All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
38 lines
577 B
C++
38 lines
577 B
C++
#ifndef NODE_DOCK_H
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#define NODE_DOCK_H
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#include "connections_dialog.h"
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#include "groups_editor.h"
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class NodeDock : public VBoxContainer {
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GDCLASS(NodeDock,VBoxContainer);
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ToolButton *connections_button;
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ToolButton *groups_button;
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ConnectionsDock *connections;
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GroupsEditor *groups;
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HBoxContainer *mode_hb;
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Label* select_a_node;
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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public:
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static NodeDock *singleton;
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void set_node(Node* p_node);
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void show_groups();
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void show_connections();
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NodeDock();
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};
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#endif // NODE_DOCK_H
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