godot/platform/uwp
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00
..
export New lightmapper 2020-05-10 15:59:09 -03:00
app.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
app.h Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
context_egl_uwp.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
context_egl_uwp.h Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
detect.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
joypad_uwp.cpp Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00
joypad_uwp.h Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
logo.png Enhanced iOS and UWP logo on Export dialog 2017-11-29 17:34:01 +07:00
os_uwp.cpp Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00
os_uwp.h Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
thread_uwp.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_uwp.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00