godot/scene/resources/shape_2d.cpp
2014-02-09 22:10:30 -03:00

68 lines
2.9 KiB
C++

/*************************************************************************/
/* shape_2d.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "shape_2d.h"
#include "servers/physics_2d_server.h"
RID Shape2D::get_rid() const {
return shape;
}
void Shape2D::set_custom_solver_bias(real_t p_bias) {
custom_bias=p_bias;
Physics2DServer::get_singleton()->shape_set_custom_solver_bias(shape,custom_bias);
}
real_t Shape2D::get_custom_solver_bias() const{
return custom_bias;
}
void Shape2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_custom_solver_bias","bias"),&Shape2D::set_custom_solver_bias);
ObjectTypeDB::bind_method(_MD("get_custom_solver_bias"),&Shape2D::get_custom_solver_bias);
ADD_PROPERTY( PropertyInfo(Variant::REAL,"custom_solver_bias",PROPERTY_HINT_RANGE,"0,1,0.001"),_SCS("set_custom_solver_bias"),_SCS("get_custom_solver_bias"));
}
Shape2D::Shape2D(const RID& p_rid) {
shape=p_rid;
custom_bias=0;
}
Shape2D::~Shape2D() {
Physics2DServer::get_singleton()->free(shape);
}