffer)) {
|
|
dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
|
|
dst_access = VK_ACCESS_UNIFORM_READ_BIT;
|
|
buffer = uniform_buffer_owner.getornull(p_buffer);
|
|
} else if (texture_buffer_owner.owns(p_buffer)) {
|
|
dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
|
|
dst_access = VK_ACCESS_SHADER_READ_BIT;
|
|
buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
|
|
} else if (storage_buffer_owner.owns(p_buffer)) {
|
|
dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
|
|
dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
|
|
buffer = storage_buffer_owner.getornull(p_buffer);
|
|
} else {
|
|
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Buffer argument is not a valid buffer of any type.");
|
|
}
|
|
|
|
ERR_FAIL_COND_V_MSG(p_offset + p_size > buffer->size, ERR_INVALID_PARAMETER,
|
|
"Attempted to write buffer (" + itos((p_offset + p_size) - buffer->size) + " bytes) past the end.");
|
|
|
|
Error err = _buffer_update(buffer, p_offset, (uint8_t *)p_data, p_size, p_sync_with_draw);
|
|
if (err) {
|
|
return err;
|
|
}
|
|
|
|
_buffer_memory_barrier(buffer->buffer, p_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, p_sync_with_draw);
|
|
#ifdef FORCE_FULL_BARRIER
|
|
_full_barrier(p_sync_with_draw);
|
|
#else
|
|
_buffer_memory_barrier(buffer->buffer, p_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, p_sync_with_draw);
|
|
#endif
|
|
return err;
|
|
}
|
|
|
|
PoolVector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
Buffer *buffer = NULL;
|
|
if (vertex_buffer_owner.owns(p_buffer)) {
|
|
buffer = vertex_buffer_owner.getornull(p_buffer);
|
|
} else if (index_buffer_owner.owns(p_buffer)) {
|
|
buffer = index_buffer_owner.getornull(p_buffer);
|
|
} else if (texture_buffer_owner.owns(p_buffer)) {
|
|
buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
|
|
} else if (storage_buffer_owner.owns(p_buffer)) {
|
|
buffer = storage_buffer_owner.getornull(p_buffer);
|
|
} else {
|
|
ERR_FAIL_V_MSG(PoolVector<uint8_t>(), "Buffer is either invalid or this type of buffer can't be retrieved. Only Index and Vertex buffers allow retrieving.");
|
|
}
|
|
|
|
VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
|
|
Buffer tmp_buffer;
|
|
_buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
|
|
VkBufferCopy region;
|
|
region.srcOffset = 0;
|
|
region.dstOffset = 0;
|
|
region.size = buffer->size;
|
|
vkCmdCopyBuffer(command_buffer, buffer->buffer, tmp_buffer.buffer, 1, ®ion); //dst buffer is in CPU, but I wonder if src buffer needs a barrier for this..
|
|
//flush everything so memory can be safely mapped
|
|
_flush(true);
|
|
|
|
void *buffer_mem;
|
|
VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem);
|
|
if (vkerr) {
|
|
ERR_FAIL_V(PoolVector<uint8_t>());
|
|
}
|
|
|
|
PoolVector<uint8_t> buffer_data;
|
|
{
|
|
|
|
buffer_data.resize(buffer->size);
|
|
PoolVector<uint8_t>::Write w = buffer_data.write();
|
|
copymem(w.ptr(), buffer_mem, buffer->size);
|
|
}
|
|
|
|
vmaUnmapMemory(allocator, tmp_buffer.allocation);
|
|
|
|
_buffer_free(&tmp_buffer);
|
|
|
|
return buffer_data;
|
|
}
|
|
|
|
/*************************/
|
|
/**** RENDER PIPELINE ****/
|
|
/*************************/
|
|
|
|
RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, int p_dynamic_state_flags) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
//needs a shader
|
|
Shader *shader = shader_owner.getornull(p_shader);
|
|
ERR_FAIL_COND_V(!shader, RID());
|
|
|
|
ERR_FAIL_COND_V_MSG(shader->is_compute, RID(),
|
|
"Compute shaders can't be used in render pipelines");
|
|
|
|
if (p_framebuffer_format == INVALID_ID) {
|
|
//if nothing provided, use an empty one (no attachments)
|
|
p_framebuffer_format = framebuffer_format_create(Vector<AttachmentFormat>());
|
|
}
|
|
ERR_FAIL_COND_V(!framebuffer_formats.has(p_framebuffer_format), RID());
|
|
const FramebufferFormat &fb_format = framebuffer_formats[p_framebuffer_format];
|
|
|
|
{ //validate shader vs framebuffer
|
|
|
|
ERR_FAIL_COND_V_MSG(shader->fragment_outputs != fb_format.color_attachments, RID(),
|
|
"Mismatch fragment output bindings (" + itos(shader->fragment_outputs) + ") and framebuffer color buffers (" + itos(fb_format.color_attachments) + ") when binding both in render pipeline.");
|
|
}
|
|
//vertex
|
|
VkPipelineVertexInputStateCreateInfo pipeline_vertex_input_state_create_info;
|
|
|
|
if (p_vertex_format != INVALID_ID) {
|
|
//uses vertices, else it does not
|
|
ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID());
|
|
const VertexDescriptionCache &vd = vertex_formats[p_vertex_format];
|
|
|
|
pipeline_vertex_input_state_create_info = vd.create_info;
|
|
|
|
//validate with inputs
|
|
for (uint32_t i = 0; i < 32; i++) {
|
|
if (!(shader->vertex_input_mask & (1 << i))) {
|
|
continue;
|
|
}
|
|
bool found = false;
|
|
for (int j = 0; j < vd.vertex_formats.size(); j++) {
|
|
if (vd.vertex_formats[j].location == i) {
|
|
found = true;
|
|
}
|
|
}
|
|
|
|
ERR_FAIL_COND_V_MSG(!found, RID(),
|
|
"Shader vertex input location (" + itos(i) + ") not provided in vertex input description for pipeline creation.");
|
|
}
|
|
|
|
} else {
|
|
//does not use vertices
|
|
pipeline_vertex_input_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
pipeline_vertex_input_state_create_info.pNext = NULL;
|
|
pipeline_vertex_input_state_create_info.flags = 0;
|
|
pipeline_vertex_input_state_create_info.vertexBindingDescriptionCount = 0;
|
|
pipeline_vertex_input_state_create_info.pVertexBindingDescriptions = NULL;
|
|
pipeline_vertex_input_state_create_info.vertexAttributeDescriptionCount = 0;
|
|
pipeline_vertex_input_state_create_info.pVertexAttributeDescriptions = NULL;
|
|
|
|
ERR_FAIL_COND_V_MSG(shader->vertex_input_mask != 0, RID(),
|
|
"Shader contains vertex inputs, but no vertex input description was provided for pipeline creation.");
|
|
}
|
|
//input assembly
|
|
|
|
ERR_FAIL_INDEX_V(p_render_primitive, RENDER_PRIMITIVE_MAX, RID());
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo input_assembly_create_info;
|
|
input_assembly_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
input_assembly_create_info.pNext = NULL;
|
|
input_assembly_create_info.flags = 0;
|
|
|
|
static const VkPrimitiveTopology topology_list[RENDER_PRIMITIVE_MAX] = {
|
|
VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
|
|
VK_PRIMITIVE_TOPOLOGY_LINE_LIST,
|
|
VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY,
|
|
VK_PRIMITIVE_TOPOLOGY_LINE_STRIP,
|
|
VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY,
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY,
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY,
|
|
VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
|
|
VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
|
|
};
|
|
|
|
input_assembly_create_info.topology = topology_list[p_render_primitive];
|
|
input_assembly_create_info.primitiveRestartEnable = (p_render_primitive == RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_RESTART_INDEX);
|
|
|
|
//tesselation
|
|
VkPipelineTessellationStateCreateInfo tesselation_create_info;
|
|
tesselation_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
|
|
tesselation_create_info.pNext = NULL;
|
|
tesselation_create_info.flags = 0;
|
|
ERR_FAIL_COND_V(p_rasterization_state.patch_control_points < 1 || p_rasterization_state.patch_control_points > limits.maxTessellationPatchSize, RID());
|
|
tesselation_create_info.patchControlPoints = p_rasterization_state.patch_control_points;
|
|
|
|
VkPipelineViewportStateCreateInfo viewport_state_create_info;
|
|
viewport_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
viewport_state_create_info.pNext = NULL;
|
|
viewport_state_create_info.flags = 0;
|
|
viewport_state_create_info.viewportCount = 1; //if VR extensions are supported at some point, this will have to be customizable in the framebuffer format
|
|
viewport_state_create_info.pViewports = NULL;
|
|
viewport_state_create_info.scissorCount = 1;
|
|
viewport_state_create_info.pScissors = NULL;
|
|
|
|
//rasterization
|
|
VkPipelineRasterizationStateCreateInfo rasterization_state_create_info;
|
|
rasterization_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
rasterization_state_create_info.pNext = NULL;
|
|
rasterization_state_create_info.flags = 0;
|
|
rasterization_state_create_info.depthClampEnable = p_rasterization_state.enable_depth_clamp;
|
|
rasterization_state_create_info.rasterizerDiscardEnable = p_rasterization_state.discard_primitives;
|
|
rasterization_state_create_info.polygonMode = (p_rasterization_state.wireframe ? VK_POLYGON_MODE_LINE : VK_POLYGON_MODE_FILL);
|
|
static VkCullModeFlags cull_mode[3] = {
|
|
VK_CULL_MODE_NONE,
|
|
VK_CULL_MODE_FRONT_BIT,
|
|
VK_CULL_MODE_BACK_BIT
|
|
};
|
|
|
|
ERR_FAIL_INDEX_V(p_rasterization_state.cull_mode, 3, RID());
|
|
rasterization_state_create_info.cullMode = cull_mode[p_rasterization_state.cull_mode];
|
|
rasterization_state_create_info.frontFace = (p_rasterization_state.front_face == POLYGON_FRONT_FACE_CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE);
|
|
rasterization_state_create_info.depthBiasEnable = p_rasterization_state.depth_bias_enable;
|
|
rasterization_state_create_info.depthBiasConstantFactor = p_rasterization_state.depth_bias_constant_factor;
|
|
rasterization_state_create_info.depthBiasClamp = p_rasterization_state.depth_bias_clamp;
|
|
rasterization_state_create_info.depthBiasSlopeFactor = p_rasterization_state.depth_bias_slope_factor;
|
|
rasterization_state_create_info.lineWidth = p_rasterization_state.line_width;
|
|
|
|
//multisample
|
|
VkPipelineMultisampleStateCreateInfo multisample_state_create_info;
|
|
multisample_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
multisample_state_create_info.pNext = NULL;
|
|
multisample_state_create_info.flags = 0;
|
|
|
|
multisample_state_create_info.rasterizationSamples = rasterization_sample_count[p_multisample_state.sample_count];
|
|
multisample_state_create_info.sampleShadingEnable = p_multisample_state.enable_sample_shading;
|
|
multisample_state_create_info.minSampleShading = p_multisample_state.min_sample_shading;
|
|
Vector<VkSampleMask> sample_mask;
|
|
if (p_multisample_state.sample_mask.size()) {
|
|
//use sample mask
|
|
int rasterization_sample_mask_expected_size[TEXTURE_SAMPLES_MAX] = {
|
|
1, 2, 4, 8, 16, 32, 64
|
|
};
|
|
ERR_FAIL_COND_V(rasterization_sample_mask_expected_size[p_multisample_state.sample_count] != p_multisample_state.sample_mask.size(), RID());
|
|
sample_mask.resize(p_multisample_state.sample_mask.size());
|
|
for (int i = 0; i < p_multisample_state.sample_mask.size(); i++) {
|
|
VkSampleMask mask = p_multisample_state.sample_mask[i];
|
|
sample_mask.push_back(mask);
|
|
}
|
|
multisample_state_create_info.pSampleMask = sample_mask.ptr();
|
|
} else {
|
|
multisample_state_create_info.pSampleMask = NULL;
|
|
}
|
|
|
|
multisample_state_create_info.alphaToCoverageEnable = p_multisample_state.enable_alpha_to_coverage;
|
|
multisample_state_create_info.alphaToOneEnable = p_multisample_state.enable_alpha_to_one;
|
|
|
|
//depth stencil
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depth_stencil_state_create_info;
|
|
depth_stencil_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
|
depth_stencil_state_create_info.pNext = NULL;
|
|
depth_stencil_state_create_info.flags = 0;
|
|
depth_stencil_state_create_info.depthTestEnable = p_depth_stencil_state.enable_depth_test;
|
|
depth_stencil_state_create_info.depthWriteEnable = p_depth_stencil_state.enable_depth_write;
|
|
ERR_FAIL_INDEX_V(p_depth_stencil_state.depth_compare_operator, COMPARE_OP_MAX, RID());
|
|
depth_stencil_state_create_info.depthCompareOp = compare_operators[p_depth_stencil_state.depth_compare_operator];
|
|
depth_stencil_state_create_info.depthBoundsTestEnable = p_depth_stencil_state.enable_depth_range;
|
|
depth_stencil_state_create_info.stencilTestEnable = p_depth_stencil_state.enable_stencil;
|
|
|
|
ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.fail, STENCIL_OP_MAX, RID());
|
|
depth_stencil_state_create_info.front.failOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.fail];
|
|
ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.pass, STENCIL_OP_MAX, RID());
|
|
depth_stencil_state_create_info.front.passOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.pass];
|
|
ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.depth_fail, STENCIL_OP_MAX, RID());
|
|
depth_stencil_state_create_info.front.depthFailOp = stencil_operations[p_depth_stencil_state.stencil_operation_front.depth_fail];
|
|
ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_front.compare, COMPARE_OP_MAX, RID());
|
|
depth_stencil_state_create_info.front.compareOp = compare_operators[p_depth_stencil_state.stencil_operation_front.compare];
|
|
depth_stencil_state_create_info.front.compareMask = p_depth_stencil_state.stencil_operation_front.compare_mask;
|
|
depth_stencil_state_create_info.front.writeMask = p_depth_stencil_state.stencil_operation_front.write_mask;
|
|
depth_stencil_state_create_info.front.reference = p_depth_stencil_state.stencil_operation_front.reference;
|
|
|
|
ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.fail, STENCIL_OP_MAX, RID());
|
|
depth_stencil_state_create_info.back.failOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.fail];
|
|
ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.pass, STENCIL_OP_MAX, RID());
|
|
depth_stencil_state_create_info.back.passOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.pass];
|
|
ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.depth_fail, STENCIL_OP_MAX, RID());
|
|
depth_stencil_state_create_info.back.depthFailOp = stencil_operations[p_depth_stencil_state.stencil_operation_back.depth_fail];
|
|
ERR_FAIL_INDEX_V(p_depth_stencil_state.stencil_operation_back.compare, COMPARE_OP_MAX, RID());
|
|
depth_stencil_state_create_info.back.compareOp = compare_operators[p_depth_stencil_state.stencil_operation_back.compare];
|
|
depth_stencil_state_create_info.back.compareMask = p_depth_stencil_state.stencil_operation_back.compare_mask;
|
|
depth_stencil_state_create_info.back.writeMask = p_depth_stencil_state.stencil_operation_back.write_mask;
|
|
depth_stencil_state_create_info.back.reference = p_depth_stencil_state.stencil_operation_back.reference;
|
|
|
|
depth_stencil_state_create_info.minDepthBounds = p_depth_stencil_state.depth_range_min;
|
|
depth_stencil_state_create_info.maxDepthBounds = p_depth_stencil_state.depth_range_max;
|
|
|
|
//blend state
|
|
VkPipelineColorBlendStateCreateInfo color_blend_state_create_info;
|
|
color_blend_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
color_blend_state_create_info.pNext = NULL;
|
|
color_blend_state_create_info.flags = 0;
|
|
color_blend_state_create_info.logicOpEnable = p_blend_state.enable_logic_op;
|
|
ERR_FAIL_INDEX_V(p_blend_state.logic_op, LOGIC_OP_MAX, RID());
|
|
color_blend_state_create_info.logicOp = logic_operations[p_blend_state.logic_op];
|
|
|
|
ERR_FAIL_COND_V(fb_format.color_attachments != p_blend_state.attachments.size(), RID());
|
|
|
|
Vector<VkPipelineColorBlendAttachmentState> attachment_states;
|
|
|
|
for (int i = 0; i < p_blend_state.attachments.size(); i++) {
|
|
VkPipelineColorBlendAttachmentState state;
|
|
state.blendEnable = p_blend_state.attachments[i].enable_blend;
|
|
|
|
ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_color_blend_factor, BLEND_FACTOR_MAX, RID());
|
|
state.srcColorBlendFactor = blend_factors[p_blend_state.attachments[i].src_color_blend_factor];
|
|
ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_color_blend_factor, BLEND_FACTOR_MAX, RID());
|
|
state.dstColorBlendFactor = blend_factors[p_blend_state.attachments[i].dst_color_blend_factor];
|
|
ERR_FAIL_INDEX_V(p_blend_state.attachments[i].color_blend_op, BLEND_OP_MAX, RID());
|
|
state.colorBlendOp = blend_operations[p_blend_state.attachments[i].color_blend_op];
|
|
|
|
ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_alpha_blend_factor, BLEND_FACTOR_MAX, RID());
|
|
state.srcAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].src_alpha_blend_factor];
|
|
ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_alpha_blend_factor, BLEND_FACTOR_MAX, RID());
|
|
state.dstAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].dst_alpha_blend_factor];
|
|
ERR_FAIL_INDEX_V(p_blend_state.attachments[i].alpha_blend_op, BLEND_OP_MAX, RID());
|
|
state.alphaBlendOp = blend_operations[p_blend_state.attachments[i].alpha_blend_op];
|
|
|
|
state.colorWriteMask = 0;
|
|
if (p_blend_state.attachments[i].write_r) {
|
|
state.colorWriteMask |= VK_COLOR_COMPONENT_R_BIT;
|
|
}
|
|
if (p_blend_state.attachments[i].write_g) {
|
|
state.colorWriteMask |= VK_COLOR_COMPONENT_G_BIT;
|
|
}
|
|
if (p_blend_state.attachments[i].write_b) {
|
|
state.colorWriteMask |= VK_COLOR_COMPONENT_B_BIT;
|
|
}
|
|
if (p_blend_state.attachments[i].write_a) {
|
|
state.colorWriteMask |= VK_COLOR_COMPONENT_A_BIT;
|
|
}
|
|
|
|
attachment_states.push_back(state);
|
|
};
|
|
|
|
color_blend_state_create_info.attachmentCount = attachment_states.size();
|
|
color_blend_state_create_info.pAttachments = attachment_states.ptr();
|
|
|
|
color_blend_state_create_info.blendConstants[0] = p_blend_state.blend_constant.r;
|
|
color_blend_state_create_info.blendConstants[1] = p_blend_state.blend_constant.g;
|
|
color_blend_state_create_info.blendConstants[2] = p_blend_state.blend_constant.b;
|
|
color_blend_state_create_info.blendConstants[3] = p_blend_state.blend_constant.a;
|
|
|
|
//dynamic state
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamic_state_create_info;
|
|
dynamic_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
|
dynamic_state_create_info.pNext = NULL;
|
|
dynamic_state_create_info.flags = 0;
|
|
Vector<VkDynamicState> dynamic_states; //vulkan is weird..
|
|
|
|
dynamic_states.push_back(VK_DYNAMIC_STATE_VIEWPORT); //viewport and scissor are always dynamic
|
|
dynamic_states.push_back(VK_DYNAMIC_STATE_SCISSOR);
|
|
|
|
if (p_dynamic_state_flags & DYNAMIC_STATE_LINE_WIDTH) {
|
|
dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_WIDTH);
|
|
}
|
|
|
|
if (p_dynamic_state_flags & DYNAMIC_STATE_DEPTH_BIAS) {
|
|
dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_BIAS);
|
|
}
|
|
|
|
if (p_dynamic_state_flags & DYNAMIC_STATE_BLEND_CONSTANTS) {
|
|
dynamic_states.push_back(VK_DYNAMIC_STATE_BLEND_CONSTANTS);
|
|
}
|
|
|
|
if (p_dynamic_state_flags & DYNAMIC_STATE_DEPTH_BOUNDS) {
|
|
dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_BOUNDS);
|
|
}
|
|
|
|
if (p_dynamic_state_flags & DYNAMIC_STATE_STENCIL_COMPARE_MASK) {
|
|
dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK);
|
|
}
|
|
|
|
if (p_dynamic_state_flags & DYNAMIC_STATE_STENCIL_WRITE_MASK) {
|
|
dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK);
|
|
}
|
|
|
|
if (p_dynamic_state_flags & DYNAMIC_STATE_STENCIL_REFERENCE) {
|
|
dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_REFERENCE);
|
|
}
|
|
|
|
dynamic_state_create_info.dynamicStateCount = dynamic_states.size();
|
|
dynamic_state_create_info.pDynamicStates = dynamic_states.ptr();
|
|
|
|
//finally, pipeline create info
|
|
VkGraphicsPipelineCreateInfo graphics_pipeline_create_info;
|
|
|
|
graphics_pipeline_create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
graphics_pipeline_create_info.pNext = NULL;
|
|
graphics_pipeline_create_info.flags = 0;
|
|
|
|
graphics_pipeline_create_info.stageCount = shader->pipeline_stages.size();
|
|
graphics_pipeline_create_info.pStages = shader->pipeline_stages.ptr();
|
|
graphics_pipeline_create_info.pVertexInputState = &pipeline_vertex_input_state_create_info;
|
|
graphics_pipeline_create_info.pInputAssemblyState = &input_assembly_create_info;
|
|
graphics_pipeline_create_info.pTessellationState = &tesselation_create_info;
|
|
graphics_pipeline_create_info.pViewportState = &viewport_state_create_info;
|
|
graphics_pipeline_create_info.pRasterizationState = &rasterization_state_create_info;
|
|
graphics_pipeline_create_info.pMultisampleState = &multisample_state_create_info;
|
|
graphics_pipeline_create_info.pDepthStencilState = &depth_stencil_state_create_info;
|
|
graphics_pipeline_create_info.pColorBlendState = &color_blend_state_create_info;
|
|
graphics_pipeline_create_info.pDynamicState = &dynamic_state_create_info;
|
|
graphics_pipeline_create_info.layout = shader->pipeline_layout;
|
|
graphics_pipeline_create_info.renderPass = fb_format.render_pass;
|
|
|
|
graphics_pipeline_create_info.subpass = 0;
|
|
graphics_pipeline_create_info.basePipelineHandle = NULL;
|
|
graphics_pipeline_create_info.basePipelineIndex = 0;
|
|
|
|
RenderPipeline pipeline;
|
|
VkResult err = vkCreateGraphicsPipelines(device, NULL, 1, &graphics_pipeline_create_info, NULL, &pipeline.pipeline);
|
|
ERR_FAIL_COND_V(err, RID());
|
|
|
|
pipeline.set_formats = shader->set_formats;
|
|
pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage;
|
|
pipeline.pipeline_layout = shader->pipeline_layout;
|
|
pipeline.shader = p_shader;
|
|
pipeline.push_constant_size = shader->push_constant.push_constant_size;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
pipeline.validation.dynamic_state = p_dynamic_state_flags;
|
|
pipeline.validation.framebuffer_format = p_framebuffer_format;
|
|
pipeline.validation.vertex_format = p_vertex_format;
|
|
pipeline.validation.uses_restart_indices = input_assembly_create_info.primitiveRestartEnable;
|
|
|
|
static const uint32_t primitive_divisor[RENDER_PRIMITIVE_MAX] = {
|
|
1, 2, 1, 1, 1, 3, 1, 1, 1, 1, 1
|
|
};
|
|
pipeline.validation.primitive_divisor = primitive_divisor[p_render_primitive];
|
|
static const uint32_t primitive_minimum[RENDER_PRIMITIVE_MAX] = {
|
|
1,
|
|
2,
|
|
2,
|
|
2,
|
|
2,
|
|
3,
|
|
3,
|
|
3,
|
|
3,
|
|
3,
|
|
1,
|
|
};
|
|
pipeline.validation.primitive_minimum = primitive_minimum[p_render_primitive];
|
|
#endif
|
|
//create ID to associate with this pipeline
|
|
RID id = render_pipeline_owner.make_rid(pipeline);
|
|
//now add aall the dependencies
|
|
_add_dependency(id, p_shader);
|
|
return id;
|
|
}
|
|
|
|
bool RenderingDeviceVulkan::render_pipeline_is_valid(RID p_pipeline) {
|
|
_THREAD_SAFE_METHOD_
|
|
return render_pipeline_owner.owns(p_pipeline);
|
|
}
|
|
|
|
/**************************/
|
|
/**** COMPUTE PIPELINE ****/
|
|
/**************************/
|
|
|
|
RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader) {
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
//needs a shader
|
|
Shader *shader = shader_owner.getornull(p_shader);
|
|
ERR_FAIL_COND_V(!shader, RID());
|
|
|
|
ERR_FAIL_COND_V_MSG(!shader->is_compute, RID(),
|
|
"Non-compute shaders can't be used in compute pipelines");
|
|
|
|
//finally, pipeline create info
|
|
VkComputePipelineCreateInfo compute_pipeline_create_info;
|
|
|
|
compute_pipeline_create_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
|
compute_pipeline_create_info.pNext = NULL;
|
|
compute_pipeline_create_info.flags = 0;
|
|
|
|
compute_pipeline_create_info.stage = shader->pipeline_stages[0];
|
|
compute_pipeline_create_info.layout = shader->pipeline_layout;
|
|
compute_pipeline_create_info.basePipelineHandle = NULL;
|
|
compute_pipeline_create_info.basePipelineIndex = 0;
|
|
|
|
ComputePipeline pipeline;
|
|
VkResult err = vkCreateComputePipelines(device, NULL, 1, &compute_pipeline_create_info, NULL, &pipeline.pipeline);
|
|
ERR_FAIL_COND_V(err, RID());
|
|
|
|
pipeline.set_formats = shader->set_formats;
|
|
pipeline.push_constant_stages = shader->push_constant.push_constants_vk_stage;
|
|
pipeline.pipeline_layout = shader->pipeline_layout;
|
|
pipeline.shader = p_shader;
|
|
pipeline.push_constant_size = shader->push_constant.push_constant_size;
|
|
|
|
//create ID to associate with this pipeline
|
|
RID id = compute_pipeline_owner.make_rid(pipeline);
|
|
//now add aall the dependencies
|
|
_add_dependency(id, p_shader);
|
|
return id;
|
|
}
|
|
|
|
bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) {
|
|
|
|
return compute_pipeline_owner.owns(p_pipeline);
|
|
}
|
|
|
|
/****************/
|
|
/**** SCREEN ****/
|
|
/****************/
|
|
|
|
int RenderingDeviceVulkan::screen_get_width(int p_screen) const {
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
return context->window_get_width(p_screen);
|
|
}
|
|
int RenderingDeviceVulkan::screen_get_height(int p_screen) const {
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
return context->window_get_height(p_screen);
|
|
}
|
|
RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuffer_format() const {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
//very hacky, but not used often per frame so I guess ok
|
|
VkFormat vkformat = context->get_screen_format();
|
|
DataFormat format = DATA_FORMAT_MAX;
|
|
for (int i = 0; i < DATA_FORMAT_MAX; i++) {
|
|
if (vkformat == vulkan_formats[i]) {
|
|
format = DataFormat(i);
|
|
break;
|
|
}
|
|
}
|
|
|
|
ERR_FAIL_COND_V(format == DATA_FORMAT_MAX, INVALID_ID);
|
|
|
|
AttachmentFormat attachment;
|
|
attachment.format = format;
|
|
attachment.samples = TEXTURE_SAMPLES_1;
|
|
attachment.usage_flags = TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
Vector<AttachmentFormat> screen_attachment;
|
|
screen_attachment.push_back(attachment);
|
|
return const_cast<RenderingDeviceVulkan *>(this)->framebuffer_format_create(screen_attachment);
|
|
}
|
|
|
|
/*******************/
|
|
/**** DRAW LIST ****/
|
|
/*******************/
|
|
|
|
RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(int p_screen, const Color &p_clear_color) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time.");
|
|
ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time.");
|
|
|
|
VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
|
|
draw_list = memnew(DrawList);
|
|
draw_list->command_buffer = command_buffer;
|
|
#ifdef DEBUG_ENABLED
|
|
draw_list->validation.framebuffer_format = screen_get_framebuffer_format();
|
|
#endif
|
|
draw_list_count = 0;
|
|
draw_list_split = false;
|
|
|
|
VkRenderPassBeginInfo render_pass_begin;
|
|
render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
render_pass_begin.pNext = NULL;
|
|
render_pass_begin.renderPass = context->window_get_render_pass(p_screen);
|
|
render_pass_begin.framebuffer = context->window_get_framebuffer(p_screen);
|
|
|
|
render_pass_begin.renderArea.extent.width = context->window_get_width(p_screen);
|
|
render_pass_begin.renderArea.extent.height = context->window_get_height(p_screen);
|
|
render_pass_begin.renderArea.offset.x = 0;
|
|
render_pass_begin.renderArea.offset.y = 0;
|
|
|
|
render_pass_begin.clearValueCount = 1;
|
|
|
|
VkClearValue clear_value;
|
|
clear_value.color.float32[0] = p_clear_color.r;
|
|
