godot/platform/osx
2020-10-01 22:55:54 +03:00
..
export [macOS export] Set correct external file attributes (Unix mode), and creation time. 2020-07-03 13:17:57 +02:00
crash_handler_osx.h
crash_handler_osx.mm
detect.py Merge pull request #40994 from qarmin/sanitization32 2020-10-01 13:56:09 +02:00
dir_access_osx.h Hides special folders in FileDialog for macOS 2020-09-29 13:57:58 +02:00
dir_access_osx.mm Hides special folders in FileDialog for macOS 2020-09-29 13:57:58 +02:00
godot_main_osx.mm
joypad_osx.cpp
joypad_osx.h
logo.png platform: Update metadata for export platforms 2020-08-14 00:32:05 +02:00
os_osx.h [3.2] Add window click-through support. 2020-09-17 12:36:01 +03:00
os_osx.mm [3.2] Fix get_screen_dpi on macOS for non fractional display scales and update documentation. 2020-10-01 22:55:54 +03:00
platform_config.h
platform_osx_builders.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
power_osx.cpp
power_osx.h
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
semaphore_osx.cpp
semaphore_osx.h