godot/modules/mono/editor/GodotTools
Ignacio Etcheverry 81f13f6171 C#: Fix always saving copy of csproj even with no changes
This was a regression from 93d7ec8836 (#38110).
Mono's old implementation of Microsoft.Build hardcodes HasUnsavedChanges to
always return true.
This workaround can be reverted once we switch to official Microsoft.Build.
2020-04-23 16:18:55 +02:00
..
GodotTools Merge pull request #38110 from neikeq/csproj-safer-migration 2020-04-22 17:27:07 +02:00
GodotTools.BuildLogger Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
GodotTools.Core C#: Save copy of sln and csproj before applying fixes 2020-04-22 16:50:43 +02:00
GodotTools.IdeConnection Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
GodotTools.ProjectEditor C#: Fix always saving copy of csproj even with no changes 2020-04-23 16:18:55 +02:00
.gitignore Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
GodotTools.sln C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00