clear_value.color.float32[1] = p_clear_color.g;
|
|
clear_value.color.float32[2] = p_clear_color.b;
|
|
clear_value.color.float32[3] = p_clear_color.a;
|
|
|
|
render_pass_begin.pClearValues = &clear_value;
|
|
|
|
vkCmdBeginRenderPass(command_buffer, &render_pass_begin, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
uint32_t size_x = screen_get_width(p_screen);
|
|
uint32_t size_y = screen_get_height(p_screen);
|
|
|
|
VkViewport viewport;
|
|
viewport.x = 0;
|
|
viewport.y = 0;
|
|
viewport.width = size_x;
|
|
viewport.height = size_y;
|
|
viewport.minDepth = 0;
|
|
viewport.maxDepth = 1.0;
|
|
|
|
vkCmdSetViewport(command_buffer, 0, 1, &viewport);
|
|
|
|
VkRect2D scissor;
|
|
scissor.offset.x = 0;
|
|
scissor.offset.y = 0;
|
|
scissor.extent.width = size_x;
|
|
scissor.extent.height = size_y;
|
|
|
|
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
|
|
|
|
return ID_TYPE_DRAW_LIST;
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass) {
|
|
|
|
Framebuffer::VersionKey vk;
|
|
vk.initial_color_action = p_initial_color_action;
|
|
vk.final_color_action = p_final_color_action;
|
|
vk.initial_depth_action = p_initial_depth_action;
|
|
vk.final_depth_action = p_final_depth_action;
|
|
|
|
if (!p_framebuffer->framebuffers.has(vk)) {
|
|
//need to create this version
|
|
Framebuffer::Version version;
|
|
|
|
version.render_pass = _render_pass_create(framebuffer_formats[p_framebuffer->format_id].E->key().attachments, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action);
|
|
|
|
VkFramebufferCreateInfo framebuffer_create_info;
|
|
framebuffer_create_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
framebuffer_create_info.pNext = NULL;
|
|
framebuffer_create_info.flags = 0;
|
|
framebuffer_create_info.renderPass = version.render_pass;
|
|
Vector<VkImageView> attachments;
|
|
for (int i = 0; i < p_framebuffer->texture_ids.size(); i++) {
|
|
Texture *texture = texture_owner.getornull(p_framebuffer->texture_ids[i]);
|
|
ERR_FAIL_COND_V(!texture, ERR_BUG);
|
|
attachments.push_back(texture->view);
|
|
ERR_FAIL_COND_V(texture->width != p_framebuffer->size.width, ERR_BUG);
|
|
ERR_FAIL_COND_V(texture->height != p_framebuffer->size.height, ERR_BUG);
|
|
}
|
|
framebuffer_create_info.attachmentCount = attachments.size();
|
|
framebuffer_create_info.pAttachments = attachments.ptr();
|
|
framebuffer_create_info.width = p_framebuffer->size.width;
|
|
framebuffer_create_info.height = p_framebuffer->size.height;
|
|
framebuffer_create_info.layers = 1;
|
|
|
|
VkResult err = vkCreateFramebuffer(device, &framebuffer_create_info, NULL, &version.framebuffer);
|
|
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
|
|
|
|
p_framebuffer->framebuffers.insert(vk, version);
|
|
}
|
|
const Framebuffer::Version &version = p_framebuffer->framebuffers[vk];
|
|
*r_framebuffer = version.framebuffer;
|
|
*r_render_pass = version.render_pass;
|
|
|
|
return OK;
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i viewport_offset, Point2i viewport_size, VkFramebuffer vkframebuffer, VkRenderPass render_pass, VkCommandBuffer command_buffer, VkSubpassContents subpass_contents) {
|
|
|
|
VkRenderPassBeginInfo render_pass_begin;
|
|
render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
render_pass_begin.pNext = NULL;
|
|
render_pass_begin.renderPass = render_pass;
|
|
render_pass_begin.framebuffer = vkframebuffer;
|
|
|
|
render_pass_begin.renderArea.extent.width = viewport_size.width;
|
|
render_pass_begin.renderArea.extent.height = viewport_size.height;
|
|
render_pass_begin.renderArea.offset.x = viewport_offset.x;
|
|
render_pass_begin.renderArea.offset.y = viewport_offset.y;
|
|
|
|
Vector<VkClearValue> clear_values;
|
|
clear_values.resize(framebuffer->texture_ids.size());
|
|
|
|
{
|
|
int color_index = 0;
|
|
for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
|
|
Texture *texture = texture_owner.getornull(framebuffer->texture_ids[i]);
|
|
VkClearValue clear_value;
|
|
|
|
if (color_index < p_clear_colors.size() && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
|
ERR_FAIL_INDEX_V(color_index, p_clear_colors.size(), ERR_BUG); //a bug
|
|
Color clear_color = p_clear_colors[color_index];
|
|
clear_value.color.float32[0] = clear_color.r;
|
|
clear_value.color.float32[1] = clear_color.g;
|
|
clear_value.color.float32[2] = clear_color.b;
|
|
clear_value.color.float32[3] = clear_color.a;
|
|
color_index++;
|
|
} else if (texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
clear_value.depthStencil.depth = p_clear_depth;
|
|
clear_value.depthStencil.stencil = p_clear_stencil;
|
|
} else {
|
|
clear_value.color.float32[0] = 0;
|
|
clear_value.color.float32[1] = 0;
|
|
clear_value.color.float32[2] = 0;
|
|
clear_value.color.float32[3] = 0;
|
|
}
|
|
clear_values.write[i] = clear_value;
|
|
}
|
|
}
|
|
|
|
render_pass_begin.clearValueCount = clear_values.size();
|
|
render_pass_begin.pClearValues = clear_values.ptr();
|
|
|
|
vkCmdBeginRenderPass(command_buffer, &render_pass_begin, subpass_contents);
|
|
|
|
//mark textures as bound
|
|
draw_list_bound_textures.clear();
|
|
draw_list_unbind_color_textures = p_final_color_action != FINAL_ACTION_CONTINUE;
|
|
draw_list_unbind_depth_textures = p_final_depth_action != FINAL_ACTION_CONTINUE;
|
|
|
|
for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
|
|
Texture *texture = texture_owner.getornull(framebuffer->texture_ids[i]);
|
|
texture->bound = true;
|
|
draw_list_bound_textures.push_back(framebuffer->texture_ids[i]);
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *draw_list, Framebuffer *framebuffer, Point2i viewport_offset, Point2i viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil) {
|
|
Vector<VkClearAttachment> clear_attachments;
|
|
int color_index = 0;
|
|
for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
|
|
Texture *texture = texture_owner.getornull(framebuffer->texture_ids[i]);
|
|
VkClearAttachment clear_at;
|
|
if (p_clear_color && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
|
|
ERR_FAIL_INDEX(color_index, p_clear_colors.size()); //a bug
|
|
Color clear_color = p_clear_colors[color_index];
|
|
clear_at.clearValue.color.float32[0] = clear_color.r;
|
|
clear_at.clearValue.color.float32[1] = clear_color.g;
|
|
clear_at.clearValue.color.float32[2] = clear_color.b;
|
|
clear_at.clearValue.color.float32[3] = clear_color.a;
|
|
clear_at.colorAttachment = color_index++;
|
|
clear_at.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
} else if (p_clear_depth && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
|
|
|
|
clear_at.clearValue.depthStencil.depth = p_depth;
|
|
clear_at.clearValue.depthStencil.stencil = p_stencil;
|
|
clear_at.colorAttachment = 0;
|
|
clear_at.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
if (format_has_stencil(texture->format)) {
|
|
clear_at.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
}
|
|
} else {
|
|
ERR_CONTINUE(true);
|
|
}
|
|
clear_attachments.push_back(clear_at);
|
|
}
|
|
|
|
VkClearRect cr;
|
|
cr.baseArrayLayer = 0;
|
|
cr.layerCount = 1;
|
|
cr.rect.offset.x = viewport_offset.x;
|
|
cr.rect.offset.y = viewport_offset.y;
|
|
cr.rect.extent.width = viewport_size.width;
|
|
cr.rect.extent.height = viewport_size.height;
|
|
|
|
vkCmdClearAttachments(draw_list->command_buffer, clear_attachments.size(), clear_attachments.ptr(), 1, &cr);
|
|
}
|
|
|
|
RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time.");
|
|
ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time.");
|
|
|
|
Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
|
|
ERR_FAIL_COND_V(!framebuffer, INVALID_ID);
|
|
|
|
Point2i viewport_offset;
|
|
Point2i viewport_size = framebuffer->size;
|
|
bool needs_clear_color = false;
|
|
bool needs_clear_depth = false;
|
|
|
|
if (p_region != Rect2() && p_region != Rect2(Vector2(), viewport_size)) { //check custom region
|
|
Rect2i viewport(viewport_offset, viewport_size);
|
|
Rect2i regioni = p_region;
|
|
if (!(regioni.position.x >= viewport.position.x) && (regioni.position.y >= viewport.position.y) &&
|
|
((regioni.position.x + regioni.size.x) <= (viewport.position.x + viewport.size.x)) &&
|
|
((regioni.position.y + regioni.size.y) <= (viewport.position.y + viewport.size.y))) {
|
|
ERR_FAIL_V_MSG(INVALID_ID, "When supplying a custom region, it must be contained within the framebuffer rectangle");
|
|
}
|
|
|
|
viewport_offset = regioni.position;
|
|
viewport_size = regioni.size;
|
|
|
|
if (p_initial_color_action == INITIAL_ACTION_CLEAR) {
|
|
needs_clear_color = true;
|
|
p_initial_color_action = INITIAL_ACTION_KEEP;
|
|
}
|
|
if (p_initial_depth_action == INITIAL_ACTION_CLEAR) {
|
|
needs_clear_depth = true;
|
|
p_initial_depth_action = INITIAL_ACTION_KEEP;
|
|
}
|
|
}
|
|
|
|
if (p_initial_color_action == INITIAL_ACTION_CLEAR) { //check clear values
|
|
|
|
int color_attachments = framebuffer_formats[framebuffer->format_id].color_attachments;
|
|
ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_attachments, INVALID_ID,
|
|
"Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer (" + itos(color_attachments) + ").");
|
|
}
|
|
|
|
VkFramebuffer vkframebuffer;
|
|
VkRenderPass render_pass;
|
|
|
|
Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass);
|
|
ERR_FAIL_COND_V(err != OK, INVALID_ID);
|
|
|
|
VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
|
|
err = _draw_list_render_pass_begin(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, viewport_offset, viewport_size, vkframebuffer, render_pass, command_buffer, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
if (err != OK) {
|
|
return INVALID_ID;
|
|
}
|
|
|
|
draw_list = memnew(DrawList);
|
|
draw_list->command_buffer = command_buffer;
|
|
#ifdef DEBUG_ENABLED
|
|
draw_list->validation.framebuffer_format = framebuffer->format_id;
|
|
#endif
|
|
draw_list_count = 0;
|
|
draw_list_split = false;
|
|
|
|
if (needs_clear_color || needs_clear_depth) {
|
|
_draw_list_insert_clear_region(draw_list, framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil);
|
|
}
|
|
|
|
VkViewport viewport;
|
|
viewport.x = viewport_offset.x;
|
|
viewport.y = viewport_offset.y;
|
|
viewport.width = viewport_size.width;
|
|
viewport.height = viewport_size.height;
|
|
viewport.minDepth = 0;
|
|
viewport.maxDepth = 1.0;
|
|
|
|
vkCmdSetViewport(command_buffer, 0, 1, &viewport);
|
|
|
|
VkRect2D scissor;
|
|
scissor.offset.x = viewport_offset.x;
|
|
scissor.offset.y = viewport_offset.y;
|
|
scissor.extent.width = viewport_size.width;
|
|
scissor.extent.height = viewport_size.height;
|
|
|
|
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
|
|
|
|
draw_list->viewport = Rect2i(viewport_offset, viewport_size);
|
|
return ID_TYPE_DRAW_LIST;
|
|
}
|
|
|
|
Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, DrawListID *r_split_ids, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_V(p_splits < 1, ERR_INVALID_DECLARATION);
|
|
|
|
Framebuffer *framebuffer = framebuffer_owner.getornull(p_framebuffer);
|
|
ERR_FAIL_COND_V(!framebuffer, ERR_INVALID_DECLARATION);
|
|
|
|
Point2i viewport_offset;
|
|
Point2i viewport_size = framebuffer->size;
|
|
|
|
bool needs_clear_color = false;
|
|
bool needs_clear_depth = false;
|
|
|
|
if (p_region != Rect2() && p_region != Rect2(Vector2(), viewport_size)) { //check custom region
|
|
Rect2i viewport(viewport_offset, viewport_size);
|
|
Rect2i regioni = p_region;
|
|
if (!(regioni.position.x >= viewport.position.x) && (regioni.position.y >= viewport.position.y) &&
|
|
((regioni.position.x + regioni.size.x) <= (viewport.position.x + viewport.size.x)) &&
|
|
((regioni.position.y + regioni.size.y) <= (viewport.position.y + viewport.size.y))) {
|
|
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "When supplying a custom region, it must be contained within the framebuffer rectangle");
|
|
}
|
|
|
|
viewport_offset = regioni.position;
|
|
viewport_size = regioni.size;
|
|
|
|
if (p_initial_color_action == INITIAL_ACTION_CLEAR) {
|
|
needs_clear_color = true;
|
|
p_initial_color_action = INITIAL_ACTION_KEEP;
|
|
}
|
|
if (p_initial_depth_action == INITIAL_ACTION_CLEAR) {
|
|
needs_clear_depth = true;
|
|
p_initial_depth_action = INITIAL_ACTION_KEEP;
|
|
}
|
|
}
|
|
|
|
if (p_initial_color_action == INITIAL_ACTION_CLEAR) { //check clear values
|
|
|
|
int color_attachments = framebuffer_formats[framebuffer->format_id].color_attachments;
|
|
ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_attachments, ERR_INVALID_PARAMETER,
|
|
"Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer (" + itos(color_attachments) + ").");
|
|
}
|
|
|
|
if (p_splits > (uint32_t)split_draw_list_allocators.size()) {
|
|
uint32_t from = split_draw_list_allocators.size();
|
|
split_draw_list_allocators.resize(p_splits);
|
|
for (uint32_t i = from; i < p_splits; i++) {
|
|
|
|
VkCommandPoolCreateInfo cmd_pool_info;
|
|
cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
cmd_pool_info.pNext = NULL;
|
|
cmd_pool_info.queueFamilyIndex = context->get_graphics_queue();
|
|
cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
|
|
VkResult res = vkCreateCommandPool(device, &cmd_pool_info, NULL, &split_draw_list_allocators.write[i].command_pool);
|
|
ERR_FAIL_COND_V(res, ERR_CANT_CREATE);
|
|
|
|
for (int j = 0; j < frame_count; j++) {
|
|
|
|
VkCommandBuffer command_buffer;
|
|
|
|
VkCommandBufferAllocateInfo cmdbuf;
|
|
//no command buffer exists, create it.
