godot/core/input
2020-05-13 10:33:19 +01:00
..
default_controller_mappings.h Refactored Input, create DisplayServer and DisplayServerX11 2020-03-26 15:49:32 +01:00
gamecontrollerdb.txt Refactored Input, create DisplayServer and DisplayServerX11 2020-03-26 15:49:32 +01:00
godotcontrollerdb.txt Input: Readd 'Default Android Gamepad' magic binding 2020-05-11 11:07:04 +02:00
input.cpp Parse SDL game controller half axis and inverted axis entries. 2020-05-13 10:33:19 +01:00
input.h Parse SDL game controller half axis and inverted axis entries. 2020-05-13 10:33:19 +01:00
input_builders.py Parse SDL game controller half axis and inverted axis entries. 2020-05-13 10:33:19 +01:00
input_event.cpp [Windows] Add support for the WinTab API for pen input. 2020-05-05 14:16:02 +03:00
input_event.h Add const to InputEventMouseButton::get_factor 2020-04-25 13:25:00 +02:00
input_map.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
input_map.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
SCsub Input: Drop obsolete versions of SDL gamecontrollerdb 2020-04-28 14:51:44 +02:00