godot/platform/android/java/src/org/godotengine/godot/input/GodotEditText.java
2018-02-22 13:00:36 -05:00

158 lines
6.2 KiB
Java

/*************************************************************************/
/* GodotEditText.java */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
package org.godotengine.godot.input;
import android.content.Context;
import android.util.AttributeSet;
import android.view.KeyEvent;
import android.widget.EditText;
import org.godotengine.godot.*;
import android.os.Handler;
import android.os.Message;
import android.view.inputmethod.InputMethodManager;
import android.view.inputmethod.EditorInfo;
public class GodotEditText extends EditText {
// ===========================================================
// Constants
// ===========================================================
private final static int HANDLER_OPEN_IME_KEYBOARD = 2;
private final static int HANDLER_CLOSE_IME_KEYBOARD = 3;
// ===========================================================
// Fields
// ===========================================================
private GodotView mView;
private GodotTextInputWrapper mInputWrapper;
private static Handler sHandler;
private String mOriginText;
// ===========================================================
// Constructors
// ===========================================================
public GodotEditText(final Context context) {
super(context);
this.initView();
}
public GodotEditText(final Context context, final AttributeSet attrs) {
super(context, attrs);
this.initView();
}
public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) {
super(context, attrs, defStyle);
this.initView();
}
protected void initView() {
this.setPadding(0, 0, 0, 0);
this.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI);
sHandler = new Handler() {
@Override
public void handleMessage(final Message msg) {
switch (msg.what) {
case HANDLER_OPEN_IME_KEYBOARD: {
GodotEditText edit = (GodotEditText)msg.obj;
String text = edit.mOriginText;
if (edit.requestFocus()) {
edit.removeTextChangedListener(edit.mInputWrapper);
edit.setText("");
edit.append(text);
edit.mInputWrapper.setOriginText(text);
edit.addTextChangedListener(edit.mInputWrapper);
final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(edit, 0);
}
} break;
case HANDLER_CLOSE_IME_KEYBOARD: {
GodotEditText edit = (GodotEditText)msg.obj;
edit.removeTextChangedListener(mInputWrapper);
final InputMethodManager imm = (InputMethodManager)mView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(edit.getWindowToken(), 0);
edit.mView.requestFocus();
} break;
}
}
};
}
// ===========================================================
// Getter & Setter
// ===========================================================
public void setView(final GodotView view) {
this.mView = view;
if (mInputWrapper == null)
mInputWrapper = new GodotTextInputWrapper(mView, this);
this.setOnEditorActionListener(mInputWrapper);
view.requestFocus();
}
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public boolean onKeyDown(final int keyCode, final KeyEvent keyEvent) {
super.onKeyDown(keyCode, keyEvent);
/* Let GlSurfaceView get focus if back key is input. */
if (keyCode == KeyEvent.KEYCODE_BACK) {
this.mView.requestFocus();
}
return true;
}
// ===========================================================
// Methods
// ===========================================================
public void showKeyboard(String p_existing_text) {
this.mOriginText = p_existing_text;
final Message msg = new Message();
msg.what = HANDLER_OPEN_IME_KEYBOARD;
msg.obj = this;
sHandler.sendMessage(msg);
}
public void hideKeyboard() {
final Message msg = new Message();
msg.what = HANDLER_CLOSE_IME_KEYBOARD;
msg.obj = this;
sHandler.sendMessage(msg);
}
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}