godot/drivers/gles2/shaders
Pedro J. Estébanez 11815a23dc Fix GLES2 automatic texture lookup in canvas
After this change the color will only be fetched if the shader code doesn't use it explicitly, to match the GLES3 behaviour.

Fixes #23179.
2018-10-28 02:37:34 +01:00
..
blend_shape.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
canvas.glsl Fix GLES2 automatic texture lookup in canvas 2018-10-28 02:37:34 +01:00
canvas_shadow.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
copy.glsl Fixed stereoscopic (VR) sky in GLES2 2018-10-21 11:36:01 +11:00
cube_to_dp.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
cubemap_filter.glsl Style: Run clang-format on recent shader changes 2018-09-30 16:31:46 +02:00
effect_blur.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
exposure.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
lens_distorted.glsl Moving lens distortion shader into drivers and adding GLES2 support 2018-10-02 17:14:43 +10:00
particles.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
resolve.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
scene.glsl GLES2: Fix shadows shader error for SpotLights 2018-10-25 12:14:02 +02:00
screen_space_reflection.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
SCsub Moving lens distortion shader into drivers and adding GLES2 support 2018-10-02 17:14:43 +10:00
ssao.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
ssao_blur.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
ssao_minify.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
stdlib.glsl Style: Run clang-format on shaders again 2018-10-02 08:34:08 +02:00
subsurf_scattering.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
tonemap.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00