- The export process now builds complete .ipa on macOS, instead of just creating XCode project. - The project includes Capabilities games usually require: Game Center, Push Notifications, In-App Purchase. - Icons and launch screens can be specified in export preset.
17 lines
478 B
Python
17 lines
478 B
Python
#!/usr/bin/env python
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Import('env')
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gdn_env = env.Clone()
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gdn_env.add_source_files(env.modules_sources, "*.cpp")
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gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
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gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
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gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
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gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
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if "platform" in env and env["platform"] in ["x11", "iphone"]:
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env.Append(LINKFLAGS=["-rdynamic"])
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env.use_ptrcall = True
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