|
|
cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
cmdbuf.pNext = NULL;
|
|
cmdbuf.commandPool = split_draw_list_allocators[i].command_pool;
|
|
cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
|
|
cmdbuf.commandBufferCount = 1;
|
|
|
|
VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &command_buffer);
|
|
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
|
|
|
|
split_draw_list_allocators.write[i].command_buffers.push_back(command_buffer);
|
|
}
|
|
}
|
|
}
|
|
|
|
VkFramebuffer vkframebuffer;
|
|
VkRenderPass render_pass;
|
|
|
|
Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass);
|
|
ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
|
|
|
|
VkCommandBuffer frame_command_buffer = frames[frame].draw_command_buffer;
|
|
err = _draw_list_render_pass_begin(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, viewport_offset, viewport_size, vkframebuffer, render_pass, frame_command_buffer, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
|
|
|
|
if (err != OK) {
|
|
return ERR_CANT_CREATE;
|
|
}
|
|
|
|
draw_list = memnew_arr(DrawList, p_splits);
|
|
draw_list_count = p_splits;
|
|
draw_list_split = true;
|
|
|
|
for (uint32_t i = 0; i < p_splits; i++) {
|
|
|
|
//take a command buffer and initialize it
|
|
VkCommandBuffer command_buffer = split_draw_list_allocators[p_splits].command_buffers[frame];
|
|
|
|
VkCommandBufferInheritanceInfo inheritance_info;
|
|
inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
|
|
inheritance_info.pNext = NULL;
|
|
inheritance_info.renderPass = render_pass;
|
|
inheritance_info.subpass = 0;
|
|
inheritance_info.framebuffer = vkframebuffer;
|
|
inheritance_info.occlusionQueryEnable = false;
|
|
inheritance_info.queryFlags = 0; //?
|
|
inheritance_info.pipelineStatistics = 0;
|
|
|
|
VkCommandBufferBeginInfo cmdbuf_begin;
|
|
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
cmdbuf_begin.pNext = NULL;
|
|
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
|
|
cmdbuf_begin.pInheritanceInfo = &inheritance_info;
|
|
|
|
VkResult res = vkResetCommandBuffer(command_buffer, 0);
|
|
if (res) {
|
|
memdelete_arr(draw_list);
|
|
draw_list = NULL;
|
|
ERR_FAIL_V(ERR_CANT_CREATE);
|
|
}
|
|
|
|
res = vkBeginCommandBuffer(command_buffer, &cmdbuf_begin);
|
|
if (res) {
|
|
memdelete_arr(draw_list);
|
|
draw_list = NULL;
|
|
ERR_FAIL_V(ERR_CANT_CREATE);
|
|
}
|
|
|
|
draw_list[i].command_buffer = command_buffer;
|
|
#ifdef DEBUG_ENABLED
|
|
draw_list[i].validation.framebuffer_format = framebuffer->format_id;
|
|
#endif
|
|
|
|
if (i == 0 && (needs_clear_color || needs_clear_depth)) {
|
|
_draw_list_insert_clear_region(draw_list, framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil);
|
|
}
|
|
|
|
VkViewport viewport;
|
|
viewport.x = viewport_offset.x;
|
|
viewport.y = viewport_offset.y;
|
|
viewport.width = viewport_size.width;
|
|
viewport.height = viewport_size.height;
|
|
viewport.minDepth = 0;
|
|
viewport.maxDepth = 1.0;
|
|
|
|
vkCmdSetViewport(command_buffer, 0, 1, &viewport);
|
|
|
|
VkRect2D scissor;
|
|
scissor.offset.x = viewport_offset.x;
|
|
scissor.offset.y = viewport_offset.y;
|
|
scissor.extent.width = viewport_size.width;
|
|
scissor.extent.height = viewport_size.height;
|
|
|
|
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
|
|
r_split_ids[i] = (DrawListID(1) << DrawListID(ID_TYPE_SPLIT_DRAW_LIST)) + i;
|
|
|
|
draw_list[i].viewport = Rect2i(viewport_offset, viewport_size);
|
|
}
|
|
|
|
return OK;
|
|
}
|
|
|
|
RenderingDeviceVulkan::DrawList *RenderingDeviceVulkan::_get_draw_list_ptr(DrawListID p_id) {
|
|
|
|
if (p_id < 0) {
|
|
return NULL;
|
|
}
|
|
|
|
if (!draw_list) {
|
|
return NULL;
|
|
} else if (p_id == ID_TYPE_DRAW_LIST) {
|
|
if (draw_list_split) {
|
|
return NULL;
|
|
}
|
|
return draw_list;
|
|
} else if (p_id >> DrawListID(ID_BASE_SHIFT) == ID_TYPE_SPLIT_DRAW_LIST) {
|
|
if (!draw_list_split) {
|
|
return NULL;
|
|
}
|
|
|
|
uint64_t index = p_id & ((DrawListID(1) << DrawListID(ID_BASE_SHIFT)) - 1); //mask
|
|
|
|
if (index >= draw_list_count) {
|
|
return NULL;
|
|
}
|
|
|
|
return &draw_list[index];
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RID p_render_pipeline) {
|
|
|
|
DrawList *dl = _get_draw_list_ptr(p_list);
|
|
ERR_FAIL_COND(!dl);
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
|
|
#endif
|
|
|
|
const RenderPipeline *pipeline = render_pipeline_owner.getornull(p_render_pipeline);
|
|
ERR_FAIL_COND(!pipeline);
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND(pipeline->validation.framebuffer_format != dl->validation.framebuffer_format);
|
|
#endif
|
|
|
|
if (p_render_pipeline == dl->state.pipeline) {
|
|
return; //redundant state, return.
|
|
}
|
|
|
|
dl->state.pipeline = p_render_pipeline;
|
|
dl->state.pipeline_layout = pipeline->pipeline_layout;
|
|
|
|
vkCmdBindPipeline(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline);
|
|
|
|
if (dl->state.pipeline_shader != pipeline->shader) {
|
|
// shader changed, so descriptor sets may become incompatible.
|
|
|
|
//go through ALL sets, and unbind them (and all those above) if the format is different
|
|
|
|
uint32_t pcount = pipeline->set_formats.size(); //formats count in this pipeline
|
|
dl->state.set_count = MAX(dl->state.set_count, pcount);
|
|
const uint32_t *pformats = pipeline->set_formats.ptr(); //pipeline set formats
|
|
|
|
bool sets_valid = true; //once invalid, all above become invalid
|
|
for (uint32_t i = 0; i < pcount; i++) {
|
|
//if a part of the format is different, invalidate it (and the rest)
|
|
if (!sets_valid || dl->state.sets[i].pipeline_expected_format != pformats[i]) {
|
|
dl->state.sets[i].bound = false;
|
|
dl->state.sets[i].pipeline_expected_format = pformats[i];
|
|
sets_valid = false;
|
|
}
|
|
}
|
|
|
|
for (uint32_t i = pcount; i < dl->state.set_count; i++) {
|
|
//unbind the ones above (not used) if exist
|
|
dl->state.sets[i].bound = false;
|
|
}
|
|
|
|
dl->state.set_count = pcount; //update set count
|
|
|
|
if (pipeline->push_constant_size) {
|
|
dl->state.pipeline_push_constant_stages = pipeline->push_constant_stages;
|
|
#ifdef DEBUG_ENABLED
|
|
dl->validation.pipeline_push_constant_suppplied = false;
|
|
#endif
|
|
}
|
|
|
|
dl->state.pipeline_shader = pipeline->shader;
|
|
}
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
//update render pass pipeline info
|
|
dl->validation.pipeline_active = true;
|
|
dl->validation.pipeline_dynamic_state = pipeline->validation.dynamic_state;
|
|
dl->validation.pipeline_vertex_format = pipeline->validation.vertex_format;
|
|
dl->validation.pipeline_uses_restart_indices = pipeline->validation.uses_restart_indices;
|
|
dl->validation.pipeline_primitive_divisor = pipeline->validation.primitive_divisor;
|
|
dl->validation.pipeline_primitive_minimum = pipeline->validation.primitive_minimum;
|
|
dl->validation.pipeline_push_constant_size = pipeline->push_constant_size;
|
|
#endif
|
|
}
|
|
|
|
void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_uniform_set, uint32_t p_index) {
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index > MAX_UNIFORM_SETS,
|
|
"Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ").");
|
|
#endif
|
|
DrawList *dl = _get_draw_list_ptr(p_list);
|
|
ERR_FAIL_COND(!dl);
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
|
|
#endif
|
|
|
|
const UniformSet *uniform_set = uniform_set_owner.getornull(p_uniform_set);
|
|
ERR_FAIL_COND(!uniform_set);
|
|
|
|
if (p_index > dl->state.set_count) {
|
|
dl->state.set_count = p_index;
|
|
}
|
|
|
|
dl->state.sets[p_index].descriptor_set = uniform_set->descriptor_set; //update set pointer
|
|
dl->state.sets[p_index].bound = false; //needs rebind
|
|
dl->state.sets[p_index].uniform_set_format = uniform_set->format;
|
|
dl->state.sets[p_index].uniform_set = p_uniform_set;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
{ //validate that textures bound are not attached as framebuffer bindings
|
|
uint32_t attachable_count = uniform_set->attachable_textures.size();
|
|
const RID *attachable_ptr = uniform_set->attachable_textures.ptr();
|
|
uint32_t bound_count = draw_list_bound_textures.size();
|
|
const RID *bound_ptr = draw_list_bound_textures.ptr();
|
|
for (uint32_t i = 0; i < attachable_count; i++) {
|
|
for (uint32_t j = 0; j < bound_count; j++) {
|
|
ERR_FAIL_COND_MSG(attachable_ptr[i] == bound_ptr[j],
|
|
"Attempted to use the same texture in framebuffer attachment and a uniform set, this is not allowed.");
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void RenderingDeviceVulkan::draw_list_bind_vertex_array(DrawListID p_list, RID p_vertex_array) {
|
|
DrawList *dl = _get_draw_list_ptr(p_list);
|
|
ERR_FAIL_COND(!dl);
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
|
|
#endif
|
|
|
|
const VertexArray *vertex_array = vertex_array_owner.getornull(p_vertex_array);
|
|
ERR_FAIL_COND(!vertex_array);
|
|
|
|
if (dl->state.vertex_array == p_vertex_array) {
|
|
return; //already set
|
|
}
|
|
|
|
dl->state.vertex_array = p_vertex_array;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
dl->validation.vertex_format = vertex_array->description;
|
|
dl->validation.vertex_max_instances_allowed = vertex_array->max_instances_allowed;
|
|
#endif
|
|
dl->validation.vertex_array_size = vertex_array->vertex_count;
|
|
vkCmdBindVertexBuffers(dl->command_buffer, 0, vertex_array->buffers.size(), vertex_array->buffers.ptr(), vertex_array->offsets.ptr());
|
|
}
|
|
void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_index_array) {
|
|
|
|
DrawList *dl = _get_draw_list_ptr(p_list);
|
|
ERR_FAIL_COND(!dl);
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
|
|
#endif
|
|
|
|
const IndexArray *index_array = index_array_owner.getornull(p_index_array);
|
|
ERR_FAIL_COND(!index_array);
|
|
|
|
if (dl->state.index_array == p_index_array) {
|
|
return; //already set
|
|
}
|
|
|
|
dl->state.index_array = p_index_array;
|
|
#ifdef DEBUG_ENABLED
|
|
dl->validation.index_array_max_index = index_array->max_index;
|
|
#endif
|
|
dl->validation.index_array_size = index_array->indices;
|
|
dl->validation.index_array_offset = index_array->offset;
|
|
|
|
vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, index_array->offset, index_array->index_type);
|
|
}
|
|
|
|
void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) {
|
|
|
|
DrawList *dl = _get_draw_list_ptr(p_list);
|
|
ERR_FAIL_COND(!dl);
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
|
|
#endif
|
|
|
|
