godot/scene
Juan Linietsky 101049518a -force exporting of original script exported variables on overriden scripts
-this works around the problem of scripts being reloaded and their properties lost
-fixes #2958
2015-12-12 16:46:25 -03:00
..
2d ability to set occluder mask in tilemap, fixes #3025 2015-12-12 10:45:31 -03:00
3d Merge branch 'master' of https://github.com/godotengine/godot 2015-12-08 17:48:03 -03:00
animation -Display on animation editor which keys are invalid and which tracks are unresolved 2015-12-05 14:18:22 -03:00
audio Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
gui added rotation and scale support to gui controls 2015-12-12 13:54:26 -03:00
io Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
main better unique name resolution, as suggested i #3017 2015-12-08 11:33:30 -03:00
resources -force exporting of original script exported variables on overriden scripts 2015-12-12 16:46:25 -03:00
register_scene_types.cpp -work in progress resourceparser and .tscn parser. Still non-functional 2015-11-24 10:42:05 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00