godot/platform
Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this
-Renamed Globals singleton to GlobalConfig, makes more sense.
-Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
2017-01-05 09:16:00 -03:00
..
android -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
bb10 -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
haiku Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
iphone -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
javascript -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
osx -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
server Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00
uwp -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
windows -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
x11 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00