vkCmdSetLineWidth(dl->command_buffer, p_width);
|
|
}
|
|
|
|
void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, void *p_data, uint32_t p_data_size) {
|
|
DrawList *dl = _get_draw_list_ptr(p_list);
|
|
ERR_FAIL_COND(!dl);
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
|
|
#endif
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(p_data_size != dl->validation.pipeline_push_constant_size,
|
|
"This render pipeline requires (" + itos(dl->validation.pipeline_push_constant_size) + ") bytes of push constant data, supplied: (" + itos(p_data_size) + ")");
|
|
#endif
|
|
vkCmdPushConstants(dl->command_buffer, dl->state.pipeline_layout, dl->state.pipeline_push_constant_stages, 0, p_data_size, p_data);
|
|
#ifdef DEBUG_ENABLED
|
|
dl->validation.pipeline_push_constant_suppplied = true;
|
|
#endif
|
|
}
|
|
|
|
void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices, uint32_t p_instances, uint32_t p_procedural_vertices) {
|
|
|
|
DrawList *dl = _get_draw_list_ptr(p_list);
|
|
ERR_FAIL_COND(!dl);
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
|
|
#endif
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!dl->validation.pipeline_active,
|
|
"No render pipeline was set before attempting to draw.");
|
|
if (dl->validation.pipeline_vertex_format != INVALID_ID) {
|
|
//pipeline uses vertices, validate format
|
|
ERR_FAIL_COND_MSG(dl->validation.vertex_format == INVALID_ID,
|
|
"No vertex array was bound, and render pipeline expects vertices.");
|
|
//make sure format is right
|
|
ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format != dl->validation.vertex_format,
|
|
"The vertex format used to create the pipeline does not match the vertex format bound.");
|
|
//make sure amount of instances is valid
|
|
ERR_FAIL_COND_MSG(p_instances > dl->validation.vertex_max_instances_allowed,
|
|
"Amount of instances requested (" + itos(p_instances) + " is larger than the maximum amount suported by the bound vertex array (" + itos(dl->validation.vertex_max_instances_allowed) + ").");
|
|
}
|
|
|
|
if (dl->validation.pipeline_push_constant_size > 0) {
|
|
//using push constants, check that they were supplied
|
|
ERR_FAIL_COND_MSG(!dl->validation.pipeline_push_constant_suppplied,
|
|
"The shader in this pipeline requires a push constant to be set before drawing, but it's not present.");
|
|
}
|
|
|
|
#endif
|
|
|
|
//Bind descriptor sets
|
|
|
|
for (uint32_t i = 0; i < dl->state.set_count; i++) {
|
|
|
|
if (dl->state.sets[i].pipeline_expected_format == 0) {
|
|
continue; //nothing expected by this pipeline
|
|
}
|
|
#ifdef DEBUG_ENABLED
|
|
if (dl->state.sets[i].pipeline_expected_format != dl->state.sets[i].uniform_set_format) {
|
|
|
|
if (dl->state.sets[i].uniform_set_format == 0) {
|
|
ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
|
|
} else if (uniform_set_owner.owns(dl->state.sets[i].uniform_set)) {
|
|
UniformSet *us = uniform_set_owner.getornull(dl->state.sets[i].uniform_set);
|
|
ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(dl->state.pipeline_shader));
|
|
} else {
|
|
ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(dl->state.pipeline_shader));
|
|
}
|
|
}
|
|
#endif
|
|
if (!dl->state.sets[i].bound) {
|
|
//All good, see if this requires re-binding
|
|
vkCmdBindDescriptorSets(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, dl->state.pipeline_layout, i, 1, &dl->state.sets[i].descriptor_set, 0, NULL);
|
|
dl->state.sets[i].bound = true;
|
|
}
|
|
}
|
|
|
|
if (p_use_indices) {
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(p_procedural_vertices > 0,
|
|
"Procedural vertices can't be used together with indices.");
|
|
|
|
ERR_FAIL_COND_MSG(!dl->validation.index_array_size,
|
|
"Draw command requested indices, but no index buffer was set.");
|
|
|
|
if (dl->validation.pipeline_vertex_format != INVALID_ID) {
|
|
//uses vertices, do some vertex validations
|
|
ERR_FAIL_COND_MSG(dl->validation.vertex_array_size < dl->validation.index_array_max_index,
|
|
"Index array references (max index: " + itos(dl->validation.index_array_max_index) + ") indices beyond the vertex array size (" + itos(dl->validation.vertex_array_size) + ").");
|
|
}
|
|
|
|
ERR_FAIL_COND_MSG(dl->validation.pipeline_uses_restart_indices != dl->validation.index_buffer_uses_restart_indices,
|
|
"The usage of restart indices in index buffer does not match the render primitive in the pipeline.");
|
|
#endif
|
|
uint32_t to_draw = dl->validation.index_array_size;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(to_draw < dl->validation.pipeline_primitive_minimum,
|
|
"Too few indices (" + itos(to_draw) + ") for the render primitive set in the render pipeline (" + itos(dl->validation.pipeline_primitive_minimum) + ").");
|
|
|
|
ERR_FAIL_COND_MSG((to_draw % dl->validation.pipeline_primitive_divisor) != 0,
|
|
"Index amount (" + itos(to_draw) + ") must be a multiple of the amount of indices required by the render primitive (" + itos(dl->validation.pipeline_primitive_divisor) + ").");
|
|
#endif
|
|
vkCmdDrawIndexed(dl->command_buffer, to_draw, p_instances, dl->validation.index_array_offset, 0, 0);
|
|
} else {
|
|
|
|
uint32_t to_draw;
|
|
|
|
if (p_procedural_vertices > 0) {
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format == INVALID_ID,
|
|
"Procedural vertices requested, but pipeline expects a vertex array.");
|
|
#endif
|
|
to_draw = p_procedural_vertices;
|
|
} else {
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format == INVALID_ID,
|
|
"Draw command lacks indices, but pipeline format does not use vertices.");
|
|
#endif
|
|
to_draw = dl->validation.vertex_array_size;
|
|
}
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(to_draw < dl->validation.pipeline_primitive_minimum,
|
|
"Too few vertices (" + itos(to_draw) + ") for the render primitive set in the render pipeline (" + itos(dl->validation.pipeline_primitive_minimum) + ").");
|
|
|
|
ERR_FAIL_COND_MSG((to_draw % dl->validation.pipeline_primitive_divisor) != 0,
|
|
"Vertex amount (" + itos(to_draw) + ") must be a multiple of the amount of vertices required by the render primitive (" + itos(dl->validation.pipeline_primitive_divisor) + ").");
|
|
#endif
|
|
|
|
vkCmdDraw(dl->command_buffer, to_draw, p_instances, 0, 0);
|
|
}
|
|
}
|
|
|
|
void RenderingDeviceVulkan::draw_list_enable_scissor(DrawListID p_list, const Rect2 &p_rect) {
|
|
DrawList *dl = _get_draw_list_ptr(p_list);
|
|
|
|
ERR_FAIL_COND(!dl);
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
|
|
#endif
|
|
Rect2i rect = p_rect;
|
|
rect.position += dl->viewport.position;
|
|
|
|
rect = dl->viewport.clip(rect);
|
|
|
|
if (rect.get_area() == 0) {
|
|
return;
|
|
}
|
|
VkRect2D scissor;
|
|
scissor.offset.x = rect.position.x;
|
|
scissor.offset.y = rect.position.y;
|
|
scissor.extent.width = rect.size.width;
|
|
scissor.extent.height = rect.size.height;
|
|
|
|
vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor);
|
|
}
|
|
void RenderingDeviceVulkan::draw_list_disable_scissor(DrawListID p_list) {
|
|
DrawList *dl = _get_draw_list_ptr(p_list);
|
|
ERR_FAIL_COND(!dl);
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
|
|
#endif
|
|
|
|
VkRect2D scissor;
|
|
scissor.offset.x = dl->viewport.position.x;
|
|
scissor.offset.y = dl->viewport.position.y;
|
|
scissor.extent.width = dl->viewport.size.width;
|
|
scissor.extent.height = dl->viewport.size.height;
|
|
vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor);
|
|
}
|
|
|
|
void RenderingDeviceVulkan::draw_list_end() {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
ERR_FAIL_COND_MSG(!draw_list, "Immediate draw list is already inactive.");
|
|
|
|
if (draw_list_split) {
|
|
//send all command buffers
|
|
VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * draw_list_count);
|
|
for (uint32_t i = 0; i < draw_list_count; i++) {
|
|
vkEndCommandBuffer(draw_list->command_buffer);
|
|
command_buffers[i] = draw_list->command_buffer;
|
|
}
|
|
|
|
vkCmdExecuteCommands(frames[frame].draw_command_buffer, draw_list_count, command_buffers);
|
|
vkCmdEndRenderPass(frames[frame].draw_command_buffer);
|
|
memdelete_arr(draw_list);
|
|
draw_list = NULL;
|
|
|
|
} else {
|
|
//just end the list
|
|
vkCmdEndRenderPass(draw_list->command_buffer);
|
|
memdelete(draw_list);
|
|
draw_list = NULL;
|
|
}
|
|
|
|
for (int i = 0; i < draw_list_bound_textures.size(); i++) {
|
|
Texture *texture = texture_owner.getornull(draw_list_bound_textures[i]);
|
|
ERR_CONTINUE(!texture); //wtf
|
|
if (draw_list_unbind_color_textures && (texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT)) {
|
|
texture->bound = false;
|
|
}
|
|
if (draw_list_unbind_depth_textures && (texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
|
|
texture->bound = false;
|
|
}
|
|
}
|
|
|
|
draw_list_bound_textures.clear();
|
|
|
|
// To ensure proper synchronization, we must make sure rendering is done before:
|
|
// * Some buffer is copied
|
|
// * Another render pass happens (since we may be done
|
|
|
|
#ifdef FORCE_FULL_BARRIER
|
|
_full_barrier(true);
|
|
#else
|
|
_memory_barrier(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, true);
|
|
#endif
|
|
}
|
|
|
|
/***********************/
|
|
/**** COMPUTE LISTS ****/
|
|
/***********************/
|
|
|
|
RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin() {
|
|
|
|
ERR_FAIL_COND_V_MSG(draw_list != NULL, INVALID_ID, "Only one draw list can be active at the same time.");
|
|
ERR_FAIL_COND_V_MSG(compute_list != NULL, INVALID_ID, "Only one draw/compute list can be active at the same time.");
|
|
|
|
compute_list = memnew(ComputeList);
|
|
compute_list->command_buffer = frames[frame].draw_command_buffer;
|
|
|
|
return ID_TYPE_COMPUTE_LIST;
|
|
}
|
|
|
|
void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_list, RID p_compute_pipeline) {
|
|
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
|
|
ERR_FAIL_COND(!compute_list);
|
|
|
|
ComputeList *cl = compute_list;
|
|
|
|
const ComputePipeline *pipeline = compute_pipeline_owner.getornull(p_compute_pipeline);
|
|
ERR_FAIL_COND(!pipeline);
|
|
|
|
if (p_compute_pipeline == cl->state.pipeline) {
|
|
return; //redundant state, return.
|
|
}
|
|
|
|
cl->state.pipeline = p_compute_pipeline;
|
|
cl->state.pipeline_layout = pipeline->pipeline_layout;
|
|
|
|
vkCmdBindPipeline(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->pipeline);
|
|
|
|
if (cl->state.pipeline_shader != pipeline->shader) {
|
|
// shader changed, so descriptor sets may become incompatible.
