- Add some missing descriptions. - Add links to tutorials for ARVR and AnimationTree. - Style fixes. - Engine changes: * Make `AnimationNodeTransition.input_<number>` properties internal so that they don't appear in the docs. They still appear in the inspector based on the actual number of inputs requested. * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D particles in `ParticlesMaterial`, and thus only relevant for `CPUParticles3D`.
81 lines
2.7 KiB
XML
81 lines
2.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeScalarFunc" inherits="VisualShaderNode" category="Core" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeScalarFunc.Function" default="13">
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</member>
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</members>
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<constants>
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<constant name="FUNC_SIN" value="0" enum="Function">
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</constant>
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<constant name="FUNC_COS" value="1" enum="Function">
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</constant>
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<constant name="FUNC_TAN" value="2" enum="Function">
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</constant>
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<constant name="FUNC_ASIN" value="3" enum="Function">
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</constant>
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<constant name="FUNC_ACOS" value="4" enum="Function">
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</constant>
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<constant name="FUNC_ATAN" value="5" enum="Function">
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</constant>
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<constant name="FUNC_SINH" value="6" enum="Function">
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</constant>
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<constant name="FUNC_COSH" value="7" enum="Function">
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</constant>
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<constant name="FUNC_TANH" value="8" enum="Function">
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</constant>
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<constant name="FUNC_LOG" value="9" enum="Function">
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</constant>
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<constant name="FUNC_EXP" value="10" enum="Function">
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</constant>
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<constant name="FUNC_SQRT" value="11" enum="Function">
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</constant>
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<constant name="FUNC_ABS" value="12" enum="Function">
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</constant>
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<constant name="FUNC_SIGN" value="13" enum="Function">
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</constant>
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<constant name="FUNC_FLOOR" value="14" enum="Function">
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</constant>
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<constant name="FUNC_ROUND" value="15" enum="Function">
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</constant>
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<constant name="FUNC_CEIL" value="16" enum="Function">
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</constant>
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<constant name="FUNC_FRAC" value="17" enum="Function">
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</constant>
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<constant name="FUNC_SATURATE" value="18" enum="Function">
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</constant>
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<constant name="FUNC_NEGATE" value="19" enum="Function">
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</constant>
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<constant name="FUNC_ACOSH" value="20" enum="Function">
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</constant>
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<constant name="FUNC_ASINH" value="21" enum="Function">
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</constant>
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<constant name="FUNC_ATANH" value="22" enum="Function">
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</constant>
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<constant name="FUNC_DEGREES" value="23" enum="Function">
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</constant>
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<constant name="FUNC_EXP2" value="24" enum="Function">
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</constant>
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<constant name="FUNC_INVERSE_SQRT" value="25" enum="Function">
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</constant>
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<constant name="FUNC_LOG2" value="26" enum="Function">
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</constant>
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<constant name="FUNC_RADIANS" value="27" enum="Function">
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</constant>
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<constant name="FUNC_RECIPROCAL" value="28" enum="Function">
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</constant>
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<constant name="FUNC_ROUNDEVEN" value="29" enum="Function">
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</constant>
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<constant name="FUNC_TRUNC" value="30" enum="Function">
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</constant>
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<constant name="FUNC_ONEMINUS" value="31" enum="Function">
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</constant>
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</constants>
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</class>
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