godot/core/container_type_validate.h
Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.

This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.

There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).

Part of #33027.
2020-05-14 16:54:55 +02:00

127 lines
5.1 KiB
C++

/*************************************************************************/
/* container_type_validate.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef CONTAINER_TYPE_VALIDATE_H
#define CONTAINER_TYPE_VALIDATE_H
#include "core/script_language.h"
#include "core/variant.h"
struct ContainerTypeValidate {
Variant::Type type = Variant::NIL;
StringName class_name;
Ref<Script> script;
const char *where = "conatiner";
_FORCE_INLINE_ bool can_reference(const ContainerTypeValidate &p_type) const {
if (type == p_type.type) {
if (type != Variant::OBJECT) {
return true; //nothing else to check
}
} else {
return false;
}
//both are object
if ((class_name != StringName()) != (p_type.class_name != StringName())) {
return false; //both need to have class or none
}
if (class_name != p_type.class_name) {
if (!ClassDB::is_parent_class(p_type.class_name, class_name)) {
return false;
}
}
if (script.is_null() != p_type.script.is_null()) {
return false;
}
if (script != p_type.script) {
if (!p_type.script->inherits_script(script)) {
return false;
}
}
return true;
}
_FORCE_INLINE_ bool validate(const Variant &p_variant, const char *p_operation = "use") {
if (type == Variant::NIL) {
return true;
}
ERR_FAIL_COND_V_MSG(type != p_variant.get_type(), false, "Attempted to " + String(p_operation) + " a variable of type '" + Variant::get_type_name(p_variant.get_type()) + "' into a " + where + " of type '" + Variant::get_type_name(type) + "'.");
if (type != p_variant.get_type()) {
return false;
}
if (type != Variant::OBJECT) {
return true;
}
#ifdef DEBUG_ENABLED
ObjectID object_id = p_variant;
if (object_id == ObjectID()) {
return true; //fine its null;
}
Object *object = ObjectDB::get_instance(object_id);
ERR_FAIL_COND_V_MSG(object == nullptr, false, "Attempted to " + String(p_operation) + " an invalid (previously freed?) object instance into a '" + String(where) + ".");
#else
Object *object = p_variant;
if (object == nullptr) {
return true; //fine
}
#endif
if (class_name == StringName()) {
return true; //all good, no class type requested
}
StringName obj_class = object->get_class_name();
if (obj_class != class_name) {
ERR_FAIL_COND_V_MSG(!ClassDB::is_parent_class(object->get_class_name(), class_name), false, "Attempted to " + String(p_operation) + " an object of type '" + object->get_class() + "' into a " + where + ", which does not inherit from '" + String(class_name) + "'.");
}
if (script.is_null()) {
return true; //all good
}
Ref<Script> other_script = object->get_script();
//check base script..
ERR_FAIL_COND_V_MSG(other_script.is_null(), false, "Attempted to " + String(p_operation) + " an object into a " + String(where) + ", that does not inherit from '" + String(script->get_class_name()) + "'.");
ERR_FAIL_COND_V_MSG(!other_script->inherits_script(script), false, "Attempted to " + String(p_operation) + " an object into a " + String(where) + ", that does not inherit from '" + String(script->get_class_name()) + "'.");
return true;
}
};
#endif // CONTAINER_TYPE_VALIDATE_H