|
|
|
|
//go through ALL sets, and unbind them (and all those above) if the format is different
|
|
|
|
uint32_t pcount = pipeline->set_formats.size(); //formats count in this pipeline
|
|
cl->state.set_count = MAX(cl->state.set_count, pcount);
|
|
const uint32_t *pformats = pipeline->set_formats.ptr(); //pipeline set formats
|
|
|
|
bool sets_valid = true; //once invalid, all above become invalid
|
|
for (uint32_t i = 0; i < pcount; i++) {
|
|
//if a part of the format is different, invalidate it (and the rest)
|
|
if (!sets_valid || cl->state.sets[i].pipeline_expected_format != pformats[i]) {
|
|
cl->state.sets[i].bound = false;
|
|
cl->state.sets[i].pipeline_expected_format = pformats[i];
|
|
sets_valid = false;
|
|
}
|
|
}
|
|
|
|
for (uint32_t i = pcount; i < cl->state.set_count; i++) {
|
|
//unbind the ones above (not used) if exist
|
|
cl->state.sets[i].bound = false;
|
|
}
|
|
|
|
cl->state.set_count = pcount; //update set count
|
|
|
|
if (pipeline->push_constant_size) {
|
|
cl->state.pipeline_push_constant_stages = pipeline->push_constant_stages;
|
|
#ifdef DEBUG_ENABLED
|
|
cl->validation.pipeline_push_constant_suppplied = false;
|
|
#endif
|
|
}
|
|
|
|
cl->state.pipeline_shader = pipeline->shader;
|
|
}
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
//update compute pass pipeline info
|
|
cl->validation.pipeline_active = true;
|
|
cl->validation.pipeline_push_constant_size = pipeline->push_constant_size;
|
|
#endif
|
|
}
|
|
void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, RID p_uniform_set, uint32_t p_index) {
|
|
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
|
|
ERR_FAIL_COND(!compute_list);
|
|
|
|
ComputeList *cl = compute_list;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index > MAX_UNIFORM_SETS,
|
|
"Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ").");
|
|
#endif
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
|
|
#endif
|
|
|
|
UniformSet *uniform_set = uniform_set_owner.getornull(p_uniform_set);
|
|
ERR_FAIL_COND(!uniform_set);
|
|
|
|
if (p_index > cl->state.set_count) {
|
|
cl->state.set_count = p_index;
|
|
}
|
|
|
|
cl->state.sets[p_index].descriptor_set = uniform_set->descriptor_set; //update set pointer
|
|
cl->state.sets[p_index].bound = false; //needs rebind
|
|
cl->state.sets[p_index].uniform_set_format = uniform_set->format;
|
|
cl->state.sets[p_index].uniform_set = p_uniform_set;
|
|
|
|
uint32_t textures_to_sampled_count = uniform_set->mutable_sampled_textures.size();
|
|
Texture **textures_to_sampled = uniform_set->mutable_sampled_textures.ptrw();
|
|
|
|
for (uint32_t i = 0; i < textures_to_sampled_count; i++) {
|
|
if (textures_to_sampled[i]->layout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
|
|
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
|
|
image_memory_barrier.oldLayout = textures_to_sampled[i]->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = textures_to_sampled[i]->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = textures_to_sampled[i]->read_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = textures_to_sampled[i]->mipmaps;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = 0;
|
|
image_memory_barrier.subresourceRange.layerCount = textures_to_sampled[i]->layers;
|
|
|
|
vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
|
|
textures_to_sampled[i]->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
cl->state.textures_to_sampled_layout.erase(textures_to_sampled[i]);
|
|
}
|
|
}
|
|
|
|
uint32_t textures_to_storage_count = uniform_set->mutable_storage_textures.size();
|
|
Texture **textures_to_storage = uniform_set->mutable_storage_textures.ptrw();
|
|
|
|
for (uint32_t i = 0; i < textures_to_storage_count; i++) {
|
|
if (textures_to_storage[i]->layout != VK_IMAGE_LAYOUT_GENERAL) {
|
|
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
|
|
image_memory_barrier.oldLayout = textures_to_storage[i]->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = textures_to_storage[i]->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = textures_to_storage[i]->read_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = textures_to_storage[i]->mipmaps;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = 0;
|
|
image_memory_barrier.subresourceRange.layerCount = textures_to_storage[i]->layers;
|
|
|
|
vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
|
|
textures_to_storage[i]->layout = VK_IMAGE_LAYOUT_GENERAL;
|
|
|
|
cl->state.textures_to_sampled_layout.insert(textures_to_storage[i]); //needs to go back to sampled layout afterwards
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
{ //validate that textures bound are not attached as framebuffer bindings
|
|
uint32_t attachable_count = uniform_set->attachable_textures.size();
|
|
const RID *attachable_ptr = uniform_set->attachable_textures.ptr();
|
|
uint32_t bound_count = draw_list_bound_textures.size();
|
|
const RID *bound_ptr = draw_list_bound_textures.ptr();
|
|
for (uint32_t i = 0; i < attachable_count; i++) {
|
|
for (uint32_t j = 0; j < bound_count; j++) {
|
|
ERR_FAIL_COND_MSG(attachable_ptr[i] == bound_ptr[j],
|
|
"Attempted to use the same texture in framebuffer attachment and a uniform set, this is not allowed.");
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list, void *p_data, uint32_t p_data_size) {
|
|
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
|
|
ERR_FAIL_COND(!compute_list);
|
|
|
|
ComputeList *cl = compute_list;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
|
|
#endif
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(p_data_size != cl->validation.pipeline_push_constant_size,
|
|
"This compute pipeline requires (" + itos(cl->validation.pipeline_push_constant_size) + ") bytes of push constant data, supplied: (" + itos(p_data_size) + ")");
|
|
#endif
|
|
vkCmdPushConstants(cl->command_buffer, cl->state.pipeline_layout, cl->state.pipeline_push_constant_stages, 0, p_data_size, p_data);
|
|
#ifdef DEBUG_ENABLED
|
|
cl->validation.pipeline_push_constant_suppplied = true;
|
|
#endif
|
|
}
|
|
void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups) {
|
|
ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
|
|
ERR_FAIL_COND(!compute_list);
|
|
|
|
ComputeList *cl = compute_list;
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
ERR_FAIL_COND_MSG(p_x_groups > limits.maxComputeWorkGroupCount[0],
|
|
"Dispatch amount of X compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")");
|
|
ERR_FAIL_COND_MSG(p_y_groups > limits.maxComputeWorkGroupCount[1],
|
|
"Dispatch amount of Y compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")");
|
|
ERR_FAIL_COND_MSG(p_z_groups > limits.maxComputeWorkGroupCount[2],
|
|
"Dispatch amount of Z compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")");
|
|
|
|
ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
|
|
#endif
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
|
|
ERR_FAIL_COND_MSG(!cl->validation.pipeline_active, "No compute pipeline was set before attempting to draw.");
|
|
|
|
if (cl->validation.pipeline_push_constant_size > 0) {
|
|
//using push constants, check that they were supplied
|
|
ERR_FAIL_COND_MSG(!cl->validation.pipeline_push_constant_suppplied,
|
|
"The shader in this pipeline requires a push constant to be set before drawing, but it's not present.");
|
|
}
|
|
|
|
#endif
|
|
|
|
//Bind descriptor sets
|
|
|
|
for (uint32_t i = 0; i < cl->state.set_count; i++) {
|
|
|
|
if (cl->state.sets[i].pipeline_expected_format == 0) {
|
|
continue; //nothing expected by this pipeline
|
|
}
|
|
#ifdef DEBUG_ENABLED
|
|
if (cl->state.sets[i].pipeline_expected_format != cl->state.sets[i].uniform_set_format) {
|
|
|
|
if (cl->state.sets[i].uniform_set_format == 0) {
|
|
ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
|
|
} else if (uniform_set_owner.owns(cl->state.sets[i].uniform_set)) {
|
|
UniformSet *us = uniform_set_owner.getornull(cl->state.sets[i].uniform_set);
|
|
ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
|
|
} else {
|
|
ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
|
|
}
|
|
}
|
|
#endif
|
|
if (!cl->state.sets[i].bound) {
|
|
//All good, see if this requires re-binding
|
|
vkCmdBindDescriptorSets(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, cl->state.pipeline_layout, i, 1, &cl->state.sets[i].descriptor_set, 0, NULL);
|
|
cl->state.sets[i].bound = true;
|
|
}
|
|
}
|
|
|
|
vkCmdDispatch(cl->command_buffer, p_x_groups, p_y_groups, p_z_groups);
|
|
}
|
|
|
|
void RenderingDeviceVulkan::compute_list_add_barrier(ComputeListID p_list) {
|
|
#ifdef FORCE_FULL_BARRIER
|
|
_full_barrier(true);
|
|
#else
|
|
_memory_barrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, true);
|
|
#endif
|
|
}
|
|
|
|
void RenderingDeviceVulkan::compute_list_end() {
|
|
ERR_FAIL_COND(!compute_list);
|
|
|
|
for (Set<Texture *>::Element *E = compute_list->state.textures_to_sampled_layout.front(); E; E = E->next()) {
|
|
|
|
VkImageMemoryBarrier image_memory_barrier;
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = NULL;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
image_memory_barrier.oldLayout = E->get()->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = E->get()->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = E->get()->read_aspect_mask;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = E->get()->mipmaps;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = 0;
|
|
image_memory_barrier.subresourceRange.layerCount = E->get()->layers;
|
|
|
|
vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, NULL, 0, NULL, 1, &image_memory_barrier);
|
|
|
|
E->get()->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
}
|
|
|
|
memdelete(compute_list);
|
|
compute_list = NULL;
|
|
#ifdef FORCE_FULL_BARRIER
|
|
_full_barrier(true);
|
|
#else
|
|
_memory_barrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT, true);
|
|
#endif
|
|
}
|
|
|
|
#if 0
|
|
void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_framebuffer, ID *p_draw_lists, uint32_t p_draw_list_count, InitialAction p_initial_action, FinalAction p_final_action, const Vector<Variant> &p_clear_colors) {
|
|
|
|
VkCommandBuffer frame_cmdbuf = frames[frame].frame_buffer;
|
|
ERR_FAIL_COND(!frame_cmdbuf);
|
|
|
|
VkRenderPassBeginInfo render_pass_begin;
|
|
render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
render_pass_begin.pNext = NULL;
|
|
render_pass_begin.renderPass = context->get_render_pass();
|
|
render_pass_begin.framebuffer = context->get_frame_framebuffer(frame);
|
|
|
|
render_pass_begin.renderArea.extent.width = context->get_screen_width(p_screen);
|
|
render_pass_begin.renderArea.extent.height = context->get_screen_height(p_screen);
|
|
render_pass_begin.renderArea.offset.x = 0;
|
|
render_pass_begin.renderArea.offset.y = 0;
|
|
|
|
render_pass_begin.clearValueCount = 1;
|
|
|
|
VkClearValue clear_value;
|
|
clear_value.color.float32[0] = p_clear_color.r;
|
|
clear_value.color.float32[1] = p_clear_color.g;
|
|
clear_value.color.float32[2] = p_clear_color.b;
|
|
clear_value.color.float32[3] = p_clear_color.a;
|
|
|
|
render_pass_begin.pClearValues = &clear_value;
|
|
|
|
vkCmdBeginRenderPass(frame_cmdbuf, &render_pass_begin, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
|
|
|
|
ID screen_format = screen_get_framebuffer_format();
|
|
{
|
|
|
|
VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * p_draw_list_count);
|
|
uint32_t command_buffer_count = 0;
|
|
|
|
for (uint32_t i = 0; i < p_draw_list_count; i++) {
|
|
DrawList *dl = _get_draw_list_ptr(p_draw_lists[i]);
|
|
ERR_CONTINUE_MSG(!dl, "Draw list index (" + itos(i) + ") is not a valid draw list ID.");
|
|
ERR_CONTINUE_MSG(dl->validation.framebuffer_format != p_format_check,
|
|
"Draw list index (" + itos(i) + ") is created with a framebuffer format incompatible with this render pass.");
|
|
|
|
if (dl->validation.active) {
|
|
//needs to be closed, so close it.
