godot/scene
2021-05-17 20:24:33 +04:00
..
2d TileMap::world_to_map Ensure half offset is added according to the returned value 2021-05-09 17:15:44 +02:00
3d Disable GIProbe emission when disabled on a material 2021-05-17 20:24:33 +04:00
animation fix unintentional object rotation by animation tree 2021-05-09 17:48:45 +02:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Merge pull request #44657 from timothyqiu/inspect-dynamic-3.2 2021-05-14 10:23:27 +02:00
gui Fix Tree::get_column_at_position crash 2021-05-17 13:07:39 +02:00
main Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
resources Fix normals of PrismMesh 2021-05-17 13:07:58 +02:00
register_scene_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00