godot/core/range_iterator.h
2016-02-28 22:47:41 +01:00

73 lines
2.9 KiB
C++

/*************************************************************************/
/* range_iterator.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef RANGE_ITERATOR_H
#define RANGE_ITERATOR_H
#include "reference.h"
#include "variant.h"
#include "array.h"
class RangeIterator : public Reference
{
protected:
OBJ_TYPE( RangeIterator, Reference );
static void _bind_methods();
private:
int current;
int stop;
int step;
bool _iter_init(Variant arg);
bool _iter_next(Variant arg);
Variant _iter_get(Variant arg);
public:
bool is_finished();
Array to_array();
void set_range(int stop);
void set_range(int start, int stop);
void set_range(int start, int stop, int step);
Ref<RangeIterator> _set_range(Variant arg1, Variant arg2 = Variant(), Variant arg3 = Variant());
void _init(Variant arg1, Variant arg2, Variant arg3);
RangeIterator();
RangeIterator(int stop);
RangeIterator(int start, int stop);
RangeIterator(int start, int stop, int step);
};
#endif // RANGE_ITERATOR_H