|
|
vkEndCommandBuffer(dl->command_buffer);
|
|
dl->validation.active = false;
|
|
}
|
|
|
|
command_buffers[command_buffer_count++] = dl->command_buffer;
|
|
}
|
|
|
|
print_line("to draw: " + itos(command_buffer_count));
|
|
vkCmdExecuteCommands(p_primary, command_buffer_count, command_buffers);
|
|
}
|
|
|
|
vkCmdEndRenderPass(frame_cmdbuf);
|
|
|
|
}
|
|
#endif
|
|
|
|
void RenderingDeviceVulkan::_free_internal(RID p_id) {
|
|
|
|
//push everything so it's disposed of next time this frame index is processed (means, it's safe to do it)
|
|
if (texture_owner.owns(p_id)) {
|
|
Texture *texture = texture_owner.getornull(p_id);
|
|
frames[frame].textures_to_dispose_of.push_back(*texture);
|
|
texture_owner.free(p_id);
|
|
} else if (framebuffer_owner.owns(p_id)) {
|
|
Framebuffer *framebuffer = framebuffer_owner.getornull(p_id);
|
|
frames[frame].framebuffers_to_dispose_of.push_back(*framebuffer);
|
|
framebuffer_owner.free(p_id);
|
|
} else if (sampler_owner.owns(p_id)) {
|
|
VkSampler *sampler = sampler_owner.getornull(p_id);
|
|
frames[frame].samplers_to_dispose_of.push_back(*sampler);
|
|
sampler_owner.free(p_id);
|
|
} else if (vertex_buffer_owner.owns(p_id)) {
|
|
Buffer *vertex_buffer = vertex_buffer_owner.getornull(p_id);
|
|
frames[frame].buffers_to_dispose_of.push_back(*vertex_buffer);
|
|
vertex_buffer_owner.free(p_id);
|
|
} else if (vertex_array_owner.owns(p_id)) {
|
|
vertex_array_owner.free(p_id);
|
|
} else if (index_buffer_owner.owns(p_id)) {
|
|
IndexBuffer *index_buffer = index_buffer_owner.getornull(p_id);
|
|
Buffer b;
|
|
b.allocation = index_buffer->allocation;
|
|
b.buffer = index_buffer->buffer;
|
|
b.size = index_buffer->size;
|
|
frames[frame].buffers_to_dispose_of.push_back(b);
|
|
index_buffer_owner.free(p_id);
|
|
} else if (index_array_owner.owns(p_id)) {
|
|
index_array_owner.free(p_id);
|
|
} else if (shader_owner.owns(p_id)) {
|
|
Shader *shader = shader_owner.getornull(p_id);
|
|
frames[frame].shaders_to_dispose_of.push_back(*shader);
|
|
shader_owner.free(p_id);
|
|
} else if (uniform_buffer_owner.owns(p_id)) {
|
|
Buffer *uniform_buffer = uniform_buffer_owner.getornull(p_id);
|
|
frames[frame].buffers_to_dispose_of.push_back(*uniform_buffer);
|
|
uniform_buffer_owner.free(p_id);
|
|
} else if (texture_buffer_owner.owns(p_id)) {
|
|
TextureBuffer *texture_buffer = texture_buffer_owner.getornull(p_id);
|
|
frames[frame].buffers_to_dispose_of.push_back(texture_buffer->buffer);
|
|
frames[frame].buffer_views_to_dispose_of.push_back(texture_buffer->view);
|
|
texture_buffer_owner.free(p_id);
|
|
} else if (storage_buffer_owner.owns(p_id)) {
|
|
Buffer *storage_buffer = storage_buffer_owner.getornull(p_id);
|
|
frames[frame].buffers_to_dispose_of.push_back(*storage_buffer);
|
|
storage_buffer_owner.free(p_id);
|
|
} else if (uniform_set_owner.owns(p_id)) {
|
|
UniformSet *uniform_set = uniform_set_owner.getornull(p_id);
|
|
frames[frame].uniform_sets_to_dispose_of.push_back(*uniform_set);
|
|
uniform_set_owner.free(p_id);
|
|
} else if (render_pipeline_owner.owns(p_id)) {
|
|
RenderPipeline *pipeline = render_pipeline_owner.getornull(p_id);
|
|
frames[frame].render_pipelines_to_dispose_of.push_back(*pipeline);
|
|
render_pipeline_owner.free(p_id);
|
|
} else if (compute_pipeline_owner.owns(p_id)) {
|
|
ComputePipeline *pipeline = compute_pipeline_owner.getornull(p_id);
|
|
frames[frame].compute_pipelines_to_dispose_of.push_back(*pipeline);
|
|
compute_pipeline_owner.free(p_id);
|
|
} else {
|
|
ERR_PRINT("Attempted to free invalid ID: " + itos(p_id.get_id()));
|
|
}
|
|
}
|
|
void RenderingDeviceVulkan::free(RID p_id) {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
_free_dependencies(p_id); //recursively erase dependencies first, to avoid potential API problems
|
|
_free_internal(p_id);
|
|
}
|
|
void RenderingDeviceVulkan::swap_buffers() {
|
|
|
|
_THREAD_SAFE_METHOD_
|
|
|
|
{ //finalize frame
|
|
|
|
if (draw_list) {
|
|
ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work).");
|
|
}
|
|
|
|
if (compute_list) {
|
|
ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work).");
|
|
}
|
|
|
|
{ //complete the setup buffer (that needs to be processed before anything else)
|
|
vkEndCommandBuffer(frames[frame].setup_command_buffer);
|
|
vkEndCommandBuffer(frames[frame].draw_command_buffer);
|
|
}
|
|
screen_prepared = false;
|
|
}
|
|
|
|
//swap buffers
|
|
context->swap_buffers();
|
|
|
|
{ //advance frame
|
|
|
|
frame = (frame + 1) % frame_count;
|
|
|
|
//erase pending resources
|
|
_free_pending_resources(frame);
|
|
|
|
//create setup command buffer and set as the setup buffer
|
|
|
|
{
|
|
VkCommandBufferBeginInfo cmdbuf_begin;
|
|
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
cmdbuf_begin.pNext = NULL;
|
|
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
|
cmdbuf_begin.pInheritanceInfo = NULL;
|
|
|
|
VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0);
|
|
ERR_FAIL_COND(err);
|
|
|
|
err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
|
|
ERR_FAIL_COND(err);
|
|
context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
|
|
err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
|
|
ERR_FAIL_COND(err);
|
|
context->append_command_buffer(frames[frame].draw_command_buffer);
|
|
}
|
|
|
|
//advance current frame
|
|
frames_drawn++;
|
|
//advance staging buffer if used
|
|
if (staging_buffer_used) {
|
|
staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size();
|
|
staging_buffer_used = false;
|
|
}
|
|
|
|
if (frames[frame].timestamp_count) {
|
|
vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values, sizeof(uint64_t), VK_QUERY_RESULT_64_BIT);
|
|
SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names);
|
|
SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values);
|
|
}
|
|
|
|
frames[frame].timestamp_result_count = frames[frame].timestamp_count;
|
|
frames[frame].timestamp_count = 0;
|
|
frames[frame].index = Engine::get_singleton()->get_frames_drawn();
|
|
}
|
|
}
|
|
|
|
void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
|
|
//free in dependency usage order, so nothing weird happens
|
|
//pipelines
|
|
while (frames[p_frame].render_pipelines_to_dispose_of.front()) {
|
|
RenderPipeline *pipeline = &frames[p_frame].render_pipelines_to_dispose_of.front()->get();
|
|
|
|
vkDestroyPipeline(device, pipeline->pipeline, NULL);
|
|
|
|
frames[p_frame].render_pipelines_to_dispose_of.pop_front();
|
|
}
|
|
|
|
while (frames[p_frame].compute_pipelines_to_dispose_of.front()) {
|
|
ComputePipeline *pipeline = &frames[p_frame].compute_pipelines_to_dispose_of.front()->get();
|
|
|
|
vkDestroyPipeline(device, pipeline->pipeline, NULL);
|
|
|
|
frames[p_frame].compute_pipelines_to_dispose_of.pop_front();
|
|
}
|
|
|
|
//uniform sets
|
|
while (frames[p_frame].uniform_sets_to_dispose_of.front()) {
|
|
UniformSet *uniform_set = &frames[p_frame].uniform_sets_to_dispose_of.front()->get();
|
|
|
|
vkFreeDescriptorSets(device, uniform_set->pool->pool, 1, &uniform_set->descriptor_set);
|
|
_descriptor_pool_free(uniform_set->pool_key, uniform_set->pool);
|
|
|
|
frames[p_frame].uniform_sets_to_dispose_of.pop_front();
|
|
}
|
|
|
|
//buffer views
|
|
while (frames[p_frame].buffer_views_to_dispose_of.front()) {
|
|
VkBufferView buffer_view = frames[p_frame].buffer_views_to_dispose_of.front()->get();
|
|
|
|
vkDestroyBufferView(device, buffer_view, NULL);
|
|
|
|
frames[p_frame].buffer_views_to_dispose_of.pop_front();
|
|
}
|
|
|
|
//shaders
|
|
while (frames[p_frame].shaders_to_dispose_of.front()) {
|
|
Shader *shader = &frames[p_frame].shaders_to_dispose_of.front()->get();
|
|
|
|
//descriptor set layout for each set
|
|
for (int i = 0; i < shader->sets.size(); i++) {
|
|
vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, NULL);
|
|
}
|
|
|
|
//pipeline layout
|
|
vkDestroyPipelineLayout(device, shader->pipeline_layout, NULL);
|
|
|
|
//shaders themselves
|
|
for (int i = 0; i < shader->pipeline_stages.size(); i++) {
|
|
vkDestroyShaderModule(device, shader->pipeline_stages[i].module, NULL);
|
|
}
|
|
|
|
frames[p_frame].shaders_to_dispose_of.pop_front();
|
|
}
|
|
|
|
//samplers
|
|
while (frames[p_frame].samplers_to_dispose_of.front()) {
|
|
VkSampler sampler = frames[p_frame].samplers_to_dispose_of.front()->get();
|
|
|
|
vkDestroySampler(device, sampler, NULL);
|
|
|
|
frames[p_frame].samplers_to_dispose_of.pop_front();
|
|
}
|
|
|
|
//framebuffers
|
|
while (frames[p_frame].framebuffers_to_dispose_of.front()) {
|
|
Framebuffer *framebuffer = &frames[p_frame].framebuffers_to_dispose_of.front()->get();
|
|
|
|
for (Map<Framebuffer::VersionKey, Framebuffer::Version>::Element *E = framebuffer->framebuffers.front(); E; E = E->next()) {
|
|
//first framebuffer, then render pass because it depends on it
|
|
vkDestroyFramebuffer(device, E->get().framebuffer, NULL);
|
|
vkDestroyRenderPass(device, E->get().render_pass, NULL);
|
|
}
|
|
|
|
frames[p_frame].framebuffers_to_dispose_of.pop_front();
|
|
}
|
|
|
|
//textures
|
|
while (frames[p_frame].textures_to_dispose_of.front()) {
|
|
Texture *texture = &frames[p_frame].textures_to_dispose_of.front()->get();
|
|
|
|
if (texture->bound) {
|
|
WARN_PRINT("Deleted a texture while it was bound..");
|
|
}
|
|
vkDestroyImageView(device, texture->view, NULL);
|
|
if (texture->owner.is_null()) {
|
|
//actually owns the image and the allocation too
|
|
vmaDestroyImage(allocator, texture->image, texture->allocation);
|
|
}
|
|
frames[p_frame].textures_to_dispose_of.pop_front();
|
|
}
|
|
|
|
//buffers
|
|
while (frames[p_frame].buffers_to_dispose_of.front()) {
|
|
|
|
_buffer_free(&frames[p_frame].buffers_to_dispose_of.front()->get());
|
|
|
|
frames[p_frame].buffers_to_dispose_of.pop_front();
|
|
}
|
|
}
|
|
|
|
void RenderingDeviceVulkan::prepare_screen_for_drawing() {
|
|
_THREAD_SAFE_METHOD_
|
|
context->prepare_buffers();
|
|
screen_prepared = true;
|
|
}
|
|
|
|
uint32_t RenderingDeviceVulkan::get_frame_delay() const {
|
|
return frame_count;
|
|
}
|
|
|
|
void RenderingDeviceVulkan::_flush(bool p_current_frame) {
|
|
|
|
//not doing this crashes RADV (undefined behavior)
|
|
if (p_current_frame) {
|
|
vkEndCommandBuffer(frames[frame].setup_command_buffer);
|
|
vkEndCommandBuffer(frames[frame].draw_command_buffer);
|
|
}
|
|
context->flush(p_current_frame, p_current_frame);
|
|
//re-create the setup command
|
|
if (p_current_frame) {
|
|
VkCommandBufferBeginInfo cmdbuf_begin;
|
|
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
cmdbuf_begin.pNext = NULL;
|
|
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
|
cmdbuf_begin.pInheritanceInfo = NULL;
|
|
|
|
VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
|
|
ERR_FAIL_COND(err);
|
|
context->set_setup_buffer(frames[frame].setup_command_buffer); //append now so it's added before everything else
|
|
}
|
|
|
|
if (p_current_frame) {
|
|
VkCommandBufferBeginInfo cmdbuf_begin;
|
|
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
cmdbuf_begin.pNext = NULL;
|
|
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
|
cmdbuf_begin.pInheritanceInfo = NULL;
|
|
|
|
VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
|
|
ERR_FAIL_COND(err);
|
|
context->append_command_buffer(frames[frame].draw_command_buffer);
|
|
}
|
|
}
|
|
|
|
void RenderingDeviceVulkan::initialize(VulkanContext *p_context) {
|
|
|
|
context = p_context;
|
|
device = p_context->get_device();
|
|
frame_count = p_context->get_swapchain_image_count() + 1; //always need one extra to ensure it's unused at any time, without having to use a fence for this.
|
|
limits = p_context->get_device_limits();
|
|
max_timestamp_query_elements = 256;
|
|
|
|
{ //initialize allocator
|
|
|
|
VmaAllocatorCreateInfo allocatorInfo;
|
|
memset(&allocatorInfo, 0, sizeof(VmaAllocatorCreateInfo));
|
|
allocatorInfo.physicalDevice = p_context->get_physical_device();
|
|
allocatorInfo.device = device;
|
|
vmaCreateAllocator(&allocatorInfo, &allocator);
|
|
}
|
|
|
|
frames = memnew_arr(Frame, frame_count);
|
|
frame = 0;
|
|
//create setup and frame buffers
|
|
for (int i = 0; i < frame_count; i++) {
|
|
|
|
frames[i].index = 0;
|
|
|
|
{ //create command pool, one per frame is recommended
|
|
VkCommandPoolCreateInfo cmd_pool_info;
|
|
cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
cmd_pool_info.pNext = NULL;
|
|
cmd_pool_info.queueFamilyIndex = p_context->get_graphics_queue();
|
|
cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
|
|
VkResult res = vkCreateCommandPool(device, &cmd_pool_info, NULL, &frames[i].command_pool);
|
|
ERR_FAIL_COND(res);
|
|
}
|
|
|
|
{ //create command buffers
|
|
|
|
VkCommandBufferAllocateInfo cmdbuf;
|
|
//no command buffer exists, create it.
|
|
cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
cmdbuf.pNext = NULL;
|
|
cmdbuf.commandPool = frames[i].command_pool;
|
|
cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
cmdbuf.commandBufferCount = 1;
|
|
|
|
VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &frames[i].setup_command_buffer);
|
|
ERR_CONTINUE(err);
|
|
|
|
err = vkAllocateCommandBuffers(device, &cmdbuf, &frames[i].draw_command_buffer);
|
|
ERR_CONTINUE(err);
|
|
}
|
|
|
|
{
|
|
//create query pool
|
|
VkQueryPoolCreateInfo query_pool_create_info;
|
|
query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
|
|
query_pool_create_info.flags = 0;
|
|
query_pool_create_info.pNext = NULL;
|
|
query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
|
|
query_pool_create_info.queryCount = max_timestamp_query_elements;
|
|
query_pool_create_info.pipelineStatistics = 0;
|
|
|
|
vkCreateQueryPool(device, &query_pool_create_info, NULL, &frames[i].timestamp_pool);
|
|
|
|
frames[i].timestamp_names = memnew_arr(String, max_timestamp_query_elements);
|
|
frames[i].timestamp_cpu_values = memnew_arr(uint64_t, max_timestamp_query_elements);
|
|
frames[i].timestamp_count = 0;
|
|
frames[i].timestamp_result_names = memnew_arr(String, max_timestamp_query_elements);
|
|
frames[i].timestamp_cpu_result_values = memnew_arr(uint64_t, max_timestamp_query_elements);
|
|
frames[i].timestamp_result_values = memnew_arr(uint64_t, max_timestamp_query_elements);
|
|
frames[i].timestamp_result_count = 0;
|
|
}
|
|
}
|
|
|
|
{
|
|
//begin the first command buffer for the first frame, so
|
|
//setting up things can be done in the meantime until swap_buffers(), which is called before advance.
|
|
VkCommandBufferBeginInfo cmdbuf_begin;
|
|
cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
cmdbuf_begin.pNext = NULL;
|
|
cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
|
cmdbuf_begin.pInheritanceInfo = NULL;
|
|
|
|
VkResult err = vkBeginCommandBuffer(frames[0].setup_command_buffer, &cmdbuf_begin);
|
|
ERR_FAIL_COND(err);
|
|
context->set_setup_buffer(frames[0].setup_command_buffer); //append now so it's added before everything else
|
|
|
|
err = vkBeginCommandBuffer(frames[0].draw_command_buffer, &cmdbuf_begin);
|
|
ERR_FAIL_COND(err);
|
|
context->append_command_buffer(frames[0].draw_command_buffer);
|
|
}
|
|
|
|
staging_buffer_block_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256);
|
|
staging_buffer_block_size = MAX(4, staging_buffer_block_size);
|
|
staging_buffer_block_size *= 1024; //kb -> bytes
|
|
staging_buffer_max_size = GLOBAL_DEF("rendering/vulkan/staging_buffer/max_size_mb", 128);
|
|
staging_buffer_max_size = MAX(1, staging_buffer_max_size);
|
|
staging_buffer_max_size *= 1024 * 1024;
|
|
|
|
if (staging_buffer_max_size < staging_buffer_block_size * 4) {
|
|
//validate enough blocks
|
|
staging_buffer_max_size = staging_buffer_block_size * 4;
|
|
}
|
|
texture_upload_region_size_px = GLOBAL_DEF("rendering/vulkan/staging_buffer/texture_upload_region_size_px", 64);
|
|
texture_upload_region_size_px = nearest_power_of_2_templated(texture_upload_region_size_px);
|
|
|
|
frames_drawn = frame_count; //start from frame count, so everything else is immediately old
|
|
|
|
//ensure current staging block is valid and at least one per frame exists
|
|
staging_buffer_current = 0;
|
|
staging_buffer_used = false;
|
|
|
|
for (int i = 0; i < frame_count; i++) {
|
|
//staging was never used, create a block
|
|
Error err = _insert_staging_block();
|
|
ERR_CONTINUE(err != OK);
|
|
}
|
|
|
|
max_descriptors_per_pool = GLOBAL_DEF("rendering/vulkan/descriptor_pools/max_descriptors_per_pool", 64);
|
|
|
|
//check to make sure DescriptorPoolKey is good
|
|
ERR_FAIL_COND(sizeof(uint64_t) * 3 < UNIFORM_TYPE_MAX * sizeof(uint16_t));
|
|
|
|
draw_list = NULL;
|
|
draw_list_count = 0;
|
|
draw_list_split = false;
|
|
|
|
compute_list = NULL;
|
|
}
|
|
|
|
template <class T>
|
|
void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) {
|
|
List<RID> owned;
|
|
p_owner.get_owned_list(&owned);
|
|
if (owned.size()) {
|
|
WARN_PRINT(itos(owned.size()) + " RIDs of type '" + p_type + "' were leaked.");
|
|
for (List<RID>::Element *E = owned.front(); E; E = E->next()) {
|
|
free(E->get());
|
|
}
|
|
}
|
|
}
|
|
|
|
void RenderingDeviceVulkan::capture_timestamp(const String &p_name, bool p_sync_to_draw) {
|
|
|
|
ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements);
|
|
|
|
{
|
|
VkMemoryBarrier memoryBarrier;
|
|
|
|
memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
|
|
memoryBarrier.pNext = NULL;
|
|
memoryBarrier.srcAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
|
|
VK_ACCESS_INDEX_READ_BIT |
|
|
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
|
|
VK_ACCESS_UNIFORM_READ_BIT |
|
|
VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_SHADER_READ_BIT |
|
|
VK_ACCESS_SHADER_WRITE_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
|
|
VK_ACCESS_TRANSFER_READ_BIT |
|
|
VK_ACCESS_TRANSFER_WRITE_BIT |
|
|
VK_ACCESS_HOST_READ_BIT |
|
|
VK_ACCESS_HOST_WRITE_BIT;
|
|
memoryBarrier.dstAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
|
|
VK_ACCESS_INDEX_READ_BIT |
|
|
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
|
|
VK_ACCESS_UNIFORM_READ_BIT |
|
|
VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_SHADER_READ_BIT |
|
|
VK_ACCESS_SHADER_WRITE_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
|
|
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
|
|
VK_ACCESS_TRANSFER_READ_BIT |
|
|
VK_ACCESS_TRANSFER_WRITE_BIT |
|
|
VK_ACCESS_HOST_READ_BIT |
|
|
VK_ACCESS_HOST_WRITE_BIT;
|
|
|
|
vkCmdPipelineBarrier(p_sync_to_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &memoryBarrier, 0, NULL, 0, NULL);
|
|
}
|
|
vkCmdWriteTimestamp(p_sync_to_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, frames[frame].timestamp_pool, frames[frame].timestamp_count);
|
|
frames[frame].timestamp_names[frames[frame].timestamp_count] = p_name;
|
|
frames[frame].timestamp_cpu_values[frames[frame].timestamp_count] = OS::get_singleton()->get_ticks_usec();
|
|
frames[frame].timestamp_count++;
|
|
}
|
|
|
|
uint32_t RenderingDeviceVulkan::get_captured_timestamps_count() const {
|
|
return frames[frame].timestamp_result_count;
|
|
}
|
|
|
|
uint64_t RenderingDeviceVulkan::get_captured_timestamps_frame() const {
|
|
return frames[frame].index;
|
|
}
|
|
|
|
uint64_t RenderingDeviceVulkan::get_captured_timestamp_gpu_time(uint32_t p_index) const {
|
|
ERR_FAIL_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
|
|
return frames[frame].timestamp_result_values[p_index] * limits.timestampPeriod;
|
|
}
|
|
uint64_t RenderingDeviceVulkan::get_captured_timestamp_cpu_time(uint32_t p_index) const {
|
|
ERR_FAIL_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
|
|
return frames[frame].timestamp_cpu_result_values[p_index];
|
|
}
|
|
String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) const {
|
|
ERR_FAIL_INDEX_V(p_index, frames[frame].timestamp_result_count, String());
|
|
return frames[frame].timestamp_result_names[p_index];
|
|
}
|
|
|
|
int RenderingDeviceVulkan::limit_get(Limit p_limit) {
|
|
switch (p_limit) {
|
|
case LIMIT_MAX_BOUND_UNIFORM_SETS: return limits.maxBoundDescriptorSets;
|
|
case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS: return limits.maxColorAttachments;
|
|
case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET: return limits.maxDescriptorSetSampledImages;
|
|
case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET: return limits.maxDescriptorSetSamplers;
|
|
case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageBuffers;
|
|
case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET: return limits.maxDescriptorSetStorageImages;
|
|
case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET: return limits.maxDescriptorSetUniformBuffers;
|
|
case LIMIT_MAX_DRAW_INDEXED_INDEX: return limits.maxDrawIndexedIndexValue;
|
|
case LIMIT_MAX_FRAMEBUFFER_HEIGHT: return limits.maxFramebufferHeight;
|
|
case LIMIT_MAX_FRAMEBUFFER_WIDTH: return limits.maxFramebufferWidth;
|
|
case LIMIT_MAX_TEXTURE_ARRAY_LAYERS: return limits.maxImageArrayLayers;
|
|
case LIMIT_MAX_TEXTURE_SIZE_1D: return limits.maxImageDimension1D;
|
|
case LIMIT_MAX_TEXTURE_SIZE_2D: return limits.maxImageDimension2D;
|
|
case LIMIT_MAX_TEXTURE_SIZE_3D: return limits.maxImageDimension3D;
|
|
case LIMIT_MAX_TEXTURE_SIZE_CUBE: return limits.maxImageDimensionCube;
|
|
case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSampledImages;
|
|
case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorSamplers;
|
|
case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageBuffers;
|
|
case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE: return limits.maxPerStageDescriptorStorageImages;
|
|
case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE: return limits.maxPerStageDescriptorUniformBuffers;
|
|
case LIMIT_MAX_PUSH_CONSTANT_SIZE: return limits.maxPushConstantsSize;
|
|
case LIMIT_MAX_UNIFORM_BUFFER_SIZE: return limits.maxUniformBufferRange;
|
|
case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET: return limits.maxVertexInputAttributeOffset;
|
|
case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES: return limits.maxVertexInputAttributes;
|
|
case LIMIT_MAX_VERTEX_INPUT_BINDINGS: return limits.maxVertexInputBindings;
|
|
case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE: return limits.maxVertexInputBindingStride;
|
|
case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT: return limits.minUniformBufferOffsetAlignment;
|
|
case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X: return limits.maxComputeWorkGroupCount[0];
|
|
case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y: return limits.maxComputeWorkGroupCount[1];
|
|
case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z: return limits.maxComputeWorkGroupCount[2];
|
|
case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS: return limits.maxComputeWorkGroupInvocations;
|
|
case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X: return limits.maxComputeWorkGroupSize[0];
|
|
case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y: return limits.maxComputeWorkGroupSize[1];
|
|
case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z: return limits.maxComputeWorkGroupSize[2];
|
|
|
|
default: ERR_FAIL_V(0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void RenderingDeviceVulkan::finalize() {
|
|
|
|
//free all resources
|
|
|
|
_flush(false);
|
|
|
|
_free_rids(render_pipeline_owner, "Pipeline");
|
|
_free_rids(compute_pipeline_owner, "Compute");
|
|
_free_rids(uniform_set_owner, "UniformSet");
|
|
_free_rids(texture_buffer_owner, "TextureBuffer");
|
|
_free_rids(storage_buffer_owner, "StorageBuffer");
|
|
_free_rids(uniform_buffer_owner, "UniformBuffer");
|
|
_free_rids(shader_owner, "Shader");
|
|
_free_rids(index_array_owner, "IndexArray");
|
|
_free_rids(index_buffer_owner, "IndexBuffer");
|
|
_free_rids(vertex_array_owner, "VertexArray");
|
|
_free_rids(vertex_buffer_owner, "VertexBuffer");
|
|
_free_rids(framebuffer_owner, "Framebuffer");
|
|
_free_rids(sampler_owner, "Sampler");
|
|
{
|
|
//for textures it's a bit more difficult because they may be shared
|
|
List<RID> owned;
|
|
texture_owner.get_owned_list(&owned);
|
|
if (owned.size()) {
|
|
WARN_PRINT(itos(owned.size()) + " RIDs of type 'Texture' were leaked.");
|
|
//free shared first
|
|
for (List<RID>::Element *E = owned.front(); E;) {
|
|
|
|
List<RID>::Element *N = E->next();
|
|
if (texture_is_shared(E->get())) {
|
|
free(E->get());
|
|
owned.erase(E->get());
|
|
}
|
|
E = N;
|
|
}
|
|
//free non shared second, this will avoid an error trying to free unexisting textures due to dependencies.
|
|
for (List<RID>::Element *E = owned.front(); E; E = E->next()) {
|
|
free(E->get());
|
|
}
|
|
}
|
|
}
|
|
|
|
//free everything pending
|
|
for (int i = 0; i < frame_count; i++) {
|
|
int f = (frame + i) % frame_count;
|
|
_free_pending_resources(f);
|
|
vkDestroyCommandPool(device, frames[i].command_pool, NULL);
|
|
vkDestroyQueryPool(device, frames[i].timestamp_pool, NULL);
|
|
memdelete_arr(frames[i].timestamp_names);
|
|
memdelete_arr(frames[i].timestamp_cpu_values);
|
|
memdelete_arr(frames[i].timestamp_result_names);
|
|
memdelete_arr(frames[i].timestamp_result_values);
|
|
memdelete_arr(frames[i].timestamp_cpu_result_values);
|
|
}
|
|
|
|
for (int i = 0; i < split_draw_list_allocators.size(); i++) {
|
|
vkDestroyCommandPool(device, split_draw_list_allocators[i].command_pool, NULL);
|
|
}
|
|
|
|
memdelete_arr(frames);
|
|
|
|
for (int i = 0; i < staging_buffer_blocks.size(); i++) {
|
|
vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
|
|
}
|
|
|
|
//all these should be clear at this point
|
|
ERR_FAIL_COND(descriptor_pools.size());
|
|
ERR_FAIL_COND(dependency_map.size());
|
|
ERR_FAIL_COND(reverse_dependency_map.size());
|
|
}
|
|
|
|
RenderingDeviceVulkan::RenderingDeviceVulkan() {
|
|
screen_prepared = false;
|
|
}
|